Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
|
|
@ -1,43 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MysticSpellbook : Spellbook
|
||||
{
|
||||
public override SpellbookType SpellbookType => SpellbookType.Mystic;
|
||||
public class MysticSpellbook : Spellbook
|
||||
{
|
||||
[Constructible]
|
||||
public MysticSpellbook()
|
||||
: this((ulong)0)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BookOffset => 677;
|
||||
public override int BookCount => 16;
|
||||
[Constructible]
|
||||
public MysticSpellbook(ulong content)
|
||||
: base(content, 0x2D9D)
|
||||
{
|
||||
Layer = Layer.OneHanded;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MysticSpellbook()
|
||||
: this( (ulong) 0 )
|
||||
{
|
||||
}
|
||||
public MysticSpellbook(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MysticSpellbook( ulong content )
|
||||
: base( content, 0x2D9D )
|
||||
{
|
||||
Layer = Layer.OneHanded;
|
||||
}
|
||||
public override SpellbookType SpellbookType => SpellbookType.Mystic;
|
||||
|
||||
public MysticSpellbook( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public override int BookOffset => 677;
|
||||
public override int BookCount => 16;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue