Fixes code according to modern code style. Fixes a few expression bugs.
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parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,165 +1,165 @@
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namespace Server.Items
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{
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public abstract class BasePants : BaseClothing
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{
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public BasePants( int itemID ) : this( itemID, 0 )
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{
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}
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public abstract class BasePants : BaseClothing
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{
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public BasePants(int itemID) : this(itemID, 0)
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{
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}
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public BasePants( int itemID, int hue ) : base( itemID, Layer.Pants, hue )
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{
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}
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public BasePants(int itemID, int hue) : base(itemID, Layer.Pants, hue)
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{
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}
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public BasePants( Serial serial ) : base( serial )
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{
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}
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public BasePants(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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[FlippableAttribute( 0x152e, 0x152f )]
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public class ShortPants : BasePants
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{
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[Constructible]
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public ShortPants() : this( 0 )
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{
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}
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[Flippable(0x152e, 0x152f)]
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public class ShortPants : BasePants
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{
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[Constructible]
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public ShortPants() : this(0)
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{
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}
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[Constructible]
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public ShortPants( int hue ) : base( 0x152E, hue )
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{
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Weight = 2.0;
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}
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[Constructible]
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public ShortPants(int hue) : base(0x152E, hue)
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{
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Weight = 2.0;
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}
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public ShortPants( Serial serial ) : base( serial )
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{
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}
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public ShortPants(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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[FlippableAttribute( 0x1539, 0x153a )]
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public class LongPants : BasePants
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{
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[Constructible]
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public LongPants() : this( 0 )
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{
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}
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[Flippable(0x1539, 0x153a)]
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public class LongPants : BasePants
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{
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[Constructible]
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public LongPants() : this(0)
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{
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}
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[Constructible]
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public LongPants( int hue ) : base( 0x1539, hue )
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{
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Weight = 2.0;
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}
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[Constructible]
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public LongPants(int hue) : base(0x1539, hue)
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{
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Weight = 2.0;
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}
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public LongPants( Serial serial ) : base( serial )
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{
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}
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public LongPants(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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[Flippable( 0x279B, 0x27E6 )]
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public class TattsukeHakama : BasePants
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{
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[Constructible]
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public TattsukeHakama() : this( 0 )
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{
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}
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[Flippable(0x279B, 0x27E6)]
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public class TattsukeHakama : BasePants
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{
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[Constructible]
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public TattsukeHakama() : this(0)
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{
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}
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[Constructible]
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public TattsukeHakama( int hue ) : base( 0x279B, hue )
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{
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Weight = 2.0;
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}
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[Constructible]
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public TattsukeHakama(int hue) : base(0x279B, hue)
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{
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Weight = 2.0;
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}
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public TattsukeHakama( Serial serial ) : base( serial )
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{
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}
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public TattsukeHakama(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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[FlippableAttribute( 0x2FC3, 0x3179 )]
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public class ElvenPants : BasePants
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{
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public override Race RequiredRace => Race.Elf;
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[Flippable(0x2FC3, 0x3179)]
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public class ElvenPants : BasePants
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{
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[Constructible]
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public ElvenPants() : this(0)
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{
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}
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[Constructible]
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public ElvenPants() : this( 0 )
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{
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}
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[Constructible]
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public ElvenPants(int hue) : base(0x2FC3, hue)
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{
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Weight = 2.0;
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}
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[Constructible]
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public ElvenPants( int hue ) : base( 0x2FC3, hue )
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{
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Weight = 2.0;
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}
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public ElvenPants(Serial serial) : base(serial)
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{
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}
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public ElvenPants( Serial serial ) : base( serial )
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{
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}
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public override Race RequiredRace => Race.Elf;
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt( 0 ); // version
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}
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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int version = reader.ReadEncodedInt();
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}
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}
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}
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