Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,43 +1,42 @@
namespace Server.Items
{
public class Fish : Item, ICarvable
{
public void Carve( Mobile from, Item item )
{
base.ScissorHelper( from, new RawFishSteak(), 4 );
}
public class Fish : Item, ICarvable
{
[Constructible]
public Fish() : this(1)
{
}
[Constructible]
public Fish() : this( 1 )
{
}
[Constructible]
public Fish(int amount) : base(Utility.Random(0x09CC, 4))
{
Stackable = true;
Weight = 1.0;
Amount = amount;
}
[Constructible]
public Fish( int amount ) : base( Utility.Random( 0x09CC, 4 ) )
{
Stackable = true;
Weight = 1.0;
Amount = amount;
}
public Fish(Serial serial) : base(serial)
{
}
public Fish( Serial serial ) : base( serial )
{
}
public void Carve(Mobile from, Item item)
{
base.ScissorHelper(from, new RawFishSteak(), 4);
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}