Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,46 +1,46 @@
namespace Server.Items
{
[FlippableAttribute( 0x13bf, 0x13c4 )]
public class ChainChest : BaseArmor
{
public override int BasePhysicalResistance => 4;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 1;
public override int BaseEnergyResistance => 2;
[Flippable(0x13bf, 0x13c4)]
public class ChainChest : BaseArmor
{
[Constructible]
public ChainChest() : base(0x13BF)
{
Weight = 7.0;
}
public override int InitMinHits => 45;
public override int InitMaxHits => 60;
public ChainChest(Serial serial) : base(serial)
{
}
public override int AosStrReq => 60;
public override int OldStrReq => 20;
public override int BasePhysicalResistance => 4;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 1;
public override int BaseEnergyResistance => 2;
public override int OldDexBonus => -5;
public override int InitMinHits => 45;
public override int InitMaxHits => 60;
public override int ArmorBase => 28;
public override int AosStrReq => 60;
public override int OldStrReq => 20;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
public override int OldDexBonus => -5;
[Constructible]
public ChainChest() : base( 0x13BF )
{
Weight = 7.0;
}
public override int ArmorBase => 28;
public ChainChest( Serial serial ) : base( serial )
{
}
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -1,43 +1,43 @@
namespace Server.Items
{
public class ChainHatsuburi : BaseArmor
{
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 2;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 4;
public class ChainHatsuburi : BaseArmor
{
[Constructible]
public ChainHatsuburi() : base(0x2774)
{
Weight = 7.0;
}
public override int InitMinHits => 55;
public override int InitMaxHits => 75;
public ChainHatsuburi(Serial serial) : base(serial)
{
}
public override int AosStrReq => 50;
public override int OldStrReq => 50;
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 2;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 4;
public override int ArmorBase => 3;
public override int InitMinHits => 55;
public override int InitMaxHits => 75;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
public override int AosStrReq => 50;
public override int OldStrReq => 50;
[Constructible]
public ChainHatsuburi() : base( 0x2774 )
{
Weight = 7.0;
}
public override int ArmorBase => 3;
public ChainHatsuburi( Serial serial ) : base( serial )
{
}
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -1,46 +1,46 @@
namespace Server.Items
{
[FlippableAttribute( 0x13be, 0x13c3 )]
public class ChainLegs : BaseArmor
{
public override int BasePhysicalResistance => 4;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 1;
public override int BaseEnergyResistance => 2;
[Flippable(0x13be, 0x13c3)]
public class ChainLegs : BaseArmor
{
[Constructible]
public ChainLegs() : base(0x13BE)
{
Weight = 7.0;
}
public override int InitMinHits => 45;
public override int InitMaxHits => 60;
public ChainLegs(Serial serial) : base(serial)
{
}
public override int AosStrReq => 60;
public override int OldStrReq => 20;
public override int BasePhysicalResistance => 4;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 1;
public override int BaseEnergyResistance => 2;
public override int OldDexBonus => -3;
public override int InitMinHits => 45;
public override int InitMaxHits => 60;
public override int ArmorBase => 28;
public override int AosStrReq => 60;
public override int OldStrReq => 20;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
public override int OldDexBonus => -3;
[Constructible]
public ChainLegs() : base( 0x13BE )
{
Weight = 7.0;
}
public override int ArmorBase => 28;
public ChainLegs( Serial serial ) : base( serial )
{
}
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}