Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,46 +1,46 @@
namespace Server.Items
{
public class BagOfAllReagents : Bag
{
[Constructible]
public BagOfAllReagents() : this( 50 )
{
}
public class BagOfAllReagents : Bag
{
[Constructible]
public BagOfAllReagents() : this(50)
{
}
[Constructible]
public BagOfAllReagents( int amount )
{
DropItem( new BlackPearl ( amount ) );
DropItem( new Bloodmoss ( amount ) );
DropItem( new Garlic ( amount ) );
DropItem( new Ginseng ( amount ) );
DropItem( new MandrakeRoot ( amount ) );
DropItem( new Nightshade ( amount ) );
DropItem( new SulfurousAsh ( amount ) );
DropItem( new SpidersSilk ( amount ) );
DropItem( new BatWing ( amount ) );
DropItem( new GraveDust ( amount ) );
DropItem( new DaemonBlood ( amount ) );
DropItem( new NoxCrystal ( amount ) );
DropItem( new PigIron ( amount ) );
}
[Constructible]
public BagOfAllReagents(int amount)
{
DropItem(new BlackPearl(amount));
DropItem(new Bloodmoss(amount));
DropItem(new Garlic(amount));
DropItem(new Ginseng(amount));
DropItem(new MandrakeRoot(amount));
DropItem(new Nightshade(amount));
DropItem(new SulfurousAsh(amount));
DropItem(new SpidersSilk(amount));
DropItem(new BatWing(amount));
DropItem(new GraveDust(amount));
DropItem(new DaemonBlood(amount));
DropItem(new NoxCrystal(amount));
DropItem(new PigIron(amount));
}
public BagOfAllReagents( Serial serial ) : base( serial )
{
}
public BagOfAllReagents(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,38 +1,38 @@
namespace Server.Items
{
public class BagOfNecroReagents : Bag
{
[Constructible]
public BagOfNecroReagents() : this( 50 )
{
}
public class BagOfNecroReagents : Bag
{
[Constructible]
public BagOfNecroReagents() : this(50)
{
}
[Constructible]
public BagOfNecroReagents( int amount )
{
DropItem( new BatWing ( amount ) );
DropItem( new GraveDust ( amount ) );
DropItem( new DaemonBlood( amount ) );
DropItem( new NoxCrystal ( amount ) );
DropItem( new PigIron ( amount ) );
}
[Constructible]
public BagOfNecroReagents(int amount)
{
DropItem(new BatWing(amount));
DropItem(new GraveDust(amount));
DropItem(new DaemonBlood(amount));
DropItem(new NoxCrystal(amount));
DropItem(new PigIron(amount));
}
public BagOfNecroReagents( Serial serial ) : base( serial )
{
}
public BagOfNecroReagents(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,41 +1,41 @@
namespace Server.Items
{
public class BagOfReagents : Bag
{
[Constructible]
public BagOfReagents() : this( 50 )
{
}
public class BagOfReagents : Bag
{
[Constructible]
public BagOfReagents() : this(50)
{
}
[Constructible]
public BagOfReagents( int amount )
{
DropItem( new BlackPearl ( amount ) );
DropItem( new Bloodmoss ( amount ) );
DropItem( new Garlic ( amount ) );
DropItem( new Ginseng ( amount ) );
DropItem( new MandrakeRoot ( amount ) );
DropItem( new Nightshade ( amount ) );
DropItem( new SulfurousAsh ( amount ) );
DropItem( new SpidersSilk ( amount ) );
}
[Constructible]
public BagOfReagents(int amount)
{
DropItem(new BlackPearl(amount));
DropItem(new Bloodmoss(amount));
DropItem(new Garlic(amount));
DropItem(new Ginseng(amount));
DropItem(new MandrakeRoot(amount));
DropItem(new Nightshade(amount));
DropItem(new SulfurousAsh(amount));
DropItem(new SpidersSilk(amount));
}
public BagOfReagents( Serial serial ) : base( serial )
{
}
public BagOfReagents(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,35 +1,35 @@
namespace Server.Items
{
public abstract class BaseReagent : Item
{
public override double DefaultWeight => 0.1;
public abstract class BaseReagent : Item
{
public BaseReagent(int itemID) : this(itemID, 1)
{
}
public BaseReagent( int itemID ) : this( itemID, 1 )
{
}
public BaseReagent(int itemID, int amount) : base(itemID)
{
Stackable = true;
Amount = amount;
}
public BaseReagent( int itemID, int amount ) : base( itemID )
{
Stackable = true;
Amount = amount;
}
public BaseReagent(Serial serial) : base(serial)
{
}
public BaseReagent( Serial serial ) : base( serial )
{
}
public override double DefaultWeight => 0.1;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,38 +1,37 @@
namespace Server.Items
{
public class BatWing : BaseReagent, ICommodity
{
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public class BatWing : BaseReagent, ICommodity
{
[Constructible]
public BatWing() : this(1)
{
}
[Constructible]
public BatWing() : this( 1 )
{
}
[Constructible]
public BatWing(int amount) : base(0xF78, amount)
{
}
[Constructible]
public BatWing( int amount ) : base( 0xF78, amount )
{
}
public BatWing(Serial serial) : base(serial)
{
}
public BatWing( Serial serial ) : base( serial )
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,36 +1,36 @@
namespace Server.Items
{
public class BlackPearl : BaseReagent, ICommodity
{
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public class BlackPearl : BaseReagent, ICommodity
{
[Constructible]
public BlackPearl() : this(1)
{
}
[Constructible]
public BlackPearl() : this( 1 )
{
}
[Constructible]
public BlackPearl(int amount) : base(0xF7A, amount)
{
}
[Constructible]
public BlackPearl( int amount ) : base( 0xF7A, amount )
{
}
public BlackPearl(Serial serial) : base(serial)
{
}
public BlackPearl( Serial serial ) : base( serial )
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,38 +1,37 @@
namespace Server.Items
{
public class Bloodmoss : BaseReagent, ICommodity
{
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public class Bloodmoss : BaseReagent, ICommodity
{
[Constructible]
public Bloodmoss() : this(1)
{
}
[Constructible]
public Bloodmoss() : this( 1 )
{
}
[Constructible]
public Bloodmoss(int amount) : base(0xF7B, amount)
{
}
[Constructible]
public Bloodmoss( int amount ) : base( 0xF7B, amount )
{
}
public Bloodmoss(Serial serial) : base(serial)
{
}
public Bloodmoss( Serial serial ) : base( serial )
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,38 +1,37 @@
namespace Server.Items
{
public class DaemonBlood : BaseReagent, ICommodity
{
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public class DaemonBlood : BaseReagent, ICommodity
{
[Constructible]
public DaemonBlood() : this(1)
{
}
[Constructible]
public DaemonBlood() : this( 1 )
{
}
[Constructible]
public DaemonBlood(int amount) : base(0xF7D, amount)
{
}
[Constructible]
public DaemonBlood( int amount ) : base( 0xF7D, amount )
{
}
public DaemonBlood(Serial serial) : base(serial)
{
}
public DaemonBlood( Serial serial ) : base( serial )
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,38 +1,37 @@
namespace Server.Items
{
// TODO: Commodity?
public class DaemonBone : BaseReagent
{
public override double DefaultWeight => 1.0;
// TODO: Commodity?
public class DaemonBone : BaseReagent
{
[Constructible]
public DaemonBone() : this(1)
{
}
[Constructible]
public DaemonBone() : this( 1 )
{
}
[Constructible]
public DaemonBone(int amount) : base(0xF80, amount)
{
}
[Constructible]
public DaemonBone( int amount ) : base( 0xF80, amount )
{
}
public DaemonBone(Serial serial) : base(serial)
{
}
public DaemonBone( Serial serial ) : base( serial )
{
}
public override double DefaultWeight => 1.0;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,36 +1,36 @@
namespace Server.Items
{
public class DeadWood : BaseReagent, ICommodity
{
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public class DeadWood : BaseReagent, ICommodity
{
[Constructible]
public DeadWood() : this(1)
{
}
[Constructible]
public DeadWood() : this( 1 )
{
}
[Constructible]
public DeadWood(int amount) : base(0xF90, amount)
{
}
[Constructible]
public DeadWood( int amount ) : base( 0xF90, amount )
{
}
public DeadWood(Serial serial) : base(serial)
{
}
public DeadWood( Serial serial ) : base( serial )
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,39 +1,39 @@
namespace Server.Items
{
public class DragonsBlood : BaseReagent, ICommodity
{
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => Core.ML;
public class DragonsBlood : BaseReagent, ICommodity
{
[Constructible]
public DragonsBlood()
: this(1)
{
}
[Constructible]
public DragonsBlood()
: this( 1 )
{
}
[Constructible]
public DragonsBlood(int amount)
: base(0x4077, amount)
{
}
[Constructible]
public DragonsBlood( int amount )
: base( 0x4077, amount )
{
}
public DragonsBlood(Serial serial)
: base(serial)
{
}
public DragonsBlood( Serial serial )
: base( serial )
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => Core.ML;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,38 +1,37 @@
namespace Server.Items
{
public class Garlic : BaseReagent, ICommodity
{
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public class Garlic : BaseReagent, ICommodity
{
[Constructible]
public Garlic() : this(1)
{
}
[Constructible]
public Garlic() : this( 1 )
{
}
[Constructible]
public Garlic(int amount) : base(0xF84, amount)
{
}
[Constructible]
public Garlic( int amount ) : base( 0xF84, amount )
{
}
public Garlic(Serial serial) : base(serial)
{
}
public Garlic( Serial serial ) : base( serial )
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,38 +1,37 @@
namespace Server.Items
{
public class Ginseng : BaseReagent, ICommodity
{
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public class Ginseng : BaseReagent, ICommodity
{
[Constructible]
public Ginseng() : this(1)
{
}
[Constructible]
public Ginseng() : this( 1 )
{
}
[Constructible]
public Ginseng(int amount) : base(0xF85, amount)
{
}
[Constructible]
public Ginseng( int amount ) : base( 0xF85, amount )
{
}
public Ginseng(Serial serial) : base(serial)
{
}
public Ginseng( Serial serial ) : base( serial )
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,38 +1,37 @@
namespace Server.Items
{
public class GraveDust : BaseReagent, ICommodity
{
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public class GraveDust : BaseReagent, ICommodity
{
[Constructible]
public GraveDust() : this(1)
{
}
[Constructible]
public GraveDust() : this( 1 )
{
}
[Constructible]
public GraveDust(int amount) : base(0xF8F, amount)
{
}
[Constructible]
public GraveDust( int amount ) : base( 0xF8F, amount )
{
}
public GraveDust(Serial serial) : base(serial)
{
}
public GraveDust( Serial serial ) : base( serial )
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,38 +1,37 @@
namespace Server.Items
{
public class MandrakeRoot : BaseReagent, ICommodity
{
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public class MandrakeRoot : BaseReagent, ICommodity
{
[Constructible]
public MandrakeRoot() : this(1)
{
}
[Constructible]
public MandrakeRoot() : this( 1 )
{
}
[Constructible]
public MandrakeRoot(int amount) : base(0xF86, amount)
{
}
[Constructible]
public MandrakeRoot( int amount ) : base( 0xF86, amount )
{
}
public MandrakeRoot(Serial serial) : base(serial)
{
}
public MandrakeRoot( Serial serial ) : base( serial )
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,38 +1,37 @@
namespace Server.Items
{
public class Nightshade : BaseReagent, ICommodity
{
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public class Nightshade : BaseReagent, ICommodity
{
[Constructible]
public Nightshade() : this(1)
{
}
[Constructible]
public Nightshade() : this( 1 )
{
}
[Constructible]
public Nightshade(int amount) : base(0xF88, amount)
{
}
[Constructible]
public Nightshade( int amount ) : base( 0xF88, amount )
{
}
public Nightshade(Serial serial) : base(serial)
{
}
public Nightshade( Serial serial ) : base( serial )
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,38 +1,37 @@
namespace Server.Items
{
public class NoxCrystal : BaseReagent, ICommodity
{
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public class NoxCrystal : BaseReagent, ICommodity
{
[Constructible]
public NoxCrystal() : this(1)
{
}
[Constructible]
public NoxCrystal() : this( 1 )
{
}
[Constructible]
public NoxCrystal(int amount) : base(0xF8E, amount)
{
}
[Constructible]
public NoxCrystal( int amount ) : base( 0xF8E, amount )
{
}
public NoxCrystal(Serial serial) : base(serial)
{
}
public NoxCrystal( Serial serial ) : base( serial )
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,38 +1,37 @@
namespace Server.Items
{
public class PigIron : BaseReagent, ICommodity
{
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public class PigIron : BaseReagent, ICommodity
{
[Constructible]
public PigIron() : this(1)
{
}
[Constructible]
public PigIron() : this( 1 )
{
}
[Constructible]
public PigIron(int amount) : base(0xF8A, amount)
{
}
[Constructible]
public PigIron( int amount ) : base( 0xF8A, amount )
{
}
public PigIron(Serial serial) : base(serial)
{
}
public PigIron( Serial serial ) : base( serial )
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,38 +1,37 @@
namespace Server.Items
{
public class SpidersSilk : BaseReagent, ICommodity
{
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public class SpidersSilk : BaseReagent, ICommodity
{
[Constructible]
public SpidersSilk() : this(1)
{
}
[Constructible]
public SpidersSilk() : this( 1 )
{
}
[Constructible]
public SpidersSilk(int amount) : base(0xF8D, amount)
{
}
[Constructible]
public SpidersSilk( int amount ) : base( 0xF8D, amount )
{
}
public SpidersSilk(Serial serial) : base(serial)
{
}
public SpidersSilk( Serial serial ) : base( serial )
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,38 +1,37 @@
namespace Server.Items
{
public class SulfurousAsh : BaseReagent, ICommodity
{
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public class SulfurousAsh : BaseReagent, ICommodity
{
[Constructible]
public SulfurousAsh() : this(1)
{
}
[Constructible]
public SulfurousAsh() : this( 1 )
{
}
[Constructible]
public SulfurousAsh(int amount) : base(0xF8C, amount)
{
}
[Constructible]
public SulfurousAsh( int amount ) : base( 0xF8C, amount )
{
}
public SulfurousAsh(Serial serial) : base(serial)
{
}
public SulfurousAsh( Serial serial ) : base( serial )
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}