Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,54 +1,61 @@
namespace Server.Items
{
public class LocalizedSign : Sign
{
private int m_LabelNumber;
public class LocalizedSign : Sign
{
private int m_LabelNumber;
public override int LabelNumber => m_LabelNumber;
[Constructible]
public LocalizedSign(SignType type, SignFacing facing, int labelNumber) : base(0xB95 + 2 * (int)type + (int)facing)
{
m_LabelNumber = labelNumber;
}
[CommandProperty( AccessLevel.GameMaster )]
public int Number{ get => m_LabelNumber;
set{ m_LabelNumber = value; InvalidateProperties(); } }
[Constructible]
public LocalizedSign(int itemID, int labelNumber) : base(itemID)
{
m_LabelNumber = labelNumber;
}
[Constructible]
public LocalizedSign( SignType type, SignFacing facing, int labelNumber ) : base( ( 0xB95 + (2 * (int)type) ) + (int)facing )
{
m_LabelNumber = labelNumber;
}
public LocalizedSign(Serial serial) : base(serial)
{
}
[Constructible]
public LocalizedSign( int itemID, int labelNumber ) : base( itemID )
{
m_LabelNumber = labelNumber;
}
public override int LabelNumber => m_LabelNumber;
public LocalizedSign( Serial serial ) : base( serial )
{
}
[CommandProperty(AccessLevel.GameMaster)]
public int Number
{
get => m_LabelNumber;
set
{
m_LabelNumber = value;
InvalidateProperties();
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 );
writer.Write(0);
writer.Write( m_LabelNumber );
}
writer.Write(m_LabelNumber);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_LabelNumber = reader.ReadInt();
break;
}
}
}
}
}
switch (version)
{
case 0:
{
m_LabelNumber = reader.ReadInt();
break;
}
}
}
}
}