Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
|
|
@ -2,68 +2,68 @@ using System;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class Candelabra : BaseLight, IShipwreckedItem
|
||||
{
|
||||
public override int LitItemID => 0xB1D;
|
||||
public override int UnlitItemID => 0xA27;
|
||||
public class Candelabra : BaseLight, IShipwreckedItem
|
||||
{
|
||||
[Constructible]
|
||||
public Candelabra() : base(0xA27)
|
||||
{
|
||||
Duration = TimeSpan.Zero; // Never burnt out
|
||||
Burning = false;
|
||||
Light = LightType.Circle225;
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public Candelabra() : base( 0xA27 )
|
||||
{
|
||||
Duration = TimeSpan.Zero; // Never burnt out
|
||||
Burning = false;
|
||||
Light = LightType.Circle225;
|
||||
Weight = 3.0;
|
||||
}
|
||||
public Candelabra(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public Candelabra( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LitItemID => 0xB1D;
|
||||
public override int UnlitItemID => 0xA27;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 1 );
|
||||
#region IShipwreckedItem Members
|
||||
|
||||
writer.Write( IsShipwreckedItem );
|
||||
}
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool IsShipwreckedItem{ get; set; }
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
#endregion
|
||||
|
||||
switch ( version )
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
IsShipwreckedItem = reader.ReadBool();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(1);
|
||||
|
||||
public override void AddNameProperties( ObjectPropertyList list )
|
||||
{
|
||||
base.AddNameProperties( list );
|
||||
writer.Write(IsShipwreckedItem);
|
||||
}
|
||||
|
||||
if ( IsShipwreckedItem )
|
||||
list.Add( 1041645 ); // recovered from a shipwreck
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
public override void OnSingleClick( Mobile from )
|
||||
{
|
||||
base.OnSingleClick( from );
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
IsShipwreckedItem = reader.ReadBool();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( IsShipwreckedItem )
|
||||
LabelTo( from, 1041645 ); //recovered from a shipwreck
|
||||
}
|
||||
public override void AddNameProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.AddNameProperties(list);
|
||||
|
||||
#region IShipwreckedItem Members
|
||||
if (IsShipwreckedItem)
|
||||
list.Add(1041645); // recovered from a shipwreck
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public bool IsShipwreckedItem { get; set; }
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
base.OnSingleClick(from);
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
if (IsShipwreckedItem)
|
||||
LabelTo(from, 1041645); //recovered from a shipwreck
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue