Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,208 +1,214 @@
namespace Server.Items
{
[FlippableAttribute( 0xc77, 0xc78 )]
public class Carrot : Food
{
[Constructible]
public Carrot() : this( 1 )
{
}
[Flippable(0xc77, 0xc78)]
public class Carrot : Food
{
[Constructible]
public Carrot() : this(1)
{
}
[Constructible]
public Carrot( int amount ) : base( amount, 0xc78 )
{
Weight = 1.0;
FillFactor = 1;
}
[Constructible]
public Carrot(int amount) : base(amount, 0xc78)
{
Weight = 1.0;
FillFactor = 1;
}
public Carrot( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public Carrot(Serial serial) : base(serial)
{
}
writer.Write( (int) 0 ); // version
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
writer.Write(0); // version
}
int version = reader.ReadInt();
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
[FlippableAttribute( 0xc7b, 0xc7c )]
public class Cabbage : Food
{
[Constructible]
public Cabbage() : this( 1 )
{
}
int version = reader.ReadInt();
}
}
[Constructible]
public Cabbage( int amount ) : base( amount, 0xc7b )
{
Weight = 1.0;
FillFactor = 1;
}
[Flippable(0xc7b, 0xc7c)]
public class Cabbage : Food
{
[Constructible]
public Cabbage() : this(1)
{
}
public Cabbage( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
[Constructible]
public Cabbage(int amount) : base(amount, 0xc7b)
{
Weight = 1.0;
FillFactor = 1;
}
writer.Write( (int) 0 ); // version
}
public Cabbage(Serial serial) : base(serial)
{
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
int version = reader.ReadInt();
}
}
writer.Write(0); // version
}
[FlippableAttribute( 0xc6d, 0xc6e )]
public class Onion : Food
{
[Constructible]
public Onion() : this( 1 )
{
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
[Constructible]
public Onion( int amount ) : base( amount, 0xc6d )
{
Weight = 1.0;
FillFactor = 1;
}
int version = reader.ReadInt();
}
}
public Onion( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
[Flippable(0xc6d, 0xc6e)]
public class Onion : Food
{
[Constructible]
public Onion() : this(1)
{
}
writer.Write( (int) 0 ); // version
}
[Constructible]
public Onion(int amount) : base(amount, 0xc6d)
{
Weight = 1.0;
FillFactor = 1;
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public Onion(Serial serial) : base(serial)
{
}
int version = reader.ReadInt();
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
[FlippableAttribute( 0xc70, 0xc71 )]
public class Lettuce : Food
{
[Constructible]
public Lettuce() : this( 1 )
{
}
writer.Write(0); // version
}
[Constructible]
public Lettuce( int amount ) : base( amount, 0xc70 )
{
Weight = 1.0;
FillFactor = 1;
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
public Lettuce( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
int version = reader.ReadInt();
}
}
writer.Write( (int) 0 ); // version
}
[Flippable(0xc70, 0xc71)]
public class Lettuce : Food
{
[Constructible]
public Lettuce() : this(1)
{
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
[Constructible]
public Lettuce(int amount) : base(amount, 0xc70)
{
Weight = 1.0;
FillFactor = 1;
}
int version = reader.ReadInt();
}
}
public Lettuce(Serial serial) : base(serial)
{
}
[FlippableAttribute( 0xC6A, 0xC6B )]
public class Pumpkin : Food
{
[Constructible]
public Pumpkin() : this( 1 )
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
[Constructible]
public Pumpkin( int amount ) : base( amount, 0xC6A )
{
Weight = 1.0;
FillFactor = 8;
}
writer.Write(0); // version
}
public Pumpkin( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
writer.Write( (int) 1 ); // version
}
int version = reader.ReadInt();
}
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
[Flippable(0xC6A, 0xC6B)]
public class Pumpkin : Food
{
[Constructible]
public Pumpkin() : this(1)
{
}
int version = reader.ReadInt();
[Constructible]
public Pumpkin(int amount) : base(amount, 0xC6A)
{
Weight = 1.0;
FillFactor = 8;
}
if ( version < 1 )
{
if ( FillFactor == 4 )
FillFactor = 8;
public Pumpkin(Serial serial) : base(serial)
{
}
if ( Weight == 5.0 )
Weight = 1.0;
}
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
public class SmallPumpkin : Food
{
[Constructible]
public SmallPumpkin() : this( 1 )
{
}
writer.Write(1); // version
}
[Constructible]
public SmallPumpkin( int amount ) : base( amount, 0xC6C )
{
Weight = 1.0;
FillFactor = 8;
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
public SmallPumpkin( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
int version = reader.ReadInt();
writer.Write( (int) 0 ); // version
}
if (version < 1)
{
if (FillFactor == 4)
FillFactor = 8;
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
if (Weight == 5.0)
Weight = 1.0;
}
}
}
int version = reader.ReadInt();
}
}
public class SmallPumpkin : Food
{
[Constructible]
public SmallPumpkin() : this(1)
{
}
[Constructible]
public SmallPumpkin(int amount) : base(amount, 0xC6C)
{
Weight = 1.0;
FillFactor = 8;
}
public SmallPumpkin(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}