Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,165 +1,165 @@
namespace Server.Items
{
public abstract class BasePants : BaseClothing
{
public BasePants( int itemID ) : this( itemID, 0 )
{
}
public abstract class BasePants : BaseClothing
{
public BasePants(int itemID) : this(itemID, 0)
{
}
public BasePants( int itemID, int hue ) : base( itemID, Layer.Pants, hue )
{
}
public BasePants(int itemID, int hue) : base(itemID, Layer.Pants, hue)
{
}
public BasePants( Serial serial ) : base( serial )
{
}
public BasePants(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
[FlippableAttribute( 0x152e, 0x152f )]
public class ShortPants : BasePants
{
[Constructible]
public ShortPants() : this( 0 )
{
}
[Flippable(0x152e, 0x152f)]
public class ShortPants : BasePants
{
[Constructible]
public ShortPants() : this(0)
{
}
[Constructible]
public ShortPants( int hue ) : base( 0x152E, hue )
{
Weight = 2.0;
}
[Constructible]
public ShortPants(int hue) : base(0x152E, hue)
{
Weight = 2.0;
}
public ShortPants( Serial serial ) : base( serial )
{
}
public ShortPants(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
[FlippableAttribute( 0x1539, 0x153a )]
public class LongPants : BasePants
{
[Constructible]
public LongPants() : this( 0 )
{
}
[Flippable(0x1539, 0x153a)]
public class LongPants : BasePants
{
[Constructible]
public LongPants() : this(0)
{
}
[Constructible]
public LongPants( int hue ) : base( 0x1539, hue )
{
Weight = 2.0;
}
[Constructible]
public LongPants(int hue) : base(0x1539, hue)
{
Weight = 2.0;
}
public LongPants( Serial serial ) : base( serial )
{
}
public LongPants(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
[Flippable( 0x279B, 0x27E6 )]
public class TattsukeHakama : BasePants
{
[Constructible]
public TattsukeHakama() : this( 0 )
{
}
[Flippable(0x279B, 0x27E6)]
public class TattsukeHakama : BasePants
{
[Constructible]
public TattsukeHakama() : this(0)
{
}
[Constructible]
public TattsukeHakama( int hue ) : base( 0x279B, hue )
{
Weight = 2.0;
}
[Constructible]
public TattsukeHakama(int hue) : base(0x279B, hue)
{
Weight = 2.0;
}
public TattsukeHakama( Serial serial ) : base( serial )
{
}
public TattsukeHakama(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
[FlippableAttribute( 0x2FC3, 0x3179 )]
public class ElvenPants : BasePants
{
public override Race RequiredRace => Race.Elf;
[Flippable(0x2FC3, 0x3179)]
public class ElvenPants : BasePants
{
[Constructible]
public ElvenPants() : this(0)
{
}
[Constructible]
public ElvenPants() : this( 0 )
{
}
[Constructible]
public ElvenPants(int hue) : base(0x2FC3, hue)
{
Weight = 2.0;
}
[Constructible]
public ElvenPants( int hue ) : base( 0x2FC3, hue )
{
Weight = 2.0;
}
public ElvenPants(Serial serial) : base(serial)
{
}
public ElvenPants( Serial serial ) : base( serial )
{
}
public override Race RequiredRace => Race.Elf;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
}
writer.WriteEncodedInt(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}