Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,42 +1,42 @@
namespace Server.Items
{
public class BronzeShield : BaseShield
{
public override int BasePhysicalResistance => 0;
public override int BaseFireResistance => 0;
public override int BaseColdResistance => 1;
public override int BasePoisonResistance => 0;
public override int BaseEnergyResistance => 0;
public class BronzeShield : BaseShield
{
[Constructible]
public BronzeShield() : base(0x1B72)
{
Weight = 6.0;
}
public override int InitMinHits => 25;
public override int InitMaxHits => 30;
public BronzeShield(Serial serial) : base(serial)
{
}
public override int AosStrReq => 35;
public override int BasePhysicalResistance => 0;
public override int BaseFireResistance => 0;
public override int BaseColdResistance => 1;
public override int BasePoisonResistance => 0;
public override int BaseEnergyResistance => 0;
public override int ArmorBase => 10;
public override int InitMinHits => 25;
public override int InitMaxHits => 30;
[Constructible]
public BronzeShield() : base( 0x1B72 )
{
Weight = 6.0;
}
public override int AosStrReq => 35;
public BronzeShield( Serial serial ) : base(serial)
{
}
public override int ArmorBase => 10;
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
int version = reader.ReadInt();
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int)0 );//version
}
}
}
writer.Write(0); //version
}
}
}