Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,44 +1,43 @@
namespace Server.Items
{
public class TribalBerry : Item
{
public override int LabelNumber => 1040001; // tribal berry
public class TribalBerry : Item
{
[Constructible]
public TribalBerry() : this(1)
{
}
[Constructible]
public TribalBerry() : this( 1 )
{
}
[Constructible]
public TribalBerry(int amount) : base(0x9D0)
{
Weight = 1.0;
Stackable = true;
Amount = amount;
Hue = 6;
}
[Constructible]
public TribalBerry( int amount ) : base( 0x9D0 )
{
Weight = 1.0;
Stackable = true;
Amount = amount;
Hue = 6;
}
public TribalBerry(Serial serial) : base(serial)
{
}
public TribalBerry( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1040001; // tribal berry
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write(0);
}
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
int version = reader.ReadInt();
if ( Hue == 4 )
Hue = 6;
}
}
}
if (Hue == 4)
Hue = 6;
}
}
}