Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,252 +1,262 @@
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using Server.Engines.Craft;
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namespace Server.Items
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{
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[Engines.Craft.Anvil]
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public class AnvilComponent : AddonComponent
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{
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[Constructible]
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public AnvilComponent( int itemID ) : base( itemID )
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{
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}
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[Anvil]
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public class AnvilComponent : AddonComponent
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{
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[Constructible]
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public AnvilComponent(int itemID) : base(itemID)
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{
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}
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public AnvilComponent( Serial serial ) : base( serial )
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{
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}
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public AnvilComponent(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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[Engines.Craft.Forge]
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public class ForgeComponent : AddonComponent
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{
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[Constructible]
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public ForgeComponent( int itemID ) : base( itemID )
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{
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}
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[Forge]
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public class ForgeComponent : AddonComponent
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{
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[Constructible]
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public ForgeComponent(int itemID) : base(itemID)
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{
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}
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public ForgeComponent( Serial serial ) : base( serial )
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{
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}
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public ForgeComponent(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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public class LocalizedAddonComponent : AddonComponent
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{
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private int m_LabelNumber;
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public class LocalizedAddonComponent : AddonComponent
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{
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private int m_LabelNumber;
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[CommandProperty( AccessLevel.GameMaster )]
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public int Number
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{
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get => m_LabelNumber;
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set{ m_LabelNumber = value; InvalidateProperties(); }
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}
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[Constructible]
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public LocalizedAddonComponent(int itemID, int labelNumber) : base(itemID)
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{
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m_LabelNumber = labelNumber;
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}
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public override int LabelNumber => m_LabelNumber;
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public LocalizedAddonComponent(Serial serial) : base(serial)
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{
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}
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[Constructible]
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public LocalizedAddonComponent( int itemID, int labelNumber ) : base( itemID )
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{
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m_LabelNumber = labelNumber;
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int Number
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{
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get => m_LabelNumber;
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set
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{
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m_LabelNumber = value;
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InvalidateProperties();
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}
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}
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public LocalizedAddonComponent( Serial serial ) : base( serial )
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{
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}
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public override int LabelNumber => m_LabelNumber;
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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writer.Write(0); // version
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writer.Write( (int) m_LabelNumber );
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}
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writer.Write(m_LabelNumber);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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int version = reader.ReadInt();
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switch ( version )
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{
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case 0:
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{
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m_LabelNumber = reader.ReadInt();
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break;
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}
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}
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}
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}
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switch (version)
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{
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case 0:
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{
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m_LabelNumber = reader.ReadInt();
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break;
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}
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}
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}
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}
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public class AddonComponent : Item, IChopable
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{
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[CommandProperty( AccessLevel.GameMaster )]
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public BaseAddon Addon { get; set; }
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public class AddonComponent : Item, IChopable
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{
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private static LightEntry[] m_Entries =
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{
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new LightEntry(LightType.WestSmall, 1122, 1123, 1124, 1141, 1142, 1143, 1144, 1145, 1146, 2347, 2359, 2360, 2361,
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2362, 2363, 2364, 2387, 2388, 2389, 2390, 2391, 2392),
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new LightEntry(LightType.NorthSmall, 1131, 1133, 1134, 1147, 1148, 1149, 1150, 1151, 1152, 2352, 2373, 2374,
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2375, 2376, 2377, 2378, 2401, 2402, 2403, 2404, 2405, 2406),
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new LightEntry(LightType.Circle300, 6526, 6538, 6571),
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new LightEntry(LightType.Circle150, 5703, 6587)
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};
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[CommandProperty( AccessLevel.GameMaster )]
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public Point3D Offset { get; set; }
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[Constructible]
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public AddonComponent(int itemID) : base(itemID)
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{
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Movable = false;
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ApplyLightTo(this);
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}
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[Hue, CommandProperty( AccessLevel.GameMaster )]
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public override int Hue
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{
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get => base.Hue;
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set
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{
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base.Hue = value;
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public AddonComponent(Serial serial) : base(serial)
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{
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}
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if ( Addon != null && Addon.ShareHue )
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Addon.Hue = value;
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public BaseAddon Addon{ get; set; }
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public virtual bool NeedsWall => false;
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public virtual Point3D WallPosition => Point3D.Zero;
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[CommandProperty(AccessLevel.GameMaster)]
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public Point3D Offset{ get; set; }
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[Constructible]
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public AddonComponent( int itemID ) : base( itemID )
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{
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Movable = false;
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ApplyLightTo( this );
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}
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[Hue]
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[CommandProperty(AccessLevel.GameMaster)]
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public override int Hue
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{
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get => base.Hue;
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set
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{
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base.Hue = value;
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public AddonComponent( Serial serial ) : base( serial )
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{
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}
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if (Addon != null && Addon.ShareHue)
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Addon.Hue = value;
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}
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}
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public override void OnDoubleClick( Mobile from )
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{
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Addon?.OnComponentUsed( this, from );
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}
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public virtual bool NeedsWall => false;
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public virtual Point3D WallPosition => Point3D.Zero;
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public void OnChop( Mobile from )
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{
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if ( Addon != null && from.InRange( GetWorldLocation(), 3 ) )
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Addon.OnChop( from );
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else
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from.SendLocalizedMessage( 500446 ); // That is too far away.
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}
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public void OnChop(Mobile from)
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{
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if (Addon != null && from.InRange(GetWorldLocation(), 3))
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Addon.OnChop(from);
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else
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from.SendLocalizedMessage(500446); // That is too far away.
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}
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public override void OnLocationChange( Point3D old )
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{
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if ( Addon != null )
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Addon.Location = new Point3D( X - Offset.X, Y - Offset.Y, Z - Offset.Z );
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}
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public override void OnDoubleClick(Mobile from)
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{
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Addon?.OnComponentUsed(this, from);
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}
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public override void OnMapChange()
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{
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if ( Addon != null )
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Addon.Map = Map;
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}
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public override void OnLocationChange(Point3D old)
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{
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if (Addon != null)
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Addon.Location = new Point3D(X - Offset.X, Y - Offset.Y, Z - Offset.Z);
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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public override void OnMapChange()
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{
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if (Addon != null)
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Addon.Map = Map;
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}
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Addon?.Delete();
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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Addon?.Delete();
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}
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writer.Write( (int) 1 ); // version
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( Addon );
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writer.Write( Offset );
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}
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writer.Write(1); // version
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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writer.Write(Addon);
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writer.Write(Offset);
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}
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int version = reader.ReadInt();
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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switch ( version )
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{
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case 1:
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case 0:
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{
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Addon = reader.ReadItem() as BaseAddon;
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Offset = reader.ReadPoint3D();
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int version = reader.ReadInt();
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Addon?.OnComponentLoaded( this );
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switch (version)
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{
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case 1:
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case 0:
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{
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Addon = reader.ReadItem() as BaseAddon;
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Offset = reader.ReadPoint3D();
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ApplyLightTo( this );
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Addon?.OnComponentLoaded(this);
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break;
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}
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}
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ApplyLightTo(this);
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if ( version < 1 && Weight == 0 )
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Weight = -1;
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}
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break;
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}
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}
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public static void ApplyLightTo( Item item )
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{
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if ( (item.ItemData.Flags & TileFlag.LightSource) == 0 )
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return; // not a light source
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if (version < 1 && Weight == 0)
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Weight = -1;
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}
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int itemID = item.ItemID;
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public static void ApplyLightTo(Item item)
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{
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if ((item.ItemData.Flags & TileFlag.LightSource) == 0)
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return; // not a light source
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for ( int i = 0; i < m_Entries.Length; ++i )
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{
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LightEntry entry = m_Entries[i];
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int[] toMatch = entry.m_ItemIDs;
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bool contains = false;
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int itemID = item.ItemID;
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for ( int j = 0; !contains && j < toMatch.Length; ++j )
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contains = ( itemID == toMatch[j] );
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for (int i = 0; i < m_Entries.Length; ++i)
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{
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LightEntry entry = m_Entries[i];
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int[] toMatch = entry.m_ItemIDs;
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bool contains = false;
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if ( contains )
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{
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item.Light = entry.m_Light;
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return;
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}
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}
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}
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for (int j = 0; !contains && j < toMatch.Length; ++j)
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contains = itemID == toMatch[j];
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private static LightEntry[] m_Entries = {
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new LightEntry( LightType.WestSmall, 1122, 1123, 1124, 1141, 1142, 1143, 1144, 1145, 1146, 2347, 2359, 2360, 2361, 2362, 2363, 2364, 2387, 2388, 2389, 2390, 2391, 2392 ),
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new LightEntry( LightType.NorthSmall, 1131, 1133, 1134, 1147, 1148, 1149, 1150, 1151, 1152, 2352, 2373, 2374, 2375, 2376, 2377, 2378, 2401, 2402, 2403, 2404, 2405, 2406 ),
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new LightEntry( LightType.Circle300, 6526, 6538, 6571 ),
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new LightEntry( LightType.Circle150, 5703, 6587 )
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};
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if (contains)
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{
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item.Light = entry.m_Light;
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return;
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}
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}
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}
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private class LightEntry
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{
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public LightType m_Light;
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public int[] m_ItemIDs;
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private class LightEntry
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{
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public int[] m_ItemIDs;
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public LightType m_Light;
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public LightEntry( LightType light, params int[] itemIDs )
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{
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m_Light = light;
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m_ItemIDs = itemIDs;
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}
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}
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}
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}
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public LightEntry(LightType light, params int[] itemIDs)
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{
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m_Light = light;
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m_ItemIDs = itemIDs;
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}
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}
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}
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}
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