Fixes code according to modern code style. Fixes a few expression bugs.
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parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,50 +1,50 @@
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namespace Server.Items
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{
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public class ShieldOfInvulnerability : OrderShield
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{
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public override int LabelNumber => 1070693;
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public class ShieldOfInvulnerability : OrderShield
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{
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[Constructible]
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public ShieldOfInvulnerability()
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{
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Hue = 0x4F2;
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public override int BasePhysicalResistance => 8;
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public override int BaseFireResistance => 0;
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public override int BaseColdResistance => 0;
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public override int BasePoisonResistance => 0;
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public override int BaseEnergyResistance => 0;
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Attributes.SpellChanneling = 1;
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Attributes.ReflectPhysical = 10;
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Attributes.DefendChance = 15;
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ArmorAttributes.LowerStatReq = 100;
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}
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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public ShieldOfInvulnerability(Serial serial) : base(serial)
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{
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}
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[Constructible]
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public ShieldOfInvulnerability()
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{
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Hue = 0x4F2;
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public override int LabelNumber => 1070693;
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Attributes.SpellChanneling = 1;
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Attributes.ReflectPhysical = 10;
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Attributes.DefendChance = 15;
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ArmorAttributes.LowerStatReq = 100;
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}
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public override int BasePhysicalResistance => 8;
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public override int BaseFireResistance => 0;
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public override int BaseColdResistance => 0;
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public override int BasePoisonResistance => 0;
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public override int BaseEnergyResistance => 0;
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public override bool Validate( Mobile m )
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{
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return true;
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}
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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public ShieldOfInvulnerability( Serial serial ) : base( serial )
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{
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}
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public override bool Validate(Mobile m)
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{
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return true;
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 );
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}
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writer.Write(0);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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