Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,163 +1,167 @@
using System;
using Server.Multis;
using Server.Targeting;
using Server.Engines.Craft;
using Server.Multis;
using Server.Spells;
using Server.Targeting;
namespace Server.Items
{
[Flippable( 0x14F0, 0x14EF )]
public abstract class BaseAddonContainerDeed : Item, ICraftable
{
public abstract BaseAddonContainer Addon{ get; }
private CraftResource m_Resource;
[Flippable(0x14F0, 0x14EF)]
public abstract class BaseAddonContainerDeed : Item, ICraftable
{
private CraftResource m_Resource;
[CommandProperty( AccessLevel.GameMaster )]
public CraftResource Resource
{
get => m_Resource;
set
{
if ( m_Resource != value )
{
m_Resource = value;
Hue = CraftResources.GetHue( m_Resource );
InvalidateProperties();
}
}
}
public BaseAddonContainerDeed() : base(0x14F0)
{
Weight = 1.0;
public BaseAddonContainerDeed() : base( 0x14F0 )
{
Weight = 1.0;
if (!Core.AOS)
LootType = LootType.Newbied;
}
if ( !Core.AOS )
LootType = LootType.Newbied;
}
public BaseAddonContainerDeed(Serial serial) : base(serial)
{
}
public BaseAddonContainerDeed( Serial serial ) : base( serial )
{
}
public abstract BaseAddonContainer Addon{ get; }
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
[CommandProperty(AccessLevel.GameMaster)]
public CraftResource Resource
{
get => m_Resource;
set
{
if (m_Resource != value)
{
m_Resource = value;
Hue = CraftResources.GetHue(m_Resource);
writer.Write( (int) 1 ); // version
InvalidateProperties();
}
}
}
// version 1
writer.Write( (int) m_Resource );
}
#region ICraftable
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public virtual int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes,
BaseTool tool, CraftItem craftItem, int resHue)
{
Type resourceType = typeRes;
int version = reader.ReadInt();
if (resourceType == null)
resourceType = craftItem.Resources.GetAt(0).ItemType;
switch ( version )
{
case 1:
m_Resource = (CraftResource) reader.ReadInt();
break;
}
}
Resource = CraftResources.GetFromType(resourceType);
public override void OnDoubleClick( Mobile from )
{
if ( IsChildOf( from.Backpack ) )
from.Target = new InternalTarget( this );
else
from.SendLocalizedMessage( 1062334 ); // This item must be in your backpack to be used.
}
CraftContext context = craftSystem.GetContext(from);
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if (context != null && context.DoNotColor)
Hue = 0;
if ( !CraftResources.IsStandard( m_Resource ) )
list.Add( CraftResources.GetLocalizationNumber( m_Resource ) );
}
return quality;
}
#region ICraftable
public virtual int OnCraft( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CraftItem craftItem, int resHue )
{
Type resourceType = typeRes;
#endregion
if ( resourceType == null )
resourceType = craftItem.Resources.GetAt( 0 ).ItemType;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
Resource = CraftResources.GetFromType( resourceType );
writer.Write(1); // version
CraftContext context = craftSystem.GetContext( from );
// version 1
writer.Write((int)m_Resource);
}
if ( context != null && context.DoNotColor )
Hue = 0;
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
return quality;
}
#endregion
int version = reader.ReadInt();
private class InternalTarget : Target
{
private BaseAddonContainerDeed m_Deed;
switch (version)
{
case 1:
m_Resource = (CraftResource)reader.ReadInt();
break;
}
}
public InternalTarget( BaseAddonContainerDeed deed ) : base( -1, true, TargetFlags.None )
{
m_Deed = deed;
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
from.Target = new InternalTarget(this);
else
from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
}
CheckLOS = false;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
protected override void OnTarget( Mobile from, object targeted )
{
IPoint3D p = targeted as IPoint3D;
Map map = from.Map;
if (!CraftResources.IsStandard(m_Resource))
list.Add(CraftResources.GetLocalizationNumber(m_Resource));
}
if ( p == null || map == null || m_Deed.Deleted )
return;
private class InternalTarget : Target
{
private BaseAddonContainerDeed m_Deed;
if ( m_Deed.IsChildOf( from.Backpack ) )
{
BaseAddonContainer addon = m_Deed.Addon;
addon.Resource = m_Deed.Resource;
public InternalTarget(BaseAddonContainerDeed deed) : base(-1, true, TargetFlags.None)
{
m_Deed = deed;
Spells.SpellHelper.GetSurfaceTop( ref p );
CheckLOS = false;
}
BaseHouse house = null;
protected override void OnTarget(Mobile from, object targeted)
{
IPoint3D p = targeted as IPoint3D;
Map map = from.Map;
AddonFitResult res = addon.CouldFit( p, map, from, ref house );
if (p == null || map == null || m_Deed.Deleted)
return;
if ( res == AddonFitResult.Valid )
addon.MoveToWorld( new Point3D( p ), map );
else if ( res == AddonFitResult.Blocked )
from.SendLocalizedMessage( 500269 ); // You cannot build that there.
else if ( res == AddonFitResult.NotInHouse )
from.SendLocalizedMessage( 500274 ); // You can only place this in a house that you own!
else if ( res == AddonFitResult.DoorsNotClosed )
from.SendMessage( "You must close all house doors before placing this." );
else if ( res == AddonFitResult.DoorTooClose )
from.SendLocalizedMessage( 500271 ); // You cannot build near the door.
else if ( res == AddonFitResult.NoWall )
from.SendLocalizedMessage( 500268 ); // This object needs to be mounted on something.
if ( res == AddonFitResult.Valid )
{
m_Deed.Delete();
house.Addons.Add( addon );
house.AddSecure( from, addon );
}
else
{
addon.Delete();
}
}
else
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
}
}
}
}
if (m_Deed.IsChildOf(from.Backpack))
{
BaseAddonContainer addon = m_Deed.Addon;
addon.Resource = m_Deed.Resource;
SpellHelper.GetSurfaceTop(ref p);
BaseHouse house = null;
AddonFitResult res = addon.CouldFit(p, map, from, ref house);
if (res == AddonFitResult.Valid)
addon.MoveToWorld(new Point3D(p), map);
else if (res == AddonFitResult.Blocked)
from.SendLocalizedMessage(500269); // You cannot build that there.
else if (res == AddonFitResult.NotInHouse)
from.SendLocalizedMessage(500274); // You can only place this in a house that you own!
else if (res == AddonFitResult.DoorsNotClosed)
from.SendMessage("You must close all house doors before placing this.");
else if (res == AddonFitResult.DoorTooClose)
from.SendLocalizedMessage(500271); // You cannot build near the door.
else if (res == AddonFitResult.NoWall)
from.SendLocalizedMessage(500268); // This object needs to be mounted on something.
if (res == AddonFitResult.Valid)
{
m_Deed.Delete();
house.Addons.Add(addon);
house.AddSecure(from, addon);
}
else
{
addon.Delete();
}
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
}
}
}