Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,288 +1,293 @@
namespace Server.Items
{
public abstract class BaseHides : Item, ICommodity
{
private CraftResource m_Resource;
public abstract class BaseHides : Item, ICommodity
{
private CraftResource m_Resource;
[CommandProperty( AccessLevel.GameMaster )]
public CraftResource Resource
{
get => m_Resource;
set{ m_Resource = value; InvalidateProperties(); }
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public BaseHides(CraftResource resource) : this(resource, 1)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public BaseHides(CraftResource resource, int amount) : base(0x1079)
{
Stackable = true;
Weight = 5.0;
Amount = amount;
Hue = CraftResources.GetHue(resource);
writer.Write( (int) 1 ); // version
m_Resource = resource;
}
writer.Write( (int) m_Resource );
}
public BaseHides(Serial serial) : base(serial)
{
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
[CommandProperty(AccessLevel.GameMaster)]
public CraftResource Resource
{
get => m_Resource;
set
{
m_Resource = value;
InvalidateProperties();
}
}
int version = reader.ReadInt();
public override int LabelNumber
{
get
{
if (m_Resource >= CraftResource.SpinedLeather && m_Resource <= CraftResource.BarbedLeather)
return 1049687 + (m_Resource - CraftResource.SpinedLeather);
switch ( version )
{
case 1:
{
m_Resource = (CraftResource)reader.ReadInt();
break;
}
case 0:
{
OreInfo info = new OreInfo( reader.ReadInt(), reader.ReadInt(), reader.ReadString() );
return 1047023;
}
}
m_Resource = CraftResources.GetFromOreInfo( info );
break;
}
}
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public BaseHides( CraftResource resource ) : this( resource, 1 )
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
public BaseHides( CraftResource resource, int amount ) : base( 0x1079 )
{
Stackable = true;
Weight = 5.0;
Amount = amount;
Hue = CraftResources.GetHue( resource );
writer.Write(1); // version
m_Resource = resource;
}
writer.Write((int)m_Resource);
}
public BaseHides( Serial serial ) : base( serial )
{
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
public override void AddNameProperty( ObjectPropertyList list )
{
if ( Amount > 1 )
list.Add( 1050039, "{0}\t#{1}", Amount, 1024216 ); // ~1_NUMBER~ ~2_ITEMNAME~
else
list.Add( 1024216 ); // pile of hides
}
int version = reader.ReadInt();
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
switch (version)
{
case 1:
{
m_Resource = (CraftResource)reader.ReadInt();
break;
}
case 0:
{
OreInfo info = new OreInfo(reader.ReadInt(), reader.ReadInt(), reader.ReadString());
if ( !CraftResources.IsStandard( m_Resource ) )
{
int num = CraftResources.GetLocalizationNumber( m_Resource );
m_Resource = CraftResources.GetFromOreInfo(info);
break;
}
}
}
if ( num > 0 )
list.Add( num );
else
list.Add( CraftResources.GetName( m_Resource ) );
}
}
public override void AddNameProperty(ObjectPropertyList list)
{
if (Amount > 1)
list.Add(1050039, "{0}\t#{1}", Amount, 1024216); // ~1_NUMBER~ ~2_ITEMNAME~
else
list.Add(1024216); // pile of hides
}
public override int LabelNumber
{
get
{
if ( m_Resource >= CraftResource.SpinedLeather && m_Resource <= CraftResource.BarbedLeather )
return 1049687 + (int)(m_Resource - CraftResource.SpinedLeather);
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
return 1047023;
}
}
}
if (!CraftResources.IsStandard(m_Resource))
{
int num = CraftResources.GetLocalizationNumber(m_Resource);
[FlippableAttribute( 0x1079, 0x1078 )]
public class Hides : BaseHides, IScissorable
{
[Constructible]
public Hides() : this( 1 )
{
}
if (num > 0)
list.Add(num);
else
list.Add(CraftResources.GetName(m_Resource));
}
}
}
[Constructible]
public Hides( int amount ) : base( CraftResource.RegularLeather, amount )
{
}
[Flippable(0x1079, 0x1078)]
public class Hides : BaseHides, IScissorable
{
[Constructible]
public Hides() : this(1)
{
}
public Hides( Serial serial ) : base( serial )
{
}
[Constructible]
public Hides(int amount) : base(CraftResource.RegularLeather, amount)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public Hides(Serial serial) : base(serial)
{
}
writer.Write( (int) 0 ); // version
}
public bool Scissor(Mobile from, Scissors scissors)
{
if (Deleted || !from.CanSee(this)) return false;
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
if (Core.AOS && !IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(502437); // Items you wish to cut must be in your backpack
return false;
}
int version = reader.ReadInt();
}
base.ScissorHelper(from, new Leather(), 1);
public bool Scissor( Mobile from, Scissors scissors )
{
if ( Deleted || !from.CanSee( this ) ) return false;
return true;
}
if ( Core.AOS && !IsChildOf ( from.Backpack ) )
{
from.SendLocalizedMessage ( 502437 ); // Items you wish to cut must be in your backpack
return false;
}
base.ScissorHelper( from, new Leather(), 1 );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
return true;
}
}
writer.Write(0); // version
}
[FlippableAttribute( 0x1079, 0x1078 )]
public class SpinedHides : BaseHides, IScissorable
{
[Constructible]
public SpinedHides() : this( 1 )
{
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
[Constructible]
public SpinedHides( int amount ) : base( CraftResource.SpinedLeather, amount )
{
}
int version = reader.ReadInt();
}
}
public SpinedHides( Serial serial ) : base( serial )
{
}
[Flippable(0x1079, 0x1078)]
public class SpinedHides : BaseHides, IScissorable
{
[Constructible]
public SpinedHides() : this(1)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
[Constructible]
public SpinedHides(int amount) : base(CraftResource.SpinedLeather, amount)
{
}
writer.Write( (int) 0 ); // version
}
public SpinedHides(Serial serial) : base(serial)
{
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public bool Scissor(Mobile from, Scissors scissors)
{
if (Deleted || !from.CanSee(this)) return false;
int version = reader.ReadInt();
}
if (Core.AOS && !IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(502437); // Items you wish to cut must be in your backpack
return false;
}
public bool Scissor( Mobile from, Scissors scissors )
{
if ( Deleted || !from.CanSee( this ) ) return false;
base.ScissorHelper(from, new SpinedLeather(), 1);
if ( Core.AOS && !IsChildOf ( from.Backpack ) )
{
from.SendLocalizedMessage ( 502437 ); // Items you wish to cut must be in your backpack
return false;
}
return true;
}
base.ScissorHelper( from, new SpinedLeather(), 1 );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
return true;
}
}
writer.Write(0); // version
}
[FlippableAttribute( 0x1079, 0x1078 )]
public class HornedHides : BaseHides, IScissorable
{
[Constructible]
public HornedHides() : this( 1 )
{
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
[Constructible]
public HornedHides( int amount ) : base( CraftResource.HornedLeather, amount )
{
}
int version = reader.ReadInt();
}
}
public HornedHides( Serial serial ) : base( serial )
{
}
[Flippable(0x1079, 0x1078)]
public class HornedHides : BaseHides, IScissorable
{
[Constructible]
public HornedHides() : this(1)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
[Constructible]
public HornedHides(int amount) : base(CraftResource.HornedLeather, amount)
{
}
writer.Write( (int) 0 ); // version
}
public HornedHides(Serial serial) : base(serial)
{
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public bool Scissor(Mobile from, Scissors scissors)
{
if (Deleted || !from.CanSee(this)) return false;
int version = reader.ReadInt();
}
if (Core.AOS && !IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(502437); // Items you wish to cut must be in your backpack
return false;
}
public bool Scissor( Mobile from, Scissors scissors )
{
if ( Deleted || !from.CanSee( this ) ) return false;
base.ScissorHelper(from, new HornedLeather(), 1);
if ( Core.AOS && !IsChildOf ( from.Backpack ) )
{
from.SendLocalizedMessage ( 502437 ); // Items you wish to cut must be in your backpack
return false;
}
base.ScissorHelper( from, new HornedLeather(), 1 );
return true;
}
return true;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
[FlippableAttribute( 0x1079, 0x1078 )]
public class BarbedHides : BaseHides, IScissorable
{
[Constructible]
public BarbedHides() : this( 1 )
{
}
writer.Write(0); // version
}
[Constructible]
public BarbedHides( int amount ) : base( CraftResource.BarbedLeather, amount )
{
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
public BarbedHides( Serial serial ) : base( serial )
{
}
int version = reader.ReadInt();
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
[Flippable(0x1079, 0x1078)]
public class BarbedHides : BaseHides, IScissorable
{
[Constructible]
public BarbedHides() : this(1)
{
}
writer.Write( (int) 0 ); // version
}
[Constructible]
public BarbedHides(int amount) : base(CraftResource.BarbedLeather, amount)
{
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public BarbedHides(Serial serial) : base(serial)
{
}
int version = reader.ReadInt();
}
public bool Scissor(Mobile from, Scissors scissors)
{
if (Deleted || !from.CanSee(this)) return false;
public bool Scissor( Mobile from, Scissors scissors )
{
if ( Deleted || !from.CanSee( this ) ) return false;
if (Core.AOS && !IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(502437); // Items you wish to cut must be in your backpack
return false;
}
if ( Core.AOS && !IsChildOf ( from.Backpack ) )
{
from.SendLocalizedMessage ( 502437 ); // Items you wish to cut must be in your backpack
return false;
}
base.ScissorHelper(from, new BarbedLeather(), 1);
base.ScissorHelper( from, new BarbedLeather(), 1 );
return true;
}
return true;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}