Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,43 +1,43 @@
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namespace Server.Items
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{
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public class DecorativePlateKabuto : BaseArmor
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{
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public override int BasePhysicalResistance => 6;
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public override int BaseFireResistance => 2;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 2;
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public override int BaseEnergyResistance => 3;
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public class DecorativePlateKabuto : BaseArmor
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{
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[Constructible]
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public DecorativePlateKabuto() : base(0x2778)
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{
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Weight = 6.0;
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}
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public override int InitMinHits => 55;
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public override int InitMaxHits => 75;
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public DecorativePlateKabuto(Serial serial) : base(serial)
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{
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}
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public override int AosStrReq => 70;
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public override int OldStrReq => 70;
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public override int BasePhysicalResistance => 6;
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public override int BaseFireResistance => 2;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 2;
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public override int BaseEnergyResistance => 3;
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public override int ArmorBase => 3;
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public override int InitMinHits => 55;
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public override int InitMaxHits => 75;
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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public override int AosStrReq => 70;
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public override int OldStrReq => 70;
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[Constructible]
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public DecorativePlateKabuto() : base( 0x2778 )
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{
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Weight = 6.0;
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}
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public override int ArmorBase => 3;
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public DecorativePlateKabuto( Serial serial ) : base( serial )
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{
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}
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,51 +1,51 @@
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namespace Server.Items
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{
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[FlippableAttribute( 0x1c04, 0x1c05 )]
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public class FemalePlateChest : BaseArmor
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{
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public override int BasePhysicalResistance => 5;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 2;
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[Flippable(0x1c04, 0x1c05)]
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public class FemalePlateChest : BaseArmor
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{
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[Constructible]
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public FemalePlateChest() : base(0x1C04)
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{
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Weight = 4.0;
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}
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public override int InitMinHits => 50;
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public override int InitMaxHits => 65;
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public FemalePlateChest(Serial serial) : base(serial)
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{
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}
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public override int AosStrReq => 95;
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public override int OldStrReq => 45;
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public override int BasePhysicalResistance => 5;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 2;
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public override int OldDexBonus => -5;
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public override int InitMinHits => 50;
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public override int InitMaxHits => 65;
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public override bool AllowMaleWearer => false;
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public override int AosStrReq => 95;
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public override int OldStrReq => 45;
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public override int ArmorBase => 30;
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public override int OldDexBonus => -5;
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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public override bool AllowMaleWearer => false;
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[Constructible]
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public FemalePlateChest() : base( 0x1C04 )
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{
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Weight = 4.0;
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}
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public override int ArmorBase => 30;
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public FemalePlateChest( Serial serial ) : base( serial )
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{
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}
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if ( Weight == 1.0 )
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Weight = 4.0;
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}
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}
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}
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if (Weight == 1.0)
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Weight = 4.0;
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}
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}
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}
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@ -1,49 +1,49 @@
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namespace Server.Items
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{
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//Is this a filler-type item? the clilocs don't match up and at a glacnce I can't find direct reference of it
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[FlippableAttribute( 0x2B6D, 0x3164 )]
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public class FemaleElvenPlateChest : BaseArmor
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{
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public override int BasePhysicalResistance => 5;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 2;
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//Is this a filler-type item? the clilocs don't match up and at a glacnce I can't find direct reference of it
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[Flippable(0x2B6D, 0x3164)]
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public class FemaleElvenPlateChest : BaseArmor
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{
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[Constructible]
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public FemaleElvenPlateChest() : base(0x2B6D)
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{
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Weight = 8.0;
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}
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public override int InitMinHits => 50;
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public override int InitMaxHits => 65;
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public FemaleElvenPlateChest(Serial serial) : base(serial)
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{
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}
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public override int AosStrReq => 95;
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public override int OldStrReq => 95;
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public override int BasePhysicalResistance => 5;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 2;
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public override bool AllowMaleWearer => false;
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public override int InitMinHits => 50;
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public override int InitMaxHits => 65;
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public override int ArmorBase => 30;
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public override int AosStrReq => 95;
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public override int OldStrReq => 95;
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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public override bool AllowMaleWearer => false;
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[Constructible]
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public FemaleElvenPlateChest() : base( 0x2B6D )
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{
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Weight = 8.0;
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}
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public override int ArmorBase => 30;
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public FemaleElvenPlateChest( Serial serial ) : base( serial )
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{
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}
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt( 0 ); // version
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}
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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int version = reader.ReadEncodedInt();
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}
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}
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}
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@ -1,43 +1,43 @@
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namespace Server.Items
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{
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public class HeavyPlateJingasa : BaseArmor
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{
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public override int BasePhysicalResistance => 7;
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public override int BaseFireResistance => 2;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 2;
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public override int BaseEnergyResistance => 2;
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public class HeavyPlateJingasa : BaseArmor
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{
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[Constructible]
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public HeavyPlateJingasa() : base(0x2777)
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{
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Weight = 5.0;
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}
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public override int InitMinHits => 50;
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public override int InitMaxHits => 70;
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public HeavyPlateJingasa(Serial serial) : base(serial)
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{
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}
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public override int AosStrReq => 55;
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public override int OldStrReq => 55;
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public override int BasePhysicalResistance => 7;
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public override int BaseFireResistance => 2;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 2;
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public override int BaseEnergyResistance => 2;
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public override int ArmorBase => 4;
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public override int InitMinHits => 50;
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public override int InitMaxHits => 70;
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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public override int AosStrReq => 55;
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public override int OldStrReq => 55;
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[Constructible]
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public HeavyPlateJingasa() : base( 0x2777 )
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{
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Weight = 5.0;
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}
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public override int ArmorBase => 4;
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public HeavyPlateJingasa( Serial serial ) : base( serial )
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{
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}
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,43 +1,43 @@
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namespace Server.Items
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{
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public class LightPlateJingasa : BaseArmor
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{
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public override int BasePhysicalResistance => 7;
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public override int BaseFireResistance => 2;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 2;
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public override int BaseEnergyResistance => 2;
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public class LightPlateJingasa : BaseArmor
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{
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[Constructible]
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public LightPlateJingasa() : base(0x2781)
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{
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Weight = 5.0;
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}
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public override int InitMinHits => 55;
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public override int InitMaxHits => 60;
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public LightPlateJingasa(Serial serial) : base(serial)
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{
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}
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public override int AosStrReq => 55;
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public override int OldStrReq => 55;
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public override int BasePhysicalResistance => 7;
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public override int BaseFireResistance => 2;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 2;
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public override int BaseEnergyResistance => 2;
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public override int ArmorBase => 4;
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public override int InitMinHits => 55;
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public override int InitMaxHits => 60;
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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public override int AosStrReq => 55;
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public override int OldStrReq => 55;
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[Constructible]
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public LightPlateJingasa() : base( 0x2781 )
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{
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Weight = 5.0;
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}
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public override int ArmorBase => 4;
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public LightPlateJingasa( Serial serial ) : base( serial )
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{
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}
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,49 +1,49 @@
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namespace Server.Items
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{
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[FlippableAttribute( 0x1410, 0x1417 )]
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public class PlateArms : BaseArmor
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{
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public override int BasePhysicalResistance => 5;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 2;
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[Flippable(0x1410, 0x1417)]
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public class PlateArms : BaseArmor
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{
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[Constructible]
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public PlateArms() : base(0x1410)
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{
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Weight = 5.0;
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}
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public override int InitMinHits => 50;
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public override int InitMaxHits => 65;
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public PlateArms(Serial serial) : base(serial)
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{
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}
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public override int AosStrReq => 80;
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public override int OldStrReq => 40;
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public override int BasePhysicalResistance => 5;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 2;
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public override int OldDexBonus => -2;
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public override int InitMinHits => 50;
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public override int InitMaxHits => 65;
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public override int ArmorBase => 40;
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public override int AosStrReq => 80;
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public override int OldStrReq => 40;
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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public override int OldDexBonus => -2;
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[Constructible]
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public PlateArms() : base( 0x1410 )
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{
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Weight = 5.0;
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}
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public override int ArmorBase => 40;
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public PlateArms( Serial serial ) : base( serial )
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{
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}
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if ( Weight == 1.0 )
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Weight = 5.0;
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}
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}
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}
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if (Weight == 1.0)
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Weight = 5.0;
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}
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}
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}
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@ -1,43 +1,43 @@
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namespace Server.Items
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{
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public class PlateBattleKabuto : BaseArmor
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{
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public override int BasePhysicalResistance => 6;
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public override int BaseFireResistance => 2;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 2;
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public override int BaseEnergyResistance => 3;
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public class PlateBattleKabuto : BaseArmor
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{
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[Constructible]
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public PlateBattleKabuto() : base(0x2785)
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{
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Weight = 6.0;
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}
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public override int InitMinHits => 60;
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public override int InitMaxHits => 65;
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public PlateBattleKabuto(Serial serial) : base(serial)
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{
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}
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public override int AosStrReq => 70;
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public override int OldStrReq => 70;
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public override int BasePhysicalResistance => 6;
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public override int BaseFireResistance => 2;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 2;
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public override int BaseEnergyResistance => 3;
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public override int ArmorBase => 3;
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public override int InitMinHits => 60;
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public override int InitMaxHits => 65;
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||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 70;
|
||||
public override int OldStrReq => 70;
|
||||
|
||||
[Constructible]
|
||||
public PlateBattleKabuto() : base( 0x2785 )
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public PlateBattleKabuto( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,49 +1,49 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x1415, 0x1416 )]
|
||||
public class PlateChest : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
[Flippable(0x1415, 0x1416)]
|
||||
public class PlateChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateChest() : base(0x1415)
|
||||
{
|
||||
Weight = 10.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
public PlateChest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 95;
|
||||
public override int OldStrReq => 60;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int OldDexBonus => -8;
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
public override int AosStrReq => 95;
|
||||
public override int OldStrReq => 60;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int OldDexBonus => -8;
|
||||
|
||||
[Constructible]
|
||||
public PlateChest() : base( 0x1415 )
|
||||
{
|
||||
Weight = 10.0;
|
||||
}
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public PlateChest( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 1.0 )
|
||||
Weight = 10.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Weight == 1.0)
|
||||
Weight = 10.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,43 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PlateDo : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
public class PlateDo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateDo() : base(0x277D)
|
||||
{
|
||||
Weight = 10.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 60;
|
||||
public override int InitMaxHits => 70;
|
||||
public PlateDo(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 85;
|
||||
public override int OldStrReq => 85;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
public override int InitMinHits => 60;
|
||||
public override int InitMaxHits => 70;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 85;
|
||||
public override int OldStrReq => 85;
|
||||
|
||||
[Constructible]
|
||||
public PlateDo() : base( 0x277D )
|
||||
{
|
||||
Weight = 10.0;
|
||||
}
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public PlateDo( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,49 +1,49 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x1414, 0x1418 )]
|
||||
public class PlateGloves : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
[Flippable(0x1414, 0x1418)]
|
||||
public class PlateGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateGloves() : base(0x1414)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
public PlateGloves(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 70;
|
||||
public override int OldStrReq => 30;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int OldDexBonus => -2;
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
public override int AosStrReq => 70;
|
||||
public override int OldStrReq => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int OldDexBonus => -2;
|
||||
|
||||
[Constructible]
|
||||
public PlateGloves() : base( 0x1414 )
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public PlateGloves( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 1.0 )
|
||||
Weight = 2.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Weight == 1.0)
|
||||
Weight = 2.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,45 +1,45 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PlateGorget : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
public class PlateGorget : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateGorget() : base(0x1413)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
public PlateGorget(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 45;
|
||||
public override int OldStrReq => 30;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int OldDexBonus => -1;
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
public override int AosStrReq => 45;
|
||||
public override int OldStrReq => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int OldDexBonus => -1;
|
||||
|
||||
[Constructible]
|
||||
public PlateGorget() : base( 0x1413 )
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public PlateGorget( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,43 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PlateHaidate : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
public class PlateHaidate : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateHaidate() : base(0x278D)
|
||||
{
|
||||
Weight = 7.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 65;
|
||||
public PlateHaidate(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 80;
|
||||
public override int OldStrReq => 80;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 80;
|
||||
public override int OldStrReq => 80;
|
||||
|
||||
[Constructible]
|
||||
public PlateHaidate() : base( 0x278D )
|
||||
{
|
||||
Weight = 7.0;
|
||||
}
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public PlateHaidate( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,43 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PlateHatsuburi : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
public class PlateHatsuburi : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateHatsuburi() : base(0x2775)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
public PlateHatsuburi(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 65;
|
||||
public override int OldStrReq => 65;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int ArmorBase => 4;
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 65;
|
||||
public override int OldStrReq => 65;
|
||||
|
||||
[Constructible]
|
||||
public PlateHatsuburi() : base( 0x2775 )
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public override int ArmorBase => 4;
|
||||
|
||||
public PlateHatsuburi( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,43 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PlateHiroSode : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
public class PlateHiroSode : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateHiroSode() : base(0x2780)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
public PlateHiroSode(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 75;
|
||||
public override int OldStrReq => 75;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 75;
|
||||
public override int OldStrReq => 75;
|
||||
|
||||
[Constructible]
|
||||
public PlateHiroSode() : base( 0x2780 )
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public PlateHiroSode( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,46 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x1411, 0x141a )]
|
||||
public class PlateLegs : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
[Flippable(0x1411, 0x141a)]
|
||||
public class PlateLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateLegs() : base(0x1411)
|
||||
{
|
||||
Weight = 7.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
public PlateLegs(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 90;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int OldStrReq => 60;
|
||||
public override int OldDexBonus => -6;
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
public override int AosStrReq => 90;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int OldStrReq => 60;
|
||||
public override int OldDexBonus => -6;
|
||||
|
||||
[Constructible]
|
||||
public PlateLegs() : base( 0x1411 )
|
||||
{
|
||||
Weight = 7.0;
|
||||
}
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public PlateLegs( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,43 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PlateMempo : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
public class PlateMempo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateMempo() : base(0x2779)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 60;
|
||||
public override int InitMaxHits => 70;
|
||||
public PlateMempo(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 50;
|
||||
public override int OldStrReq => 50;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int ArmorBase => 4;
|
||||
public override int InitMinHits => 60;
|
||||
public override int InitMaxHits => 70;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 50;
|
||||
public override int OldStrReq => 50;
|
||||
|
||||
[Constructible]
|
||||
public PlateMempo() : base( 0x2779 )
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
public override int ArmorBase => 4;
|
||||
|
||||
public PlateMempo( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,43 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PlateSuneate : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
public class PlateSuneate : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateSuneate() : base(0x2788)
|
||||
{
|
||||
Weight = 7.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 65;
|
||||
public PlateSuneate(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 80;
|
||||
public override int OldStrReq => 80;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 80;
|
||||
public override int OldStrReq => 80;
|
||||
|
||||
[Constructible]
|
||||
public PlateSuneate() : base( 0x2788 )
|
||||
{
|
||||
Weight = 7.0;
|
||||
}
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public PlateSuneate( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,43 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SmallPlateJingasa : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 7;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
public class SmallPlateJingasa : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public SmallPlateJingasa() : base(0x2784)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 60;
|
||||
public SmallPlateJingasa(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 55;
|
||||
public override int BasePhysicalResistance => 7;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int ArmorBase => 4;
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 55;
|
||||
|
||||
[Constructible]
|
||||
public SmallPlateJingasa() : base( 0x2784 )
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public override int ArmorBase => 4;
|
||||
|
||||
public SmallPlateJingasa( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,43 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class StandardPlateKabuto : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
public class StandardPlateKabuto : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StandardPlateKabuto() : base(0x2789)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 60;
|
||||
public override int InitMaxHits => 65;
|
||||
public StandardPlateKabuto(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 70;
|
||||
public override int OldStrReq => 70;
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
public override int InitMinHits => 60;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override int AosStrReq => 70;
|
||||
public override int OldStrReq => 70;
|
||||
|
||||
[Constructible]
|
||||
public StandardPlateKabuto() : base( 0x2789 )
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public StandardPlateKabuto( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,47 +1,47 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x2B6C, 0x3163 )]
|
||||
public class WoodlandArms : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
[Flippable(0x2B6C, 0x3163)]
|
||||
public class WoodlandArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public WoodlandArms() : base(0x2B6C)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
public WoodlandArms(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 80;
|
||||
public override int OldStrReq => 80;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
public override int AosStrReq => 80;
|
||||
public override int OldStrReq => 80;
|
||||
|
||||
[Constructible]
|
||||
public WoodlandArms() : base( 0x2B6C )
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public WoodlandArms( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,47 +1,47 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x2B67, 0x315E )]
|
||||
public class WoodlandChest : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
[Flippable(0x2B67, 0x315E)]
|
||||
public class WoodlandChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public WoodlandChest() : base(0x2B67)
|
||||
{
|
||||
Weight = 8.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
public WoodlandChest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 95;
|
||||
public override int OldStrReq => 95;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
public override int AosStrReq => 95;
|
||||
public override int OldStrReq => 95;
|
||||
|
||||
[Constructible]
|
||||
public WoodlandChest() : base( 0x2B67 )
|
||||
{
|
||||
Weight = 8.0;
|
||||
}
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public WoodlandChest( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,47 +1,47 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x2B6A, 0x3161 )]
|
||||
public class WoodlandGloves : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
[Flippable(0x2B6A, 0x3161)]
|
||||
public class WoodlandGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public WoodlandGloves() : base(0x2B6A)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
public WoodlandGloves(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 70;
|
||||
public override int OldStrReq => 70;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
public override int AosStrReq => 70;
|
||||
public override int OldStrReq => 70;
|
||||
|
||||
[Constructible]
|
||||
public WoodlandGloves() : base( 0x2B6A )
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public WoodlandGloves( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,49 +1,49 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x2B69, 0x3160 )]
|
||||
public class WoodlandGorget : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
[Flippable(0x2B69, 0x3160)]
|
||||
public class WoodlandGorget : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public WoodlandGorget() : base(0x2B69)
|
||||
{
|
||||
}
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
public WoodlandGorget(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 45;
|
||||
public override int OldStrReq => 45;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
public override int AosStrReq => 45;
|
||||
public override int OldStrReq => 45;
|
||||
|
||||
[Constructible]
|
||||
public WoodlandGorget() : base( 0x2B69 )
|
||||
{
|
||||
}
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public WoodlandGorget( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 1 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(1); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
if ( version == 0 )
|
||||
Weight = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (version == 0)
|
||||
Weight = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,47 +1,47 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[FlippableAttribute( 0x2B6B, 0x3162 )]
|
||||
public class WoodlandLegs : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
[Flippable(0x2B6B, 0x3162)]
|
||||
public class WoodlandLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public WoodlandLegs() : base(0x2B6B)
|
||||
{
|
||||
Weight = 8.0;
|
||||
}
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
public WoodlandLegs(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrReq => 90;
|
||||
public override int OldStrReq => 90;
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
public override int AosStrReq => 90;
|
||||
public override int OldStrReq => 90;
|
||||
|
||||
[Constructible]
|
||||
public WoodlandLegs() : base( 0x2B6B )
|
||||
{
|
||||
Weight = 8.0;
|
||||
}
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public WoodlandLegs( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue