Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,243 +1,245 @@
namespace Server.Items
{
public class OrigamiPaper : Item
{
public override int LabelNumber => 1030288; // origami paper
public class OrigamiPaper : Item
{
[Constructible]
public OrigamiPaper() : base(0x2830)
{
}
[Constructible]
public OrigamiPaper() : base( 0x2830 )
{
}
public OrigamiPaper(Serial serial) : base(serial)
{
}
public OrigamiPaper( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1030288; // origami paper
public override void OnDoubleClick( Mobile from )
{
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
else
{
Delete();
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
else
{
Delete();
Item i = null;
Item i = null;
switch ( Utility.Random( (from.BAC >= 5) ? 6 : 5) )
{
case 0: i = new OrigamiButterfly(); break;
case 1: i = new OrigamiSwan(); break;
case 2: i = new OrigamiFrog(); break;
case 3: i = new OrigamiShape(); break;
case 4: i = new OrigamiSongbird(); break;
case 5: i = new OrigamiFish(); break;
}
switch (Utility.Random(from.BAC >= 5 ? 6 : 5))
{
case 0:
i = new OrigamiButterfly();
break;
case 1:
i = new OrigamiSwan();
break;
case 2:
i = new OrigamiFrog();
break;
case 3:
i = new OrigamiShape();
break;
case 4:
i = new OrigamiSongbird();
break;
case 5:
i = new OrigamiFish();
break;
}
if ( i != null )
from.AddToBackpack( i );
if (i != null)
from.AddToBackpack(i);
from.SendLocalizedMessage( 1070822 ); // You fold the paper into an interesting shape.
}
}
from.SendLocalizedMessage(1070822); // You fold the paper into an interesting shape.
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 );
}
writer.WriteEncodedInt(0);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
int version = reader.ReadEncodedInt();
}
}
public class OrigamiButterfly : Item
{
public override int LabelNumber => 1030296; // a delicate origami butterfly
public class OrigamiButterfly : Item
{
[Constructible]
public OrigamiButterfly() : base(0x2838)
{
LootType = LootType.Blessed;
}
[Constructible]
public OrigamiButterfly() : base( 0x2838 )
{
LootType = LootType.Blessed;
}
public OrigamiButterfly(Serial serial) : base(serial)
{
}
public OrigamiButterfly( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1030296; // a delicate origami butterfly
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( 0 );
}
writer.WriteEncodedInt(0);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
int version = reader.ReadEncodedInt();
}
}
public class OrigamiSwan : Item
{
public override int LabelNumber => 1030297; // a delicate origami swan
public class OrigamiSwan : Item
{
[Constructible]
public OrigamiSwan() : base(0x2839)
{
LootType = LootType.Blessed;
}
[Constructible]
public OrigamiSwan() : base( 0x2839 )
{
LootType = LootType.Blessed;
public OrigamiSwan(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1030297; // a delicate origami swan
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
public OrigamiSwan( Serial serial ) : base( serial )
{
}
writer.WriteEncodedInt(0);
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
writer.WriteEncodedInt( 0 );
}
int version = reader.ReadEncodedInt();
}
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public class OrigamiFrog : Item
{
[Constructible]
public OrigamiFrog() : base(0x283A)
{
LootType = LootType.Blessed;
}
int version = reader.ReadEncodedInt();
}
}
public OrigamiFrog(Serial serial) : base(serial)
{
}
public class OrigamiFrog : Item
{
public override int LabelNumber => 1030298; // a delicate origami frog
public override int LabelNumber => 1030298; // a delicate origami frog
[Constructible]
public OrigamiFrog() : base( 0x283A )
{
LootType = LootType.Blessed;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0);
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
public OrigamiFrog( Serial serial ) : base( serial )
{
}
int version = reader.ReadEncodedInt();
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public class OrigamiShape : Item
{
[Constructible]
public OrigamiShape() : base(0x283B)
{
LootType = LootType.Blessed;
}
writer.WriteEncodedInt( 0 );
}
public OrigamiShape(Serial serial) : base(serial)
{
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override int LabelNumber => 1030299; // an intricate geometric origami shape
int version = reader.ReadEncodedInt();
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
public class OrigamiShape : Item
{
public override int LabelNumber => 1030299; // an intricate geometric origami shape
writer.WriteEncodedInt(0);
}
[Constructible]
public OrigamiShape() : base( 0x283B )
{
LootType = LootType.Blessed;
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}
public class OrigamiSongbird : Item
{
[Constructible]
public OrigamiSongbird() : base(0x283C)
{
LootType = LootType.Blessed;
}
public OrigamiShape( Serial serial ) : base( serial )
{
}
public OrigamiSongbird(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override int LabelNumber => 1030300; // a delicate origami songbird
writer.WriteEncodedInt( 0 );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
writer.WriteEncodedInt(0);
}
int version = reader.ReadEncodedInt();
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
public class OrigamiSongbird : Item
{
public override int LabelNumber => 1030300; // a delicate origami songbird
int version = reader.ReadEncodedInt();
}
}
[Constructible]
public OrigamiSongbird() : base( 0x283C )
{
LootType = LootType.Blessed;
public class OrigamiFish : Item
{
[Constructible]
public OrigamiFish() : base(0x283D)
{
LootType = LootType.Blessed;
}
public OrigamiFish(Serial serial) : base(serial)
{
}
}
public override int LabelNumber => 1030301; // a delicate origami fish
public OrigamiSongbird( Serial serial ) : base( serial )
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt(0);
}
writer.WriteEncodedInt( 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
public class OrigamiFish : Item
{
public override int LabelNumber => 1030301; // a delicate origami fish
[Constructible]
public OrigamiFish() : base( 0x283D )
{
LootType = LootType.Blessed;
}
public OrigamiFish( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}
int version = reader.ReadEncodedInt();
}
}
}