Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,44 +1,44 @@
namespace Server.Items
{
public class Aegis : HeaterShield
{
public override int LabelNumber => 1061602; // <20>gis
public override int ArtifactRarity => 11;
public class Aegis : HeaterShield
{
[Constructible]
public Aegis()
{
Hue = 0x47E;
ArmorAttributes.SelfRepair = 5;
Attributes.ReflectPhysical = 15;
Attributes.DefendChance = 15;
Attributes.LowerManaCost = 8;
}
public override int BasePhysicalResistance => 15;
public Aegis(Serial serial) : base(serial)
{
}
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override int LabelNumber => 1061602; // <20>gis
public override int ArtifactRarity => 11;
[Constructible]
public Aegis()
{
Hue = 0x47E;
ArmorAttributes.SelfRepair = 5;
Attributes.ReflectPhysical = 15;
Attributes.DefendChance = 15;
Attributes.LowerManaCost = 8;
}
public override int BasePhysicalResistance => 15;
public Aegis( Serial serial ) : base( serial )
{
}
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 1 );
}
writer.Write(1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
if ( version < 1 )
PhysicalBonus = 0;
}
}
}
if (version < 1)
PhysicalBonus = 0;
}
}
}

View file

@ -1,43 +1,43 @@
namespace Server.Items
{
public class ArcaneShield : WoodenKiteShield
{
public override int LabelNumber => 1061101; // Arcane Shield
public override int ArtifactRarity => 11;
public class ArcaneShield : WoodenKiteShield
{
[Constructible]
public ArcaneShield()
{
ItemID = 0x1B78;
Hue = 0x556;
Attributes.NightSight = 1;
Attributes.SpellChanneling = 1;
Attributes.DefendChance = 15;
Attributes.CastSpeed = 1;
}
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public ArcaneShield(Serial serial) : base(serial)
{
}
[Constructible]
public ArcaneShield()
{
ItemID = 0x1B78;
Hue = 0x556;
Attributes.NightSight = 1;
Attributes.SpellChanneling = 1;
Attributes.DefendChance = 15;
Attributes.CastSpeed = 1;
}
public override int LabelNumber => 1061101; // Arcane Shield
public override int ArtifactRarity => 11;
public ArcaneShield( Serial serial ) : base( serial )
{
}
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 );
}
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
if ( Attributes.NightSight == 0 )
Attributes.NightSight = 1;
}
}
}
if (Attributes.NightSight == 0)
Attributes.NightSight = 1;
}
}
}