Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,165 +1,165 @@
namespace Server.Items
{
public abstract class BaseNecklace : BaseJewel
{
public override int BaseGemTypeNumber => 1044241; // star sapphire necklace
public abstract class BaseNecklace : BaseJewel
{
public BaseNecklace(int itemID) : base(itemID, Layer.Neck)
{
}
public BaseNecklace( int itemID ) : base( itemID, Layer.Neck )
{
}
public BaseNecklace(Serial serial) : base(serial)
{
}
public BaseNecklace( Serial serial ) : base( serial )
{
}
public override int BaseGemTypeNumber => 1044241; // star sapphire necklace
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
public class Necklace : BaseNecklace
{
[Constructible]
public Necklace() : base( 0x1085 )
{
Weight = 0.1;
}
public class Necklace : BaseNecklace
{
[Constructible]
public Necklace() : base(0x1085)
{
Weight = 0.1;
}
public Necklace( Serial serial ) : base( serial )
{
}
public Necklace(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
public class GoldNecklace : BaseNecklace
{
[Constructible]
public GoldNecklace() : base( 0x1088 )
{
Weight = 0.1;
}
public class GoldNecklace : BaseNecklace
{
[Constructible]
public GoldNecklace() : base(0x1088)
{
Weight = 0.1;
}
public GoldNecklace( Serial serial ) : base( serial )
{
}
public GoldNecklace(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
public class GoldBeadNecklace : BaseNecklace
{
[Constructible]
public GoldBeadNecklace() : base( 0x1089 )
{
Weight = 0.1;
}
public class GoldBeadNecklace : BaseNecklace
{
[Constructible]
public GoldBeadNecklace() : base(0x1089)
{
Weight = 0.1;
}
public GoldBeadNecklace( Serial serial ) : base( serial )
{
}
public GoldBeadNecklace(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
public class SilverNecklace : BaseNecklace
{
[Constructible]
public SilverNecklace() : base( 0x1F08 )
{
Weight = 0.1;
}
public class SilverNecklace : BaseNecklace
{
[Constructible]
public SilverNecklace() : base(0x1F08)
{
Weight = 0.1;
}
public SilverNecklace( Serial serial ) : base( serial )
{
}
public SilverNecklace(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
public class SilverBeadNecklace : BaseNecklace
{
[Constructible]
public SilverBeadNecklace() : base( 0x1F05 )
{
Weight = 0.1;
}
public class SilverBeadNecklace : BaseNecklace
{
[Constructible]
public SilverBeadNecklace() : base(0x1F05)
{
Weight = 0.1;
}
public SilverBeadNecklace( Serial serial ) : base( serial )
{
}
public SilverBeadNecklace(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}