Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,52 +1,52 @@
namespace Server.Items
{
[FlippableAttribute( 0x2B76, 0x316D )]
public class HideGorget : BaseArmor
{
public override Race RequiredRace => Race.Elf;
[Flippable(0x2B76, 0x316D)]
public class HideGorget : BaseArmor
{
[Constructible]
public HideGorget() : base(0x2B76)
{
Weight = 3.0;
}
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 2;
public HideGorget(Serial serial) : base(serial)
{
}
public override int InitMinHits => 35;
public override int InitMaxHits => 45;
public override Race RequiredRace => Race.Elf;
public override int AosStrReq => 15;
public override int OldStrReq => 15;
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 2;
public override int ArmorBase => 15;
public override int InitMinHits => 35;
public override int InitMaxHits => 45;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int AosStrReq => 15;
public override int OldStrReq => 15;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override int ArmorBase => 15;
[Constructible]
public HideGorget() : base( 0x2B76 )
{
Weight = 3.0;
}
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public HideGorget( Serial serial ) : base( serial )
{
}
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( Weight == 2.0 )
Weight = 1.0;
}
}
}
if (Weight == 2.0)
Weight = 1.0;
}
}
}