Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,52 +1,49 @@
namespace Server.Items
{
public class OrcHelm : BaseArmor
{
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 1;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 5;
public class OrcHelm : BaseArmor
{
[Constructible]
public OrcHelm() : base(0x1F0B)
{
}
public override int InitMinHits => 30;
public override int InitMaxHits => 50;
public OrcHelm(Serial serial) : base(serial)
{
}
public override int AosStrReq => 30;
public override int OldStrReq => 10;
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 1;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 5;
public override int ArmorBase => 20;
public override int InitMinHits => 30;
public override int InitMaxHits => 50;
public override double DefaultWeight => 5;
public override int AosStrReq => 30;
public override int OldStrReq => 10;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int ArmorBase => 20;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.None;
public override double DefaultWeight => 5;
[Constructible]
public OrcHelm() : base( 0x1F0B )
{
}
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public OrcHelm( Serial serial ) : base( serial )
{
}
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.None;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( version == 0 && ( Weight == 1 || Weight == 5 ) )
{
Weight = -1;
}
}
}
}
if (version == 0 && (Weight == 1 || Weight == 5)) Weight = -1;
}
}
}