Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,53 +1,53 @@
namespace Server.Items
{
public class TunicOfFire : ChainChest
{
public override int LabelNumber => 1061099; // Tunic of Fire
public override int ArtifactRarity => 11;
public class TunicOfFire : ChainChest
{
[Constructible]
public TunicOfFire()
{
Hue = 0x54F;
ArmorAttributes.SelfRepair = 5;
Attributes.NightSight = 1;
Attributes.ReflectPhysical = 15;
}
public override int BasePhysicalResistance => 24;
public override int BaseFireResistance => 34;
public TunicOfFire(Serial serial) : base(serial)
{
}
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override int LabelNumber => 1061099; // Tunic of Fire
public override int ArtifactRarity => 11;
[Constructible]
public TunicOfFire()
{
Hue = 0x54F;
ArmorAttributes.SelfRepair = 5;
Attributes.NightSight = 1;
Attributes.ReflectPhysical = 15;
}
public override int BasePhysicalResistance => 24;
public override int BaseFireResistance => 34;
public TunicOfFire( Serial serial ) : base( serial )
{
}
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 1 );
}
writer.Write(1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
if ( version < 1 )
{
if ( Hue == 0x54E )
Hue = 0x54F;
if (version < 1)
{
if (Hue == 0x54E)
Hue = 0x54F;
if ( Attributes.NightSight == 0 )
Attributes.NightSight = 1;
if (Attributes.NightSight == 0)
Attributes.NightSight = 1;
PhysicalBonus = 0;
FireBonus = 0;
}
}
}
}
PhysicalBonus = 0;
FireBonus = 0;
}
}
}
}