Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,302 +1,302 @@
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namespace Server.Items
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{
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public class PieceWhiteKing : BasePiece
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{
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public override string DefaultName => "white king";
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public class PieceWhiteKing : BasePiece
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{
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public PieceWhiteKing(BaseBoard board) : base(0x3587, board)
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{
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}
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public PieceWhiteKing( BaseBoard board ) : base( 0x3587, board )
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{
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}
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public PieceWhiteKing(Serial serial) : base(serial)
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{
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}
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public PieceWhiteKing( Serial serial ) : base( serial )
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{
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}
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public override string DefaultName => "white king";
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class PieceBlackKing : BasePiece
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{
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public override string DefaultName => "black king";
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public class PieceBlackKing : BasePiece
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{
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public PieceBlackKing(BaseBoard board) : base(0x358E, board)
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{
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}
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public PieceBlackKing( BaseBoard board ) : base( 0x358E, board )
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{
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}
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public PieceBlackKing(Serial serial) : base(serial)
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{
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}
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public PieceBlackKing( Serial serial ) : base( serial )
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{
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}
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public override string DefaultName => "black king";
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class PieceWhiteQueen : BasePiece
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{
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public override string DefaultName => "white queen";
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public class PieceWhiteQueen : BasePiece
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{
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public PieceWhiteQueen(BaseBoard board) : base(0x358A, board)
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{
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}
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public PieceWhiteQueen( BaseBoard board ) : base( 0x358A, board )
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{
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}
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public PieceWhiteQueen(Serial serial) : base(serial)
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{
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}
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public PieceWhiteQueen( Serial serial ) : base( serial )
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{
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}
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public override string DefaultName => "white queen";
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class PieceBlackQueen : BasePiece
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{
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public override string DefaultName => "black queen";
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public class PieceBlackQueen : BasePiece
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{
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public PieceBlackQueen(BaseBoard board) : base(0x3591, board)
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{
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}
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public PieceBlackQueen( BaseBoard board ) : base( 0x3591, board )
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{
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}
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public PieceBlackQueen(Serial serial) : base(serial)
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{
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}
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public PieceBlackQueen( Serial serial ) : base( serial )
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{
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}
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public override string DefaultName => "black queen";
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class PieceWhiteRook : BasePiece
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{
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public override string DefaultName => "white rook";
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public class PieceWhiteRook : BasePiece
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{
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public PieceWhiteRook(BaseBoard board) : base(0x3586, board)
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{
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}
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public PieceWhiteRook( BaseBoard board ) : base( 0x3586, board )
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{
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}
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public PieceWhiteRook(Serial serial) : base(serial)
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{
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}
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public PieceWhiteRook( Serial serial ) : base( serial )
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{
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}
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public override string DefaultName => "white rook";
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class PieceBlackRook : BasePiece
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{
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public override string DefaultName => "black rook";
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public class PieceBlackRook : BasePiece
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{
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public PieceBlackRook(BaseBoard board) : base(0x358D, board)
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{
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}
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public PieceBlackRook( BaseBoard board ) : base( 0x358D, board )
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{
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}
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public PieceBlackRook(Serial serial) : base(serial)
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{
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}
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public PieceBlackRook( Serial serial ) : base( serial )
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{
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}
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public override string DefaultName => "black rook";
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class PieceWhiteBishop : BasePiece
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{
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public override string DefaultName => "white bishop";
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public class PieceWhiteBishop : BasePiece
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{
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public PieceWhiteBishop(BaseBoard board) : base(0x3585, board)
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{
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}
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public PieceWhiteBishop( BaseBoard board ) : base( 0x3585, board )
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{
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}
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public PieceWhiteBishop(Serial serial) : base(serial)
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{
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}
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public PieceWhiteBishop( Serial serial ) : base( serial )
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{
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}
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public override string DefaultName => "white bishop";
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class PieceBlackBishop : BasePiece
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{
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public override string DefaultName => "black bishop";
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public class PieceBlackBishop : BasePiece
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{
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public PieceBlackBishop(BaseBoard board) : base(0x358C, board)
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{
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}
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public PieceBlackBishop( BaseBoard board ) : base( 0x358C, board )
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{
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}
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public PieceBlackBishop(Serial serial) : base(serial)
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{
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}
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public PieceBlackBishop( Serial serial ) : base( serial )
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{
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}
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public override string DefaultName => "black bishop";
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class PieceWhiteKnight : BasePiece
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{
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public override string DefaultName => "white knight";
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public class PieceWhiteKnight : BasePiece
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{
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public PieceWhiteKnight(BaseBoard board) : base(0x3588, board)
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{
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}
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public PieceWhiteKnight( BaseBoard board ) : base( 0x3588, board )
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{
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}
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public PieceWhiteKnight(Serial serial) : base(serial)
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{
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}
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public PieceWhiteKnight( Serial serial ) : base( serial )
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{
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}
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public override string DefaultName => "white knight";
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class PieceBlackKnight : BasePiece
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{
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public override string DefaultName => "black knight";
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public class PieceBlackKnight : BasePiece
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{
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public PieceBlackKnight(BaseBoard board) : base(0x358F, board)
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{
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}
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public PieceBlackKnight( BaseBoard board ) : base( 0x358F, board )
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{
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}
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public PieceBlackKnight(Serial serial) : base(serial)
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{
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}
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public PieceBlackKnight( Serial serial ) : base( serial )
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{
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}
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public override string DefaultName => "black knight";
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class PieceWhitePawn : BasePiece
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{
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public override string DefaultName => "white pawn";
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public class PieceWhitePawn : BasePiece
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{
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public PieceWhitePawn(BaseBoard board) : base(0x3589, board)
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{
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}
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public PieceWhitePawn( BaseBoard board ) : base( 0x3589, board )
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{
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}
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public PieceWhitePawn(Serial serial) : base(serial)
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{
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}
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public PieceWhitePawn( Serial serial ) : base( serial )
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{
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}
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public override string DefaultName => "white pawn";
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class PieceBlackPawn : BasePiece
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{
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public override string DefaultName => "black pawn";
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public class PieceBlackPawn : BasePiece
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{
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public PieceBlackPawn(BaseBoard board) : base(0x3590, board)
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{
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}
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public PieceBlackPawn( BaseBoard board ) : base( 0x3590, board )
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{
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}
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public PieceBlackPawn(Serial serial) : base(serial)
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{
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}
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public PieceBlackPawn( Serial serial ) : base( serial )
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{
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}
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public override string DefaultName => "black pawn";
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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