Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,353 +1,353 @@
namespace Server.Items
{
public class Wasabi : Item
{
[Constructible]
public Wasabi() : base( 0x24E8 )
{
Weight = 1.0;
}
public Wasabi( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class WasabiClumps : Food
{
[Constructible]
public WasabiClumps() : base( 0x24EB )
{
Stackable = false;
Weight = 1.0;
FillFactor = 2;
}
public WasabiClumps( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class EmptyBentoBox : Item
{
[Constructible]
public EmptyBentoBox() : base( 0x2834 )
{
Weight = 5.0;
}
public EmptyBentoBox( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class BentoBox : Food
{
[Constructible]
public BentoBox() : base( 0x2836 )
{
Stackable = false;
Weight = 5.0;
FillFactor = 2;
}
public override bool Eat( Mobile from )
{
if ( !base.Eat( from ) )
return false;
from.AddToBackpack( new EmptyBentoBox() );
return true;
}
public BentoBox( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class SushiRolls : Food
{
[Constructible]
public SushiRolls() : base( 0x283E )
{
Stackable = false;
Weight = 3.0;
FillFactor = 2;
}
public SushiRolls( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class SushiPlatter : Food
{
[Constructible]
public SushiPlatter() : base( 0x2840 )
{
Stackable = Core.ML;
Weight = 3.0;
FillFactor = 2;
}
public SushiPlatter( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class GreenTeaBasket : Item
{
[Constructible]
public GreenTeaBasket() : base( 0x284B )
{
Weight = 10.0;
}
public GreenTeaBasket( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class GreenTea : Food
{
[Constructible]
public GreenTea() : base( 0x284C )
{
Stackable = false;
Weight = 4.0;
FillFactor = 2;
}
public GreenTea( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class MisoSoup : Food
{
[Constructible]
public MisoSoup() : base( 0x284D )
{
Stackable = false;
Weight = 4.0;
FillFactor = 2;
}
public MisoSoup( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class WhiteMisoSoup : Food
{
[Constructible]
public WhiteMisoSoup() : base( 0x284E )
{
Stackable = false;
Weight = 4.0;
FillFactor = 2;
}
public WhiteMisoSoup( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class RedMisoSoup : Food
{
[Constructible]
public RedMisoSoup() : base( 0x284F )
{
Stackable = false;
Weight = 4.0;
FillFactor = 2;
}
public RedMisoSoup( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class AwaseMisoSoup : Food
{
[Constructible]
public AwaseMisoSoup() : base( 0x2850 )
{
Stackable = false;
Weight = 4.0;
FillFactor = 2;
}
public AwaseMisoSoup( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class Wasabi : Item
{
[Constructible]
public Wasabi() : base(0x24E8)
{
Weight = 1.0;
}
public Wasabi(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class WasabiClumps : Food
{
[Constructible]
public WasabiClumps() : base(0x24EB)
{
Stackable = false;
Weight = 1.0;
FillFactor = 2;
}
public WasabiClumps(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class EmptyBentoBox : Item
{
[Constructible]
public EmptyBentoBox() : base(0x2834)
{
Weight = 5.0;
}
public EmptyBentoBox(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BentoBox : Food
{
[Constructible]
public BentoBox() : base(0x2836)
{
Stackable = false;
Weight = 5.0;
FillFactor = 2;
}
public BentoBox(Serial serial) : base(serial)
{
}
public override bool Eat(Mobile from)
{
if (!base.Eat(from))
return false;
from.AddToBackpack(new EmptyBentoBox());
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class SushiRolls : Food
{
[Constructible]
public SushiRolls() : base(0x283E)
{
Stackable = false;
Weight = 3.0;
FillFactor = 2;
}
public SushiRolls(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class SushiPlatter : Food
{
[Constructible]
public SushiPlatter() : base(0x2840)
{
Stackable = Core.ML;
Weight = 3.0;
FillFactor = 2;
}
public SushiPlatter(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GreenTeaBasket : Item
{
[Constructible]
public GreenTeaBasket() : base(0x284B)
{
Weight = 10.0;
}
public GreenTeaBasket(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GreenTea : Food
{
[Constructible]
public GreenTea() : base(0x284C)
{
Stackable = false;
Weight = 4.0;
FillFactor = 2;
}
public GreenTea(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class MisoSoup : Food
{
[Constructible]
public MisoSoup() : base(0x284D)
{
Stackable = false;
Weight = 4.0;
FillFactor = 2;
}
public MisoSoup(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class WhiteMisoSoup : Food
{
[Constructible]
public WhiteMisoSoup() : base(0x284E)
{
Stackable = false;
Weight = 4.0;
FillFactor = 2;
}
public WhiteMisoSoup(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class RedMisoSoup : Food
{
[Constructible]
public RedMisoSoup() : base(0x284F)
{
Stackable = false;
Weight = 4.0;
FillFactor = 2;
}
public RedMisoSoup(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class AwaseMisoSoup : Food
{
[Constructible]
public AwaseMisoSoup() : base(0x2850)
{
Stackable = false;
Weight = 4.0;
FillFactor = 2;
}
public AwaseMisoSoup(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}