Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,32 +1,31 @@
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namespace Server.Items
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{
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public class DragonFlameSectBadge : Item
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{
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public override int LabelNumber => 1073141; // A Dragon Flame Sect Badge
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public class DragonFlameSectBadge : Item
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{
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[Constructible]
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public DragonFlameSectBadge() : base(0x23E)
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{
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LootType = LootType.Blessed;
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}
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[Constructible]
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public DragonFlameSectBadge() : base( 0x23E )
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{
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LootType = LootType.Blessed;
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}
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public DragonFlameSectBadge(Serial serial) : base(serial)
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{
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}
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public DragonFlameSectBadge( Serial serial ) : base( serial )
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{
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}
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public override int LabelNumber => 1073141; // A Dragon Flame Sect Badge
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,32 +1,31 @@
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namespace Server.Items
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{
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public class OrdersFromMinax : Item
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{
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public override int LabelNumber => 1074639; // Orders from Minax
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public class OrdersFromMinax : Item
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{
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[Constructible]
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public OrdersFromMinax() : base(0x2279)
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{
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LootType = LootType.Blessed;
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}
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[Constructible]
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public OrdersFromMinax() : base( 0x2279 )
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{
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LootType = LootType.Blessed;
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}
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public OrdersFromMinax(Serial serial) : base(serial)
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{
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}
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public OrdersFromMinax( Serial serial ) : base( serial )
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{
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}
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public override int LabelNumber => 1074639; // Orders from Minax
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,32 +1,31 @@
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namespace Server.Items
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{
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public class SerpentFangSectBadge : Item
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{
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public override int LabelNumber => 1073139; // A Serpent Fang Sect Badge
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public class SerpentFangSectBadge : Item
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{
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[Constructible]
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public SerpentFangSectBadge() : base(0x23C)
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{
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LootType = LootType.Blessed;
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}
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[Constructible]
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public SerpentFangSectBadge() : base( 0x23C )
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{
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LootType = LootType.Blessed;
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}
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public SerpentFangSectBadge(Serial serial) : base(serial)
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{
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}
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public SerpentFangSectBadge( Serial serial ) : base( serial )
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{
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}
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public override int LabelNumber => 1073139; // A Serpent Fang Sect Badge
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,32 +1,31 @@
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namespace Server.Items
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{
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public class TigerClawSectBadge : Item
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{
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public override int LabelNumber => 1073140; // A Tiger Claw Sect Badge
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public class TigerClawSectBadge : Item
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{
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[Constructible]
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public TigerClawSectBadge() : base(0x23D)
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{
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LootType = LootType.Blessed;
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}
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[Constructible]
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public TigerClawSectBadge() : base( 0x23D )
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{
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LootType = LootType.Blessed;
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}
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public TigerClawSectBadge(Serial serial) : base(serial)
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{
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}
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public TigerClawSectBadge( Serial serial ) : base( serial )
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{
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}
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public override int LabelNumber => 1073140; // A Tiger Claw Sect Badge
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,31 +1,30 @@
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namespace Server.Items
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{
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public class TravestysCollectionOfShells : Item
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{
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public override int LabelNumber => 1072090; // Travesty's Collection of Shells
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public class TravestysCollectionOfShells : Item
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{
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[Constructible]
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public TravestysCollectionOfShells() : base(0xFD3)
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{
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}
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[Constructible]
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public TravestysCollectionOfShells() : base( 0xFD3 )
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{
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}
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public TravestysCollectionOfShells(Serial serial) : base(serial)
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{
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}
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public TravestysCollectionOfShells( Serial serial ) : base( serial )
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{
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}
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public override int LabelNumber => 1072090; // Travesty's Collection of Shells
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,31 +1,30 @@
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namespace Server.Items
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{
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public class TravestysFineTeakwoodTray : Item
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{
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public override int LabelNumber => 1075094; // Travesty's Fine Teakwood Tray
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public class TravestysFineTeakwoodTray : Item
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{
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[Constructible]
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public TravestysFineTeakwoodTray() : base(Utility.Random(0x991, 2))
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{
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}
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[Constructible]
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public TravestysFineTeakwoodTray() : base( Utility.Random( 0x991, 2 ) )
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{
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}
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public TravestysFineTeakwoodTray(Serial serial) : base(serial)
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{
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}
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public TravestysFineTeakwoodTray( Serial serial ) : base( serial )
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{
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}
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public override int LabelNumber => 1075094; // Travesty's Fine Teakwood Tray
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,31 +1,30 @@
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namespace Server.Items
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{
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public class TravestysSushiPreparations : Item
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{
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public override int LabelNumber => 1075093; // Travesty's Sushi Preparations
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public class TravestysSushiPreparations : Item
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{
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[Constructible]
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public TravestysSushiPreparations() : base(Utility.Random(0x1E15, 2))
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{
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}
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[Constructible]
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public TravestysSushiPreparations() : base( Utility.Random( 0x1E15, 2 ) )
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{
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}
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public TravestysSushiPreparations(Serial serial) : base(serial)
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{
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}
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public TravestysSushiPreparations( Serial serial ) : base( serial )
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{
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}
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public override int LabelNumber => 1075093; // Travesty's Sushi Preparations
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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