Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,31 +1,31 @@
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namespace Server.Items
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{
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[Furniture]
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[Flippable( 0xB2D, 0xB2C )]
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public class WoodenBench : Item
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{
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[Constructible]
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public WoodenBench() : base( 0xB2D )
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{
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Weight = 6;
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}
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[Furniture]
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[Flippable(0xB2D, 0xB2C)]
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public class WoodenBench : Item
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{
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[Constructible]
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public WoodenBench() : base(0xB2D)
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{
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Weight = 6;
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}
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public WoodenBench(Serial serial) : base(serial)
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{
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}
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public WoodenBench(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int) 0);
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}
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,244 +1,244 @@
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namespace Server.Items
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{
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[Furniture]
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[Flippable( 0xB4F, 0xB4E, 0xB50, 0xB51 )]
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public class FancyWoodenChairCushion : Item
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{
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[Constructible]
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public FancyWoodenChairCushion() : base(0xB4F)
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{
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Weight = 20.0;
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}
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[Furniture]
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[Flippable(0xB4F, 0xB4E, 0xB50, 0xB51)]
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public class FancyWoodenChairCushion : Item
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{
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[Constructible]
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public FancyWoodenChairCushion() : base(0xB4F)
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{
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Weight = 20.0;
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}
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public FancyWoodenChairCushion(Serial serial) : base(serial)
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{
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}
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public FancyWoodenChairCushion(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int) 0);
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}
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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int version = reader.ReadInt();
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if ( Weight == 6.0 )
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Weight = 20.0;
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}
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}
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if (Weight == 6.0)
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Weight = 20.0;
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}
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}
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[Furniture]
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[Flippable( 0xB53, 0xB52, 0xB54, 0xB55 )]
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public class WoodenChairCushion : Item
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{
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[Constructible]
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public WoodenChairCushion() : base(0xB53)
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{
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Weight = 20.0;
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}
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[Furniture]
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[Flippable(0xB53, 0xB52, 0xB54, 0xB55)]
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public class WoodenChairCushion : Item
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{
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[Constructible]
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public WoodenChairCushion() : base(0xB53)
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{
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Weight = 20.0;
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}
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public WoodenChairCushion(Serial serial) : base(serial)
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{
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}
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public WoodenChairCushion(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int) 0);
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}
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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int version = reader.ReadInt();
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if ( Weight == 6.0 )
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Weight = 20.0;
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}
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}
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if (Weight == 6.0)
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Weight = 20.0;
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}
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}
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[Furniture]
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[Flippable( 0xB57, 0xB56, 0xB59, 0xB58 )]
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public class WoodenChair : Item
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{
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[Constructible]
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public WoodenChair() : base(0xB57)
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{
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Weight = 20.0;
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}
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[Furniture]
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[Flippable(0xB57, 0xB56, 0xB59, 0xB58)]
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public class WoodenChair : Item
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{
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[Constructible]
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public WoodenChair() : base(0xB57)
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{
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Weight = 20.0;
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}
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public WoodenChair(Serial serial) : base(serial)
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{
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}
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public WoodenChair(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int) 0);
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}
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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int version = reader.ReadInt();
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if ( Weight == 6.0 )
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Weight = 20.0;
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}
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}
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if (Weight == 6.0)
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Weight = 20.0;
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}
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}
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[Furniture]
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[Flippable( 0xB5B, 0xB5A, 0xB5C, 0xB5D )]
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public class BambooChair : Item
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{
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[Constructible]
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public BambooChair() : base(0xB5B)
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{
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Weight = 20.0;
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}
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[Furniture]
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[Flippable(0xB5B, 0xB5A, 0xB5C, 0xB5D)]
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public class BambooChair : Item
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{
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[Constructible]
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public BambooChair() : base(0xB5B)
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{
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Weight = 20.0;
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}
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public BambooChair(Serial serial) : base(serial)
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{
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}
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public BambooChair(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int) 0);
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}
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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int version = reader.ReadInt();
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if ( Weight == 6.0 )
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Weight = 20.0;
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}
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}
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if (Weight == 6.0)
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Weight = 20.0;
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}
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}
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[DynamicFliping]
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[Flippable(0x1218, 0x1219, 0x121A, 0x121B)]
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public class StoneChair : Item
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{
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[Constructible]
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public StoneChair() : base(0x1218)
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{
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Weight = 20;
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}
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[DynamicFliping]
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[Flippable(0x1218, 0x1219, 0x121A, 0x121B)]
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public class StoneChair : Item
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{
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[Constructible]
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public StoneChair() : base(0x1218)
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{
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Weight = 20;
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}
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public StoneChair(Serial serial) : base(serial)
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{
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}
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public StoneChair(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int) 0);
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}
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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[DynamicFliping]
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[Flippable( 0x2DE3, 0x2DE4, 0x2DE5, 0x2DE6 )]
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public class OrnateElvenChair : Item
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{
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[Constructible]
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public OrnateElvenChair() : base( 0x2DE3 )
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{
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Weight = 1.0;
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}
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[DynamicFliping]
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[Flippable(0x2DE3, 0x2DE4, 0x2DE5, 0x2DE6)]
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public class OrnateElvenChair : Item
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{
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[Constructible]
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public OrnateElvenChair() : base(0x2DE3)
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{
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Weight = 1.0;
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}
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public OrnateElvenChair( Serial serial ) : base( serial )
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{
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}
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public OrnateElvenChair(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt( 0 ); // version
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}
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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int version = reader.ReadEncodedInt();
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}
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}
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[DynamicFliping]
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[Flippable( 0x2DEB, 0x2DEC, 0x2DED, 0x2DEE )]
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public class BigElvenChair : Item
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{
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[Constructible]
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public BigElvenChair() : base( 0x2DEB )
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{
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}
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[DynamicFliping]
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[Flippable(0x2DEB, 0x2DEC, 0x2DED, 0x2DEE)]
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public class BigElvenChair : Item
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{
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[Constructible]
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public BigElvenChair() : base(0x2DEB)
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{
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}
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public BigElvenChair( Serial serial ) : base( serial )
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{
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}
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public BigElvenChair(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt( 0 ); // version
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}
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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int version = reader.ReadEncodedInt();
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}
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}
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[DynamicFliping]
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[Flippable( 0x2DF5, 0x2DF6 )]
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public class ElvenReadingChair : Item
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{
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[Constructible]
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public ElvenReadingChair() : base( 0x2DF5 )
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{
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}
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[DynamicFliping]
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[Flippable(0x2DF5, 0x2DF6)]
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public class ElvenReadingChair : Item
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{
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[Constructible]
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public ElvenReadingChair() : base(0x2DF5)
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{
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}
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public ElvenReadingChair( Serial serial ) : base( serial )
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{
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}
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public ElvenReadingChair(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt( 0 ); // version
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}
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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int version = reader.ReadEncodedInt();
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}
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}
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}
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@ -1,64 +1,64 @@
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namespace Server.Items
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{
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[Furniture]
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public class Stool : Item
|
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{
|
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[Constructible]
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public Stool() : base( 0xA2A )
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{
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Weight = 10.0;
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}
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[Furniture]
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public class Stool : Item
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{
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[Constructible]
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public Stool() : base(0xA2A)
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{
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Weight = 10.0;
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}
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public Stool(Serial serial) : base(serial)
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||||
{
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}
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public Stool(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
|
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public override void Serialize(GenericWriter writer)
|
||||
{
|
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base.Serialize(writer);
|
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|
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writer.Write((int) 0);
|
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}
|
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writer.Write(0);
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}
|
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|
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public override void Deserialize(GenericReader reader)
|
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{
|
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base.Deserialize(reader);
|
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public override void Deserialize(GenericReader reader)
|
||||
{
|
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base.Deserialize(reader);
|
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|
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int version = reader.ReadInt();
|
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int version = reader.ReadInt();
|
||||
|
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if ( Weight == 6.0 )
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Weight = 10.0;
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}
|
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}
|
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if (Weight == 6.0)
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Weight = 10.0;
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}
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}
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|
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[Furniture]
|
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public class FootStool : Item
|
||||
{
|
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[Constructible]
|
||||
public FootStool() : base( 0xB5E )
|
||||
{
|
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Weight = 6.0;
|
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}
|
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[Furniture]
|
||||
public class FootStool : Item
|
||||
{
|
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[Constructible]
|
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public FootStool() : base(0xB5E)
|
||||
{
|
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Weight = 6.0;
|
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}
|
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|
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public FootStool(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
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public FootStool(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
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public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
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public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 6.0 )
|
||||
Weight = 10.0;
|
||||
}
|
||||
}
|
||||
if (Weight == 6.0)
|
||||
Weight = 10.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,66 +1,66 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Furniture]
|
||||
[Flippable(0xB32, 0xB33)]
|
||||
public class Throne : Item
|
||||
{
|
||||
[Constructible]
|
||||
public Throne() : base(0xB33)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
[Furniture]
|
||||
[Flippable(0xB32, 0xB33)]
|
||||
public class Throne : Item
|
||||
{
|
||||
[Constructible]
|
||||
public Throne() : base(0xB33)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public Throne(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
public Throne(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 6.0 )
|
||||
Weight = 1.0;
|
||||
}
|
||||
}
|
||||
if (Weight == 6.0)
|
||||
Weight = 1.0;
|
||||
}
|
||||
}
|
||||
|
||||
[Furniture]
|
||||
[Flippable( 0xB2E, 0xB2F, 0xB31, 0xB30 )]
|
||||
public class WoodenThrone : Item
|
||||
{
|
||||
[Constructible]
|
||||
public WoodenThrone() : base(0xB2E)
|
||||
{
|
||||
Weight = 15.0;
|
||||
}
|
||||
[Furniture]
|
||||
[Flippable(0xB2E, 0xB2F, 0xB31, 0xB30)]
|
||||
public class WoodenThrone : Item
|
||||
{
|
||||
[Constructible]
|
||||
public WoodenThrone() : base(0xB2E)
|
||||
{
|
||||
Weight = 15.0;
|
||||
}
|
||||
|
||||
public WoodenThrone(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
public WoodenThrone(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 6.0 )
|
||||
Weight = 15.0;
|
||||
}
|
||||
}
|
||||
if (Weight == 6.0)
|
||||
Weight = 15.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue