Fixes code according to modern code style. Fixes a few expression bugs.
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3324 changed files with 441118 additions and 433755 deletions
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@ -1,21 +1,21 @@
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namespace Server.Items
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{
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interface IDurability
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{
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bool CanFortify { get; }
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internal interface IDurability
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{
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bool CanFortify{ get; }
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int InitMinHits { get; }
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int InitMaxHits { get; }
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int InitMinHits{ get; }
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int InitMaxHits{ get; }
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int HitPoints { get; set; }
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int MaxHitPoints { get; set; }
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int HitPoints{ get; set; }
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int MaxHitPoints{ get; set; }
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void ScaleDurability();
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void UnscaleDurability();
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}
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void ScaleDurability();
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void UnscaleDurability();
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}
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interface IWearableDurability : IDurability
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{
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int OnHit( BaseWeapon weapon, int damageTaken );
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}
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internal interface IWearableDurability : IDurability
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{
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int OnHit(BaseWeapon weapon, int damageTaken);
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}
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}
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