Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,302 +1,302 @@
namespace Server.Items
{
public class PieceWhiteKing : BasePiece
{
public override string DefaultName => "white king";
public class PieceWhiteKing : BasePiece
{
public PieceWhiteKing(BaseBoard board) : base(0x3587, board)
{
}
public PieceWhiteKing( BaseBoard board ) : base( 0x3587, board )
{
}
public PieceWhiteKing(Serial serial) : base(serial)
{
}
public PieceWhiteKing( Serial serial ) : base( serial )
{
}
public override string DefaultName => "white king";
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackKing : BasePiece
{
public override string DefaultName => "black king";
public class PieceBlackKing : BasePiece
{
public PieceBlackKing(BaseBoard board) : base(0x358E, board)
{
}
public PieceBlackKing( BaseBoard board ) : base( 0x358E, board )
{
}
public PieceBlackKing(Serial serial) : base(serial)
{
}
public PieceBlackKing( Serial serial ) : base( serial )
{
}
public override string DefaultName => "black king";
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceWhiteQueen : BasePiece
{
public override string DefaultName => "white queen";
public class PieceWhiteQueen : BasePiece
{
public PieceWhiteQueen(BaseBoard board) : base(0x358A, board)
{
}
public PieceWhiteQueen( BaseBoard board ) : base( 0x358A, board )
{
}
public PieceWhiteQueen(Serial serial) : base(serial)
{
}
public PieceWhiteQueen( Serial serial ) : base( serial )
{
}
public override string DefaultName => "white queen";
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackQueen : BasePiece
{
public override string DefaultName => "black queen";
public class PieceBlackQueen : BasePiece
{
public PieceBlackQueen(BaseBoard board) : base(0x3591, board)
{
}
public PieceBlackQueen( BaseBoard board ) : base( 0x3591, board )
{
}
public PieceBlackQueen(Serial serial) : base(serial)
{
}
public PieceBlackQueen( Serial serial ) : base( serial )
{
}
public override string DefaultName => "black queen";
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceWhiteRook : BasePiece
{
public override string DefaultName => "white rook";
public class PieceWhiteRook : BasePiece
{
public PieceWhiteRook(BaseBoard board) : base(0x3586, board)
{
}
public PieceWhiteRook( BaseBoard board ) : base( 0x3586, board )
{
}
public PieceWhiteRook(Serial serial) : base(serial)
{
}
public PieceWhiteRook( Serial serial ) : base( serial )
{
}
public override string DefaultName => "white rook";
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackRook : BasePiece
{
public override string DefaultName => "black rook";
public class PieceBlackRook : BasePiece
{
public PieceBlackRook(BaseBoard board) : base(0x358D, board)
{
}
public PieceBlackRook( BaseBoard board ) : base( 0x358D, board )
{
}
public PieceBlackRook(Serial serial) : base(serial)
{
}
public PieceBlackRook( Serial serial ) : base( serial )
{
}
public override string DefaultName => "black rook";
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceWhiteBishop : BasePiece
{
public override string DefaultName => "white bishop";
public class PieceWhiteBishop : BasePiece
{
public PieceWhiteBishop(BaseBoard board) : base(0x3585, board)
{
}
public PieceWhiteBishop( BaseBoard board ) : base( 0x3585, board )
{
}
public PieceWhiteBishop(Serial serial) : base(serial)
{
}
public PieceWhiteBishop( Serial serial ) : base( serial )
{
}
public override string DefaultName => "white bishop";
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackBishop : BasePiece
{
public override string DefaultName => "black bishop";
public class PieceBlackBishop : BasePiece
{
public PieceBlackBishop(BaseBoard board) : base(0x358C, board)
{
}
public PieceBlackBishop( BaseBoard board ) : base( 0x358C, board )
{
}
public PieceBlackBishop(Serial serial) : base(serial)
{
}
public PieceBlackBishop( Serial serial ) : base( serial )
{
}
public override string DefaultName => "black bishop";
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceWhiteKnight : BasePiece
{
public override string DefaultName => "white knight";
public class PieceWhiteKnight : BasePiece
{
public PieceWhiteKnight(BaseBoard board) : base(0x3588, board)
{
}
public PieceWhiteKnight( BaseBoard board ) : base( 0x3588, board )
{
}
public PieceWhiteKnight(Serial serial) : base(serial)
{
}
public PieceWhiteKnight( Serial serial ) : base( serial )
{
}
public override string DefaultName => "white knight";
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackKnight : BasePiece
{
public override string DefaultName => "black knight";
public class PieceBlackKnight : BasePiece
{
public PieceBlackKnight(BaseBoard board) : base(0x358F, board)
{
}
public PieceBlackKnight( BaseBoard board ) : base( 0x358F, board )
{
}
public PieceBlackKnight(Serial serial) : base(serial)
{
}
public PieceBlackKnight( Serial serial ) : base( serial )
{
}
public override string DefaultName => "black knight";
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceWhitePawn : BasePiece
{
public override string DefaultName => "white pawn";
public class PieceWhitePawn : BasePiece
{
public PieceWhitePawn(BaseBoard board) : base(0x3589, board)
{
}
public PieceWhitePawn( BaseBoard board ) : base( 0x3589, board )
{
}
public PieceWhitePawn(Serial serial) : base(serial)
{
}
public PieceWhitePawn( Serial serial ) : base( serial )
{
}
public override string DefaultName => "white pawn";
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackPawn : BasePiece
{
public override string DefaultName => "black pawn";
public class PieceBlackPawn : BasePiece
{
public PieceBlackPawn(BaseBoard board) : base(0x3590, board)
{
}
public PieceBlackPawn( BaseBoard board ) : base( 0x3590, board )
{
}
public PieceBlackPawn(Serial serial) : base(serial)
{
}
public PieceBlackPawn( Serial serial ) : base( serial )
{
}
public override string DefaultName => "black pawn";
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}