Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,57 +1,57 @@
namespace Server.Items
{
[FlippableAttribute( 0x1f81, 0x1f82, 0x1f83, 0x1f84 )]
public class Glass : Item
{
[Constructible]
public Glass() : base( 0x1f81 )
{
Weight = 0.1;
}
[Flippable(0x1f81, 0x1f82, 0x1f83, 0x1f84)]
public class Glass : Item
{
[Constructible]
public Glass() : base(0x1f81)
{
Weight = 0.1;
}
public Glass( Serial serial ) : base( serial )
{
}
public Glass(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
public class GlassBottle : Item
{
[Constructible]
public GlassBottle() : base( 0xe2b )
{
Weight = 0.3;
}
public class GlassBottle : Item
{
[Constructible]
public GlassBottle() : base(0xe2b)
{
Weight = 0.3;
}
public GlassBottle( Serial serial ) : base( serial )
{
}
public GlassBottle(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}