Fixes code according to modern code style. Fixes a few expression bugs.
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parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -2,70 +2,78 @@ using System;
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namespace Server.Items
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{
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[Flippable]
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public class WallSconce : BaseLight
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{
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public override int LitItemID
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{
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get
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{
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if ( ItemID == 0x9FB )
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return 0x9FD;
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return 0xA02;
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}
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}
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public override int UnlitItemID
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{
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get
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{
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if ( ItemID == 0x9FD )
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return 0x9FB;
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return 0xA00;
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}
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}
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[Constructible]
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public WallSconce() : base( 0x9FB )
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{
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Movable = false;
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Duration = TimeSpan.Zero; // Never burnt out
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Burning = false;
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Light = LightType.WestBig;
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Weight = 3.0;
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}
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[Flippable]
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public class WallSconce : BaseLight
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{
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[Constructible]
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public WallSconce() : base(0x9FB)
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{
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Movable = false;
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Duration = TimeSpan.Zero; // Never burnt out
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Burning = false;
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Light = LightType.WestBig;
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Weight = 3.0;
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}
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public WallSconce( Serial serial ) : base( serial )
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{
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}
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public WallSconce(Serial serial) : base(serial)
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{
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}
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public void Flip()
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{
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if ( Light == LightType.WestBig )
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Light = LightType.NorthBig;
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else if ( Light == LightType.NorthBig )
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Light = LightType.WestBig;
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public override int LitItemID
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{
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get
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{
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if (ItemID == 0x9FB)
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return 0x9FD;
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return 0xA02;
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}
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}
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switch ( ItemID )
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{
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case 0x9FB: ItemID = 0xA00; break;
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case 0x9FD: ItemID = 0xA02; break;
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public override int UnlitItemID
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{
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get
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{
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if (ItemID == 0x9FD)
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return 0x9FB;
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return 0xA00;
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}
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}
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case 0xA00: ItemID = 0x9FB; break;
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case 0xA02: ItemID = 0x9FD; break;
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}
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}
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public void Flip()
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{
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if (Light == LightType.WestBig)
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Light = LightType.NorthBig;
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else if (Light == LightType.NorthBig)
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Light = LightType.WestBig;
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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switch (ItemID)
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{
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case 0x9FB:
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ItemID = 0xA00;
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break;
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case 0x9FD:
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ItemID = 0xA02;
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break;
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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case 0xA00:
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ItemID = 0x9FB;
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break;
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case 0xA02:
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ItemID = 0x9FD;
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break;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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