Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
|
|
@ -1,46 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class Bascinet : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 7;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
public class Bascinet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public Bascinet() : base(0x140C)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 40;
|
||||
public override int InitMaxHits => 50;
|
||||
public Bascinet(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 40;
|
||||
public override int OldStrReq => 10;
|
||||
public override int BasePhysicalResistance => 7;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int ArmorBase => 18;
|
||||
public override int InitMinHits => 40;
|
||||
public override int InitMaxHits => 50;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 40;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
[Constructible]
|
||||
public Bascinet() : base( 0x140C )
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public override int ArmorBase => 18;
|
||||
|
||||
public Bascinet( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 1.0 )
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Weight == 1.0)
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,47 +1,47 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x1451, 0x1456 )]
|
||||
public class BoneHelm : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
[Flippable(0x1451, 0x1456)]
|
||||
public class BoneHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public BoneHelm() : base(0x1451)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 30;
|
||||
public BoneHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 40;
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
[Constructible]
|
||||
public BoneHelm() : base( 0x1451 )
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public BoneHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
|
||||
if ( Weight == 1.0 )
|
||||
Weight = 3.0;
|
||||
}
|
||||
if (Weight == 1.0)
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,44 +1,44 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x13BB, 0x13C0 )]
|
||||
public class ChainCoif : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 1;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
[Flippable(0x13BB, 0x13C0)]
|
||||
public class ChainCoif : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public ChainCoif() : base(0x13BB)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 35;
|
||||
public override int InitMaxHits => 60;
|
||||
public ChainCoif(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 60;
|
||||
public override int OldStrReq => 20;
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 1;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int ArmorBase => 28;
|
||||
public override int InitMinHits => 35;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
|
||||
public override int AosStrReq => 60;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
[Constructible]
|
||||
public ChainCoif () : base( 0x13BB )
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
public override int ArmorBase => 28;
|
||||
|
||||
public ChainCoif ( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,50 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x2B6E, 0x3165 )]
|
||||
public class Circlet : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 1;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
[Flippable(0x2B6E, 0x3165)]
|
||||
public class Circlet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public Circlet() : base(0x2B6E)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
public Circlet(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
public override int BasePhysicalResistance => 1;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public Circlet() : base( 0x2B6E )
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public Circlet( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,46 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class CloseHelm : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
public class CloseHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public CloseHelm() : base(0x1408)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 60;
|
||||
public CloseHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
[Constructible]
|
||||
public CloseHelm() : base( 0x1408 )
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public CloseHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 1.0 )
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Weight == 1.0)
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,58 +1,58 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x1451, 0x1456 )]
|
||||
public class DaemonHelm : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
[Flippable(0x1451, 0x1456)]
|
||||
public class DaemonHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DaemonHelm() : base(0x1451)
|
||||
{
|
||||
Hue = 0x648;
|
||||
Weight = 3.0;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 40;
|
||||
public DaemonHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int ArmorBase => 46;
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override int LabelNumber => 1041374; // daemon bone helmet
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
[Constructible]
|
||||
public DaemonHelm() : base( 0x1451 )
|
||||
{
|
||||
Hue = 0x648;
|
||||
Weight = 3.0;
|
||||
public override int ArmorBase => 46;
|
||||
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public DaemonHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1041374; // daemon bone helmet
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 1.0 )
|
||||
Weight = 3.0;
|
||||
if (Weight == 1.0)
|
||||
Weight = 3.0;
|
||||
|
||||
if ( ArmorAttributes.SelfRepair == 0 )
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ArmorAttributes.SelfRepair == 0)
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,50 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x2B70, 0x3167 )]
|
||||
public class GemmedCirclet : BaseArmor
|
||||
{
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
[Flippable(0x2B70, 0x3167)]
|
||||
public class GemmedCirclet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GemmedCirclet() : base(0x2B70)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 1;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
public GemmedCirclet(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int InitMinHits => 20;
|
||||
public override int InitMaxHits => 35;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
public override int BasePhysicalResistance => 1;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
public override int InitMinHits => 20;
|
||||
public override int InitMaxHits => 35;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
[Constructible]
|
||||
public GemmedCirclet() : base( 0x2B70 )
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public GemmedCirclet( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,46 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class Helmet : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
public class Helmet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public Helmet() : base(0x140A)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 60;
|
||||
public Helmet(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 45;
|
||||
public override int OldStrReq => 40;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 45;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
[Constructible]
|
||||
public Helmet() : base( 0x140A )
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public Helmet( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 1.0 )
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Weight == 1.0)
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,50 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x1db9, 0x1dba )]
|
||||
public class LeatherCap : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
[Flippable(0x1db9, 0x1dba)]
|
||||
public class LeatherCap : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherCap() : base(0x1DB9)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
public LeatherCap(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 15;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 15;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
[Constructible]
|
||||
public LeatherCap() : base( 0x1DB9 )
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public LeatherCap( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 1.0 )
|
||||
Weight = 2.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Weight == 1.0)
|
||||
Weight = 2.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,46 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class NorseHelm : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
public class NorseHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public NorseHelm() : base(0x140E)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 60;
|
||||
public NorseHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
[Constructible]
|
||||
public NorseHelm() : base( 0x140E )
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public NorseHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 1.0 )
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Weight == 1.0)
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,52 +1,49 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class OrcHelm : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
public class OrcHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public OrcHelm() : base(0x1F0B)
|
||||
{
|
||||
}
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 50;
|
||||
public OrcHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 30;
|
||||
public override int OldStrReq => 10;
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int ArmorBase => 20;
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 50;
|
||||
|
||||
public override double DefaultWeight => 5;
|
||||
public override int AosStrReq => 30;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
public override int ArmorBase => 20;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.None;
|
||||
public override double DefaultWeight => 5;
|
||||
|
||||
[Constructible]
|
||||
public OrcHelm() : base( 0x1F0B )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public OrcHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.None;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( version == 0 && ( Weight == 1 || Weight == 5 ) )
|
||||
{
|
||||
Weight = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (version == 0 && (Weight == 1 || Weight == 5)) Weight = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,48 +1,48 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PlateHelm : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
public class PlateHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateHelm() : base(0x1412)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
public PlateHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 80;
|
||||
public override int OldStrReq => 40;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int OldDexBonus => -1;
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
public override int AosStrReq => 80;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int OldDexBonus => -1;
|
||||
|
||||
[Constructible]
|
||||
public PlateHelm() : base( 0x1412 )
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public PlateHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 1.0 )
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Weight == 1.0)
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,48 +1,48 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x2B71, 0x3168 )]
|
||||
public class RavenHelm : BaseArmor
|
||||
{
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
[Flippable(0x2B71, 0x3168)]
|
||||
public class RavenHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public RavenHelm() : base(0x2B71)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
public RavenHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 25;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 25;
|
||||
|
||||
[Constructible]
|
||||
public RavenHelm() : base( 0x2B71 )
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public RavenHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 );
|
||||
}
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,50 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x2B6F, 0x3166 )]
|
||||
public class RoyalCirclet : BaseArmor
|
||||
{
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
[Flippable(0x2B6F, 0x3166)]
|
||||
public class RoyalCirclet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public RoyalCirclet() : base(0x2B6F)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 1;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
public RoyalCirclet(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int InitMinHits => 20;
|
||||
public override int InitMaxHits => 35;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
public override int BasePhysicalResistance => 1;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
public override int InitMinHits => 20;
|
||||
public override int InitMaxHits => 35;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
[Constructible]
|
||||
public RoyalCirclet() : base( 0x2B6F )
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public RoyalCirclet( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,48 +1,48 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x2B72, 0x3169 )]
|
||||
public class VultureHelm : BaseArmor
|
||||
{
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
[Flippable(0x2B72, 0x3169)]
|
||||
public class VultureHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public VultureHelm() : base(0x2B72)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
public VultureHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 25;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 25;
|
||||
|
||||
[Constructible]
|
||||
public VultureHelm() : base( 0x2B72 )
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public VultureHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 );
|
||||
}
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,48 +1,48 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x2B73, 0x316A )]
|
||||
public class WingedHelm : BaseArmor
|
||||
{
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
[Flippable(0x2B73, 0x316A)]
|
||||
public class WingedHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public WingedHelm() : base(0x2B73)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
public WingedHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 55;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 25;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 55;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 25;
|
||||
|
||||
[Constructible]
|
||||
public WingedHelm() : base( 0x2B73 )
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public WingedHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 );
|
||||
}
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue