Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,91 +1,94 @@
using Server.Mobiles;
using Server.Network;
using Server.Multis;
using Server.Network;
namespace Server.Items
{
public class BarkeepContract : Item
{
public override string DefaultName => "a barkeep contract";
public class BarkeepContract : Item
{
[Constructible]
public BarkeepContract() : base(0x14F0)
{
Weight = 1.0;
LootType = LootType.Blessed;
}
[Constructible]
public BarkeepContract() : base( 0x14F0 )
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public BarkeepContract(Serial serial) : base(serial)
{
}
public BarkeepContract( Serial serial ) : base( serial )
{
}
public override string DefaultName => "a barkeep contract";
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 ); //version
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
writer.Write(0); //version
}
public override void OnDoubleClick( Mobile from )
{
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
else if ( from.AccessLevel >= AccessLevel.GameMaster )
{
from.SendLocalizedMessage( 503248 ); // Your godly powers allow you to place this vendor whereever you wish.
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
Mobile v = new PlayerBarkeeper( from, BaseHouse.FindHouseAt( from ) );
int version = reader.ReadInt();
}
v.Direction = from.Direction & Direction.Mask;
v.MoveToWorld( from.Location, from.Map );
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
else if (from.AccessLevel >= AccessLevel.GameMaster)
{
from.SendLocalizedMessage(503248); // Your godly powers allow you to place this vendor whereever you wish.
Delete();
}
else
{
BaseHouse house = BaseHouse.FindHouseAt( from );
Mobile v = new PlayerBarkeeper(from, BaseHouse.FindHouseAt(from));
if ( house == null || !house.IsOwner( from ) )
{
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, false, "You are not the full owner of this house." );
}
else if ( !house.CanPlaceNewBarkeep() )
{
from.SendLocalizedMessage( 1062490 ); // That action would exceed the maximum number of barkeeps for this house.
}
else
{
bool vendor, contract;
BaseHouse.IsThereVendor( from.Location, from.Map, out vendor, out contract );
v.Direction = from.Direction & Direction.Mask;
v.MoveToWorld(from.Location, from.Map);
if ( vendor )
{
from.SendLocalizedMessage( 1062677 ); // You cannot place a vendor or barkeep at this location.
}
else if ( contract )
{
from.SendLocalizedMessage( 1062678 ); // You cannot place a vendor or barkeep on top of a rental contract!
}
else
{
Mobile v = new PlayerBarkeeper( from, house );
Delete();
}
else
{
BaseHouse house = BaseHouse.FindHouseAt(from);
v.Direction = from.Direction & Direction.Mask;
v.MoveToWorld( from.Location, from.Map );
Delete();
}
}
}
}
}
if (house == null || !house.IsOwner(from))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, false,
"You are not the full owner of this house.");
}
else if (!house.CanPlaceNewBarkeep())
{
from.SendLocalizedMessage(
1062490); // That action would exceed the maximum number of barkeeps for this house.
}
else
{
bool vendor, contract;
BaseHouse.IsThereVendor(from.Location, from.Map, out vendor, out contract);
if (vendor)
{
from.SendLocalizedMessage(1062677); // You cannot place a vendor or barkeep at this location.
}
else if (contract)
{
from.SendLocalizedMessage(
1062678); // You cannot place a vendor or barkeep on top of a rental contract!
}
else
{
Mobile v = new PlayerBarkeeper(from, house);
v.Direction = from.Direction & Direction.Mask;
v.MoveToWorld(from.Location, from.Map);
Delete();
}
}
}
}
}
}

View file

@ -2,98 +2,99 @@ using Server.Targeting;
namespace Server.Items
{
public class ClothingBlessTarget : Target // Create our targeting class (which we derive from the base target class)
{
private ClothingBlessDeed m_Deed;
public class ClothingBlessTarget : Target // Create our targeting class (which we derive from the base target class)
{
private ClothingBlessDeed m_Deed;
public ClothingBlessTarget( ClothingBlessDeed deed ) : base( 1, false, TargetFlags.None )
{
m_Deed = deed;
}
public ClothingBlessTarget(ClothingBlessDeed deed) : base(1, false, TargetFlags.None)
{
m_Deed = deed;
}
protected override void OnTarget( Mobile from, object target ) // Override the protected OnTarget() for our feature
{
if ( m_Deed.Deleted || m_Deed.RootParent != from )
return;
protected override void OnTarget(Mobile from, object target) // Override the protected OnTarget() for our feature
{
if (m_Deed.Deleted || m_Deed.RootParent != from)
return;
if ( target is BaseClothing item )
{
if ( (item as IArcaneEquip)?.IsArcane == true )
{
from.SendLocalizedMessage( 1005019 ); // This bless deed is for Clothes only.
return;
}
if (target is BaseClothing item)
{
if ((item as IArcaneEquip)?.IsArcane == true)
{
from.SendLocalizedMessage(1005019); // This bless deed is for Clothes only.
return;
}
if ( item.LootType == LootType.Blessed || item.BlessedFor == from || (Mobile.InsuranceEnabled && item.Insured) ) // Check if its already newbied (blessed)
{
from.SendLocalizedMessage( 1045113 ); // That item is already blessed
}
else if ( item.LootType != LootType.Regular )
{
from.SendLocalizedMessage( 1045114 ); // You can not bless that item
}
else if ( !item.CanBeBlessed || item.RootParent != from )
{
from.SendLocalizedMessage( 500509 ); // You cannot bless that object
}
else
{
item.LootType = LootType.Blessed;
from.SendLocalizedMessage( 1010026 ); // You bless the item....
if (item.LootType == LootType.Blessed || item.BlessedFor == from || Mobile.InsuranceEnabled && item.Insured
) // Check if its already newbied (blessed)
{
from.SendLocalizedMessage(1045113); // That item is already blessed
}
else if (item.LootType != LootType.Regular)
{
from.SendLocalizedMessage(1045114); // You can not bless that item
}
else if (!item.CanBeBlessed || item.RootParent != from)
{
from.SendLocalizedMessage(500509); // You cannot bless that object
}
else
{
item.LootType = LootType.Blessed;
from.SendLocalizedMessage(1010026); // You bless the item....
m_Deed.Delete(); // Delete the bless deed
}
}
else
{
from.SendLocalizedMessage( 500509 ); // You cannot bless that object
}
}
}
m_Deed.Delete(); // Delete the bless deed
}
}
else
{
from.SendLocalizedMessage(500509); // You cannot bless that object
}
}
}
public class ClothingBlessDeed : Item // Create the item class which is derived from the base item class
{
public override string DefaultName => "a clothing bless deed";
public class ClothingBlessDeed : Item // Create the item class which is derived from the base item class
{
[Constructible]
public ClothingBlessDeed() : base(0x14F0)
{
Weight = 1.0;
LootType = LootType.Blessed;
}
[Constructible]
public ClothingBlessDeed() : base( 0x14F0 )
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public ClothingBlessDeed(Serial serial) : base(serial)
{
}
public ClothingBlessDeed( Serial serial ) : base( serial )
{
}
public override string DefaultName => "a clothing bless deed";
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override bool DisplayLootType => false;
writer.Write( (int) 0 ); // version
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
LootType = LootType.Blessed;
writer.Write(0); // version
}
int version = reader.ReadInt();
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
LootType = LootType.Blessed;
public override bool DisplayLootType => false;
int version = reader.ReadInt();
}
public override void OnDoubleClick( Mobile from ) // Override double click of the deed to call our target
{
if ( !IsChildOf( from.Backpack ) ) // Make sure its in their pack
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
else
{
from.SendLocalizedMessage( 1005018 ); // What would you like to bless? (Clothes Only)
from.Target = new ClothingBlessTarget( this ); // Call our target
}
}
}
}
public override void OnDoubleClick(Mobile from) // Override double click of the deed to call our target
{
if (!IsChildOf(from.Backpack)) // Make sure its in their pack
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
else
{
from.SendLocalizedMessage(1005018); // What would you like to bless? (Clothes Only)
from.Target = new ClothingBlessTarget(this); // Call our target
}
}
}
}

View file

@ -1,258 +1,248 @@
using System;
using Server.Targeting;
namespace Server.Items
{
public interface ICommodity /* added IsDeedable prop so expansion-based deedables can determine true/false */
{
int DescriptionNumber{ get; }
bool IsDeedable { get; }
}
public interface ICommodity /* added IsDeedable prop so expansion-based deedables can determine true/false */
{
int DescriptionNumber{ get; }
bool IsDeedable{ get; }
}
public class CommodityDeed : Item
{
[CommandProperty( AccessLevel.GameMaster )]
public Item Commodity { get; private set; }
public class CommodityDeed : Item
{
public CommodityDeed(Item commodity) : base(0x14F0)
{
Weight = 1.0;
Hue = 0x47;
public bool SetCommodity( Item item )
{
InvalidateProperties();
Commodity = commodity;
if ( Commodity == null && (item as ICommodity)?.IsDeedable == true )
{
Commodity = item;
Commodity.Internalize();
InvalidateProperties();
LootType = LootType.Blessed;
}
return true;
}
[Constructible]
public CommodityDeed() : this(null)
{
}
return false;
}
public CommodityDeed(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
[CommandProperty(AccessLevel.GameMaster)]
public Item Commodity{ get; private set; }
writer.Write( (int) 1 ); // version
public override int LabelNumber => Commodity == null ? 1047016 : 1047017;
writer.Write( Commodity );
}
public bool SetCommodity(Item item)
{
InvalidateProperties();
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
if (Commodity == null && (item as ICommodity)?.IsDeedable == true)
{
Commodity = item;
Commodity.Internalize();
InvalidateProperties();
int version = reader.ReadInt();
return true;
}
Commodity = reader.ReadItem();
return false;
}
switch ( version )
{
case 0:
{
if (Commodity != null)
{
Hue = 0x592;
}
break;
}
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
public CommodityDeed( Item commodity ) : base( 0x14F0 )
{
Weight = 1.0;
Hue = 0x47;
writer.Write(1); // version
Commodity = commodity;
writer.Write(Commodity);
}
LootType = LootType.Blessed;
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
[Constructible]
public CommodityDeed() : this( null )
{
}
int version = reader.ReadInt();
public CommodityDeed( Serial serial ) : base( serial )
{
}
Commodity = reader.ReadItem();
public override void OnDelete()
{
Commodity?.Delete();
switch (version)
{
case 0:
{
if (Commodity != null) Hue = 0x592;
break;
}
}
}
base.OnDelete();
}
public override void OnDelete()
{
Commodity?.Delete();
public override int LabelNumber => Commodity == null ? 1047016 : 1047017;
base.OnDelete();
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if ( Commodity != null )
{
string args;
if (Commodity != null)
{
string args;
if ( Commodity.Name == null )
args =
$"#{((Commodity is ICommodity commodity) ? commodity.DescriptionNumber : Commodity.LabelNumber)}\t{Commodity.Amount}";
else
args = $"{Commodity.Name}\t{Commodity.Amount}";
if (Commodity.Name == null)
args =
$"#{(Commodity is ICommodity commodity ? commodity.DescriptionNumber : Commodity.LabelNumber)}\t{Commodity.Amount}";
else
args = $"{Commodity.Name}\t{Commodity.Amount}";
list.Add( 1060658, args ); // ~1_val~: ~2_val~
}
else
{
list.Add( 1060748 ); // unfilled
}
}
list.Add(1060658, args); // ~1_val~: ~2_val~
}
else
{
list.Add(1060748); // unfilled
}
}
public override void OnSingleClick( Mobile from )
{
base.OnSingleClick( from );
public override void OnSingleClick(Mobile from)
{
base.OnSingleClick(from);
if ( Commodity != null )
{
string args;
if (Commodity != null)
{
string args;
if ( Commodity.Name == null )
args =
$"#{((Commodity is ICommodity commodity) ? commodity.DescriptionNumber : Commodity.LabelNumber)}\t{Commodity.Amount}";
else
args = $"{Commodity.Name}\t{Commodity.Amount}";
if (Commodity.Name == null)
args =
$"#{(Commodity is ICommodity commodity ? commodity.DescriptionNumber : Commodity.LabelNumber)}\t{Commodity.Amount}";
else
args = $"{Commodity.Name}\t{Commodity.Amount}";
LabelTo( from, 1060658, args ); // ~1_val~: ~2_val~
}
}
LabelTo(from, 1060658, args); // ~1_val~: ~2_val~
}
}
public override void OnDoubleClick( Mobile from )
{
int number;
public override void OnDoubleClick(Mobile from)
{
int number;
BankBox box = from.FindBankNoCreate();
CommodityDeedBox cox = CommodityDeedBox.Find( this );
BankBox box = from.FindBankNoCreate();
CommodityDeedBox cox = CommodityDeedBox.Find(this);
// Veteran Rewards mods
if ( Commodity != null )
{
if ( box != null && IsChildOf( box ) )
{
number = 1047031; // The commodity has been redeemed.
// Veteran Rewards mods
if (Commodity != null)
{
if (box != null && IsChildOf(box))
{
number = 1047031; // The commodity has been redeemed.
box.DropItem( Commodity );
box.DropItem(Commodity);
Commodity = null;
Delete();
}
else if ( cox != null )
{
if ( cox.IsSecure )
{
number = 1047031; // The commodity has been redeemed.
Commodity = null;
Delete();
}
else if (cox != null)
{
if (cox.IsSecure)
{
number = 1047031; // The commodity has been redeemed.
cox.DropItem( Commodity );
cox.DropItem(Commodity);
Commodity = null;
Delete();
}
else
number = 1080525; // The commodity deed box must be secured before you can use it.
}
else
{
if ( Core.ML )
{
number = 1080526; // That must be in your bank box or commodity deed box to use it.
}
else
{
number = 1047024; // To claim the resources ....
}
}
}
else if ( cox != null && !cox.IsSecure )
{
number = 1080525; // The commodity deed box must be secured before you can use it.
}
else if ( ( box == null || !IsChildOf( box ) ) && cox == null )
{
if ( Core.ML )
{
number = 1080526; // That must be in your bank box or commodity deed box to use it.
}
else
{
number = 1047026; // That must be in your bank box to use it.
}
}
else
{
number = 1047029; // Target the commodity to fill this deed with.
Commodity = null;
Delete();
}
else
{
number = 1080525; // The commodity deed box must be secured before you can use it.
}
}
else
{
if (Core.ML)
number = 1080526; // That must be in your bank box or commodity deed box to use it.
else
number = 1047024; // To claim the resources ....
}
}
else if (cox != null && !cox.IsSecure)
{
number = 1080525; // The commodity deed box must be secured before you can use it.
}
else if ((box == null || !IsChildOf(box)) && cox == null)
{
if (Core.ML)
number = 1080526; // That must be in your bank box or commodity deed box to use it.
else
number = 1047026; // That must be in your bank box to use it.
}
else
{
number = 1047029; // Target the commodity to fill this deed with.
from.Target = new InternalTarget( this );
}
from.Target = new InternalTarget(this);
}
from.SendLocalizedMessage( number );
}
from.SendLocalizedMessage(number);
}
private class InternalTarget : Target
{
private CommodityDeed m_Deed;
private class InternalTarget : Target
{
private CommodityDeed m_Deed;
public InternalTarget( CommodityDeed deed ) : base( 3, false, TargetFlags.None )
{
m_Deed = deed;
}
public InternalTarget(CommodityDeed deed) : base(3, false, TargetFlags.None)
{
m_Deed = deed;
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( m_Deed.Deleted )
return;
protected override void OnTarget(Mobile from, object targeted)
{
if (m_Deed.Deleted)
return;
int number;
int number;
if ( m_Deed.Commodity != null )
{
number = 1047028; // The commodity deed has already been filled.
}
else if ( targeted is Item item )
{
BankBox box = from.FindBankNoCreate();
CommodityDeedBox cox = CommodityDeedBox.Find( m_Deed );
if (m_Deed.Commodity != null)
{
number = 1047028; // The commodity deed has already been filled.
}
else if (targeted is Item item)
{
BankBox box = from.FindBankNoCreate();
CommodityDeedBox cox = CommodityDeedBox.Find(m_Deed);
// Veteran Rewards mods
if ( box != null && m_Deed.IsChildOf( box ) && item.IsChildOf( box ) ||
cox != null && cox.IsSecure && item.IsChildOf( cox ) )
{
if ( m_Deed.SetCommodity( item ) )
{
m_Deed.Hue = 0x592;
number = 1047030; // The commodity deed has been filled.
}
else
{
number = 1047027; // That is not a commodity the bankers will fill a commodity deed with.
}
}
else if ( Core.ML )
{
number = 1080526; // That must be in your bank box or commodity deed box to use it.
}
else
{
number = 1047026; // That must be in your bank box to use it.
}
}
else
{
number = 1047027; // That is not a commodity the bankers will fill a commodity deed with.
}
// Veteran Rewards mods
if (box != null && m_Deed.IsChildOf(box) && item.IsChildOf(box) ||
cox != null && cox.IsSecure && item.IsChildOf(cox))
{
if (m_Deed.SetCommodity(item))
{
m_Deed.Hue = 0x592;
number = 1047030; // The commodity deed has been filled.
}
else
{
number = 1047027; // That is not a commodity the bankers will fill a commodity deed with.
}
}
else if (Core.ML)
{
number = 1080526; // That must be in your bank box or commodity deed box to use it.
}
else
{
number = 1047026; // That must be in your bank box to use it.
}
}
else
{
number = 1047027; // That is not a commodity the bankers will fill a commodity deed with.
}
from.SendLocalizedMessage( number );
}
}
}
}
from.SendLocalizedMessage(number);
}
}
}
}

View file

@ -1,149 +1,175 @@
using System;
using Server.Engines.Craft;
using Server.Mobiles;
using Server.Targeting;
using Server.Engines.Craft;
namespace Server.Items
{
[TypeAlias( "Server.Items.DragonBarding" )]
public class DragonBardingDeed : Item, ICraftable
{
private bool m_Exceptional;
private Mobile m_Crafter;
private CraftResource m_Resource;
[TypeAlias("Server.Items.DragonBarding")]
public class DragonBardingDeed : Item, ICraftable
{
private Mobile m_Crafter;
private bool m_Exceptional;
private CraftResource m_Resource;
public override int LabelNumber => m_Exceptional ? 1053181 : 1053012; // dragon barding deed
public DragonBardingDeed() : base(0x14F0)
{
Weight = 1.0;
}
[CommandProperty( AccessLevel.GameMaster )]
public Mobile Crafter{ get => m_Crafter;
set{ m_Crafter = value; InvalidateProperties(); } }
public DragonBardingDeed(Serial serial) : base(serial)
{
}
[CommandProperty( AccessLevel.GameMaster )]
public bool Exceptional{ get => m_Exceptional;
set{ m_Exceptional = value; InvalidateProperties(); } }
public override int LabelNumber => m_Exceptional ? 1053181 : 1053012; // dragon barding deed
[CommandProperty( AccessLevel.GameMaster )]
public CraftResource Resource{ get => m_Resource;
set{ m_Resource = value; Hue = CraftResources.GetHue( value ); InvalidateProperties(); } }
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Crafter
{
get => m_Crafter;
set
{
m_Crafter = value;
InvalidateProperties();
}
}
public DragonBardingDeed() : base( 0x14F0 )
{
Weight = 1.0;
}
[CommandProperty(AccessLevel.GameMaster)]
public bool Exceptional
{
get => m_Exceptional;
set
{
m_Exceptional = value;
InvalidateProperties();
}
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
[CommandProperty(AccessLevel.GameMaster)]
public CraftResource Resource
{
get => m_Resource;
set
{
m_Resource = value;
Hue = CraftResources.GetHue(value);
InvalidateProperties();
}
}
if ( m_Exceptional && m_Crafter != null )
list.Add( 1050043, m_Crafter.Name ); // crafted by ~1_NAME~
}
#region ICraftable Members
public override void OnDoubleClick( Mobile from )
{
if ( IsChildOf( from.Backpack ) )
{
from.BeginTarget( 6, false, TargetFlags.None, OnTarget );
from.SendLocalizedMessage( 1053024 ); // Select the swamp dragon you wish to place the barding on.
}
else
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
}
public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
CraftItem craftItem, int resHue)
{
Exceptional = quality >= 2;
public virtual void OnTarget( Mobile from, object obj )
{
if ( Deleted )
return;
if (makersMark)
Crafter = from;
if ( !(obj is SwampDragon pet) || pet.HasBarding )
{
from.SendLocalizedMessage( 1053025 ); // That is not an unarmored swamp dragon.
}
else if ( !pet.Controlled || pet.ControlMaster != from )
{
from.SendLocalizedMessage( 1053026 ); // You can only put barding on a tamed swamp dragon that you own.
}
else if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1060640 ); // The item must be in your backpack to use it.
}
else
{
pet.BardingExceptional = Exceptional;
pet.BardingCrafter = Crafter;
pet.BardingHP = pet.BardingMaxHP;
pet.BardingResource = Resource;
pet.HasBarding = true;
pet.Hue = Hue;
Type resourceType = typeRes;
Delete();
if (resourceType == null)
resourceType = craftItem.Resources.GetAt(0).ItemType;
from.SendLocalizedMessage( 1053027 ); // You place the barding on your swamp dragon. Use a bladed item on your dragon to remove the armor.
}
}
Resource = CraftResources.GetFromType(resourceType);
public DragonBardingDeed( Serial serial ) : base( serial )
{
}
CraftContext context = craftSystem.GetContext(from);
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
if (context != null && context.DoNotColor)
Hue = 0;
writer.Write( (int) 1 ); // version
return quality;
}
writer.Write( (bool) m_Exceptional );
writer.Write( (Mobile) m_Crafter );
writer.Write( (int) m_Resource );
}
#endregion
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
int version = reader.ReadInt();
if (m_Exceptional && m_Crafter != null)
list.Add(1050043, m_Crafter.Name); // crafted by ~1_NAME~
}
switch ( version )
{
case 1:
case 0:
{
m_Exceptional = reader.ReadBool();
m_Crafter = reader.ReadMobile();
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.BeginTarget(6, false, TargetFlags.None, OnTarget);
from.SendLocalizedMessage(1053024); // Select the swamp dragon you wish to place the barding on.
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
if ( version < 1 )
reader.ReadInt();
public virtual void OnTarget(Mobile from, object obj)
{
if (Deleted)
return;
m_Resource = (CraftResource) reader.ReadInt();
break;
}
}
}
#region ICraftable Members
if (!(obj is SwampDragon pet) || pet.HasBarding)
{
from.SendLocalizedMessage(1053025); // That is not an unarmored swamp dragon.
}
else if (!pet.Controlled || pet.ControlMaster != from)
{
from.SendLocalizedMessage(1053026); // You can only put barding on a tamed swamp dragon that you own.
}
else if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1060640); // The item must be in your backpack to use it.
}
else
{
pet.BardingExceptional = Exceptional;
pet.BardingCrafter = Crafter;
pet.BardingHP = pet.BardingMaxHP;
pet.BardingResource = Resource;
pet.HasBarding = true;
pet.Hue = Hue;
public int OnCraft( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CraftItem craftItem, int resHue )
{
Exceptional = ( quality >= 2 );
Delete();
if ( makersMark )
Crafter = from;
from.SendLocalizedMessage(
1053027); // You place the barding on your swamp dragon. Use a bladed item on your dragon to remove the armor.
}
}
Type resourceType = typeRes;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
if ( resourceType == null )
resourceType = craftItem.Resources.GetAt( 0 ).ItemType;
writer.Write(1); // version
Resource = CraftResources.GetFromType( resourceType );
writer.Write(m_Exceptional);
writer.Write(m_Crafter);
writer.Write((int)m_Resource);
}
CraftContext context = craftSystem.GetContext( from );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
if ( context != null && context.DoNotColor )
Hue = 0;
int version = reader.ReadInt();
return quality;
}
switch (version)
{
case 1:
case 0:
{
m_Exceptional = reader.ReadBool();
m_Crafter = reader.ReadMobile();
#endregion
}
}
if (version < 1)
reader.ReadInt();
m_Resource = (CraftResource)reader.ReadInt();
break;
}
}
}
}
}

View file

@ -1,151 +1,150 @@
using Server.Gumps;
using Server.Mobiles;
using Server.Network;
using Server.Gumps;
namespace Server.Items
{
public class HairRestylingDeed : Item
{
public override int LabelNumber => 1041061; // a coupon for a free hair restyling
public class HairRestylingDeed : Item
{
[Constructible]
public HairRestylingDeed() : base(0x14F0)
{
Weight = 1.0;
LootType = LootType.Blessed;
}
[Constructible]
public HairRestylingDeed() : base( 0x14F0 )
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public HairRestylingDeed(Serial serial) : base(serial)
{
}
public HairRestylingDeed( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1041061; // a coupon for a free hair restyling
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override void OnDoubleClick( Mobile from )
{
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack...
}
else
{
from.SendGump( new InternalGump( from, this ) );
}
}
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
from.SendLocalizedMessage(1042001); // That must be in your pack...
else
from.SendGump(new InternalGump(from, this));
}
private class InternalGump : Gump
{
private Mobile m_From;
private HairRestylingDeed m_Deed;
public InternalGump( Mobile from, HairRestylingDeed deed ) : base( 50, 50 )
{
m_From = from;
m_Deed = deed;
from.CloseGump( typeof( InternalGump ) );
AddBackground( 100, 10, 400, 385, 0xA28 );
AddHtmlLocalized( 100, 25, 400, 35, 1013008, false, false );
AddButton( 175, 340, 0xFA5, 0xFA7, 0x0, GumpButtonType.Reply, 0 ); // CANCEL
AddHtmlLocalized( 210, 342, 90, 35, 1011012, false, false );// <CENTER>HAIRSTYLE SELECTION MENU</center>
int[][] RacialData = (from.Race == Race.Human) ? HumanArray : ElvenArray;
for(int i=1; i<RacialData.Length; i++)
{
AddHtmlLocalized( LayoutArray[i][2], LayoutArray[i][3], (i==1) ? 125 : 80, (i==1) ? 70 : 35, (m_From.Female) ? RacialData[i][0] : RacialData[i][1], false, false );
if ( LayoutArray[i][4] != 0 )
{
AddBackground( LayoutArray[i][0], LayoutArray[i][1], 50, 50, 0xA3C );
AddImage( LayoutArray[i][4], LayoutArray[i][5], (m_From.Female) ? RacialData[i][4] : RacialData[i][5] );
}
AddButton( LayoutArray[i][6], LayoutArray[i][7], 0xFA5, 0xFA7, i, GumpButtonType.Reply, 0 );
}
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( m_From == null || !m_From.Alive )
return;
if ( m_Deed.Deleted )
return;
if ( info.ButtonID < 1 || info.ButtonID > 10 )
return;
int[][] RacialData = (m_From.Race == Race.Human) ? HumanArray : ElvenArray;
if ( m_From is PlayerMobile pm )
{
pm.SetHairMods( -1, -1 ); // clear any hairmods (disguise kit, incognito)
pm.HairItemID = (pm.Female) ? RacialData[info.ButtonID][2] : RacialData[info.ButtonID][3];
m_Deed.Delete();
}
}
/*
gump data: bgX, bgY, htmlX, htmlY, imgX, imgY, butX, butY
*/
int[][] LayoutArray =
{
new[] { 0 }, /* padding: its more efficient than code to ++ the index/buttonid */
new[] { 425, 280, 342, 295, 000, 000, 310, 292 },
new[] { 235, 060, 150, 075, 168, 020, 118, 073 },
new[] { 235, 115, 150, 130, 168, 070, 118, 128 },
new[] { 235, 170, 150, 185, 168, 130, 118, 183 },
new[] { 235, 225, 150, 240, 168, 185, 118, 238 },
new[] { 425, 060, 342, 075, 358, 018, 310, 073 },
new[] { 425, 115, 342, 130, 358, 075, 310, 128 },
new[] { 425, 170, 342, 185, 358, 125, 310, 183 },
new[] { 425, 225, 342, 240, 358, 185, 310, 238 },
new[] { 235, 280, 150, 295, 168, 245, 118, 292 } // slot 10, Curly - N/A for elfs.
};
private class InternalGump : Gump
{
private int[][] ElvenArray =
{
new[] { 0 },
new[] { 1011064, 1011064, 0, 0, 0, 0 }, // bald
new[] { 1074386, 1074386, 0x2fc0, 0x2fc0, 0xedf5, 0xc6e5 }, // long feather
new[] { 1074387, 1074387, 0x2fc1, 0x2fc1, 0xedf6, 0xc6e6 }, // short
new[] { 1074388, 1074388, 0x2fc2, 0x2fc2, 0xedf7, 0xc6e7 }, // mullet
new[] { 1074391, 1074391, 0x2fce, 0x2fce, 0xeddc, 0xc6cc }, // knob
new[] { 1074392, 1074392, 0x2fcf, 0x2fcf, 0xeddd, 0xc6cd }, // braided
new[] { 1074394, 1074394, 0x2fd1, 0x2fd1, 0xeddf, 0xc6cf }, // spiked
new[] { 1074389, 1074385, 0x2fcc, 0x2fbf, 0xedda, 0xc6e4 }, // flower, mid-long
new[] { 1074393, 1074390, 0x2fd0, 0x2fcd, 0xedde, 0xc6cb } // buns, long
};
/*
racial arrays are: cliloc_F, cliloc_M, ItemID_F, ItemID_M, gump_img_F, gump_img_M
*/
int[][] HumanArray = /* why on earth cant these utilies be consistent with hex/dec */
{
new[] { 0 },
new[] { 1011064, 1011064, 0, 0, 0, 0 }, // bald
new[] { 1011052, 1011052, 0x203B, 0x203B, 0xed1c, 0xC60C }, // Short
new[] { 1011053, 1011053, 0x203C, 0x203C, 0xed1d, 0xc60d }, // Long
new[] { 1011054, 1011054, 0x203D, 0x203D, 0xed1e, 0xc60e }, // Ponytail
new[] { 1011055, 1011055, 0x2044, 0x2044, 0xed27, 0xC60F }, // Mohawk
new[] { 1011047, 1011047, 0x2045, 0x2045, 0xED26, 0xED26 }, // Pageboy
new[] { 1074393, 1011048, 0x2046, 0x2048, 0xed28, 0xEDE5 }, // Buns, Receding
new[] { 1011049, 1011049, 0x2049, 0x2049, 0xede6, 0xede6 }, // 2-tails
new[] { 1011050, 1011050, 0x204A, 0x204A, 0xED29, 0xED29 }, // Topknot
new[] { 1011396, 1011396, 0x2047, 0x2047, 0xed25, 0xc618 } // Curly
};
int[][] ElvenArray =
{
new[] { 0 },
new[] { 1011064, 1011064, 0, 0, 0, 0, }, // bald
new[] { 1074386, 1074386, 0x2fc0, 0x2fc0, 0xedf5, 0xc6e5 }, // long feather
new[] { 1074387, 1074387, 0x2fc1, 0x2fc1, 0xedf6, 0xc6e6 }, // short
new[] { 1074388, 1074388, 0x2fc2, 0x2fc2, 0xedf7, 0xc6e7 }, // mullet
new[] { 1074391, 1074391, 0x2fce, 0x2fce, 0xeddc, 0xc6cc }, // knob
new[] { 1074392, 1074392, 0x2fcf, 0x2fcf, 0xeddd, 0xc6cd }, // braided
new[] { 1074394, 1074394, 0x2fd1, 0x2fd1, 0xeddf, 0xc6cf }, // spiked
new[] { 1074389, 1074385, 0x2fcc, 0x2fbf, 0xedda, 0xc6e4 }, // flower, mid-long
new[] { 1074393, 1074390, 0x2fd0, 0x2fcd, 0xedde, 0xc6cb } // buns, long
};
}
}
}
private int[][] HumanArray = /* why on earth cant these utilies be consistent with hex/dec */
{
new[] { 0 },
new[] { 1011064, 1011064, 0, 0, 0, 0 }, // bald
new[] { 1011052, 1011052, 0x203B, 0x203B, 0xed1c, 0xC60C }, // Short
new[] { 1011053, 1011053, 0x203C, 0x203C, 0xed1d, 0xc60d }, // Long
new[] { 1011054, 1011054, 0x203D, 0x203D, 0xed1e, 0xc60e }, // Ponytail
new[] { 1011055, 1011055, 0x2044, 0x2044, 0xed27, 0xC60F }, // Mohawk
new[] { 1011047, 1011047, 0x2045, 0x2045, 0xED26, 0xED26 }, // Pageboy
new[] { 1074393, 1011048, 0x2046, 0x2048, 0xed28, 0xEDE5 }, // Buns, Receding
new[] { 1011049, 1011049, 0x2049, 0x2049, 0xede6, 0xede6 }, // 2-tails
new[] { 1011050, 1011050, 0x204A, 0x204A, 0xED29, 0xED29 }, // Topknot
new[] { 1011396, 1011396, 0x2047, 0x2047, 0xed25, 0xc618 } // Curly
};
/*
gump data: bgX, bgY, htmlX, htmlY, imgX, imgY, butX, butY
*/
private int[][] LayoutArray =
{
new[] { 0 }, /* padding: its more efficient than code to ++ the index/buttonid */
new[] { 425, 280, 342, 295, 000, 000, 310, 292 },
new[] { 235, 060, 150, 075, 168, 020, 118, 073 },
new[] { 235, 115, 150, 130, 168, 070, 118, 128 },
new[] { 235, 170, 150, 185, 168, 130, 118, 183 },
new[] { 235, 225, 150, 240, 168, 185, 118, 238 },
new[] { 425, 060, 342, 075, 358, 018, 310, 073 },
new[] { 425, 115, 342, 130, 358, 075, 310, 128 },
new[] { 425, 170, 342, 185, 358, 125, 310, 183 },
new[] { 425, 225, 342, 240, 358, 185, 310, 238 },
new[] { 235, 280, 150, 295, 168, 245, 118, 292 } // slot 10, Curly - N/A for elfs.
};
private HairRestylingDeed m_Deed;
private Mobile m_From;
public InternalGump(Mobile from, HairRestylingDeed deed) : base(50, 50)
{
m_From = from;
m_Deed = deed;
from.CloseGump(typeof(InternalGump));
AddBackground(100, 10, 400, 385, 0xA28);
AddHtmlLocalized(100, 25, 400, 35, 1013008, false, false);
AddButton(175, 340, 0xFA5, 0xFA7, 0x0, GumpButtonType.Reply, 0); // CANCEL
AddHtmlLocalized(210, 342, 90, 35, 1011012, false, false); // <CENTER>HAIRSTYLE SELECTION MENU</center>
int[][] RacialData = from.Race == Race.Human ? HumanArray : ElvenArray;
for (int i = 1; i < RacialData.Length; i++)
{
AddHtmlLocalized(LayoutArray[i][2], LayoutArray[i][3], i == 1 ? 125 : 80, i == 1 ? 70 : 35,
m_From.Female ? RacialData[i][0] : RacialData[i][1], false, false);
if (LayoutArray[i][4] != 0)
{
AddBackground(LayoutArray[i][0], LayoutArray[i][1], 50, 50, 0xA3C);
AddImage(LayoutArray[i][4], LayoutArray[i][5], m_From.Female ? RacialData[i][4] : RacialData[i][5]);
}
AddButton(LayoutArray[i][6], LayoutArray[i][7], 0xFA5, 0xFA7, i, GumpButtonType.Reply, 0);
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (m_From == null || !m_From.Alive)
return;
if (m_Deed.Deleted)
return;
if (info.ButtonID < 1 || info.ButtonID > 10)
return;
int[][] RacialData = m_From.Race == Race.Human ? HumanArray : ElvenArray;
if (m_From is PlayerMobile pm)
{
pm.SetHairMods(-1, -1); // clear any hairmods (disguise kit, incognito)
pm.HairItemID = pm.Female ? RacialData[info.ButtonID][2] : RacialData[info.ButtonID][3];
m_Deed.Delete();
}
}
}
}
}

View file

@ -6,153 +6,155 @@ using Server.Targeting;
namespace Server.Items
{
public class HolidayTreeDeed : Item
{
public override int LabelNumber => 1041116; // a deed for a holiday tree
public class HolidayTreeDeed : Item
{
[Constructible]
public HolidayTreeDeed() : base(0x14F0)
{
Hue = 0x488;
Weight = 1.0;
LootType = LootType.Blessed;
}
[Constructible]
public HolidayTreeDeed() : base( 0x14F0 )
{
Hue = 0x488;
Weight = 1.0;
LootType = LootType.Blessed;
}
public HolidayTreeDeed(Serial serial) : base(serial)
{
}
public HolidayTreeDeed( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1041116; // a deed for a holiday tree
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
LootType = LootType.Blessed;
}
LootType = LootType.Blessed;
}
public bool ValidatePlacement( Mobile from, Point3D loc )
{
if ( from.AccessLevel >= AccessLevel.GameMaster )
return true;
public bool ValidatePlacement(Mobile from, Point3D loc)
{
if (from.AccessLevel >= AccessLevel.GameMaster)
return true;
if ( !from.InRange( GetWorldLocation(), 1 ) )
{
from.SendLocalizedMessage( 500446 ); // That is too far away.
return false;
}
if (!from.InRange(GetWorldLocation(), 1))
{
from.SendLocalizedMessage(500446); // That is too far away.
return false;
}
if ( DateTime.UtcNow.Month != 12 )
{
from.SendLocalizedMessage( 1005700 ); // You will have to wait till next December to put your tree back up for display.
return false;
}
if (DateTime.UtcNow.Month != 12)
{
from.SendLocalizedMessage(
1005700); // You will have to wait till next December to put your tree back up for display.
return false;
}
Map map = from.Map;
Map map = from.Map;
if ( map == null )
return false;
if (map == null)
return false;
BaseHouse house = BaseHouse.FindHouseAt( loc, map, 20 );
BaseHouse house = BaseHouse.FindHouseAt(loc, map, 20);
if ( house == null || !house.IsFriend( from ) )
{
from.SendLocalizedMessage( 1005701 ); // The holiday tree can only be placed in your house.
return false;
}
if (house == null || !house.IsFriend(from))
{
from.SendLocalizedMessage(1005701); // The holiday tree can only be placed in your house.
return false;
}
if ( !map.CanFit( loc, 20 ) )
{
from.SendLocalizedMessage( 500269 ); // You cannot build that there.
return false;
}
if (!map.CanFit(loc, 20))
{
from.SendLocalizedMessage(500269); // You cannot build that there.
return false;
}
return true;
}
return true;
}
public void BeginPlace( Mobile from, HolidayTreeType type )
{
from.BeginTarget( -1, true, TargetFlags.None, new TargetStateCallback( Placement_OnTarget ), type );
}
public void BeginPlace(Mobile from, HolidayTreeType type)
{
from.BeginTarget(-1, true, TargetFlags.None, new TargetStateCallback(Placement_OnTarget), type);
}
public void Placement_OnTarget( Mobile from, object targeted, object state )
{
if ( !(targeted is IPoint3D p) )
return;
public void Placement_OnTarget(Mobile from, object targeted, object state)
{
if (!(targeted is IPoint3D p))
return;
Point3D loc = new Point3D( p );
Point3D loc = new Point3D(p);
if ( p is StaticTarget target )
loc.Z -= TileData.ItemTable[target.ItemID].CalcHeight; /* NOTE: OSI does not properly normalize Z positioning here.
if (p is StaticTarget target)
loc.Z -= TileData.ItemTable[target.ItemID]
.CalcHeight; /* NOTE: OSI does not properly normalize Z positioning here.
* A side affect is that you can only place on floors (due to the CanFit call).
* That functionality may be desired. And so, it's included in this script.
*/
if ( ValidatePlacement( from, loc ) )
EndPlace( from, (HolidayTreeType) state, loc );
}
if (ValidatePlacement(from, loc))
EndPlace(from, (HolidayTreeType)state, loc);
}
public void EndPlace( Mobile from, HolidayTreeType type, Point3D loc )
{
Delete();
HolidayTree tree = new HolidayTree( from, type, loc );
BaseHouse.FindHouseAt( tree )?.Addons.Add( tree );
}
public void EndPlace(Mobile from, HolidayTreeType type, Point3D loc)
{
Delete();
HolidayTree tree = new HolidayTree(from, type, loc);
BaseHouse.FindHouseAt(tree)?.Addons.Add(tree);
}
public override void OnDoubleClick( Mobile from )
{
from.CloseGump( typeof( HolidayTreeChoiceGump ) );
from.SendGump( new HolidayTreeChoiceGump( from, this ) );
}
}
public override void OnDoubleClick(Mobile from)
{
from.CloseGump(typeof(HolidayTreeChoiceGump));
from.SendGump(new HolidayTreeChoiceGump(from, this));
}
}
public class HolidayTreeChoiceGump : Gump
{
private Mobile m_From;
private HolidayTreeDeed m_Deed;
public class HolidayTreeChoiceGump : Gump
{
private HolidayTreeDeed m_Deed;
private Mobile m_From;
public HolidayTreeChoiceGump( Mobile from, HolidayTreeDeed deed ) : base( 200, 200 )
{
m_From = from;
m_Deed = deed;
public HolidayTreeChoiceGump(Mobile from, HolidayTreeDeed deed) : base(200, 200)
{
m_From = from;
m_Deed = deed;
AddPage( 0 );
AddPage(0);
AddBackground( 0, 0, 220, 120, 5054 );
AddBackground( 10, 10, 200, 100, 3000 );
AddBackground(0, 0, 220, 120, 5054);
AddBackground(10, 10, 200, 100, 3000);
AddButton( 20, 35, 4005, 4007, 1, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 55, 35, 145, 25, 1018322, false, false ); // Classic
AddButton(20, 35, 4005, 4007, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(55, 35, 145, 25, 1018322, false, false); // Classic
AddButton( 20, 65, 4005, 4007, 2, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 55, 65, 145, 25, 1018321, false, false ); // Modern
}
AddButton(20, 65, 4005, 4007, 2, GumpButtonType.Reply, 0);
AddHtmlLocalized(55, 65, 145, 25, 1018321, false, false); // Modern
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( m_Deed.Deleted )
return;
public override void OnResponse(NetState sender, RelayInfo info)
{
if (m_Deed.Deleted)
return;
switch ( info.ButtonID )
{
case 1:
{
m_Deed.BeginPlace( m_From, HolidayTreeType.Classic );
break;
}
case 2:
{
m_Deed.BeginPlace( m_From, HolidayTreeType.Modern );
break;
}
}
}
}
}
switch (info.ButtonID)
{
case 1:
{
m_Deed.BeginPlace(m_From, HolidayTreeType.Classic);
break;
}
case 2:
{
m_Deed.BeginPlace(m_From, HolidayTreeType.Modern);
break;
}
}
}
}
}

View file

@ -1,123 +1,124 @@
using System;
using Server.Gumps;
using Server.Misc;
using Server.Network;
namespace Server.Items
{
public class NameChangeDeed : Item
{
public override string DefaultName => "a name change deed";
public class NameChangeDeed : Item
{
[Constructible]
public NameChangeDeed() : base(0x14F0)
{
LootType = LootType.Blessed;
}
[Constructible]
public NameChangeDeed() : base( 0x14F0 )
{
LootType = LootType.Blessed;
}
public NameChangeDeed(Serial serial) : base(serial)
{
}
public NameChangeDeed( Serial serial ) : base( serial )
{
}
public override string DefaultName => "a name change deed";
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
int version = reader.ReadInt();
}
public override void OnDoubleClick( Mobile from )
{
if ( RootParent == from )
{
from.CloseGump( typeof( NameChangeDeedGump ) );
from.SendGump( new NameChangeDeedGump( this ) );
}
else
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
}
public override void OnDoubleClick(Mobile from)
{
if (RootParent == from)
{
from.CloseGump(typeof(NameChangeDeedGump));
from.SendGump(new NameChangeDeedGump(this));
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
}
public class NameChangeDeedGump : Gump
{
Item m_Sender;
public class NameChangeDeedGump : Gump
{
private Item m_Sender;
public void AddBlackAlpha( int x, int y, int width, int height )
{
AddImageTiled( x, y, width, height, 2624 );
AddAlphaRegion( x, y, width, height );
}
public NameChangeDeedGump(Item sender) : base(50, 50)
{
m_Sender = sender;
public void AddTextField( int x, int y, int width, int height, int index )
{
AddBackground( x - 2, y - 2, width + 4, height + 4, 0x2486 );
AddTextEntry( x + 2, y + 2, width - 4, height - 4, 0, index, "" );
}
Closable = true;
Dragable = true;
Resizable = false;
public string Center( string text )
{
return $"<CENTER>{text}</CENTER>";
}
AddPage(0);
public string Color( string text, int color )
{
return $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
}
AddBlackAlpha(10, 120, 250, 85);
AddHtml(10, 125, 250, 20, Color(Center("Name Change Deed"), 0xFFFFFF), false, false);
public void AddButtonLabeled( int x, int y, int buttonID, string text )
{
AddButton( x, y - 1, 4005, 4007, buttonID, GumpButtonType.Reply, 0 );
AddHtml( x + 35, y, 240, 20, Color( text, 0xFFFFFF ), false, false );
}
AddLabel(73, 15, 1152, "");
AddLabel(20, 150, 0x480, "New Name:");
AddTextField(100, 150, 150, 20, 0);
public NameChangeDeedGump( Item sender ) : base( 50, 50 )
{
m_Sender = sender;
AddButtonLabeled(75, 180, 1, "Submit");
}
Closable=true;
Dragable=true;
Resizable=false;
public void AddBlackAlpha(int x, int y, int width, int height)
{
AddImageTiled(x, y, width, height, 2624);
AddAlphaRegion(x, y, width, height);
}
AddPage(0);
public void AddTextField(int x, int y, int width, int height, int index)
{
AddBackground(x - 2, y - 2, width + 4, height + 4, 0x2486);
AddTextEntry(x + 2, y + 2, width - 4, height - 4, 0, index, "");
}
AddBlackAlpha( 10, 120, 250, 85 );
AddHtml( 10, 125, 250, 20, Color( Center( "Name Change Deed" ), 0xFFFFFF ), false, false );
public string Center(string text)
{
return $"<CENTER>{text}</CENTER>";
}
AddLabel( 73, 15, 1152, "" );
AddLabel( 20, 150, 0x480, "New Name:" );
AddTextField( 100, 150, 150, 20, 0 );
public string Color(string text, int color)
{
return $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
}
AddButtonLabeled( 75, 180, 1, "Submit" );
}
public void AddButtonLabeled(int x, int y, int buttonID, string text)
{
AddButton(x, y - 1, 4005, 4007, buttonID, GumpButtonType.Reply, 0);
AddHtml(x + 35, y, 240, 20, Color(text, 0xFFFFFF), false, false);
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( m_Sender == null || m_Sender.Deleted || info.ButtonID != 1 || m_Sender.RootParent != sender.Mobile )
return;
public override void OnResponse(NetState sender, RelayInfo info)
{
if (m_Sender == null || m_Sender.Deleted || info.ButtonID != 1 || m_Sender.RootParent != sender.Mobile)
return;
Mobile m = sender.Mobile;
TextRelay nameEntry = info.GetTextEntry( 0 );
Mobile m = sender.Mobile;
TextRelay nameEntry = info.GetTextEntry(0);
string newName = nameEntry?.Text.Trim();
string newName = nameEntry?.Text.Trim();
if ( !NameVerification.Validate( newName, 2, 16, true, false, true, 1, NameVerification.SpaceDashPeriodQuote ) )
{
m.SendMessage( "That name is unacceptable." );
return;
}
m.RawName = newName;
m.SendMessage( "Your name has been changed!" );
m.SendMessage($"You are now known as {newName}");
m_Sender.Delete();
}
}
if (!NameVerification.Validate(newName, 2, 16, true, false, true, 1, NameVerification.SpaceDashPeriodQuote))
{
m.SendMessage("That name is unacceptable.");
return;
}
m.RawName = newName;
m.SendMessage("Your name has been changed!");
m.SendMessage($"You are now known as {newName}");
m_Sender.Delete();
}
}
}

View file

@ -1,188 +1,208 @@
using Server.Gumps;
using Server.Network;
using Server.Targeting;
using Server.Gumps;
namespace Server.Items
{
public class NewPlayerTicket : Item
{
[CommandProperty( AccessLevel.GameMaster )]
public Mobile Owner { get; set; }
public class NewPlayerTicket : Item
{
[Constructible]
public NewPlayerTicket() : base(0x14EF)
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public override int LabelNumber => 1062094; // a young player ticket
public NewPlayerTicket(Serial serial) : base(serial)
{
}
[Constructible]
public NewPlayerTicket() : base( 0x14EF )
{
Weight = 1.0;
LootType = LootType.Blessed;
}
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Owner{ get; set; }
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
public override int LabelNumber => 1062094; // a young player ticket
list.Add( 1041492 ); // This is half a prize ticket! Double-click this ticket and target any other ticket marked NEW PLAYER and get a prize! This ticket will only work for YOU, so don't give it away!
}
public override bool DisplayLootType => false;
public override bool DisplayLootType => false;
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
public NewPlayerTicket( Serial serial ) : base( serial )
{
}
list.Add(1041492); // This is half a prize ticket! Double-click this ticket and target any other ticket marked NEW PLAYER and get a prize! This ticket will only work for YOU, so don't give it away!
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
writer.Write(0); // version
writer.Write( (Mobile) Owner );
}
writer.Write(Owner);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
Owner = reader.ReadMobile();
break;
}
}
switch (version)
{
case 0:
{
Owner = reader.ReadMobile();
break;
}
}
if ( Name == "a young player ticket" )
Name = null;
}
if (Name == "a young player ticket")
Name = null;
}
public override void OnDoubleClick( Mobile from )
{
if ( from != Owner )
{
from.SendLocalizedMessage( 501926 ); // This isn't your ticket! Shame on you! You have to use YOUR ticket.
}
else if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
else
{
from.SendLocalizedMessage( 501927 ); // Target any other ticket marked NEW PLAYER to win a prize.
from.Target = new InternalTarget( this );
}
}
public override void OnDoubleClick(Mobile from)
{
if (from != Owner)
{
from.SendLocalizedMessage(501926); // This isn't your ticket! Shame on you! You have to use YOUR ticket.
}
else if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
else
{
from.SendLocalizedMessage(501927); // Target any other ticket marked NEW PLAYER to win a prize.
from.Target = new InternalTarget(this);
}
}
private class InternalTarget : Target
{
private NewPlayerTicket m_Ticket;
private class InternalTarget : Target
{
private NewPlayerTicket m_Ticket;
public InternalTarget( NewPlayerTicket ticket ) : base( 2, false, TargetFlags.None )
{
m_Ticket = ticket;
}
public InternalTarget(NewPlayerTicket ticket) : base(2, false, TargetFlags.None)
{
m_Ticket = ticket;
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( targeted == m_Ticket )
{
from.SendLocalizedMessage( 501928 ); // You can't target the same ticket!
}
else if ( targeted is NewPlayerTicket theirTicket )
{
Mobile them = theirTicket.Owner;
protected override void OnTarget(Mobile from, object targeted)
{
if (targeted == m_Ticket)
{
from.SendLocalizedMessage(501928); // You can't target the same ticket!
}
else if (targeted is NewPlayerTicket theirTicket)
{
Mobile them = theirTicket.Owner;
if ( them == null || them.Deleted )
{
from.SendLocalizedMessage( 501930 ); // That is not a valid ticket.
}
else
{
from.SendGump( new InternalGump( from, m_Ticket ) );
them.SendGump( new InternalGump( them, theirTicket ) );
}
}
else if ((targeted as Item)?.ItemID == 0x14F0 )
{
from.SendLocalizedMessage( 501931 ); // You need to find another ticket marked NEW PLAYER.
}
else
{
from.SendLocalizedMessage( 501929 ); // You will need to select a ticket.
}
}
}
if (them == null || them.Deleted)
{
from.SendLocalizedMessage(501930); // That is not a valid ticket.
}
else
{
from.SendGump(new InternalGump(from, m_Ticket));
them.SendGump(new InternalGump(them, theirTicket));
}
}
else if ((targeted as Item)?.ItemID == 0x14F0)
{
from.SendLocalizedMessage(501931); // You need to find another ticket marked NEW PLAYER.
}
else
{
from.SendLocalizedMessage(501929); // You will need to select a ticket.
}
}
}
private class InternalGump : Gump
{
private Mobile m_From;
private NewPlayerTicket m_Ticket;
private class InternalGump : Gump
{
private Mobile m_From;
private NewPlayerTicket m_Ticket;
public InternalGump( Mobile from, NewPlayerTicket ticket ) : base( 50, 50 )
{
m_From = from;
m_Ticket = ticket;
public InternalGump(Mobile from, NewPlayerTicket ticket) : base(50, 50)
{
m_From = from;
m_Ticket = ticket;
AddBackground( 0, 0, 400, 385, 0xA28 );
AddBackground(0, 0, 400, 385, 0xA28);
AddHtmlLocalized( 30, 45, 340, 70, 1013011, true, true ); // Choose the gift you prefer. WARNING: if you cancel, and your partner does not, you will need to find another matching ticket!
AddHtmlLocalized(30, 45, 340, 70, 1013011, true,
true); // Choose the gift you prefer. WARNING: if you cancel, and your partner does not, you will need to find another matching ticket!
AddButton( 46, 128, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 80, 130, 320, 35, 1013012, false, false ); // A sextant
AddButton(46, 128, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(80, 130, 320, 35, 1013012, false, false); // A sextant
AddButton( 46, 163, 0xFA5, 0xFA7, 2, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 80, 165, 320, 35, 1013013, false, false ); // A coupon for a single hair restyling
AddButton(46, 163, 0xFA5, 0xFA7, 2, GumpButtonType.Reply, 0);
AddHtmlLocalized(80, 165, 320, 35, 1013013, false, false); // A coupon for a single hair restyling
AddButton( 46, 198, 0xFA5, 0xFA7, 3, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 80, 200, 320, 35, 1013014, false, false ); // A spellbook with all 1st - 4th spells.
AddButton(46, 198, 0xFA5, 0xFA7, 3, GumpButtonType.Reply, 0);
AddHtmlLocalized(80, 200, 320, 35, 1013014, false, false); // A spellbook with all 1st - 4th spells.
AddButton( 46, 233, 0xFA5, 0xFA7, 4, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 80, 235, 320, 35, 1013015, false, false ); // A wand of fireworks
AddButton(46, 233, 0xFA5, 0xFA7, 4, GumpButtonType.Reply, 0);
AddHtmlLocalized(80, 235, 320, 35, 1013015, false, false); // A wand of fireworks
AddButton( 46, 268, 0xFA5, 0xFA7, 5, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 80, 270, 320, 35, 1013016, false, false ); // A spyglass
AddButton(46, 268, 0xFA5, 0xFA7, 5, GumpButtonType.Reply, 0);
AddHtmlLocalized(80, 270, 320, 35, 1013016, false, false); // A spyglass
AddButton( 46, 303, 0xFA5, 0xFA7, 6, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 80, 305, 320, 35, 1013017, false, false ); // Dyes and a dye tub
AddButton(46, 303, 0xFA5, 0xFA7, 6, GumpButtonType.Reply, 0);
AddHtmlLocalized(80, 305, 320, 35, 1013017, false, false); // Dyes and a dye tub
AddButton( 120, 340, 0xFA5, 0xFA7, 0, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 154, 342, 100, 35, 1011012, false, false ); // CANCEL
}
AddButton(120, 340, 0xFA5, 0xFA7, 0, GumpButtonType.Reply, 0);
AddHtmlLocalized(154, 342, 100, 35, 1011012, false, false); // CANCEL
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( m_Ticket.Deleted )
return;
public override void OnResponse(NetState sender, RelayInfo info)
{
if (m_Ticket.Deleted)
return;
int number = 0;
int number = 0;
Item item = null;
Item item2 = null;
Item item = null;
Item item2 = null;
switch ( info.ButtonID )
{
case 1: item = new Sextant(); number = 1010494; break; // A sextant has been placed in your backpack.
case 2: item = new HairRestylingDeed(); number = 501933; break; // A coupon for a free hair restyling has been placed in your backpack.
case 3: item = new Spellbook( 0xFFFFFFFF ); number = 1010495; break; // A spellbook with all 1st to 4th circle spells has been placed in your backpack.
case 4: item = new FireworksWand(); number = 501935; break; // A wand of fireworks has been placed in your backpack.
case 5: item = new Spyglass(); number = 501936; break; // A spyglass has been placed in your backpack.
case 6: item = new DyeTub(); item2 = new Dyes(); number = 501937; break; // The dyes and dye tub have been placed in your backpack.
}
switch (info.ButtonID)
{
case 1:
item = new Sextant();
number = 1010494;
break; // A sextant has been placed in your backpack.
case 2:
item = new HairRestylingDeed();
number = 501933;
break; // A coupon for a free hair restyling has been placed in your backpack.
case 3:
item = new Spellbook(0xFFFFFFFF);
number = 1010495;
break; // A spellbook with all 1st to 4th circle spells has been placed in your backpack.
case 4:
item = new FireworksWand();
number = 501935;
break; // A wand of fireworks has been placed in your backpack.
case 5:
item = new Spyglass();
number = 501936;
break; // A spyglass has been placed in your backpack.
case 6:
item = new DyeTub();
item2 = new Dyes();
number = 501937;
break; // The dyes and dye tub have been placed in your backpack.
}
if ( item != null )
{
m_Ticket.Delete();
if (item != null)
{
m_Ticket.Delete();
m_From.SendLocalizedMessage( number );
m_From.AddToBackpack( item );
m_From.SendLocalizedMessage(number);
m_From.AddToBackpack(item);
if ( item2 != null )
m_From.AddToBackpack( item2 );
}
}
}
}
}
if (item2 != null)
m_From.AddToBackpack(item2);
}
}
}
}
}

View file

@ -1,351 +1,349 @@
using System;
using System.Collections.Generic;
using Server.Multis;
using Server.ContextMenus;
using Server.Gumps;
using Server.Mobiles;
using Server.Multis;
using Server.Targeting;
namespace Server.Items
{
public class VendorRentalContract : Item
{
public override int LabelNumber => 1062332; // a vendor rental contract
public class VendorRentalContract : Item
{
private VendorRentalDuration m_Duration;
private VendorRentalDuration m_Duration;
private Mobile m_Offeree;
private Timer m_OfferExpireTimer;
private Mobile m_Offeree;
private Timer m_OfferExpireTimer;
[Constructible]
public VendorRentalContract() : base(0x14F0)
{
Weight = 1.0;
Hue = 0x672;
public VendorRentalDuration Duration
{
get => m_Duration;
set
{
if ( value != null )
m_Duration = value;
}
}
m_Duration = VendorRentalDuration.Instances[0];
Price = 1500;
}
[CommandProperty( AccessLevel.GameMaster )]
public int Price { get; set; }
public VendorRentalContract(Serial serial) : base(serial)
{
}
[CommandProperty( AccessLevel.GameMaster )]
public bool LandlordRenew { get; set; }
public override int LabelNumber => 1062332; // a vendor rental contract
public Mobile Offeree
{
get => m_Offeree;
set
{
if ( m_OfferExpireTimer != null )
{
m_OfferExpireTimer.Stop();
m_OfferExpireTimer = null;
}
public VendorRentalDuration Duration
{
get => m_Duration;
set
{
if (value != null)
m_Duration = value;
}
}
m_Offeree = value;
[CommandProperty(AccessLevel.GameMaster)]
public int Price{ get; set; }
if ( value != null )
{
m_OfferExpireTimer = new OfferExpireTimer( this );
m_OfferExpireTimer.Start();
}
[CommandProperty(AccessLevel.GameMaster)]
public bool LandlordRenew{ get; set; }
InvalidateProperties();
}
}
public Mobile Offeree
{
get => m_Offeree;
set
{
if (m_OfferExpireTimer != null)
{
m_OfferExpireTimer.Stop();
m_OfferExpireTimer = null;
}
[Constructible]
public VendorRentalContract() : base( 0x14F0 )
{
Weight = 1.0;
Hue = 0x672;
m_Offeree = value;
m_Duration = VendorRentalDuration.Instances[0];
Price = 1500;
}
if (value != null)
{
m_OfferExpireTimer = new OfferExpireTimer(this);
m_OfferExpireTimer.Start();
}
public VendorRentalContract( Serial serial ) : base( serial )
{
}
InvalidateProperties();
}
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if ( Offeree != null )
list.Add( 1062368, Offeree.Name ); // Being Offered To ~1_NAME~
}
if (Offeree != null)
list.Add(1062368, Offeree.Name); // Being Offered To ~1_NAME~
}
public bool IsLandlord( Mobile m )
{
if ( IsLockedDown )
{
BaseHouse house = BaseHouse.FindHouseAt( this );
public bool IsLandlord(Mobile m)
{
if (IsLockedDown)
{
BaseHouse house = BaseHouse.FindHouseAt(this);
if ( house != null && house.DecayType != DecayType.Condemned )
return house.IsOwner( m );
}
if (house != null && house.DecayType != DecayType.Condemned)
return house.IsOwner(m);
}
return false;
}
return false;
}
public bool IsUsableBy( Mobile from, bool byLandlord, bool byBackpack, bool noOfferee, bool sendMessage )
{
if ( Deleted || !from.CheckAlive( sendMessage ) )
return false;
public bool IsUsableBy(Mobile from, bool byLandlord, bool byBackpack, bool noOfferee, bool sendMessage)
{
if (Deleted || !from.CheckAlive(sendMessage))
return false;
if ( noOfferee && Offeree != null )
{
if ( sendMessage )
from.SendLocalizedMessage( 1062343 ); // That item is currently in use.
if (noOfferee && Offeree != null)
{
if (sendMessage)
from.SendLocalizedMessage(1062343); // That item is currently in use.
return false;
}
return false;
}
if ( byBackpack && IsChildOf( from.Backpack ) )
return true;
if (byBackpack && IsChildOf(from.Backpack))
return true;
if ( byLandlord && IsLandlord( from ) )
{
if ( from.Map != Map || !from.InRange( this, 5 ) )
{
if ( sendMessage )
from.SendLocalizedMessage( 501853 ); // Target is too far away.
if (byLandlord && IsLandlord(from))
{
if (from.Map != Map || !from.InRange(this, 5))
{
if (sendMessage)
from.SendLocalizedMessage(501853); // Target is too far away.
return false;
}
return false;
}
return true;
}
return true;
}
return false;
}
return false;
}
public override void OnDelete()
{
if ( IsLockedDown )
{
BaseHouse house = BaseHouse.FindHouseAt( this );
public override void OnDelete()
{
if (IsLockedDown)
{
BaseHouse house = BaseHouse.FindHouseAt(this);
house?.VendorRentalContracts.Remove( this );
}
}
house?.VendorRentalContracts.Remove(this);
}
}
public override void OnDoubleClick( Mobile from )
{
if ( Offeree != null )
{
from.SendLocalizedMessage( 1062343 ); // That item is currently in use.
}
else if ( !IsLockedDown )
{
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1062334 ); // This item must be in your backpack to be used.
return;
}
public override void OnDoubleClick(Mobile from)
{
if (Offeree != null)
{
from.SendLocalizedMessage(1062343); // That item is currently in use.
}
else if (!IsLockedDown)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
return;
}
BaseHouse house = BaseHouse.FindHouseAt( from );
BaseHouse house = BaseHouse.FindHouseAt(from);
if ( house == null || !house.IsOwner( from ) )
{
from.SendLocalizedMessage( 1062333 ); // You must be standing inside of a house that you own to make use of this contract.
}
else if ( !house.IsAosRules )
{
from.SendMessage( "Rental contracts can only be placed in AOS-enabled houses." );
}
else if ( !house.Public )
{
from.SendLocalizedMessage( 1062335 ); // Rental contracts can only be placed in public houses.
}
else if ( !house.CanPlaceNewVendor() )
{
from.SendLocalizedMessage( 1062352 ); // You do not have enough storage available to place this contract.
}
else
{
from.SendLocalizedMessage( 1062337 ); // Target the exact location you wish to rent out.
from.Target = new RentTarget( this );
}
}
else if ( IsLandlord( from ) )
{
if ( from.InRange( this, 5 ) )
{
from.CloseGump( typeof( VendorRentalContractGump ) );
from.SendGump( new VendorRentalContractGump( this, from ) );
}
else
{
from.SendLocalizedMessage( 501853 ); // Target is too far away.
}
}
}
if (house == null || !house.IsOwner(from))
{
from.SendLocalizedMessage(
1062333); // You must be standing inside of a house that you own to make use of this contract.
}
else if (!house.IsAosRules)
{
from.SendMessage("Rental contracts can only be placed in AOS-enabled houses.");
}
else if (!house.Public)
{
from.SendLocalizedMessage(1062335); // Rental contracts can only be placed in public houses.
}
else if (!house.CanPlaceNewVendor())
{
from.SendLocalizedMessage(1062352); // You do not have enough storage available to place this contract.
}
else
{
from.SendLocalizedMessage(1062337); // Target the exact location you wish to rent out.
from.Target = new RentTarget(this);
}
}
else if (IsLandlord(from))
{
if (from.InRange(this, 5))
{
from.CloseGump(typeof(VendorRentalContractGump));
from.SendGump(new VendorRentalContractGump(this, from));
}
else
{
from.SendLocalizedMessage(501853); // Target is too far away.
}
}
}
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
{
base.GetContextMenuEntries( from, list );
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
if ( IsUsableBy( from, true, true, true, false ) )
{
list.Add( new ContractOptionEntry( this ) );
}
}
if (IsUsableBy(from, true, true, true, false)) list.Add(new ContractOptionEntry(this));
}
private class ContractOptionEntry : ContextMenuEntry
{
private VendorRentalContract m_Contract;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
public ContractOptionEntry( VendorRentalContract contract ) : base( 6209 )
{
m_Contract = contract;
}
writer.WriteEncodedInt(0); // version
public override void OnClick()
{
Mobile from = Owner.From;
writer.WriteEncodedInt(m_Duration.ID);
if ( m_Contract.IsUsableBy( from, true, true, true, true ) )
{
from.CloseGump( typeof( VendorRentalContractGump ) );
from.SendGump( new VendorRentalContractGump( m_Contract, from ) );
}
}
}
writer.Write(Price);
writer.Write(LandlordRenew);
}
private class RentTarget : Target
{
private VendorRentalContract m_Contract;
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
public RentTarget( VendorRentalContract contract ) : base( -1, false, TargetFlags.None )
{
m_Contract = contract;
}
int version = reader.ReadEncodedInt();
protected override void OnTarget( Mobile from, object targeted )
{
if ( !m_Contract.IsUsableBy( from, false, true, true, true ) )
return;
int durationID = reader.ReadEncodedInt();
if (durationID < VendorRentalDuration.Instances.Length)
m_Duration = VendorRentalDuration.Instances[durationID];
else
m_Duration = VendorRentalDuration.Instances[0];
if ( !(targeted is IPoint3D location) )
return;
Price = reader.ReadInt();
LandlordRenew = reader.ReadBool();
}
Point3D pLocation = new Point3D( location );
Map map = from.Map;
private class ContractOptionEntry : ContextMenuEntry
{
private VendorRentalContract m_Contract;
BaseHouse house = BaseHouse.FindHouseAt( pLocation, map, 0 );
public ContractOptionEntry(VendorRentalContract contract) : base(6209)
{
m_Contract = contract;
}
if ( house == null || !house.IsOwner( from ) )
{
from.SendLocalizedMessage( 1062338 ); // The location being rented out must be inside of your house.
}
else if ( BaseHouse.FindHouseAt( from ) != house )
{
from.SendLocalizedMessage( 1062339 ); // You must be located inside of the house in which you are trying to place the contract.
}
else if ( !house.IsAosRules )
{
from.SendMessage( "Rental contracts can only be placed in AOS-enabled houses." );
}
else if ( !house.Public )
{
from.SendLocalizedMessage( 1062335 ); // Rental contracts can only be placed in public houses.
}
else if ( house.DecayType == DecayType.Condemned )
{
from.SendLocalizedMessage( 1062468 ); // You cannot place a contract in a condemned house.
}
else if ( !house.CanPlaceNewVendor() )
{
from.SendLocalizedMessage( 1062352 ); // You do not have enought storage available to place this contract.
}
else if ( !map.CanFit( pLocation, 16, false, false ) )
{
from.SendLocalizedMessage( 1062486 ); // A vendor cannot exist at that location. Please try again.
}
else
{
BaseHouse.IsThereVendor( pLocation, map, out var vendor, out var contract );
public override void OnClick()
{
Mobile from = Owner.From;
if ( vendor )
{
from.SendLocalizedMessage( 1062342 ); // You may not place a rental contract at this location while other beings occupy it.
}
else if ( contract )
{
from.SendLocalizedMessage( 1062341 ); // That location is cluttered. Please clear out any objects there and try again.
}
else
{
m_Contract.MoveToWorld( pLocation, map );
if (m_Contract.IsUsableBy(from, true, true, true, true))
{
from.CloseGump(typeof(VendorRentalContractGump));
from.SendGump(new VendorRentalContractGump(m_Contract, from));
}
}
}
if ( !house.LockDown( from, m_Contract ) )
{
from.AddToBackpack( m_Contract );
}
}
}
}
private class RentTarget : Target
{
private VendorRentalContract m_Contract;
protected override void OnTargetCancel( Mobile from, TargetCancelType cancelType )
{
from.SendLocalizedMessage( 1062336 ); // You decide not to place the contract at this time.
}
}
public RentTarget(VendorRentalContract contract) : base(-1, false, TargetFlags.None)
{
m_Contract = contract;
}
private class OfferExpireTimer : Timer
{
private VendorRentalContract m_Contract;
protected override void OnTarget(Mobile from, object targeted)
{
if (!m_Contract.IsUsableBy(from, false, true, true, true))
return;
public OfferExpireTimer( VendorRentalContract contract ) : base( TimeSpan.FromSeconds( 30.0 ) )
{
m_Contract = contract;
if (!(targeted is IPoint3D location))
return;
Priority = TimerPriority.OneSecond;
}
Point3D pLocation = new Point3D(location);
Map map = from.Map;
protected override void OnTick()
{
Mobile offeree = m_Contract.Offeree;
BaseHouse house = BaseHouse.FindHouseAt(pLocation, map, 0);
if ( offeree != null )
{
offeree.CloseGump( typeof( VendorRentalOfferGump ) );
if (house == null || !house.IsOwner(from))
{
from.SendLocalizedMessage(1062338); // The location being rented out must be inside of your house.
}
else if (BaseHouse.FindHouseAt(from) != house)
{
from.SendLocalizedMessage(
1062339); // You must be located inside of the house in which you are trying to place the contract.
}
else if (!house.IsAosRules)
{
from.SendMessage("Rental contracts can only be placed in AOS-enabled houses.");
}
else if (!house.Public)
{
from.SendLocalizedMessage(1062335); // Rental contracts can only be placed in public houses.
}
else if (house.DecayType == DecayType.Condemned)
{
from.SendLocalizedMessage(1062468); // You cannot place a contract in a condemned house.
}
else if (!house.CanPlaceNewVendor())
{
from.SendLocalizedMessage(1062352); // You do not have enought storage available to place this contract.
}
else if (!map.CanFit(pLocation, 16, false, false))
{
from.SendLocalizedMessage(1062486); // A vendor cannot exist at that location. Please try again.
}
else
{
BaseHouse.IsThereVendor(pLocation, map, out bool vendor, out bool contract);
m_Contract.Offeree = null;
}
}
}
if (vendor)
{
from.SendLocalizedMessage(
1062342); // You may not place a rental contract at this location while other beings occupy it.
}
else if (contract)
{
from.SendLocalizedMessage(
1062341); // That location is cluttered. Please clear out any objects there and try again.
}
else
{
m_Contract.MoveToWorld(pLocation, map);
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
if (!house.LockDown(from, m_Contract)) from.AddToBackpack(m_Contract);
}
}
}
writer.WriteEncodedInt( 0 ); // version
protected override void OnTargetCancel(Mobile from, TargetCancelType cancelType)
{
from.SendLocalizedMessage(1062336); // You decide not to place the contract at this time.
}
}
writer.WriteEncodedInt( m_Duration.ID );
private class OfferExpireTimer : Timer
{
private VendorRentalContract m_Contract;
writer.Write( (int) Price );
writer.Write( (bool) LandlordRenew );
}
public OfferExpireTimer(VendorRentalContract contract) : base(TimeSpan.FromSeconds(30.0))
{
m_Contract = contract;
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
Priority = TimerPriority.OneSecond;
}
int version = reader.ReadEncodedInt();
protected override void OnTick()
{
Mobile offeree = m_Contract.Offeree;
int durationID = reader.ReadEncodedInt();
if ( durationID < VendorRentalDuration.Instances.Length )
m_Duration = VendorRentalDuration.Instances[durationID];
else
m_Duration = VendorRentalDuration.Instances[0];
if (offeree != null)
{
offeree.CloseGump(typeof(VendorRentalOfferGump));
Price = reader.ReadInt();
LandlordRenew = reader.ReadBool();
}
}
}
m_Contract.Offeree = null;
}
}
}
}
}