Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,41 +1,41 @@
namespace Server.Items
{
public class CavortingClub : Club
{
public override int LabelNumber => 1063472;
public class CavortingClub : Club
{
[Constructible]
public CavortingClub()
{
Hue = 0x593;
WeaponAttributes.SelfRepair = 3;
Attributes.WeaponSpeed = 25;
Attributes.WeaponDamage = 35;
WeaponAttributes.ResistFireBonus = 8;
WeaponAttributes.ResistColdBonus = 8;
WeaponAttributes.ResistPoisonBonus = 8;
WeaponAttributes.ResistEnergyBonus = 8;
}
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public CavortingClub(Serial serial) : base(serial)
{
}
[Constructible]
public CavortingClub()
{
Hue = 0x593;
WeaponAttributes.SelfRepair = 3;
Attributes.WeaponSpeed = 25;
Attributes.WeaponDamage = 35;
WeaponAttributes.ResistFireBonus = 8;
WeaponAttributes.ResistColdBonus = 8;
WeaponAttributes.ResistPoisonBonus = 8;
WeaponAttributes.ResistEnergyBonus = 8;
}
public override int LabelNumber => 1063472;
public CavortingClub( Serial serial ) : base( serial )
{
}
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 );
}
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}