Fixes code according to modern code style. Fixes a few expression bugs.
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3324 changed files with 441118 additions and 433755 deletions
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@ -1,62 +1,62 @@
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namespace Server.Items
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{
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public enum ArmorQuality
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{
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Low,
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Regular,
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Exceptional
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}
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public enum ArmorQuality
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{
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Low,
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Regular,
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Exceptional
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}
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public enum ArmorDurabilityLevel
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{
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Regular,
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Durable,
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Substantial,
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Massive,
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Fortified,
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Indestructible
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}
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public enum ArmorDurabilityLevel
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{
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Regular,
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Durable,
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Substantial,
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Massive,
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Fortified,
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Indestructible
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}
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public enum ArmorProtectionLevel
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{
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Regular,
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Defense,
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Guarding,
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Hardening,
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Fortification,
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Invulnerability,
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}
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public enum ArmorProtectionLevel
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{
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Regular,
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Defense,
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Guarding,
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Hardening,
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Fortification,
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Invulnerability
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}
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public enum ArmorBodyType
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{
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Gorget,
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Gloves,
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Helmet,
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Arms,
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Legs,
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Chest,
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Shield
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}
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public enum ArmorBodyType
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{
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Gorget,
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Gloves,
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Helmet,
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Arms,
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Legs,
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Chest,
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Shield
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}
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public enum ArmorMaterialType
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{
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Cloth,
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Leather,
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Studded,
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Bone,
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Spined,
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Horned,
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Barbed,
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Ringmail,
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Chainmail,
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Plate,
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Dragon // On OSI, Dragon is seen and considered its own type.
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}
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public enum ArmorMaterialType
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{
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Cloth,
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Leather,
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Studded,
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Bone,
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Spined,
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Horned,
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Barbed,
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Ringmail,
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Chainmail,
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Plate,
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Dragon // On OSI, Dragon is seen and considered its own type.
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}
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public enum ArmorMeditationAllowance
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{
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All,
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Half,
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None
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}
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public enum ArmorMeditationAllowance
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{
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All,
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Half,
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None
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}
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}
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