Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,373 +1,386 @@
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using System;
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using System.Collections.Generic;
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using Server.Network;
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using Server.Engines.Craft;
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using Server.Network;
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namespace Server.Items
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{
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[Flippable( 0x14EB, 0x14EC )]
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public class MapItem : Item, ICraftable
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{
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private bool m_Editable;
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[Flippable(0x14EB, 0x14EC)]
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public class MapItem : Item, ICraftable
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{
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private const int MaxUserPins = 50;
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private bool m_Editable;
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private const int MaxUserPins = 50;
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[Constructible]
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public MapItem() : base(0x14EC)
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{
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Weight = 1.0;
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[CommandProperty( AccessLevel.GameMaster )]
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public bool Protected { get; set; }
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Width = 200;
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Height = 200;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public Rectangle2D Bounds { get; set; }
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public MapItem(Serial serial) : base(serial)
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{
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int Width { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Protected{ get; set; }
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[CommandProperty( AccessLevel.GameMaster )]
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public int Height { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public Rectangle2D Bounds{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int Width{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int Height{ get; set; }
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public List<Point2D> Pins { get; } = new List<Point2D>();
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public List<Point2D> Pins{ get; } = new List<Point2D>();
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#region ICraftable Members
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[Constructible]
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public MapItem() : base( 0x14EC )
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{
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Weight = 1.0;
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public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
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CraftItem craftItem, int resHue)
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{
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CraftInit(from);
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return 1;
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}
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Width = 200;
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Height = 200;
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}
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public virtual void CraftInit( Mobile from )
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{
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}
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public void SetDisplay( int x1, int y1, int x2, int y2, int w, int h )
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{
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Width = w;
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Height = h;
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if ( x1 < 0 )
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x1 = 0;
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if ( y1 < 0 )
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y1 = 0;
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if ( x2 >= 5120 )
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x2 = 5119;
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if ( y2 >= 4096 )
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y2 = 4095;
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Bounds = new Rectangle2D( x1, y1, x2-x1, y2-y1 );
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}
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public MapItem( Serial serial ) : base( serial )
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{
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( from.InRange( GetWorldLocation(), 2 ) )
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DisplayTo( from );
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else
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from.SendLocalizedMessage( 500446 ); // That is too far away.
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}
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public virtual void DisplayTo( Mobile from )
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{
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from.Send( new MapDetails( this ) );
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from.Send( new MapDisplay( this ) );
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for ( int i = 0; i < Pins.Count; ++i )
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from.Send( new MapAddPin( this, Pins[i] ) );
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from.Send( new MapSetEditable( this, ValidateEdit( from ) ) );
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}
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public virtual void OnAddPin( Mobile from, int x, int y )
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{
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if ( !ValidateEdit( from ) )
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return;
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if ( Pins.Count >= MaxUserPins )
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return;
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Validate( ref x, ref y );
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AddPin( x, y );
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}
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public virtual void OnRemovePin( Mobile from, int number )
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{
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if ( !ValidateEdit( from ) )
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return;
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RemovePin( number );
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}
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public virtual void OnChangePin( Mobile from, int number, int x, int y )
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{
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if ( !ValidateEdit( from ) )
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return;
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Validate( ref x, ref y );
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ChangePin( number, x, y );
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}
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public virtual void OnInsertPin( Mobile from, int number, int x, int y )
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{
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if ( !ValidateEdit( from ) )
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return;
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if ( Pins.Count >= MaxUserPins )
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return;
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Validate( ref x, ref y );
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InsertPin( number, x, y );
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}
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public virtual void OnClearPins( Mobile from )
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{
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if ( !ValidateEdit( from ) )
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return;
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ClearPins();
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}
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public virtual void OnToggleEditable( Mobile from )
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{
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if ( Validate( from ) )
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m_Editable = !m_Editable;
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from.Send( new MapSetEditable( this, Validate( from ) && m_Editable ) );
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}
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public virtual void Validate( ref int x, ref int y )
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{
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if ( x < 0 )
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x = 0;
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else if ( x >= Width )
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x = Width - 1;
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if ( y < 0 )
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y = 0;
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else if ( y >= Height )
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y = Height - 1;
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}
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public virtual bool ValidateEdit( Mobile from )
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{
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return m_Editable && Validate( from );
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}
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public virtual bool Validate( Mobile from )
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{
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if ( !from.CanSee( this ) || from.Map != Map || !from.Alive || InSecureTrade )
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return false;
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if ( from.AccessLevel >= AccessLevel.GameMaster )
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return true;
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if ( !Movable || Protected || !from.InRange( GetWorldLocation(), 2 ) )
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return false;
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object root = RootParent;
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if ( root is Mobile && root != from )
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return false;
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return true;
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}
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public void ConvertToWorld( int x, int y, out int worldX, out int worldY )
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{
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worldX = ( ( Bounds.Width * x ) / Width ) + Bounds.X;
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worldY = ( ( Bounds.Height * y ) / Height ) + Bounds.Y;
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}
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public void ConvertToMap( int x, int y, out int mapX, out int mapY )
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{
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mapX = ( ( x - Bounds.X ) * Width ) / Bounds.Width;
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mapY = ( ( y - Bounds.Y ) * Width ) / Bounds.Height;
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}
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public virtual void AddWorldPin( int x, int y )
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{
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int mapX, mapY;
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ConvertToMap( x, y, out mapX, out mapY );
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AddPin( mapX, mapY );
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}
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public virtual void AddPin( int x, int y )
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{
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Pins.Add( new Point2D( x, y ) );
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}
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public virtual void RemovePin( int index )
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{
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if ( index > 0 && index < Pins.Count )
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Pins.RemoveAt( index );
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}
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public virtual void InsertPin( int index, int x, int y )
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{
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if ( index < 0 || index >= Pins.Count )
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Pins.Add( new Point2D( x, y ) );
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else
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Pins.Insert( index, new Point2D( x, y ) );
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}
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public virtual void ChangePin( int index, int x, int y )
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{
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if ( index >= 0 && index < Pins.Count )
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Pins[index] = new Point2D( x, y );
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}
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public virtual void ClearPins()
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{
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Pins.Clear();
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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writer.Write( Bounds );
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writer.Write( Width );
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writer.Write( Height );
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writer.Write( Protected );
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writer.Write( Pins.Count );
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for ( int i = 0; i < Pins.Count; ++i )
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writer.Write( Pins[i] );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch ( version )
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{
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case 0:
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{
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Bounds = reader.ReadRect2D();
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Width = reader.ReadInt();
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Height = reader.ReadInt();
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Protected = reader.ReadBool();
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int count = reader.ReadInt();
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for ( int i = 0; i < count; i++ )
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Pins.Add( reader.ReadPoint2D() );
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break;
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}
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}
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}
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public static void Initialize()
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{
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PacketHandlers.Register( 0x56, 11, true, OnMapCommand );
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}
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private static void OnMapCommand( NetState state, PacketReader pvSrc )
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{
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Mobile from = state.Mobile;
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if ( !(World.FindItem( pvSrc.ReadInt32() ) is MapItem map) )
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return;
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int command = pvSrc.ReadByte();
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int number = pvSrc.ReadByte();
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int x = pvSrc.ReadInt16();
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int y = pvSrc.ReadInt16();
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switch ( command )
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{
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case 1: map.OnAddPin( from, x, y ); break;
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case 2: map.OnInsertPin( from, number, x, y ); break;
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case 3: map.OnChangePin( from, number, x, y ); break;
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case 4: map.OnRemovePin( from, number ); break;
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case 5: map.OnClearPins( from ); break;
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case 6: map.OnToggleEditable( from ); break;
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}
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}
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private sealed class MapDetails : Packet
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{
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public MapDetails( MapItem map ) : base ( 0x90, 19 )
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{
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m_Stream.Write( (int) map.Serial );
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m_Stream.Write( (short) 0x139D );
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m_Stream.Write( (short) map.Bounds.Start.X );
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m_Stream.Write( (short) map.Bounds.Start.Y );
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m_Stream.Write( (short) map.Bounds.End.X );
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m_Stream.Write( (short) map.Bounds.End.Y );
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m_Stream.Write( (short) map.Width );
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m_Stream.Write( (short) map.Height );
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}
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}
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/*
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private sealed class MapDetailsNew : Packet
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{
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public MapDetailsNew( MapItem map ) : base ( 0xF5, 21 )
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{
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m_Stream.Write( (int) map.Serial );
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m_Stream.Write( (short) 0x139D );
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m_Stream.Write( (short) map.Bounds.Start.X );
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m_Stream.Write( (short) map.Bounds.Start.Y );
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m_Stream.Write( (short) map.Bounds.End.X );
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m_Stream.Write( (short) map.Bounds.End.Y );
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m_Stream.Write( (short) map.Width );
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m_Stream.Write( (short) map.Height );
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m_Stream.Write( (short) ( map.Facet == null ? 0 : map.Facet.MapID ) );
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}
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}
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*/
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private abstract class MapCommand : Packet
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{
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public MapCommand( MapItem map, int command, int number, int x, int y ) : base ( 0x56, 11 )
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{
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m_Stream.Write( (int) map.Serial );
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m_Stream.Write( (byte) command );
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m_Stream.Write( (byte) number );
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m_Stream.Write( (short) x );
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m_Stream.Write( (short) y );
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}
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}
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private sealed class MapDisplay : MapCommand
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{
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public MapDisplay( MapItem map ) : base( map, 5, 0, 0, 0 )
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{
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}
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}
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private sealed class MapAddPin : MapCommand
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{
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public MapAddPin( MapItem map, Point2D point ) : base( map, 1, 0, point.X, point.Y )
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{
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}
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}
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private sealed class MapSetEditable : MapCommand
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{
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public MapSetEditable( MapItem map, bool editable ) : base( map, 7, editable ? 1 : 0, 0, 0 )
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{
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}
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}
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#region ICraftable Members
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public int OnCraft( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CraftItem craftItem, int resHue )
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{
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CraftInit( from );
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return 1;
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}
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#endregion
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}
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}
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#endregion
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public virtual void CraftInit(Mobile from)
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{
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}
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public void SetDisplay(int x1, int y1, int x2, int y2, int w, int h)
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{
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Width = w;
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Height = h;
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if (x1 < 0)
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x1 = 0;
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if (y1 < 0)
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y1 = 0;
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if (x2 >= 5120)
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x2 = 5119;
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if (y2 >= 4096)
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y2 = 4095;
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Bounds = new Rectangle2D(x1, y1, x2 - x1, y2 - y1);
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (from.InRange(GetWorldLocation(), 2))
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DisplayTo(from);
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else
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from.SendLocalizedMessage(500446); // That is too far away.
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}
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public virtual void DisplayTo(Mobile from)
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{
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from.Send(new MapDetails(this));
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from.Send(new MapDisplay(this));
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for (int i = 0; i < Pins.Count; ++i)
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from.Send(new MapAddPin(this, Pins[i]));
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from.Send(new MapSetEditable(this, ValidateEdit(from)));
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}
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public virtual void OnAddPin(Mobile from, int x, int y)
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{
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if (!ValidateEdit(from))
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return;
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if (Pins.Count >= MaxUserPins)
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return;
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Validate(ref x, ref y);
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AddPin(x, y);
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}
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public virtual void OnRemovePin(Mobile from, int number)
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{
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if (!ValidateEdit(from))
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return;
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RemovePin(number);
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}
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public virtual void OnChangePin(Mobile from, int number, int x, int y)
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{
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if (!ValidateEdit(from))
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return;
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Validate(ref x, ref y);
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ChangePin(number, x, y);
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}
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public virtual void OnInsertPin(Mobile from, int number, int x, int y)
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{
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if (!ValidateEdit(from))
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return;
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if (Pins.Count >= MaxUserPins)
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return;
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Validate(ref x, ref y);
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InsertPin(number, x, y);
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}
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public virtual void OnClearPins(Mobile from)
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{
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if (!ValidateEdit(from))
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return;
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ClearPins();
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}
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public virtual void OnToggleEditable(Mobile from)
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{
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if (Validate(from))
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m_Editable = !m_Editable;
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from.Send(new MapSetEditable(this, Validate(from) && m_Editable));
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}
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public virtual void Validate(ref int x, ref int y)
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{
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if (x < 0)
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x = 0;
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else if (x >= Width)
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x = Width - 1;
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if (y < 0)
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y = 0;
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else if (y >= Height)
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y = Height - 1;
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}
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public virtual bool ValidateEdit(Mobile from)
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{
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return m_Editable && Validate(from);
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}
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public virtual bool Validate(Mobile from)
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{
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if (!from.CanSee(this) || from.Map != Map || !from.Alive || InSecureTrade)
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return false;
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if (from.AccessLevel >= AccessLevel.GameMaster)
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return true;
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if (!Movable || Protected || !from.InRange(GetWorldLocation(), 2))
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return false;
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object root = RootParent;
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if (root is Mobile && root != from)
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return false;
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return true;
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}
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public void ConvertToWorld(int x, int y, out int worldX, out int worldY)
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{
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worldX = Bounds.Width * x / Width + Bounds.X;
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||||
worldY = Bounds.Height * y / Height + Bounds.Y;
|
||||
}
|
||||
|
||||
public void ConvertToMap(int x, int y, out int mapX, out int mapY)
|
||||
{
|
||||
mapX = (x - Bounds.X) * Width / Bounds.Width;
|
||||
mapY = (y - Bounds.Y) * Width / Bounds.Height;
|
||||
}
|
||||
|
||||
public virtual void AddWorldPin(int x, int y)
|
||||
{
|
||||
int mapX, mapY;
|
||||
ConvertToMap(x, y, out mapX, out mapY);
|
||||
|
||||
AddPin(mapX, mapY);
|
||||
}
|
||||
|
||||
public virtual void AddPin(int x, int y)
|
||||
{
|
||||
Pins.Add(new Point2D(x, y));
|
||||
}
|
||||
|
||||
public virtual void RemovePin(int index)
|
||||
{
|
||||
if (index > 0 && index < Pins.Count)
|
||||
Pins.RemoveAt(index);
|
||||
}
|
||||
|
||||
public virtual void InsertPin(int index, int x, int y)
|
||||
{
|
||||
if (index < 0 || index >= Pins.Count)
|
||||
Pins.Add(new Point2D(x, y));
|
||||
else
|
||||
Pins.Insert(index, new Point2D(x, y));
|
||||
}
|
||||
|
||||
public virtual void ChangePin(int index, int x, int y)
|
||||
{
|
||||
if (index >= 0 && index < Pins.Count)
|
||||
Pins[index] = new Point2D(x, y);
|
||||
}
|
||||
|
||||
public virtual void ClearPins()
|
||||
{
|
||||
Pins.Clear();
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
|
||||
writer.Write(Bounds);
|
||||
|
||||
writer.Write(Width);
|
||||
writer.Write(Height);
|
||||
|
||||
writer.Write(Protected);
|
||||
|
||||
writer.Write(Pins.Count);
|
||||
for (int i = 0; i < Pins.Count; ++i)
|
||||
writer.Write(Pins[i]);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
Bounds = reader.ReadRect2D();
|
||||
|
||||
Width = reader.ReadInt();
|
||||
Height = reader.ReadInt();
|
||||
|
||||
Protected = reader.ReadBool();
|
||||
|
||||
int count = reader.ReadInt();
|
||||
for (int i = 0; i < count; i++)
|
||||
Pins.Add(reader.ReadPoint2D());
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
PacketHandlers.Register(0x56, 11, true, OnMapCommand);
|
||||
}
|
||||
|
||||
private static void OnMapCommand(NetState state, PacketReader pvSrc)
|
||||
{
|
||||
Mobile from = state.Mobile;
|
||||
|
||||
if (!(World.FindItem(pvSrc.ReadInt32()) is MapItem map))
|
||||
return;
|
||||
|
||||
int command = pvSrc.ReadByte();
|
||||
int number = pvSrc.ReadByte();
|
||||
|
||||
int x = pvSrc.ReadInt16();
|
||||
int y = pvSrc.ReadInt16();
|
||||
|
||||
switch (command)
|
||||
{
|
||||
case 1:
|
||||
map.OnAddPin(from, x, y);
|
||||
break;
|
||||
case 2:
|
||||
map.OnInsertPin(from, number, x, y);
|
||||
break;
|
||||
case 3:
|
||||
map.OnChangePin(from, number, x, y);
|
||||
break;
|
||||
case 4:
|
||||
map.OnRemovePin(from, number);
|
||||
break;
|
||||
case 5:
|
||||
map.OnClearPins(from);
|
||||
break;
|
||||
case 6:
|
||||
map.OnToggleEditable(from);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class MapDetails : Packet
|
||||
{
|
||||
public MapDetails(MapItem map) : base(0x90, 19)
|
||||
{
|
||||
m_Stream.Write(map.Serial);
|
||||
m_Stream.Write((short)0x139D);
|
||||
m_Stream.Write((short)map.Bounds.Start.X);
|
||||
m_Stream.Write((short)map.Bounds.Start.Y);
|
||||
m_Stream.Write((short)map.Bounds.End.X);
|
||||
m_Stream.Write((short)map.Bounds.End.Y);
|
||||
m_Stream.Write((short)map.Width);
|
||||
m_Stream.Write((short)map.Height);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
private sealed class MapDetailsNew : Packet
|
||||
{
|
||||
public MapDetailsNew( MapItem map ) : base ( 0xF5, 21 )
|
||||
{
|
||||
m_Stream.Write( (int) map.Serial );
|
||||
m_Stream.Write( (short) 0x139D );
|
||||
m_Stream.Write( (short) map.Bounds.Start.X );
|
||||
m_Stream.Write( (short) map.Bounds.Start.Y );
|
||||
m_Stream.Write( (short) map.Bounds.End.X );
|
||||
m_Stream.Write( (short) map.Bounds.End.Y );
|
||||
m_Stream.Write( (short) map.Width );
|
||||
m_Stream.Write( (short) map.Height );
|
||||
m_Stream.Write( (short) ( map.Facet == null ? 0 : map.Facet.MapID ) );
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
private abstract class MapCommand : Packet
|
||||
{
|
||||
public MapCommand(MapItem map, int command, int number, int x, int y) : base(0x56, 11)
|
||||
{
|
||||
m_Stream.Write(map.Serial);
|
||||
m_Stream.Write((byte)command);
|
||||
m_Stream.Write((byte)number);
|
||||
m_Stream.Write((short)x);
|
||||
m_Stream.Write((short)y);
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class MapDisplay : MapCommand
|
||||
{
|
||||
public MapDisplay(MapItem map) : base(map, 5, 0, 0, 0)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class MapAddPin : MapCommand
|
||||
{
|
||||
public MapAddPin(MapItem map, Point2D point) : base(map, 1, 0, point.X, point.Y)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class MapSetEditable : MapCommand
|
||||
{
|
||||
public MapSetEditable(MapItem map, bool editable) : base(map, 7, editable ? 1 : 0, 0, 0)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue