Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,301 +1,301 @@
namespace Server.Items
{
public abstract class BaseMiddleTorso : BaseClothing
{
public BaseMiddleTorso( int itemID ) : this( itemID, 0 )
{
}
public abstract class BaseMiddleTorso : BaseClothing
{
public BaseMiddleTorso(int itemID) : this(itemID, 0)
{
}
public BaseMiddleTorso( int itemID, int hue ) : base( itemID, Layer.MiddleTorso, hue )
{
}
public BaseMiddleTorso(int itemID, int hue) : base(itemID, Layer.MiddleTorso, hue)
{
}
public BaseMiddleTorso( Serial serial ) : base( serial )
{
}
public BaseMiddleTorso(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
[Flippable( 0x1541, 0x1542 )]
public class BodySash : BaseMiddleTorso
{
[Constructible]
public BodySash() : this( 0 )
{
}
[Flippable(0x1541, 0x1542)]
public class BodySash : BaseMiddleTorso
{
[Constructible]
public BodySash() : this(0)
{
}
[Constructible]
public BodySash( int hue ) : base( 0x1541, hue )
{
Weight = 1.0;
}
[Constructible]
public BodySash(int hue) : base(0x1541, hue)
{
Weight = 1.0;
}
public BodySash( Serial serial ) : base( serial )
{
}
public BodySash(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
[Flippable( 0x153d, 0x153e )]
public class FullApron : BaseMiddleTorso
{
[Constructible]
public FullApron() : this( 0 )
{
}
[Flippable(0x153d, 0x153e)]
public class FullApron : BaseMiddleTorso
{
[Constructible]
public FullApron() : this(0)
{
}
[Constructible]
public FullApron( int hue ) : base( 0x153d, hue )
{
Weight = 4.0;
}
[Constructible]
public FullApron(int hue) : base(0x153d, hue)
{
Weight = 4.0;
}
public FullApron( Serial serial ) : base( serial )
{
}
public FullApron(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
[Flippable( 0x1f7b, 0x1f7c )]
public class Doublet : BaseMiddleTorso
{
[Constructible]
public Doublet() : this( 0 )
{
}
[Flippable(0x1f7b, 0x1f7c)]
public class Doublet : BaseMiddleTorso
{
[Constructible]
public Doublet() : this(0)
{
}
[Constructible]
public Doublet( int hue ) : base( 0x1F7B, hue )
{
Weight = 2.0;
}
[Constructible]
public Doublet(int hue) : base(0x1F7B, hue)
{
Weight = 2.0;
}
public Doublet( Serial serial ) : base( serial )
{
}
public Doublet(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
[Flippable( 0x1ffd, 0x1ffe )]
public class Surcoat : BaseMiddleTorso
{
[Constructible]
public Surcoat() : this( 0 )
{
}
[Flippable(0x1ffd, 0x1ffe)]
public class Surcoat : BaseMiddleTorso
{
[Constructible]
public Surcoat() : this(0)
{
}
[Constructible]
public Surcoat( int hue ) : base( 0x1FFD, hue )
{
Weight = 6.0;
}
[Constructible]
public Surcoat(int hue) : base(0x1FFD, hue)
{
Weight = 6.0;
}
public Surcoat( Serial serial ) : base( serial )
{
}
public Surcoat(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
if ( Weight == 3.0 )
Weight = 6.0;
}
}
if (Weight == 3.0)
Weight = 6.0;
}
}
[Flippable( 0x1fa1, 0x1fa2 )]
public class Tunic : BaseMiddleTorso
{
[Constructible]
public Tunic() : this( 0 )
{
}
[Flippable(0x1fa1, 0x1fa2)]
public class Tunic : BaseMiddleTorso
{
[Constructible]
public Tunic() : this(0)
{
}
[Constructible]
public Tunic( int hue ) : base( 0x1FA1, hue )
{
Weight = 5.0;
}
[Constructible]
public Tunic(int hue) : base(0x1FA1, hue)
{
Weight = 5.0;
}
public Tunic( Serial serial ) : base( serial )
{
}
public Tunic(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
[Flippable( 0x2310, 0x230F )]
public class FormalShirt : BaseMiddleTorso
{
[Constructible]
public FormalShirt() : this( 0 )
{
}
[Flippable(0x2310, 0x230F)]
public class FormalShirt : BaseMiddleTorso
{
[Constructible]
public FormalShirt() : this(0)
{
}
[Constructible]
public FormalShirt( int hue ) : base( 0x2310, hue )
{
Weight = 1.0;
}
[Constructible]
public FormalShirt(int hue) : base(0x2310, hue)
{
Weight = 1.0;
}
public FormalShirt( Serial serial ) : base( serial )
{
}
public FormalShirt(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
writer.Write(0); // version
if ( Weight == 2.0 )
Weight = 1.0;
}
if (Weight == 2.0)
Weight = 1.0;
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
[Flippable( 0x1f9f, 0x1fa0 )]
public class JesterSuit : BaseMiddleTorso
{
[Constructible]
public JesterSuit() : this( 0 )
{
}
[Flippable(0x1f9f, 0x1fa0)]
public class JesterSuit : BaseMiddleTorso
{
[Constructible]
public JesterSuit() : this(0)
{
}
[Constructible]
public JesterSuit( int hue ) : base( 0x1F9F, hue )
{
Weight = 4.0;
}
[Constructible]
public JesterSuit(int hue) : base(0x1F9F, hue)
{
Weight = 4.0;
}
public JesterSuit( Serial serial ) : base( serial )
{
}
public JesterSuit(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
[Flippable( 0x27A1, 0x27EC )]
public class JinBaori : BaseMiddleTorso
{
[Constructible]
public JinBaori() : this( 0 )
{
}
[Flippable(0x27A1, 0x27EC)]
public class JinBaori : BaseMiddleTorso
{
[Constructible]
public JinBaori() : this(0)
{
}
[Constructible]
public JinBaori( int hue ) : base( 0x27A1, hue )
{
Weight = 3.0;
}
[Constructible]
public JinBaori(int hue) : base(0x27A1, hue)
{
Weight = 3.0;
}
public JinBaori( Serial serial ) : base( serial )
{
}
public JinBaori(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}