Fixes code according to modern code style. Fixes a few expression bugs.
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89eea25e5f
commit
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3324 changed files with 441118 additions and 433755 deletions
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@ -1,59 +1,59 @@
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namespace Server.Items
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{
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public abstract class BaseEquipableLight : BaseLight
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{
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[Constructible]
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public BaseEquipableLight( int itemID ) : base( itemID )
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{
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Layer = Layer.TwoHanded;
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}
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public abstract class BaseEquipableLight : BaseLight
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{
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[Constructible]
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public BaseEquipableLight(int itemID) : base(itemID)
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{
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Layer = Layer.TwoHanded;
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}
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public BaseEquipableLight( Serial serial ) : base( serial )
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{
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}
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public BaseEquipableLight(Serial serial) : base(serial)
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{
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}
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public override void Ignite()
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{
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if ( !(Parent is Mobile) && RootParent is Mobile holder )
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{
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if ( holder.EquipItem( this ) )
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{
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if ( this is Candle )
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holder.SendLocalizedMessage( 502969 ); // You put the candle in your left hand.
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else if ( this is Torch )
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holder.SendLocalizedMessage( 502971 ); // You put the torch in your left hand.
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public override void Ignite()
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{
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if (!(Parent is Mobile) && RootParent is Mobile holder)
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{
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if (holder.EquipItem(this))
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{
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if (this is Candle)
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holder.SendLocalizedMessage(502969); // You put the candle in your left hand.
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else if (this is Torch)
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holder.SendLocalizedMessage(502971); // You put the torch in your left hand.
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base.Ignite();
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}
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else
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{
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holder.SendLocalizedMessage( 502449 ); // You cannot hold this item.
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}
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}
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else
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{
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base.Ignite();
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}
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}
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base.Ignite();
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}
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else
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{
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holder.SendLocalizedMessage(502449); // You cannot hold this item.
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}
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}
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else
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{
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base.Ignite();
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}
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}
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public override void OnAdded(IEntity parent)
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{
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if ( Burning && parent is Container )
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Douse();
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public override void OnAdded(IEntity parent)
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{
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if (Burning && parent is Container)
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Douse();
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base.OnAdded( parent );
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}
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base.OnAdded(parent);
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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