Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,363 +1,333 @@
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using System;
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using Server.Items;
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using Server.Targeting;
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using Server.Events.Halloween;
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using Server.Mobiles;
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using System.Collections.Generic;
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using Server.Events.Halloween;
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using Server.Items;
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using Server.Mobiles;
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using Server.Targeting;
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namespace Server.Engines.Events
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{
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public class TrickOrTreat
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{
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public static TimeSpan OneSecond = TimeSpan.FromSeconds( 1 );
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public class TrickOrTreat
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{
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public static TimeSpan OneSecond = TimeSpan.FromSeconds(1);
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public static void Initialize()
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{
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DateTime now = DateTime.UtcNow;
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public static void Initialize()
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{
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DateTime now = DateTime.UtcNow;
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if ( DateTime.UtcNow >= HolidaySettings.StartHalloween && DateTime.UtcNow <= HolidaySettings.FinishHalloween )
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{
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EventSink.Speech += EventSink_Speech;
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}
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}
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if (DateTime.UtcNow >= HolidaySettings.StartHalloween && DateTime.UtcNow <= HolidaySettings.FinishHalloween)
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EventSink.Speech += EventSink_Speech;
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}
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private static void EventSink_Speech( SpeechEventArgs e )
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{
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private static void EventSink_Speech(SpeechEventArgs e)
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{
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if (Insensitive.Contains(e.Speech, "trick or treat"))
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{
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e.Mobile.Target = new TrickOrTreatTarget();
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if ( Insensitive.Contains( e.Speech, "trick or treat" ) )
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{
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e.Mobile.Target = new TrickOrTreatTarget();
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e.Mobile.SendLocalizedMessage(1076764); /* Pick someone to Trick or Treat. */
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}
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}
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e.Mobile.SendLocalizedMessage( 1076764 ); /* Pick someone to Trick or Treat. */
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}
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}
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public static void Bleeding(Mobile m_From)
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{
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if (CheckMobile(m_From))
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if (m_From.Location != Point3D.Zero)
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{
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int amount = Utility.RandomMinMax(3, 7);
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private class TrickOrTreatTarget : Target
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{
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public TrickOrTreatTarget()
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: base( 15, false, TargetFlags.None )
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{
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}
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for (int i = 0; i < amount; i++)
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new Blood(Utility.RandomMinMax(0x122C, 0x122F)).MoveToWorld(
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RandomPointOneAway(m_From.X, m_From.Y, m_From.Z, m_From.Map), m_From.Map);
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}
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}
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protected override void OnTarget( Mobile from, object targ )
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{
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if ( targ != null && CheckMobile( from ) )
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{
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if ( !( targ is Mobile ) )
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{
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from.SendLocalizedMessage( 1076781 ); /* There is little chance of getting candy from that! */
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return;
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}
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if ( !( targ is BaseVendor ) || ( ( BaseVendor )targ ).Deleted )
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{
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from.SendLocalizedMessage( 1076765 ); /* That doesn't look friendly. */
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return;
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}
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public static void RemoveHueMod(Mobile target)
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{
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if (target != null && !target.Deleted) target.SolidHueOverride = -1;
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}
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DateTime now = DateTime.UtcNow;
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public static void SolidHueMobile(Mobile target)
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{
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if (CheckMobile(target))
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{
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target.SolidHueOverride = Utility.RandomMinMax(2501, 2644);
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BaseVendor m_Begged = targ as BaseVendor;
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Timer.DelayCall(TimeSpan.FromSeconds(10), RemoveHueMod, target);
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}
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}
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if ( CheckMobile( m_Begged ) )
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{
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if ( m_Begged.NextTrickOrTreat > now )
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{
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from.SendLocalizedMessage( 1076767 ); /* That doesn't appear to have any more candy. */
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return;
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}
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public static void MakeTwin(Mobile m_From)
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{
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List<Item> m_Items = new List<Item>();
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m_Begged.NextTrickOrTreat = now + TimeSpan.FromMinutes( Utility.RandomMinMax( 5, 10 ) );
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if (CheckMobile(m_From))
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{
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Mobile twin = new NaughtyTwin(m_From);
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if ( from.Backpack != null && !from.Backpack.Deleted )
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{
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if ( Utility.RandomDouble() > .10 )
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{
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switch( Utility.Random( 3 ) )
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{
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case 0: m_Begged.Say( 1076768 ); break; /* Oooooh, aren't you cute! */
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case 1: m_Begged.Say( 1076779 ); break; /* All right...This better not spoil your dinner! */
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case 2: m_Begged.Say( 1076778 ); break; /* Here you go! Enjoy! */
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default: break;
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}
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if (twin != null && !twin.Deleted)
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{
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foreach (Item item in m_From.Items)
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if (item.Layer != Layer.Backpack && item.Layer != Layer.Mount && item.Layer != Layer.Bank)
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m_Items.Add(item);
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if ( Utility.RandomDouble() <= .01 && from.Skills.Begging.Value >= 100 )
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{
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from.AddToBackpack( HolidaySettings.RandomGMBeggerItem );
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if (m_Items.Count > 0)
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{
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for (int i = 0; i < m_Items.Count; i++) /* dupe exploits start out like this ... */
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twin.AddItem(Mobile.LiftItemDupe(m_Items[i], 1));
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from.SendLocalizedMessage( 1076777 ); /* You receive a special treat! */
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}
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else
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{
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from.AddToBackpack( HolidaySettings.RandomTreat );
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foreach (Item item in twin.Items) /* ... and end like this */
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if (item.Layer != Layer.Backpack && item.Layer != Layer.Mount && item.Layer != Layer.Bank)
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item.Movable = false;
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}
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from.SendLocalizedMessage( 1076769 ); /* You receive some candy. */
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}
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}
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else
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{
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m_Begged.Say( 1076770 ); /* TRICK! */
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twin.Hue = m_From.Hue;
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twin.BodyValue = m_From.BodyValue;
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twin.Kills = m_From.Kills;
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int m_Action = Utility.Random( 4 );
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Point3D point = RandomPointOneAway(m_From.X, m_From.Y, m_From.Z, m_From.Map);
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if ( m_Action == 0 )
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{
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Timer.DelayCall<Mobile>( OneSecond, OneSecond, 10, Bleeding, from );
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}
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else if ( m_Action == 1 )
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{
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Timer.DelayCall<Mobile>( TimeSpan.FromSeconds( 2 ), SolidHueMobile, from );
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}
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else
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{
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Timer.DelayCall<Mobile>( TimeSpan.FromSeconds( 2 ), MakeTwin, from );
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}
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}
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}
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}
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}
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}
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}
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twin.MoveToWorld(m_From.Map.CanSpawnMobile(point) ? point : m_From.Location, m_From.Map);
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public static void Bleeding( Mobile m_From )
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{
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if ( CheckMobile( m_From ) )
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{
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if ( m_From.Location != Point3D.Zero )
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{
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int amount = Utility.RandomMinMax( 3, 7 );
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Timer.DelayCall(TimeSpan.FromSeconds(5), DeleteTwin, twin);
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}
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}
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}
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for( int i = 0; i < amount; i++ )
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{
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new Blood( Utility.RandomMinMax( 0x122C, 0x122F ) ).MoveToWorld( RandomPointOneAway( m_From.X, m_From.Y, m_From.Z, m_From.Map ), m_From.Map );
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}
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}
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}
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}
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public static void DeleteTwin(Mobile m_Twin)
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{
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if (CheckMobile(m_Twin)) m_Twin.Delete();
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}
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public static void RemoveHueMod( Mobile target )
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{
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if ( target != null && !target.Deleted )
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{
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target.SolidHueOverride = -1;
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}
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}
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public static Point3D RandomPointOneAway(int x, int y, int z, Map map)
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{
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Point3D loc = new Point3D(x + Utility.Random(-1, 3), y + Utility.Random(-1, 3), 0);
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public static void SolidHueMobile( Mobile target )
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{
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if ( CheckMobile( target ) )
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{
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target.SolidHueOverride = Utility.RandomMinMax( 2501, 2644 );
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loc.Z = map.CanFit(loc, 0) ? map.GetAverageZ(loc.X, loc.Y) : z;
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Timer.DelayCall<Mobile>( TimeSpan.FromSeconds( 10 ), RemoveHueMod, target );
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}
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}
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return loc;
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}
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public static void MakeTwin( Mobile m_From )
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{
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List<Item> m_Items = new List<Item>();
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public static bool CheckMobile(Mobile mobile)
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{
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return mobile?.Map != null && !mobile.Deleted && mobile.Alive && mobile.Map != Map.Internal;
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}
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if ( CheckMobile( m_From ) )
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{
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Mobile twin = new NaughtyTwin( m_From );
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private class TrickOrTreatTarget : Target
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{
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public TrickOrTreatTarget()
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: base(15, false, TargetFlags.None)
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{
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}
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if ( twin != null && !twin.Deleted )
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{
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foreach( Item item in m_From.Items )
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{
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if ( item.Layer != Layer.Backpack && item.Layer != Layer.Mount && item.Layer != Layer.Bank )
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{
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m_Items.Add( item );
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}
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}
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protected override void OnTarget(Mobile from, object targ)
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{
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if (targ != null && CheckMobile(from))
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{
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if (!(targ is Mobile))
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{
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from.SendLocalizedMessage(1076781); /* There is little chance of getting candy from that! */
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return;
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}
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if ( m_Items.Count > 0 )
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{
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for( int i = 0; i < m_Items.Count; i++ ) /* dupe exploits start out like this ... */
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{
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twin.AddItem( Mobile.LiftItemDupe( m_Items[ i ], 1 ) );
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}
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if (!(targ is BaseVendor) || ((BaseVendor)targ).Deleted)
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{
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from.SendLocalizedMessage(1076765); /* That doesn't look friendly. */
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return;
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}
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foreach( Item item in twin.Items ) /* ... and end like this */
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{
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if ( item.Layer != Layer.Backpack && item.Layer != Layer.Mount && item.Layer != Layer.Bank )
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{
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item.Movable = false;
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}
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}
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}
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DateTime now = DateTime.UtcNow;
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twin.Hue = m_From.Hue;
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twin.BodyValue = m_From.BodyValue;
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twin.Kills = m_From.Kills;
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BaseVendor m_Begged = targ as BaseVendor;
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Point3D point = RandomPointOneAway( m_From.X, m_From.Y, m_From.Z, m_From.Map );
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if (CheckMobile(m_Begged))
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{
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if (m_Begged.NextTrickOrTreat > now)
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{
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from.SendLocalizedMessage(1076767); /* That doesn't appear to have any more candy. */
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return;
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}
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twin.MoveToWorld( m_From.Map.CanSpawnMobile( point ) ? point : m_From.Location, m_From.Map );
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m_Begged.NextTrickOrTreat = now + TimeSpan.FromMinutes(Utility.RandomMinMax(5, 10));
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Timer.DelayCall( TimeSpan.FromSeconds( 5 ), DeleteTwin, twin );
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}
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}
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}
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if (from.Backpack != null && !from.Backpack.Deleted)
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{
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if (Utility.RandomDouble() > .10)
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{
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switch (Utility.Random(3))
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{
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case 0:
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m_Begged.Say(1076768);
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break; /* Oooooh, aren't you cute! */
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case 1:
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m_Begged.Say(1076779);
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break; /* All right...This better not spoil your dinner! */
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case 2:
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m_Begged.Say(1076778);
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break; /* Here you go! Enjoy! */
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}
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public static void DeleteTwin( Mobile m_Twin )
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{
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if ( CheckMobile( m_Twin ) )
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{
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m_Twin.Delete();
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}
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}
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if (Utility.RandomDouble() <= .01 && from.Skills.Begging.Value >= 100)
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{
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from.AddToBackpack(HolidaySettings.RandomGMBeggerItem);
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public static Point3D RandomPointOneAway( int x, int y, int z, Map map )
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{
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Point3D loc = new Point3D( x + Utility.Random( -1, 3 ), y + Utility.Random( -1, 3 ), 0 );
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from.SendLocalizedMessage(1076777); /* You receive a special treat! */
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}
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else
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{
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from.AddToBackpack(HolidaySettings.RandomTreat);
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loc.Z = ( map.CanFit( loc, 0 )) ? map.GetAverageZ( loc.X, loc.Y ) : z;
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from.SendLocalizedMessage(1076769); /* You receive some candy. */
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}
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}
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else
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{
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m_Begged.Say(1076770); /* TRICK! */
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return loc;
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}
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int m_Action = Utility.Random(4);
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public static bool CheckMobile( Mobile mobile )
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{
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return ( mobile?.Map != null && !mobile.Deleted && mobile.Alive && mobile.Map != Map.Internal );
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}
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}
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if (m_Action == 0)
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Timer.DelayCall(OneSecond, OneSecond, 10, Bleeding, from);
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else if (m_Action == 1)
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Timer.DelayCall(TimeSpan.FromSeconds(2), SolidHueMobile, from);
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else
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Timer.DelayCall(TimeSpan.FromSeconds(2), MakeTwin, from);
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}
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}
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}
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}
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}
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}
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}
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public class NaughtyTwin : BaseCreature
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{
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private Mobile m_From;
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public class NaughtyTwin : BaseCreature
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{
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private static Point3D[] Felucca_Locations =
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{
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new Point3D(4467, 1283, 5), // Moonglow
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new Point3D(1336, 1997, 5), // Britain
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new Point3D(1499, 3771, 5), // Jhelom
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new Point3D(771, 752, 5), // Yew
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new Point3D(2701, 692, 5), // Minoc
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new Point3D(1828, 2948, -20), // Trinsic
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new Point3D(643, 2067, 5), // Skara Brae
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new Point3D(3563, 2139, Map.Trammel.GetAverageZ(3563, 2139)) // (New) Magincia
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};
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private static Point3D[] Felucca_Locations =
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{
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new Point3D( 4467, 1283, 5 ), // Moonglow
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new Point3D( 1336, 1997, 5 ), // Britain
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new Point3D( 1499, 3771, 5 ), // Jhelom
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new Point3D( 771, 752, 5 ), // Yew
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new Point3D( 2701, 692, 5 ), // Minoc
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new Point3D( 1828, 2948,-20), // Trinsic
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new Point3D( 643, 2067, 5 ), // Skara Brae
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new Point3D( 3563, 2139, Map.Trammel.GetAverageZ( 3563, 2139 ) ), // (New) Magincia
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};
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private static Point3D[] Malas_Locations =
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{
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new Point3D(1015, 527, -65), // Luna
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new Point3D(1997, 1386, -85) // Umbra
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};
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private static Point3D[] Malas_Locations =
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{
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new Point3D(1015, 527, -65), // Luna
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new Point3D(1997, 1386, -85) // Umbra
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};
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private static Point3D[] Ilshenar_Locations =
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{
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new Point3D(1215, 467, -13), // Compassion
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new Point3D(722, 1366, -60), // Honesty
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new Point3D(744, 724, -28), // Honor
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new Point3D(281, 1016, 0), // Humility
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new Point3D(987, 1011, -32), // Justice
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new Point3D(1174, 1286, -30), // Sacrifice
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new Point3D(1532, 1340, -3), // Spirituality
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new Point3D(528, 216, -45), // Valor
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new Point3D(1721, 218, 96) // Chaos
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};
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private static Point3D[] Ilshenar_Locations =
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{
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new Point3D( 1215, 467, -13 ), // Compassion
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new Point3D( 722, 1366, -60 ), // Honesty
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new Point3D( 744, 724, -28 ), // Honor
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new Point3D( 281, 1016, 0 ), // Humility
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new Point3D( 987, 1011, -32 ), // Justice
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new Point3D( 1174, 1286, -30 ), // Sacrifice
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new Point3D( 1532, 1340, - 3 ), // Spirituality
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new Point3D( 528, 216, -45 ), // Valor
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new Point3D( 1721, 218, 96 ) // Chaos
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};
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private static Point3D[] Tokuno_Locations =
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{
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new Point3D(1169, 998, 41), // Isamu-Jima
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new Point3D(802, 1204, 25), // Makoto-Jima
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new Point3D(270, 628, 15) // Homare-Jima
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};
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private static Point3D[] Tokuno_Locations =
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{
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new Point3D( 1169, 998, 41 ), // Isamu-Jima
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new Point3D( 802, 1204, 25 ), // Makoto-Jima
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new Point3D( 270, 628, 15 ) // Homare-Jima
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};
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private Mobile m_From;
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public NaughtyTwin( Mobile from )
|
||||
: base( AIType.AI_Melee, FightMode.None, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
if ( TrickOrTreat.CheckMobile( from ) )
|
||||
{
|
||||
Body = from.Body;
|
||||
public NaughtyTwin(Mobile from)
|
||||
: base(AIType.AI_Melee, FightMode.None, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
if (TrickOrTreat.CheckMobile(from))
|
||||
{
|
||||
Body = from.Body;
|
||||
|
||||
m_From = from;
|
||||
Name = $"{from.Name}\'s Naughty Twin";
|
||||
m_From = from;
|
||||
Name = $"{from.Name}\'s Naughty Twin";
|
||||
|
||||
Timer.DelayCall<Mobile>( TrickOrTreat.OneSecond, Utility.RandomBool() ? StealCandy : new TimerStateCallback<Mobile>( ToGate ), m_From );
|
||||
}
|
||||
}
|
||||
Timer.DelayCall(TrickOrTreat.OneSecond,
|
||||
Utility.RandomBool() ? StealCandy : new TimerStateCallback<Mobile>(ToGate), m_From);
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnThink()
|
||||
{
|
||||
if ( m_From == null || m_From.Deleted )
|
||||
{
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
public NaughtyTwin(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public static Item FindCandyTypes( Mobile target )
|
||||
{
|
||||
Type[] types = { typeof( WrappedCandy ), typeof( Lollipops ), typeof( NougatSwirl ), typeof( Taffy ), typeof( JellyBeans ) };
|
||||
public override void OnThink()
|
||||
{
|
||||
if (m_From == null || m_From.Deleted) Delete();
|
||||
}
|
||||
|
||||
if ( TrickOrTreat.CheckMobile( target ) )
|
||||
{
|
||||
for( int i = 0; i < types.Length; i++ )
|
||||
{
|
||||
Item item = target.Backpack.FindItemByType( types[ i ] );
|
||||
public static Item FindCandyTypes(Mobile target)
|
||||
{
|
||||
Type[] types =
|
||||
{ typeof(WrappedCandy), typeof(Lollipops), typeof(NougatSwirl), typeof(Taffy), typeof(JellyBeans) };
|
||||
|
||||
if ( item != null )
|
||||
{
|
||||
return item;
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
if (TrickOrTreat.CheckMobile(target))
|
||||
for (int i = 0; i < types.Length; i++)
|
||||
{
|
||||
Item item = target.Backpack.FindItemByType(types[i]);
|
||||
|
||||
public static void StealCandy( Mobile target )
|
||||
{
|
||||
if ( TrickOrTreat.CheckMobile( target ) )
|
||||
{
|
||||
Item item = FindCandyTypes( target );
|
||||
if (item != null) return item;
|
||||
}
|
||||
|
||||
target.SendLocalizedMessage( 1113967 ); /* Your naughty twin steals some of your candy. */
|
||||
return null;
|
||||
}
|
||||
|
||||
if ( item != null && !item.Deleted )
|
||||
{
|
||||
item.Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void StealCandy(Mobile target)
|
||||
{
|
||||
if (TrickOrTreat.CheckMobile(target))
|
||||
{
|
||||
Item item = FindCandyTypes(target);
|
||||
|
||||
public static void ToGate( Mobile target )
|
||||
{
|
||||
if ( TrickOrTreat.CheckMobile( target ) )
|
||||
{
|
||||
target.SendLocalizedMessage( 1113972 ); /* Your naughty twin teleports you away with a naughty laugh! */
|
||||
target.SendLocalizedMessage(1113967); /* Your naughty twin steals some of your candy. */
|
||||
|
||||
target.MoveToWorld( RandomMoongate( target ), target.Map );
|
||||
}
|
||||
}
|
||||
if (item != null && !item.Deleted) item.Delete();
|
||||
}
|
||||
}
|
||||
|
||||
public static Point3D RandomMoongate( Mobile target )
|
||||
{
|
||||
Map map = target.Map;
|
||||
public static void ToGate(Mobile target)
|
||||
{
|
||||
if (TrickOrTreat.CheckMobile(target))
|
||||
{
|
||||
target.SendLocalizedMessage(1113972); /* Your naughty twin teleports you away with a naughty laugh! */
|
||||
|
||||
switch( target.Map.MapID )
|
||||
{
|
||||
case 2: return Ilshenar_Locations[ Utility.Random( Ilshenar_Locations.Length ) ];
|
||||
case 3: return Malas_Locations[ Utility.Random( Malas_Locations.Length ) ];
|
||||
case 4: return Tokuno_Locations[ Utility.Random( Tokuno_Locations.Length ) ];
|
||||
default: return Felucca_Locations[ Utility.Random( Felucca_Locations.Length ) ];
|
||||
}
|
||||
}
|
||||
target.MoveToWorld(RandomMoongate(target), target.Map);
|
||||
}
|
||||
}
|
||||
|
||||
public NaughtyTwin( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public static Point3D RandomMoongate(Mobile target)
|
||||
{
|
||||
Map map = target.Map;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( ( int )0 );
|
||||
}
|
||||
switch (target.Map.MapID)
|
||||
{
|
||||
case 2: return Ilshenar_Locations[Utility.Random(Ilshenar_Locations.Length)];
|
||||
case 3: return Malas_Locations[Utility.Random(Malas_Locations.Length)];
|
||||
case 4: return Tokuno_Locations[Utility.Random(Tokuno_Locations.Length)];
|
||||
default: return Felucca_Locations[Utility.Random(Felucca_Locations.Length)];
|
||||
}
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,85 +1,96 @@
|
|||
using System;
|
||||
using Server.Mobiles;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class HalloweenPumpkin : Item
|
||||
{
|
||||
private static readonly string[] m_Staff =
|
||||
{
|
||||
"Ryan", "Mark", "Eos", "Athena", "Xavier", "Krrios", "Zippy"
|
||||
};
|
||||
public class HalloweenPumpkin : Item
|
||||
{
|
||||
private static readonly string[] m_Staff =
|
||||
{
|
||||
"Ryan", "Mark", "Eos", "Athena", "Xavier", "Krrios", "Zippy"
|
||||
};
|
||||
|
||||
[Constructible]
|
||||
public HalloweenPumpkin()
|
||||
{
|
||||
Weight = Utility.RandomMinMax( 3, 20 );
|
||||
ItemID = ( Utility.RandomDouble() <= .02 ) ? Utility.RandomList( 0x4694, 0x4698 ) : Utility.RandomList( 0xc6a, 0xc6b, 0xc6c );
|
||||
}
|
||||
[Constructible]
|
||||
public HalloweenPumpkin()
|
||||
{
|
||||
Weight = Utility.RandomMinMax(3, 20);
|
||||
ItemID = Utility.RandomDouble() <= .02
|
||||
? Utility.RandomList(0x4694, 0x4698)
|
||||
: Utility.RandomList(0xc6a, 0xc6b, 0xc6c);
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( !from.InRange( GetWorldLocation(), 2 ) )
|
||||
return;
|
||||
public HalloweenPumpkin(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
bool douse = false;
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (!from.InRange(GetWorldLocation(), 2))
|
||||
return;
|
||||
|
||||
switch ( ItemID )
|
||||
{
|
||||
case 0x4694: ItemID = 0x4691; break;
|
||||
case 0x4691: ItemID = 0x4694; douse = true; break;
|
||||
case 0x4698: ItemID = 0x4695; break;
|
||||
case 0x4695: ItemID = 0x4698; douse = true; break;
|
||||
default: return;
|
||||
}
|
||||
bool douse = false;
|
||||
|
||||
from.SendLocalizedMessage( douse ? 1113988 : 1113987 ); // You extinguish/light the Jack-O-Lantern
|
||||
Effects.PlaySound( GetWorldLocation(), Map, douse ? 0x3be : 0x47 );
|
||||
}
|
||||
switch (ItemID)
|
||||
{
|
||||
case 0x4694:
|
||||
ItemID = 0x4691;
|
||||
break;
|
||||
case 0x4691:
|
||||
ItemID = 0x4694;
|
||||
douse = true;
|
||||
break;
|
||||
case 0x4698:
|
||||
ItemID = 0x4695;
|
||||
break;
|
||||
case 0x4695:
|
||||
ItemID = 0x4698;
|
||||
douse = true;
|
||||
break;
|
||||
default: return;
|
||||
}
|
||||
|
||||
private void AssignRandomName()
|
||||
{
|
||||
Name = $"{m_Staff[Utility.Random(m_Staff.Length)]}'s Jack-O-Lantern";
|
||||
}
|
||||
from.SendLocalizedMessage(douse ? 1113988 : 1113987); // You extinguish/light the Jack-O-Lantern
|
||||
Effects.PlaySound(GetWorldLocation(), Map, douse ? 0x3be : 0x47);
|
||||
}
|
||||
|
||||
public override bool OnDragLift( Mobile from )
|
||||
{
|
||||
if ( Name == null && ( ItemID == 0x4694 || ItemID == 0x4691 || ItemID == 0x4698 || ItemID == 0x4695 ) )
|
||||
{
|
||||
if ( Utility.RandomBool() )
|
||||
{
|
||||
new PumpkinHead().MoveToWorld( GetWorldLocation(), Map );
|
||||
private void AssignRandomName()
|
||||
{
|
||||
Name = $"{m_Staff[Utility.Random(m_Staff.Length)]}'s Jack-O-Lantern";
|
||||
}
|
||||
|
||||
Delete();
|
||||
return false;
|
||||
}
|
||||
public override bool OnDragLift(Mobile from)
|
||||
{
|
||||
if (Name == null && (ItemID == 0x4694 || ItemID == 0x4691 || ItemID == 0x4698 || ItemID == 0x4695))
|
||||
{
|
||||
if (Utility.RandomBool())
|
||||
{
|
||||
new PumpkinHead().MoveToWorld(GetWorldLocation(), Map);
|
||||
|
||||
AssignRandomName();
|
||||
}
|
||||
Delete();
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
AssignRandomName();
|
||||
}
|
||||
|
||||
public HalloweenPumpkin( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int)1 ); // version
|
||||
}
|
||||
writer.Write(1); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( version == 0 && Name == null && ItemID == 0x4698 )
|
||||
AssignRandomName();
|
||||
}
|
||||
}
|
||||
}
|
||||
if (version == 0 && Name == null && ItemID == 0x4698)
|
||||
AssignRandomName();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,32 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PumpkinScarecrow : Item
|
||||
{
|
||||
public override int LabelNumber => 1096947;
|
||||
public class PumpkinScarecrow : Item
|
||||
{
|
||||
[Constructible]
|
||||
public PumpkinScarecrow()
|
||||
: base(Utility.RandomBool() ? 0x469B : 0x469C)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PumpkinScarecrow()
|
||||
: base( Utility.RandomBool() ? 0x469B : 0x469C )
|
||||
{
|
||||
}
|
||||
public PumpkinScarecrow(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public PumpkinScarecrow( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1096947;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,32 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class RuinedTapestry : Item
|
||||
{
|
||||
public override string DefaultName => "Ruined Tapestry ";
|
||||
public class RuinedTapestry : Item
|
||||
{
|
||||
[Constructible]
|
||||
public RuinedTapestry()
|
||||
: base(Utility.RandomBool() ? 0x4699 : 0x469A)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public RuinedTapestry()
|
||||
: base( Utility.RandomBool() ? 0x4699 : 0x469A )
|
||||
{
|
||||
}
|
||||
public RuinedTapestry(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public RuinedTapestry( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override string DefaultName => "Ruined Tapestry ";
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,45 +1,44 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TwilightLantern : Lantern
|
||||
{
|
||||
[Constructible]
|
||||
public TwilightLantern()
|
||||
{
|
||||
Hue = Utility.RandomBool() ? 244 : 997;
|
||||
}
|
||||
|
||||
public class TwilightLantern : Lantern
|
||||
{
|
||||
public override string DefaultName => "Twilight Lantern";
|
||||
public TwilightLantern(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public TwilightLantern()
|
||||
{
|
||||
Hue = Utility.RandomBool() ? 244 : 997;
|
||||
}
|
||||
public override string DefaultName => "Twilight Lantern";
|
||||
|
||||
public override bool AllowEquippedCast( Mobile from )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override bool AllowEquippedCast(Mobile from)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void GetProperties( ObjectPropertyList list )
|
||||
{
|
||||
base.GetProperties( list );
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
list.Add( 1060482 ); // Spell Channeling
|
||||
}
|
||||
list.Add(1060482); // Spell Channeling
|
||||
}
|
||||
|
||||
public TwilightLantern( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,74 +1,68 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
using Server.Events.Halloween;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Engines.Events
|
||||
{
|
||||
public class PumpkinPatchSpawner
|
||||
{
|
||||
private static Timer m_Timer;
|
||||
public class PumpkinPatchSpawner
|
||||
{
|
||||
private static Timer m_Timer;
|
||||
|
||||
private static Rectangle2D[] m_PumpkinFields =
|
||||
{
|
||||
new Rectangle2D( 4557, 1471, 20, 10 ),
|
||||
new Rectangle2D( 796, 2152, 36, 24 ),
|
||||
new Rectangle2D( 816, 2251, 16, 8 ),
|
||||
new Rectangle2D( 816, 2261, 16, 8 ),
|
||||
new Rectangle2D( 816, 2271, 16, 8 ),
|
||||
new Rectangle2D( 816, 2281, 16, 8 ),
|
||||
new Rectangle2D( 835, 2344, 16, 16 ),
|
||||
new Rectangle2D( 816, 2344, 16, 24 )
|
||||
};
|
||||
private static Rectangle2D[] m_PumpkinFields =
|
||||
{
|
||||
new Rectangle2D(4557, 1471, 20, 10),
|
||||
new Rectangle2D(796, 2152, 36, 24),
|
||||
new Rectangle2D(816, 2251, 16, 8),
|
||||
new Rectangle2D(816, 2261, 16, 8),
|
||||
new Rectangle2D(816, 2271, 16, 8),
|
||||
new Rectangle2D(816, 2281, 16, 8),
|
||||
new Rectangle2D(835, 2344, 16, 16),
|
||||
new Rectangle2D(816, 2344, 16, 24)
|
||||
};
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
DateTime now = DateTime.UtcNow;
|
||||
public static void Initialize()
|
||||
{
|
||||
DateTime now = DateTime.UtcNow;
|
||||
|
||||
if ( DateTime.UtcNow >= HolidaySettings.StartHalloween && DateTime.UtcNow <= HolidaySettings.FinishHalloween )
|
||||
{
|
||||
m_Timer = Timer.DelayCall( TimeSpan.Zero, TimeSpan.FromMinutes( .50 ), 0, PumpkinPatchSpawnerCallback);
|
||||
}
|
||||
}
|
||||
if (DateTime.UtcNow >= HolidaySettings.StartHalloween && DateTime.UtcNow <= HolidaySettings.FinishHalloween)
|
||||
m_Timer = Timer.DelayCall(TimeSpan.Zero, TimeSpan.FromMinutes(.50), 0, PumpkinPatchSpawnerCallback);
|
||||
}
|
||||
|
||||
protected static void PumpkinPatchSpawnerCallback()
|
||||
{
|
||||
AddPumpkin( Map.Felucca );
|
||||
AddPumpkin( Map.Trammel );
|
||||
}
|
||||
protected static void PumpkinPatchSpawnerCallback()
|
||||
{
|
||||
AddPumpkin(Map.Felucca);
|
||||
AddPumpkin(Map.Trammel);
|
||||
}
|
||||
|
||||
private static void AddPumpkin( Map map )
|
||||
{
|
||||
for( int i = 0; i < m_PumpkinFields.Length; i++ )
|
||||
{
|
||||
Rectangle2D rect = m_PumpkinFields[ i ];
|
||||
private static void AddPumpkin(Map map)
|
||||
{
|
||||
for (int i = 0; i < m_PumpkinFields.Length; i++)
|
||||
{
|
||||
Rectangle2D rect = m_PumpkinFields[i];
|
||||
|
||||
int spawncount = ( ( rect.Height * rect.Width ) / 20 );
|
||||
int pumpkins = 0;
|
||||
int spawncount = rect.Height * rect.Width / 20;
|
||||
int pumpkins = 0;
|
||||
|
||||
foreach( Item item in map.GetItemsInBounds( rect ) )
|
||||
{
|
||||
if ( item is HalloweenPumpkin )
|
||||
{
|
||||
pumpkins++;
|
||||
}
|
||||
}
|
||||
foreach (Item item in map.GetItemsInBounds(rect))
|
||||
if (item is HalloweenPumpkin)
|
||||
pumpkins++;
|
||||
|
||||
if ( spawncount > pumpkins )
|
||||
{
|
||||
Item item = new HalloweenPumpkin();
|
||||
if (spawncount > pumpkins)
|
||||
{
|
||||
Item item = new HalloweenPumpkin();
|
||||
|
||||
item.MoveToWorld( RandomPointIn( rect, map ), map );
|
||||
}
|
||||
}
|
||||
}
|
||||
item.MoveToWorld(RandomPointIn(rect, map), map);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static Point3D RandomPointIn( Rectangle2D rect, Map map )
|
||||
{
|
||||
int x = Utility.Random( rect.X, rect.Width );
|
||||
int y = Utility.Random( rect.Y, rect.Height );
|
||||
int z = map.GetAverageZ( x, y );
|
||||
private static Point3D RandomPointIn(Rectangle2D rect, Map map)
|
||||
{
|
||||
int x = Utility.Random(rect.X, rect.Width);
|
||||
int y = Utility.Random(rect.Y, rect.Height);
|
||||
int z = map.GetAverageZ(x, y);
|
||||
|
||||
return new Point3D( x, y, z );
|
||||
}
|
||||
}
|
||||
}
|
||||
return new Point3D(x, y, z);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,38 +1,38 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
/*
|
||||
first seen halloween 2009. subsequently in 2010,
|
||||
2011 and 2012. GM Beggar-only Semi-Rare Treats
|
||||
*/
|
||||
/*
|
||||
first seen halloween 2009. subsequently in 2010,
|
||||
2011 and 2012. GM Beggar-only Semi-Rare Treats
|
||||
*/
|
||||
|
||||
public class CreepyCake : Food
|
||||
{
|
||||
public override string DefaultName => "Creepy Cake";
|
||||
public class CreepyCake : Food
|
||||
{
|
||||
[Constructible]
|
||||
public CreepyCake()
|
||||
: base(0x9e9)
|
||||
{
|
||||
Hue = 0x3E4;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public CreepyCake()
|
||||
: base( 0x9e9 )
|
||||
{
|
||||
Hue = 0x3E4;
|
||||
}
|
||||
public CreepyCake(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public CreepyCake( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override string DefaultName => "Creepy Cake";
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,39 +1,39 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
/*
|
||||
first seen halloween 2009. subsequently in 2010,
|
||||
2011 and 2012. GM Beggar-only Semi-Rare Treats
|
||||
*/
|
||||
/*
|
||||
first seen halloween 2009. subsequently in 2010,
|
||||
2011 and 2012. GM Beggar-only Semi-Rare Treats
|
||||
*/
|
||||
|
||||
public class HarvestWine : BeverageBottle
|
||||
{
|
||||
public override string DefaultName => "Harvest Wine";
|
||||
public override double DefaultWeight => 1;
|
||||
public class HarvestWine : BeverageBottle
|
||||
{
|
||||
[Constructible]
|
||||
public HarvestWine()
|
||||
: base(BeverageType.Wine)
|
||||
{
|
||||
Hue = 0xe0;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public HarvestWine()
|
||||
: base( BeverageType.Wine )
|
||||
{
|
||||
Hue = 0xe0;
|
||||
}
|
||||
public HarvestWine(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public HarvestWine( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override string DefaultName => "Harvest Wine";
|
||||
public override double DefaultWeight => 1;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,35 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MrPlainsCookies : Food
|
||||
{
|
||||
public override string DefaultName => "Mr Plain's Cookies";
|
||||
public class MrPlainsCookies : Food
|
||||
{
|
||||
[Constructible]
|
||||
public MrPlainsCookies()
|
||||
: base(0x160C)
|
||||
{
|
||||
Weight = 1.0;
|
||||
FillFactor = 4;
|
||||
Hue = 0xF4;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MrPlainsCookies( )
|
||||
: base( 0x160C )
|
||||
{
|
||||
Weight = 1.0;
|
||||
FillFactor = 4;
|
||||
Hue = 0xF4;
|
||||
}
|
||||
public MrPlainsCookies(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MrPlainsCookies( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override string DefaultName => "Mr Plain's Cookies";
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,42 +1,42 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
/*
|
||||
first seen halloween 2009. subsequently in 2010,
|
||||
2011 and 2012. GM Beggar-only Semi-Rare Treats
|
||||
*/
|
||||
/*
|
||||
first seen halloween 2009. subsequently in 2010,
|
||||
2011 and 2012. GM Beggar-only Semi-Rare Treats
|
||||
*/
|
||||
|
||||
public class MurkyMilk : Pitcher
|
||||
{
|
||||
public override string DefaultName => "Murky Milk";
|
||||
public override int MaxQuantity => 5;
|
||||
public override double DefaultWeight => 1;
|
||||
public class MurkyMilk : Pitcher
|
||||
{
|
||||
[Constructible]
|
||||
public MurkyMilk()
|
||||
: base(BeverageType.Milk)
|
||||
{
|
||||
Hue = 0x3e5;
|
||||
Quantity = MaxQuantity;
|
||||
ItemID = Utility.RandomBool() ? 0x09F0 : 0x09AD;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MurkyMilk( )
|
||||
: base( BeverageType.Milk )
|
||||
{
|
||||
Hue = 0x3e5;
|
||||
Quantity = MaxQuantity;
|
||||
ItemID = ( Utility.RandomBool() ) ? 0x09F0 : 0x09AD;
|
||||
}
|
||||
public MurkyMilk(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MurkyMilk( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override string DefaultName => "Murky Milk";
|
||||
public override int MaxQuantity => 5;
|
||||
public override double DefaultWeight => 1;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
/*
|
||||
first seen halloween 2009. subsequently in 2010,
|
||||
2011 and 2012. GM Beggar-only Semi-Rare Treats
|
||||
*/
|
||||
/*
|
||||
first seen halloween 2009. subsequently in 2010,
|
||||
2011 and 2012. GM Beggar-only Semi-Rare Treats
|
||||
*/
|
||||
|
||||
public class PumpkinPizza : CheesePizza
|
||||
{
|
||||
public override string DefaultName => "Pumpkin Pizza";
|
||||
public class PumpkinPizza : CheesePizza
|
||||
{
|
||||
[Constructible]
|
||||
public PumpkinPizza()
|
||||
{
|
||||
Hue = 0xF3;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PumpkinPizza( )
|
||||
{
|
||||
Hue = 0xF3;
|
||||
}
|
||||
public PumpkinPizza(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public PumpkinPizza( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override string DefaultName => "Pumpkin Pizza";
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
/*
|
||||
first seen halloween 2009. subsequently in 2010,
|
||||
2011 and 2012. GM Beggar-only Semi-Rare Treats
|
||||
*/
|
||||
/*
|
||||
first seen halloween 2009. subsequently in 2010,
|
||||
2011 and 2012. GM Beggar-only Semi-Rare Treats
|
||||
*/
|
||||
|
||||
public class GrimWarning : Item
|
||||
{
|
||||
public override double DefaultWeight => 1;
|
||||
public class GrimWarning : Item
|
||||
{
|
||||
[Constructible]
|
||||
public GrimWarning()
|
||||
: base(0x42BD)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public GrimWarning ()
|
||||
: base( 0x42BD )
|
||||
{
|
||||
}
|
||||
public GrimWarning(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public GrimWarning( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override double DefaultWeight => 1;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
/*
|
||||
first seen halloween 2009. subsequently in 2010,
|
||||
2011 and 2012. GM Beggar-only Semi-Rare Treats
|
||||
*/
|
||||
/*
|
||||
first seen halloween 2009. subsequently in 2010,
|
||||
2011 and 2012. GM Beggar-only Semi-Rare Treats
|
||||
*/
|
||||
|
||||
public class SkullsOnPike : Item
|
||||
{
|
||||
public override double DefaultWeight => 1;
|
||||
public class SkullsOnPike : Item
|
||||
{
|
||||
[Constructible]
|
||||
public SkullsOnPike()
|
||||
: base(0x42B5)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SkullsOnPike()
|
||||
: base( 0x42B5 )
|
||||
{
|
||||
}
|
||||
public SkullsOnPike(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public SkullsOnPike( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override double DefaultWeight => 1;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,32 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ChairInAGhostCostume : Item
|
||||
{
|
||||
public override double DefaultWeight => 5;
|
||||
public class ChairInAGhostCostume : Item
|
||||
{
|
||||
[Constructible]
|
||||
public ChairInAGhostCostume()
|
||||
: base(0x3F26)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ChairInAGhostCostume()
|
||||
: base( 0x3F26 )
|
||||
{
|
||||
}
|
||||
public ChairInAGhostCostume(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public ChairInAGhostCostume( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override double DefaultWeight => 5;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,33 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ColoredSmallWebs : Item
|
||||
{
|
||||
public override double DefaultWeight => 5;
|
||||
public class ColoredSmallWebs : Item
|
||||
{
|
||||
[Constructible]
|
||||
public ColoredSmallWebs()
|
||||
: base(Utility.RandomBool() ? 0x10d6 : 0x10d7)
|
||||
{
|
||||
Hue = Utility.RandomBool() ? 0x455 : 0x4E9;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ColoredSmallWebs()
|
||||
: base( Utility.RandomBool() ? 0x10d6 : 0x10d7 )
|
||||
{
|
||||
Hue = Utility.RandomBool() ? 0x455 : 0x4E9;
|
||||
}
|
||||
public ColoredSmallWebs(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public ColoredSmallWebs( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override double DefaultWeight => 5;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,32 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ExcellentIronMaiden : Item
|
||||
{
|
||||
public override double DefaultWeight => 5;
|
||||
public class ExcellentIronMaiden : Item
|
||||
{
|
||||
[Constructible]
|
||||
public ExcellentIronMaiden()
|
||||
: base(0x3f15)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ExcellentIronMaiden()
|
||||
: base( 0x3f15 )
|
||||
{
|
||||
}
|
||||
public ExcellentIronMaiden(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public ExcellentIronMaiden( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override double DefaultWeight => 5;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,31 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class HalloweenGuillotine : Item
|
||||
{
|
||||
public override double DefaultWeight => 5;
|
||||
public class HalloweenGuillotine : Item
|
||||
{
|
||||
[Constructible]
|
||||
public HalloweenGuillotine() : base(0x3F27)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public HalloweenGuillotine() : base( 0x3F27 )
|
||||
{
|
||||
}
|
||||
public HalloweenGuillotine(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public HalloweenGuillotine( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override double DefaultWeight => 5;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,76 +1,67 @@
|
|||
using System;
|
||||
//using System.Collections.Generic;
|
||||
//using System.Collections.Generic;
|
||||
|
||||
namespace Server.Items.Holiday
|
||||
{
|
||||
[TypeAlias( "Server.Items.ClownMask", "Server.Items.DaemonMask", "Server.Items.PlagueMask" )]
|
||||
public class BasePaintedMask : Item
|
||||
{
|
||||
public override string DefaultName
|
||||
{
|
||||
get
|
||||
{
|
||||
if ( m_Staffer != null )
|
||||
{
|
||||
return $"{MaskName} hand painted by {m_Staffer}";
|
||||
}
|
||||
[TypeAlias("Server.Items.ClownMask", "Server.Items.DaemonMask", "Server.Items.PlagueMask")]
|
||||
public class BasePaintedMask : Item
|
||||
{
|
||||
private static string[] m_Staffers =
|
||||
{
|
||||
"Ryan",
|
||||
"Mark",
|
||||
"Krrios",
|
||||
"Zippy",
|
||||
"Athena",
|
||||
"Eos",
|
||||
"Xavier"
|
||||
};
|
||||
|
||||
return MaskName;
|
||||
}
|
||||
}
|
||||
private string m_Staffer;
|
||||
|
||||
public virtual string MaskName => "A Mask";
|
||||
public BasePaintedMask(int itemid)
|
||||
: this(m_Staffers[Utility.Random(m_Staffers.Length)], itemid)
|
||||
{
|
||||
}
|
||||
|
||||
private string m_Staffer;
|
||||
public BasePaintedMask(string staffer, int itemid)
|
||||
: base(itemid + Utility.Random(2))
|
||||
{
|
||||
m_Staffer = staffer;
|
||||
|
||||
private static string[] m_Staffers =
|
||||
{
|
||||
"Ryan",
|
||||
"Mark",
|
||||
"Krrios",
|
||||
"Zippy",
|
||||
"Athena",
|
||||
"Eos",
|
||||
"Xavier"
|
||||
};
|
||||
Utility.Intern(m_Staffer);
|
||||
}
|
||||
|
||||
public BasePaintedMask( int itemid )
|
||||
: this( m_Staffers[ Utility.Random( m_Staffers.Length ) ], itemid )
|
||||
{
|
||||
public BasePaintedMask(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
public override string DefaultName
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_Staffer != null) return $"{MaskName} hand painted by {m_Staffer}";
|
||||
|
||||
public BasePaintedMask( string staffer, int itemid )
|
||||
: base( itemid + Utility.Random( 2 ) )
|
||||
{
|
||||
m_Staffer = staffer;
|
||||
return MaskName;
|
||||
}
|
||||
}
|
||||
|
||||
Utility.Intern( m_Staffer );
|
||||
}
|
||||
public virtual string MaskName => "A Mask";
|
||||
|
||||
public BasePaintedMask( Serial serial ) : base( serial )
|
||||
{
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
}
|
||||
writer.Write(1); // version
|
||||
writer.Write(m_Staffer);
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
writer.Write( ( int )1 ); // version
|
||||
writer.Write( ( string )m_Staffer );
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( version == 1 )
|
||||
{
|
||||
m_Staffer = Utility.Intern( reader.ReadString() );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (version == 1) m_Staffer = Utility.Intern(reader.ReadString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,32 +1,32 @@
|
|||
namespace Server.Items.Holiday
|
||||
{
|
||||
public class PaintedEvilClownMask : BasePaintedMask
|
||||
{
|
||||
public override string MaskName => "Evil Clown Mask";
|
||||
public class PaintedEvilClownMask : BasePaintedMask
|
||||
{
|
||||
[Constructible]
|
||||
public PaintedEvilClownMask()
|
||||
: base(0x4a90)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PaintedEvilClownMask( )
|
||||
: base( 0x4a90 )
|
||||
{
|
||||
}
|
||||
public PaintedEvilClownMask(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public PaintedEvilClownMask( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override string MaskName => "Evil Clown Mask";
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,33 +1,32 @@
|
|||
namespace Server.Items.Holiday
|
||||
{
|
||||
public class PaintedDaemonMask : BasePaintedMask
|
||||
{
|
||||
public override string MaskName => "Daemon Mask";
|
||||
public class PaintedDaemonMask : BasePaintedMask
|
||||
{
|
||||
[Constructible]
|
||||
public PaintedDaemonMask()
|
||||
: base(0x4a92)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PaintedDaemonMask()
|
||||
: base( 0x4a92 )
|
||||
{
|
||||
}
|
||||
public PaintedDaemonMask(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public PaintedDaemonMask( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override string MaskName => "Daemon Mask";
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,32 +1,32 @@
|
|||
namespace Server.Items.Holiday
|
||||
{
|
||||
public class PaintedPlagueMask : BasePaintedMask
|
||||
{
|
||||
public override string MaskName => "Plague Mask";
|
||||
public class PaintedPlagueMask : BasePaintedMask
|
||||
{
|
||||
[Constructible]
|
||||
public PaintedPlagueMask()
|
||||
: base(0x4A8E)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PaintedPlagueMask()
|
||||
: base( 0x4A8E )
|
||||
{
|
||||
}
|
||||
public PaintedPlagueMask(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public PaintedPlagueMask( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override string MaskName => "Plague Mask";
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -4,126 +4,127 @@ using Server.Items.Holiday;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class PumpkinHead : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a killer pumpkin corpse";
|
||||
public override bool AutoDispel => true;
|
||||
public override bool BardImmune => true;
|
||||
public override bool Unprovokable => true;
|
||||
public override bool AreaPeaceImmune => true;
|
||||
public override string DefaultName => "a killer pumpkin";
|
||||
public class PumpkinHead : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public PumpkinHead()
|
||||
: base(Utility.RandomBool() ? AIType.AI_Melee : AIType.AI_Mage, FightMode.Closest, 10, 1, 0.05, 0.1)
|
||||
{
|
||||
Body = 1246 + Utility.Random(2);
|
||||
|
||||
[Constructible]
|
||||
public PumpkinHead()
|
||||
: base( Utility.RandomBool() ? AIType.AI_Melee : AIType.AI_Mage, FightMode.Closest, 10, 1, 0.05, 0.1 )
|
||||
{
|
||||
Body = 1246 + Utility.Random( 2 );
|
||||
BaseSoundID = 268;
|
||||
|
||||
BaseSoundID = 268;
|
||||
SetStr(350);
|
||||
SetDex(125);
|
||||
SetInt(250);
|
||||
|
||||
SetStr( 350 );
|
||||
SetDex( 125 );
|
||||
SetInt( 250 );
|
||||
SetHits(500);
|
||||
SetMana(1000);
|
||||
|
||||
SetHits( 500 );
|
||||
SetMana( 1000 );
|
||||
SetDamage(10, 15);
|
||||
|
||||
SetDamage( 10, 15 );
|
||||
SetDamageType(ResistanceType.Physical, 100);
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 100 );
|
||||
SetResistance(ResistanceType.Physical, 55);
|
||||
SetResistance(ResistanceType.Fire, 50);
|
||||
SetResistance(ResistanceType.Cold, 50);
|
||||
SetResistance(ResistanceType.Poison, 65);
|
||||
SetResistance(ResistanceType.Energy, 80);
|
||||
|
||||
SetResistance( ResistanceType.Physical, 55 );
|
||||
SetResistance( ResistanceType.Fire, 50 );
|
||||
SetResistance( ResistanceType.Cold, 50 );
|
||||
SetResistance( ResistanceType.Poison, 65 );
|
||||
SetResistance( ResistanceType.Energy, 80 );
|
||||
SetSkill(SkillName.DetectHidden, 100.0);
|
||||
SetSkill(SkillName.Meditation, 120.0);
|
||||
SetSkill(SkillName.Necromancy, 100.0);
|
||||
SetSkill(SkillName.SpiritSpeak, 120.0);
|
||||
SetSkill(SkillName.Magery, 160.0);
|
||||
SetSkill(SkillName.EvalInt, 100.0);
|
||||
SetSkill(SkillName.MagicResist, 100.0);
|
||||
SetSkill(SkillName.Tactics, 100.0);
|
||||
SetSkill(SkillName.Wrestling, 80.0);
|
||||
|
||||
SetSkill( SkillName.DetectHidden, 100.0 );
|
||||
SetSkill( SkillName.Meditation, 120.0 );
|
||||
SetSkill( SkillName.Necromancy, 100.0 );
|
||||
SetSkill( SkillName.SpiritSpeak, 120.0 );
|
||||
SetSkill( SkillName.Magery, 160.0 );
|
||||
SetSkill( SkillName.EvalInt, 100.0 );
|
||||
SetSkill( SkillName.MagicResist, 100.0 );
|
||||
SetSkill( SkillName.Tactics, 100.0 );
|
||||
SetSkill( SkillName.Wrestling, 80.0 );
|
||||
Fame = 5000;
|
||||
Karma = -5000;
|
||||
|
||||
Fame = 5000;
|
||||
Karma = -5000;
|
||||
VirtualArmor = 49;
|
||||
}
|
||||
|
||||
VirtualArmor = 49;
|
||||
}
|
||||
public PumpkinHead(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
if ( Utility.RandomDouble() < .05 )
|
||||
{
|
||||
//PackItem( new TwilightLantern() ); OLD Halloween
|
||||
public override string CorpseName => "a killer pumpkin corpse";
|
||||
public override bool AutoDispel => true;
|
||||
public override bool BardImmune => true;
|
||||
public override bool Unprovokable => true;
|
||||
public override bool AreaPeaceImmune => true;
|
||||
public override string DefaultName => "a killer pumpkin";
|
||||
|
||||
switch( Utility.Random( 5 ) )
|
||||
{
|
||||
case 0: PackItem( new PaintedEvilClownMask() ); break;
|
||||
case 1: PackItem( new PaintedDaemonMask() ); break;
|
||||
case 2: PackItem( new PaintedPlagueMask() ); break;
|
||||
case 3: PackItem( new PaintedEvilJesterMask() ); break;
|
||||
case 4: PackItem( new PaintedPorcelainMask() ); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
if (Utility.RandomDouble() < .05)
|
||||
switch (Utility.Random(5))
|
||||
{
|
||||
case 0:
|
||||
PackItem(new PaintedEvilClownMask());
|
||||
break;
|
||||
case 1:
|
||||
PackItem(new PaintedDaemonMask());
|
||||
break;
|
||||
case 2:
|
||||
PackItem(new PaintedPlagueMask());
|
||||
break;
|
||||
case 3:
|
||||
PackItem(new PaintedEvilJesterMask());
|
||||
break;
|
||||
case 4:
|
||||
PackItem(new PaintedPorcelainMask());
|
||||
break;
|
||||
}
|
||||
|
||||
PackItem( new WrappedCandy() );
|
||||
AddLoot( LootPack.UltraRich, 2 );
|
||||
}
|
||||
PackItem(new WrappedCandy());
|
||||
AddLoot(LootPack.UltraRich, 2);
|
||||
}
|
||||
|
||||
public virtual void Lifted_Callback( Mobile from )
|
||||
{
|
||||
if ( from != null && !from.Deleted && from is PlayerMobile )
|
||||
{
|
||||
Combatant = from;
|
||||
public virtual void Lifted_Callback(Mobile from)
|
||||
{
|
||||
if (from != null && !from.Deleted && from is PlayerMobile)
|
||||
{
|
||||
Combatant = from;
|
||||
|
||||
Warmode = true;
|
||||
}
|
||||
}
|
||||
Warmode = true;
|
||||
}
|
||||
}
|
||||
|
||||
public override Item NewHarmfulItem()
|
||||
{
|
||||
Item bad = new AcidSlime( TimeSpan.FromSeconds( 10 ), 25, 30 );
|
||||
public override Item NewHarmfulItem()
|
||||
{
|
||||
Item bad = new AcidSlime(TimeSpan.FromSeconds(10), 25, 30);
|
||||
|
||||
bad.Name = "gooey nasty pumpkin hummus";
|
||||
bad.Name = "gooey nasty pumpkin hummus";
|
||||
|
||||
bad.Hue = 144;
|
||||
bad.Hue = 144;
|
||||
|
||||
return bad;
|
||||
}
|
||||
return bad;
|
||||
}
|
||||
|
||||
public override void OnDamage( int amount, Mobile from, bool willKill )
|
||||
{
|
||||
if ( Utility.RandomBool() )
|
||||
{
|
||||
if ( from?.Map != null && Map != Map.Internal && Map == from.Map && from.InRange( this, 12 ) )
|
||||
{
|
||||
SpillAcid( ( willKill ) ? this : from, ( willKill ) ? 3 : 1 );
|
||||
}
|
||||
}
|
||||
public override void OnDamage(int amount, Mobile from, bool willKill)
|
||||
{
|
||||
if (Utility.RandomBool())
|
||||
if (from?.Map != null && Map != Map.Internal && Map == from.Map && from.InRange(this, 12))
|
||||
SpillAcid(willKill ? this : from, willKill ? 3 : 1);
|
||||
|
||||
base.OnDamage( amount, from, willKill );
|
||||
}
|
||||
base.OnDamage(amount, from, willKill);
|
||||
}
|
||||
|
||||
public PumpkinHead( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( ( int )0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,32 +1,32 @@
|
|||
namespace Server.Items.Holiday
|
||||
{
|
||||
public class PaintedEvilJesterMask : BasePaintedMask
|
||||
{
|
||||
public override string MaskName => "Evil Jester Mask";
|
||||
public class PaintedEvilJesterMask : BasePaintedMask
|
||||
{
|
||||
[Constructible]
|
||||
public PaintedEvilJesterMask()
|
||||
: base(0x4BA5)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PaintedEvilJesterMask()
|
||||
: base( 0x4BA5 )
|
||||
{
|
||||
}
|
||||
public PaintedEvilJesterMask(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public PaintedEvilJesterMask( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override string MaskName => "Evil Jester Mask";
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,32 +1,32 @@
|
|||
namespace Server.Items.Holiday
|
||||
{
|
||||
public class PaintedPorcelainMask : BasePaintedMask
|
||||
{
|
||||
public override string MaskName => "Porcelain Mask";
|
||||
public class PaintedPorcelainMask : BasePaintedMask
|
||||
{
|
||||
[Constructible]
|
||||
public PaintedPorcelainMask()
|
||||
: base(0x4BA7)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PaintedPorcelainMask()
|
||||
: base( 0x4BA7 )
|
||||
{
|
||||
}
|
||||
public PaintedPorcelainMask(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public PaintedPorcelainMask( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override string MaskName => "Porcelain Mask";
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )1 ); // version
|
||||
}
|
||||
writer.Write(1); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -3,38 +3,40 @@ using Server.Items;
|
|||
|
||||
namespace Server.Events.Halloween
|
||||
{
|
||||
class HolidaySettings
|
||||
{
|
||||
public static DateTime StartHalloween // YY MM DD
|
||||
=> new DateTime( 2012, 10, 24 );
|
||||
internal class HolidaySettings
|
||||
{
|
||||
private static Type[] m_GMBeggarTreats =
|
||||
{
|
||||
typeof(CreepyCake),
|
||||
typeof(PumpkinPizza),
|
||||
typeof(GrimWarning),
|
||||
typeof(HarvestWine),
|
||||
typeof(MurkyMilk),
|
||||
typeof(MrPlainsCookies),
|
||||
typeof(SkullsOnPike),
|
||||
typeof(ChairInAGhostCostume),
|
||||
typeof(ExcellentIronMaiden),
|
||||
typeof(HalloweenGuillotine),
|
||||
typeof(ColoredSmallWebs)
|
||||
};
|
||||
|
||||
public static DateTime FinishHalloween => new DateTime( 2012, 11, 15 );
|
||||
private static Type[] m_Treats =
|
||||
{
|
||||
typeof(Lollipops),
|
||||
typeof(WrappedCandy),
|
||||
typeof(JellyBeans),
|
||||
typeof(Taffy),
|
||||
typeof(NougatSwirl)
|
||||
};
|
||||
|
||||
public static Item RandomGMBeggerItem => ( Item )Activator.CreateInstance( m_GMBeggarTreats[ Utility.Random( m_GMBeggarTreats.Length ) ] );
|
||||
public static Item RandomTreat => (Item)Activator.CreateInstance ( m_Treats[ Utility.Random( m_Treats.Length ) ]);
|
||||
public static DateTime StartHalloween // YY MM DD
|
||||
=> new DateTime(2012, 10, 24);
|
||||
|
||||
private static Type[] m_GMBeggarTreats =
|
||||
{
|
||||
typeof( CreepyCake ),
|
||||
typeof( PumpkinPizza ),
|
||||
typeof( GrimWarning ),
|
||||
typeof( HarvestWine ),
|
||||
typeof( MurkyMilk ),
|
||||
typeof( MrPlainsCookies ),
|
||||
typeof( SkullsOnPike ),
|
||||
typeof( ChairInAGhostCostume ),
|
||||
typeof( ExcellentIronMaiden ),
|
||||
typeof( HalloweenGuillotine ),
|
||||
typeof( ColoredSmallWebs )
|
||||
};
|
||||
public static DateTime FinishHalloween => new DateTime(2012, 11, 15);
|
||||
|
||||
private static Type[] m_Treats =
|
||||
{
|
||||
typeof( Lollipops ),
|
||||
typeof( WrappedCandy ),
|
||||
typeof( JellyBeans ),
|
||||
typeof( Taffy ),
|
||||
typeof( NougatSwirl )
|
||||
};
|
||||
}
|
||||
}
|
||||
public static Item RandomGMBeggerItem =>
|
||||
(Item)Activator.CreateInstance(m_GMBeggarTreats[Utility.Random(m_GMBeggarTreats.Length)]);
|
||||
|
||||
public static Item RandomTreat => (Item)Activator.CreateInstance(m_Treats[Utility.Random(m_Treats.Length)]);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,38 +1,38 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class JellyBeans : CandyCane
|
||||
{
|
||||
public override int LabelNumber => 1096932; /* jellybeans */
|
||||
public class JellyBeans : CandyCane
|
||||
{
|
||||
[Constructible]
|
||||
public JellyBeans()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public JellyBeans()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public JellyBeans(int amount)
|
||||
: base(0x468C)
|
||||
{
|
||||
Stackable = true;
|
||||
}
|
||||
|
||||
public JellyBeans( int amount )
|
||||
: base( 0x468C )
|
||||
{
|
||||
Stackable = true;
|
||||
}
|
||||
public JellyBeans(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public JellyBeans( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1096932; /* jellybeans */
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,38 +1,38 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[TypeAlias( "Server.Items.Lollipop" )]
|
||||
public class Lollipops : CandyCane
|
||||
{
|
||||
[Constructible]
|
||||
public Lollipops()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
[TypeAlias("Server.Items.Lollipop")]
|
||||
public class Lollipops : CandyCane
|
||||
{
|
||||
[Constructible]
|
||||
public Lollipops()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public Lollipops( int amount )
|
||||
: base( 0x468D + Utility.Random( 3 ))
|
||||
{
|
||||
Stackable = true;
|
||||
}
|
||||
[Constructible]
|
||||
public Lollipops(int amount)
|
||||
: base(0x468D + Utility.Random(3))
|
||||
{
|
||||
Stackable = true;
|
||||
}
|
||||
|
||||
public Lollipops( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public Lollipops(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,39 +1,38 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class NougatSwirl : CandyCane
|
||||
{
|
||||
public override int LabelNumber => 1096936; /* nougat swirl */
|
||||
public class NougatSwirl : CandyCane
|
||||
{
|
||||
[Constructible]
|
||||
public NougatSwirl() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public NougatSwirl() : this(1)
|
||||
{
|
||||
[Constructible]
|
||||
public NougatSwirl(int amount)
|
||||
: base(0x4690)
|
||||
{
|
||||
Stackable = true;
|
||||
}
|
||||
|
||||
}
|
||||
public NougatSwirl(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public NougatSwirl( int amount )
|
||||
: base( 0x4690 )
|
||||
{
|
||||
Stackable = true;
|
||||
}
|
||||
public override int LabelNumber => 1096936; /* nougat swirl */
|
||||
|
||||
public NougatSwirl( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,38 +1,38 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class Taffy : CandyCane
|
||||
{
|
||||
public override int LabelNumber => 1096949; /* taffy */
|
||||
public class Taffy : CandyCane
|
||||
{
|
||||
[Constructible]
|
||||
public Taffy()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public Taffy()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public Taffy(int amount)
|
||||
: base(0x469D)
|
||||
{
|
||||
Stackable = true;
|
||||
}
|
||||
|
||||
public Taffy( int amount )
|
||||
: base( 0x469D )
|
||||
{
|
||||
Stackable = true;
|
||||
}
|
||||
public Taffy(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public Taffy( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1096949; /* taffy */
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,38 +1,38 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class WrappedCandy : CandyCane
|
||||
{
|
||||
public override int LabelNumber => 1096950; /* wrapped candy */
|
||||
public class WrappedCandy : CandyCane
|
||||
{
|
||||
[Constructible]
|
||||
public WrappedCandy()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public WrappedCandy()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public WrappedCandy(int amount)
|
||||
: base(0x469e)
|
||||
{
|
||||
Stackable = true;
|
||||
}
|
||||
|
||||
public WrappedCandy( int amount )
|
||||
: base( 0x469e )
|
||||
{
|
||||
Stackable = true;
|
||||
}
|
||||
public WrappedCandy(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public WrappedCandy( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1096950; /* wrapped candy */
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( ( int )0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue