Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
|
|
@ -1,60 +1,60 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x144e, 0x1453 )]
|
||||
public class DaemonArms : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
[Flippable(0x144e, 0x1453)]
|
||||
public class DaemonArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DaemonArms() : base(0x144E)
|
||||
{
|
||||
Weight = 2.0;
|
||||
Hue = 0x648;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
public DaemonArms(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int OldDexBonus => -2;
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
|
||||
public override int ArmorBase => 46;
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int LabelNumber => 1041371; // daemon bone arms
|
||||
public override int OldDexBonus => -2;
|
||||
|
||||
[Constructible]
|
||||
public DaemonArms() : base( 0x144E )
|
||||
{
|
||||
Weight = 2.0;
|
||||
Hue = 0x648;
|
||||
public override int ArmorBase => 46;
|
||||
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public DaemonArms( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1041371; // daemon bone arms
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
writer.Write(0);
|
||||
|
||||
if ( Weight == 1.0 )
|
||||
Weight = 2.0;
|
||||
}
|
||||
if (Weight == 1.0)
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( ArmorAttributes.SelfRepair == 0 )
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ArmorAttributes.SelfRepair == 0)
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,60 +1,60 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x144f, 0x1454 )]
|
||||
public class DaemonChest : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
[Flippable(0x144f, 0x1454)]
|
||||
public class DaemonChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DaemonChest() : base(0x144F)
|
||||
{
|
||||
Weight = 6.0;
|
||||
Hue = 0x648;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
|
||||
public override int AosStrReq => 60;
|
||||
public override int OldStrReq => 40;
|
||||
public DaemonChest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int OldDexBonus => -6;
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
|
||||
public override int ArmorBase => 46;
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
public override int AosStrReq => 60;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int LabelNumber => 1041372; // daemon bone armor
|
||||
public override int OldDexBonus => -6;
|
||||
|
||||
[Constructible]
|
||||
public DaemonChest() : base( 0x144F )
|
||||
{
|
||||
Weight = 6.0;
|
||||
Hue = 0x648;
|
||||
public override int ArmorBase => 46;
|
||||
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public DaemonChest( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1041372; // daemon bone armor
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 1.0 )
|
||||
Weight = 6.0;
|
||||
if (Weight == 1.0)
|
||||
Weight = 6.0;
|
||||
|
||||
if ( ArmorAttributes.SelfRepair == 0 )
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ArmorAttributes.SelfRepair == 0)
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,60 +1,60 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x1450, 0x1455 )]
|
||||
public class DaemonGloves : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
[Flippable(0x1450, 0x1455)]
|
||||
public class DaemonGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DaemonGloves() : base(0x1450)
|
||||
{
|
||||
Weight = 2.0;
|
||||
Hue = 0x648;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
public DaemonGloves(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int OldDexBonus => -1;
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
|
||||
public override int ArmorBase => 46;
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int LabelNumber => 1041373; // daemon bone gloves
|
||||
public override int OldDexBonus => -1;
|
||||
|
||||
[Constructible]
|
||||
public DaemonGloves() : base( 0x1450 )
|
||||
{
|
||||
Weight = 2.0;
|
||||
Hue = 0x648;
|
||||
public override int ArmorBase => 46;
|
||||
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public DaemonGloves( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1041373; // daemon bone gloves
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 1.0 )
|
||||
Weight = 2.0;
|
||||
if (Weight == 1.0)
|
||||
Weight = 2.0;
|
||||
|
||||
if ( ArmorAttributes.SelfRepair == 0 )
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ArmorAttributes.SelfRepair == 0)
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,55 +1,55 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x1452, 0x1457 )]
|
||||
public class DaemonLegs : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
[Flippable(0x1452, 0x1457)]
|
||||
public class DaemonLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DaemonLegs() : base(0x1452)
|
||||
{
|
||||
Weight = 3.0;
|
||||
Hue = 0x648;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
public DaemonLegs(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int OldDexBonus => -4;
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
|
||||
public override int ArmorBase => 46;
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int LabelNumber => 1041375; // daemon bone leggings
|
||||
public override int OldDexBonus => -4;
|
||||
|
||||
[Constructible]
|
||||
public DaemonLegs() : base( 0x1452 )
|
||||
{
|
||||
Weight = 3.0;
|
||||
Hue = 0x648;
|
||||
public override int ArmorBase => 46;
|
||||
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public DaemonLegs( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1041375; // daemon bone leggings
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( ArmorAttributes.SelfRepair == 0 )
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ArmorAttributes.SelfRepair == 0)
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue