Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,50 +1,50 @@
namespace Server.Items
{
[FlippableAttribute( 0x2657, 0x2658 )]
public class DragonArms : BaseArmor
{
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
[Flippable(0x2657, 0x2658)]
public class DragonArms : BaseArmor
{
[Constructible]
public DragonArms() : base(0x2657)
{
Weight = 5.0;
}
public override int InitMinHits => 55;
public override int InitMaxHits => 75;
public DragonArms(Serial serial) : base(serial)
{
}
public override int AosStrReq => 75;
public override int OldStrReq => 20;
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
public override int OldDexBonus => -2;
public override int InitMinHits => 55;
public override int InitMaxHits => 75;
public override int ArmorBase => 40;
public override int AosStrReq => 75;
public override int OldStrReq => 20;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
public override CraftResource DefaultResource => CraftResource.RedScales;
public override int OldDexBonus => -2;
[Constructible]
public DragonArms() : base( 0x2657 )
{
Weight = 5.0;
}
public override int ArmorBase => 40;
public DragonArms( Serial serial ) : base( serial )
{
}
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
public override CraftResource DefaultResource => CraftResource.RedScales;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 15.0;
}
}
}
if (Weight == 1.0)
Weight = 15.0;
}
}
}

View file

@ -1,50 +1,50 @@
namespace Server.Items
{
[FlippableAttribute( 0x2641, 0x2642 )]
public class DragonChest : BaseArmor
{
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
[Flippable(0x2641, 0x2642)]
public class DragonChest : BaseArmor
{
[Constructible]
public DragonChest() : base(0x2641)
{
Weight = 10.0;
}
public override int InitMinHits => 55;
public override int InitMaxHits => 75;
public DragonChest(Serial serial) : base(serial)
{
}
public override int AosStrReq => 75;
public override int OldStrReq => 60;
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
public override int OldDexBonus => -8;
public override int InitMinHits => 55;
public override int InitMaxHits => 75;
public override int ArmorBase => 40;
public override int AosStrReq => 75;
public override int OldStrReq => 60;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
public override CraftResource DefaultResource => CraftResource.RedScales;
public override int OldDexBonus => -8;
[Constructible]
public DragonChest() : base( 0x2641 )
{
Weight = 10.0;
}
public override int ArmorBase => 40;
public DragonChest( Serial serial ) : base( serial )
{
}
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
public override CraftResource DefaultResource => CraftResource.RedScales;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 15.0;
}
}
}
if (Weight == 1.0)
Weight = 15.0;
}
}
}

View file

@ -1,50 +1,50 @@
namespace Server.Items
{
[FlippableAttribute( 0x2643, 0x2644 )]
public class DragonGloves : BaseArmor
{
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
[Flippable(0x2643, 0x2644)]
public class DragonGloves : BaseArmor
{
[Constructible]
public DragonGloves() : base(0x2643)
{
Weight = 2.0;
}
public override int InitMinHits => 55;
public override int InitMaxHits => 75;
public DragonGloves(Serial serial) : base(serial)
{
}
public override int AosStrReq => 75;
public override int OldStrReq => 30;
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
public override int OldDexBonus => -2;
public override int InitMinHits => 55;
public override int InitMaxHits => 75;
public override int ArmorBase => 40;
public override int AosStrReq => 75;
public override int OldStrReq => 30;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
public override CraftResource DefaultResource => CraftResource.RedScales;
public override int OldDexBonus => -2;
[Constructible]
public DragonGloves() : base( 0x2643 )
{
Weight = 2.0;
}
public override int ArmorBase => 40;
public DragonGloves( Serial serial ) : base( serial )
{
}
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
public override CraftResource DefaultResource => CraftResource.RedScales;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 2.0;
}
}
}
if (Weight == 1.0)
Weight = 2.0;
}
}
}

View file

@ -1,50 +1,50 @@
namespace Server.Items
{
[Flippable( 0x2645, 0x2646 )]
public class DragonHelm : BaseArmor
{
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
[Flippable(0x2645, 0x2646)]
public class DragonHelm : BaseArmor
{
[Constructible]
public DragonHelm() : base(0x2645)
{
Weight = 5.0;
}
public override int InitMinHits => 55;
public override int InitMaxHits => 75;
public DragonHelm(Serial serial) : base(serial)
{
}
public override int AosStrReq => 75;
public override int OldStrReq => 40;
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
public override int OldDexBonus => -1;
public override int InitMinHits => 55;
public override int InitMaxHits => 75;
public override int ArmorBase => 40;
public override int AosStrReq => 75;
public override int OldStrReq => 40;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
public override CraftResource DefaultResource => CraftResource.RedScales;
public override int OldDexBonus => -1;
[Constructible]
public DragonHelm() : base( 0x2645 )
{
Weight = 5.0;
}
public override int ArmorBase => 40;
public DragonHelm( Serial serial ) : base( serial )
{
}
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
public override CraftResource DefaultResource => CraftResource.RedScales;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 5.0;
}
}
}
if (Weight == 1.0)
Weight = 5.0;
}
}
}

View file

@ -1,47 +1,47 @@
namespace Server.Items
{
[FlippableAttribute( 0x2647, 0x2648 )]
public class DragonLegs : BaseArmor
{
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
[Flippable(0x2647, 0x2648)]
public class DragonLegs : BaseArmor
{
[Constructible]
public DragonLegs() : base(0x2647)
{
Weight = 6.0;
}
public override int InitMinHits => 55;
public override int InitMaxHits => 75;
public DragonLegs(Serial serial) : base(serial)
{
}
public override int AosStrReq => 75;
public override int OldStrReq => 60;
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
public override int OldDexBonus => -6;
public override int InitMinHits => 55;
public override int InitMaxHits => 75;
public override int ArmorBase => 40;
public override int AosStrReq => 75;
public override int OldStrReq => 60;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
public override CraftResource DefaultResource => CraftResource.RedScales;
public override int OldDexBonus => -6;
[Constructible]
public DragonLegs() : base( 0x2647 )
{
Weight = 6.0;
}
public override int ArmorBase => 40;
public DragonLegs( Serial serial ) : base( serial )
{
}
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
public override CraftResource DefaultResource => CraftResource.RedScales;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}