Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,50 +1,50 @@
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namespace Server.Items
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{
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[FlippableAttribute( 0x2657, 0x2658 )]
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public class DragonArms : BaseArmor
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{
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public override int BasePhysicalResistance => 3;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 3;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 3;
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[Flippable(0x2657, 0x2658)]
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public class DragonArms : BaseArmor
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{
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[Constructible]
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public DragonArms() : base(0x2657)
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{
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Weight = 5.0;
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}
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public override int InitMinHits => 55;
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public override int InitMaxHits => 75;
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public DragonArms(Serial serial) : base(serial)
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{
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}
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public override int AosStrReq => 75;
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public override int OldStrReq => 20;
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public override int BasePhysicalResistance => 3;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 3;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 3;
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public override int OldDexBonus => -2;
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public override int InitMinHits => 55;
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public override int InitMaxHits => 75;
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public override int ArmorBase => 40;
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public override int AosStrReq => 75;
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public override int OldStrReq => 20;
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
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public override CraftResource DefaultResource => CraftResource.RedScales;
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public override int OldDexBonus => -2;
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[Constructible]
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public DragonArms() : base( 0x2657 )
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{
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Weight = 5.0;
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}
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public override int ArmorBase => 40;
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public DragonArms( Serial serial ) : base( serial )
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{
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}
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
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public override CraftResource DefaultResource => CraftResource.RedScales;
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if ( Weight == 1.0 )
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Weight = 15.0;
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}
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}
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}
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if (Weight == 1.0)
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Weight = 15.0;
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}
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}
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}
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@ -1,50 +1,50 @@
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namespace Server.Items
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{
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[FlippableAttribute( 0x2641, 0x2642 )]
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public class DragonChest : BaseArmor
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{
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public override int BasePhysicalResistance => 3;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 3;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 3;
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[Flippable(0x2641, 0x2642)]
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public class DragonChest : BaseArmor
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{
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[Constructible]
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public DragonChest() : base(0x2641)
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{
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Weight = 10.0;
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}
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public override int InitMinHits => 55;
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public override int InitMaxHits => 75;
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public DragonChest(Serial serial) : base(serial)
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{
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}
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public override int AosStrReq => 75;
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public override int OldStrReq => 60;
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public override int BasePhysicalResistance => 3;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 3;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 3;
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public override int OldDexBonus => -8;
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public override int InitMinHits => 55;
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public override int InitMaxHits => 75;
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public override int ArmorBase => 40;
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public override int AosStrReq => 75;
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public override int OldStrReq => 60;
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
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public override CraftResource DefaultResource => CraftResource.RedScales;
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public override int OldDexBonus => -8;
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[Constructible]
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public DragonChest() : base( 0x2641 )
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{
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Weight = 10.0;
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}
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public override int ArmorBase => 40;
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public DragonChest( Serial serial ) : base( serial )
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{
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}
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
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public override CraftResource DefaultResource => CraftResource.RedScales;
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if ( Weight == 1.0 )
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Weight = 15.0;
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}
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}
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}
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if (Weight == 1.0)
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Weight = 15.0;
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}
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}
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}
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@ -1,50 +1,50 @@
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namespace Server.Items
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{
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[FlippableAttribute( 0x2643, 0x2644 )]
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public class DragonGloves : BaseArmor
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{
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public override int BasePhysicalResistance => 3;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 3;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 3;
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[Flippable(0x2643, 0x2644)]
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public class DragonGloves : BaseArmor
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{
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[Constructible]
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public DragonGloves() : base(0x2643)
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{
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Weight = 2.0;
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}
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public override int InitMinHits => 55;
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public override int InitMaxHits => 75;
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public DragonGloves(Serial serial) : base(serial)
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{
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}
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public override int AosStrReq => 75;
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public override int OldStrReq => 30;
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public override int BasePhysicalResistance => 3;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 3;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 3;
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public override int OldDexBonus => -2;
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public override int InitMinHits => 55;
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public override int InitMaxHits => 75;
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public override int ArmorBase => 40;
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public override int AosStrReq => 75;
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public override int OldStrReq => 30;
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
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public override CraftResource DefaultResource => CraftResource.RedScales;
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public override int OldDexBonus => -2;
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[Constructible]
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public DragonGloves() : base( 0x2643 )
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{
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Weight = 2.0;
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}
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public override int ArmorBase => 40;
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public DragonGloves( Serial serial ) : base( serial )
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{
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}
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
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public override CraftResource DefaultResource => CraftResource.RedScales;
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if ( Weight == 1.0 )
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Weight = 2.0;
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}
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}
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}
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if (Weight == 1.0)
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Weight = 2.0;
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}
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}
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}
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@ -1,50 +1,50 @@
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namespace Server.Items
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{
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[Flippable( 0x2645, 0x2646 )]
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public class DragonHelm : BaseArmor
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{
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public override int BasePhysicalResistance => 3;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 3;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 3;
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[Flippable(0x2645, 0x2646)]
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public class DragonHelm : BaseArmor
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{
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[Constructible]
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public DragonHelm() : base(0x2645)
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{
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Weight = 5.0;
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}
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public override int InitMinHits => 55;
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public override int InitMaxHits => 75;
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public DragonHelm(Serial serial) : base(serial)
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{
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}
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public override int AosStrReq => 75;
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public override int OldStrReq => 40;
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public override int BasePhysicalResistance => 3;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 3;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 3;
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public override int OldDexBonus => -1;
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public override int InitMinHits => 55;
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public override int InitMaxHits => 75;
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public override int ArmorBase => 40;
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public override int AosStrReq => 75;
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public override int OldStrReq => 40;
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
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public override CraftResource DefaultResource => CraftResource.RedScales;
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public override int OldDexBonus => -1;
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[Constructible]
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public DragonHelm() : base( 0x2645 )
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{
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Weight = 5.0;
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}
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public override int ArmorBase => 40;
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public DragonHelm( Serial serial ) : base( serial )
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{
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}
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
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public override CraftResource DefaultResource => CraftResource.RedScales;
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if ( Weight == 1.0 )
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Weight = 5.0;
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}
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}
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}
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if (Weight == 1.0)
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Weight = 5.0;
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}
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}
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}
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@ -1,47 +1,47 @@
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namespace Server.Items
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{
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[FlippableAttribute( 0x2647, 0x2648 )]
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public class DragonLegs : BaseArmor
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{
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public override int BasePhysicalResistance => 3;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 3;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 3;
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[Flippable(0x2647, 0x2648)]
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public class DragonLegs : BaseArmor
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{
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[Constructible]
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public DragonLegs() : base(0x2647)
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{
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Weight = 6.0;
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}
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public override int InitMinHits => 55;
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public override int InitMaxHits => 75;
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public DragonLegs(Serial serial) : base(serial)
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{
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}
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public override int AosStrReq => 75;
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public override int OldStrReq => 60;
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public override int BasePhysicalResistance => 3;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 3;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 3;
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public override int OldDexBonus => -6;
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public override int InitMinHits => 55;
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public override int InitMaxHits => 75;
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public override int ArmorBase => 40;
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public override int AosStrReq => 75;
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public override int OldStrReq => 60;
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
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public override CraftResource DefaultResource => CraftResource.RedScales;
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public override int OldDexBonus => -6;
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[Constructible]
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public DragonLegs() : base( 0x2647 )
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{
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Weight = 6.0;
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}
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public override int ArmorBase => 40;
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public DragonLegs( Serial serial ) : base( serial )
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{
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}
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
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public override CraftResource DefaultResource => CraftResource.RedScales;
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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