Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,480 +1,486 @@
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using System;
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using System.Collections.Generic;
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using Server.ContextMenus;
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using Server.Engines.Craft;
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using Server.Gumps;
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using Server.Network;
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using Server.Mobiles;
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using Server.Multis;
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using Server.Engines.Craft;
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using Server.ContextMenus;
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using Server.Network;
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namespace Server.Items
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{
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public class Runebook : Item, ISecurable, ICraftable
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{
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public static readonly TimeSpan UseDelay = TimeSpan.FromSeconds( 7.0 );
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private BookQuality m_Quality;
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[CommandProperty( AccessLevel.GameMaster )]
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public BookQuality Quality
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{
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get => m_Quality;
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set{ m_Quality = value; InvalidateProperties(); }
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}
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private string m_Description;
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private int m_DefaultIndex;
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private Mobile m_Crafter;
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[CommandProperty( AccessLevel.GameMaster )]
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public DateTime NextUse { get; set; }
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[CommandProperty( AccessLevel.GameMaster )]
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public Mobile Crafter
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{
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get => m_Crafter;
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set{ m_Crafter = value; InvalidateProperties(); }
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}
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public class Runebook : Item, ISecurable, ICraftable
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{
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public static readonly TimeSpan UseDelay = TimeSpan.FromSeconds(7.0);
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private Mobile m_Crafter;
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private int m_DefaultIndex;
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private string m_Description;
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private BookQuality m_Quality;
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[Constructible]
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public Runebook(int maxCharges) : base(Core.AOS ? 0x22C5 : 0xEFA)
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{
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Weight = Core.SE ? 1.0 : 3.0;
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LootType = LootType.Blessed;
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Hue = 0x461;
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Layer = Core.AOS ? Layer.Invalid : Layer.OneHanded;
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Entries = new List<RunebookEntry>();
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MaxCharges = maxCharges;
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m_DefaultIndex = -1;
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Level = SecureLevel.CoOwners;
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}
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[Constructible]
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public Runebook() : this(Core.SE ? 12 : 6)
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{
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}
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public Runebook(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public BookQuality Quality
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{
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get => m_Quality;
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set
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{
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m_Quality = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime NextUse{ get; set; }
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[CommandProperty( AccessLevel.GameMaster )]
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public SecureLevel Level { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public Mobile Crafter
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{
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get => m_Crafter;
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set
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{
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m_Crafter = value;
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InvalidateProperties();
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}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public string Description
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{
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get => m_Description;
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set
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{
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m_Description = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public string Description
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{
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get => m_Description;
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set
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{
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m_Description = value;
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InvalidateProperties();
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}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int CurCharges { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int CurCharges{ get; set; }
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[CommandProperty( AccessLevel.GameMaster )]
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public int MaxCharges { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int MaxCharges{ get; set; }
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public List<Mobile> Openers { get; set; } = new List<Mobile>();
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public List<Mobile> Openers{ get; set; } = new List<Mobile>();
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public override int LabelNumber => 1041267; // runebook
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public override int LabelNumber => 1041267; // runebook
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[Constructible]
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public Runebook( int maxCharges ) : base( Core.AOS ? 0x22C5 : 0xEFA )
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{
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Weight = (Core.SE ? 1.0 : 3.0);
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LootType = LootType.Blessed;
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Hue = 0x461;
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Layer = (Core.AOS ? Layer.Invalid : Layer.OneHanded);
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Entries = new List<RunebookEntry>();
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MaxCharges = maxCharges;
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m_DefaultIndex = -1;
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Level = SecureLevel.CoOwners;
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}
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[Constructible]
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public Runebook() : this( Core.SE ? 12 : 6 )
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{
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}
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public List<RunebookEntry> Entries { get; private set; }
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public RunebookEntry Default
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{
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get
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{
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if ( m_DefaultIndex >= 0 && m_DefaultIndex < Entries.Count )
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return Entries[m_DefaultIndex];
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return null;
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}
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set
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{
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if ( value == null )
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m_DefaultIndex = -1;
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else
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m_DefaultIndex = Entries.IndexOf( value );
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}
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}
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public Runebook( Serial serial ) : base( serial )
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{
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}
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public override bool AllowEquippedCast( Mobile from )
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{
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return true;
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}
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public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
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{
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base.GetContextMenuEntries( from, list );
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SetSecureLevelEntry.AddTo( from, this, list );
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 3 );
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writer.Write( (byte) m_Quality );
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writer.Write( m_Crafter );
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writer.Write( (int) Level );
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writer.Write( Entries.Count );
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for ( int i = 0; i < Entries.Count; ++i )
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Entries[i].Serialize( writer );
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writer.Write( m_Description );
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writer.Write( CurCharges );
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writer.Write( MaxCharges );
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writer.Write( m_DefaultIndex );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public List<RunebookEntry> Entries{ get; private set; }
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LootType = LootType.Blessed;
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public RunebookEntry Default
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{
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get
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{
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if (m_DefaultIndex >= 0 && m_DefaultIndex < Entries.Count)
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return Entries[m_DefaultIndex];
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return null;
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}
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set
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{
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if (value == null)
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m_DefaultIndex = -1;
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else
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m_DefaultIndex = Entries.IndexOf(value);
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}
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}
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public override bool DisplayLootType => Core.AOS;
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#region ICraftable Members
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public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
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CraftItem craftItem, int resHue)
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{
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int charges = 5 + quality + (int)(from.Skills[SkillName.Inscribe].Value / 30);
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if (charges > 10)
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charges = 10;
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MaxCharges = Core.SE ? charges * 2 : charges;
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if (makersMark)
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Crafter = from;
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m_Quality = (BookQuality)(quality - 1);
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return quality;
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}
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#endregion
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[CommandProperty(AccessLevel.GameMaster)]
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public SecureLevel Level{ get; set; }
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public override bool AllowEquippedCast(Mobile from)
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{
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return true;
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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SetSecureLevelEntry.AddTo(from, this, list);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(3);
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if ( Core.SE && Weight == 3.0 )
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Weight = 1.0;
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writer.Write((byte)m_Quality);
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writer.Write(m_Crafter);
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int version = reader.ReadInt();
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writer.Write((int)Level);
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writer.Write(Entries.Count);
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switch ( version )
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{
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case 3:
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{
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m_Quality = (BookQuality) reader.ReadByte();
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goto case 2;
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}
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case 2:
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{
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m_Crafter = reader.ReadMobile();
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goto case 1;
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}
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case 1:
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{
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Level = (SecureLevel)reader.ReadInt();
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goto case 0;
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}
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case 0:
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{
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int count = reader.ReadInt();
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Entries = new List<RunebookEntry>( count );
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for ( int i = 0; i < count; ++i )
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Entries.Add( new RunebookEntry( reader ) );
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m_Description = reader.ReadString();
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CurCharges = reader.ReadInt();
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MaxCharges = reader.ReadInt();
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m_DefaultIndex = reader.ReadInt();
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break;
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}
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}
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}
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public void DropRune( Mobile from, RunebookEntry e, int index )
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{
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if ( m_DefaultIndex > index )
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m_DefaultIndex -= 1;
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else if ( m_DefaultIndex == index )
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m_DefaultIndex = -1;
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Entries.RemoveAt( index );
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RecallRune rune = new RecallRune();
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rune.Target = e.Location;
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rune.TargetMap = e.Map;
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rune.Description = e.Description;
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rune.House = e.House;
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rune.Marked = true;
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from.AddToBackpack( rune );
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from.SendLocalizedMessage( 502421 ); // You have removed the rune.
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}
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public bool IsOpen( Mobile toCheck )
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{
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NetState ns = toCheck.NetState;
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if (ns == null)
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return false;
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foreach ( Gump gump in ns.Gumps )
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{
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if ( gump is RunebookGump bookGump && bookGump.Book == this )
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{
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return true;
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}
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}
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return false;
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}
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public override bool DisplayLootType => Core.AOS;
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( m_Quality == BookQuality.Exceptional )
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list.Add( 1063341 ); // exceptional
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if ( m_Crafter != null )
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list.Add( 1050043, m_Crafter.Name ); // crafted by ~1_NAME~
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if ( !string.IsNullOrEmpty(m_Description) )
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list.Add( m_Description );
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}
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public override bool OnDragLift( Mobile from )
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{
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if ( from.HasGump( typeof( RunebookGump ) ) )
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{
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from.SendLocalizedMessage( 500169 ); // You cannot pick that up.
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return false;
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}
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foreach ( Mobile m in Openers )
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if ( IsOpen( m ) )
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m.CloseGump( typeof( RunebookGump ) );
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Openers.Clear();
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return true;
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}
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public override void OnSingleClick( Mobile from )
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{
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if ( m_Description != null && m_Description.Length > 0 )
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LabelTo( from, m_Description );
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base.OnSingleClick( from );
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if ( m_Crafter != null )
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LabelTo( from, 1050043, m_Crafter.Name );
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( from.InRange( GetWorldLocation(), (Core.ML ? 3 : 1) ) && CheckAccess( from ) )
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{
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if ( RootParent is BaseCreature )
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{
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from.SendLocalizedMessage( 502402 ); // That is inaccessible.
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return;
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}
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if ( DateTime.UtcNow < NextUse )
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{
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from.SendLocalizedMessage( 502406 ); // This book needs time to recharge.
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return;
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}
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from.CloseGump( typeof( RunebookGump ) );
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from.SendGump( new RunebookGump( from, this ) );
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Openers.Add( from );
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}
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}
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public virtual void OnTravel()
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{
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if ( !Core.SA )
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NextUse = DateTime.UtcNow + UseDelay;
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}
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public override void OnAfterDuped( Item newItem )
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{
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if ( !(newItem is Runebook book) )
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return;
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book.Entries = new List<RunebookEntry>();
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for ( int i = 0; i < Entries.Count; i++ )
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{
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RunebookEntry entry = Entries[i];
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book.Entries.Add( new RunebookEntry( entry.Location, entry.Map, entry.Description, entry.House ) );
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}
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}
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public bool CheckAccess( Mobile m )
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{
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if ( !IsLockedDown || m.AccessLevel >= AccessLevel.GameMaster )
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return true;
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BaseHouse house = BaseHouse.FindHouseAt( this );
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if ( house != null && house.IsAosRules && (house.Public ? house.IsBanned( m ) : !house.HasAccess( m )) )
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return false;
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return ( house != null && house.HasSecureAccess( m, Level ) );
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}
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public override bool OnDragDrop( Mobile from, Item dropped )
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{
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if ( dropped is RecallRune rune )
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{
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if ( IsLockedDown && from.AccessLevel < AccessLevel.GameMaster )
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{
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from.SendLocalizedMessage( 502413, null, 0x35 ); // That cannot be done while the book is locked down.
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}
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else if ( IsOpen( from ) )
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{
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from.SendLocalizedMessage( 1005571 ); // You cannot place objects in the book while viewing the contents.
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}
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else if ( Entries.Count < 16 )
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{
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if ( rune.Marked && rune.TargetMap != null )
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{
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Entries.Add( new RunebookEntry( rune.Target, rune.TargetMap, rune.Description, rune.House ) );
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rune.Delete();
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from.Send( new PlaySound( 0x42, GetWorldLocation() ) );
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string desc = rune.Description;
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if ( desc == null || (desc = desc.Trim()).Length == 0 )
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desc = "(indescript)";
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from.SendMessage( desc );
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return true;
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}
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from.SendLocalizedMessage( 502409 ); // This rune does not have a marked location.
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}
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else
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{
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from.SendLocalizedMessage( 502401 ); // This runebook is full.
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}
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}
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else if ( dropped is RecallScroll )
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{
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if ( CurCharges < MaxCharges )
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{
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from.Send( new PlaySound( 0x249, GetWorldLocation() ) );
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int amount = dropped.Amount;
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if ( amount > (MaxCharges - CurCharges) )
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{
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dropped.Consume( MaxCharges - CurCharges );
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CurCharges = MaxCharges;
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}
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else
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{
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CurCharges += amount;
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dropped.Delete();
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return true;
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}
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}
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else
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{
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from.SendLocalizedMessage( 502410 ); // This book already has the maximum amount of charges.
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}
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}
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return false;
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}
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#region ICraftable Members
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public int OnCraft( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CraftItem craftItem, int resHue )
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{
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int charges = 5 + quality + (int)(from.Skills[SkillName.Inscribe].Value / 30);
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if ( charges > 10 )
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charges = 10;
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MaxCharges = (Core.SE ? charges * 2 : charges);
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if ( makersMark )
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Crafter = from;
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m_Quality = (BookQuality) ( quality - 1 );
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return quality;
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}
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#endregion
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}
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public class RunebookEntry
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{
|
||||
public Point3D Location { get; }
|
||||
|
||||
public Map Map { get; }
|
||||
|
||||
public string Description { get; }
|
||||
|
||||
public BaseHouse House { get; }
|
||||
|
||||
public RunebookEntry( Point3D loc, Map map, string desc, BaseHouse house )
|
||||
{
|
||||
Location = loc;
|
||||
Map = map;
|
||||
Description = desc;
|
||||
House = house;
|
||||
}
|
||||
|
||||
public RunebookEntry( GenericReader reader )
|
||||
{
|
||||
int version = reader.ReadByte();
|
||||
|
||||
switch ( version )
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
House = reader.ReadItem() as BaseHouse;
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
Location = reader.ReadPoint3D();
|
||||
Map = reader.ReadMap();
|
||||
Description = reader.ReadString();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Serialize( GenericWriter writer )
|
||||
{
|
||||
if ( House != null && !House.Deleted )
|
||||
{
|
||||
writer.Write( (byte) 1 ); // version
|
||||
|
||||
writer.Write( House );
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.Write( (byte) 0 ); // version
|
||||
}
|
||||
|
||||
writer.Write( Location );
|
||||
writer.Write( Map );
|
||||
writer.Write( Description );
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < Entries.Count; ++i)
|
||||
Entries[i].Serialize(writer);
|
||||
|
||||
writer.Write(m_Description);
|
||||
writer.Write(CurCharges);
|
||||
writer.Write(MaxCharges);
|
||||
writer.Write(m_DefaultIndex);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
LootType = LootType.Blessed;
|
||||
|
||||
if (Core.SE && Weight == 3.0)
|
||||
Weight = 1.0;
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 3:
|
||||
{
|
||||
m_Quality = (BookQuality)reader.ReadByte();
|
||||
goto case 2;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
m_Crafter = reader.ReadMobile();
|
||||
goto case 1;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
Level = (SecureLevel)reader.ReadInt();
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
int count = reader.ReadInt();
|
||||
|
||||
Entries = new List<RunebookEntry>(count);
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
Entries.Add(new RunebookEntry(reader));
|
||||
|
||||
m_Description = reader.ReadString();
|
||||
CurCharges = reader.ReadInt();
|
||||
MaxCharges = reader.ReadInt();
|
||||
m_DefaultIndex = reader.ReadInt();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void DropRune(Mobile from, RunebookEntry e, int index)
|
||||
{
|
||||
if (m_DefaultIndex > index)
|
||||
m_DefaultIndex -= 1;
|
||||
else if (m_DefaultIndex == index)
|
||||
m_DefaultIndex = -1;
|
||||
|
||||
Entries.RemoveAt(index);
|
||||
|
||||
RecallRune rune = new RecallRune();
|
||||
|
||||
rune.Target = e.Location;
|
||||
rune.TargetMap = e.Map;
|
||||
rune.Description = e.Description;
|
||||
rune.House = e.House;
|
||||
rune.Marked = true;
|
||||
|
||||
from.AddToBackpack(rune);
|
||||
|
||||
from.SendLocalizedMessage(502421); // You have removed the rune.
|
||||
}
|
||||
|
||||
public bool IsOpen(Mobile toCheck)
|
||||
{
|
||||
NetState ns = toCheck.NetState;
|
||||
|
||||
if (ns == null)
|
||||
return false;
|
||||
|
||||
foreach (Gump gump in ns.Gumps)
|
||||
if (gump is RunebookGump bookGump && bookGump.Book == this)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
if (m_Quality == BookQuality.Exceptional)
|
||||
list.Add(1063341); // exceptional
|
||||
|
||||
if (m_Crafter != null)
|
||||
list.Add(1050043, m_Crafter.Name); // crafted by ~1_NAME~
|
||||
|
||||
if (!string.IsNullOrEmpty(m_Description))
|
||||
list.Add(m_Description);
|
||||
}
|
||||
|
||||
public override bool OnDragLift(Mobile from)
|
||||
{
|
||||
if (from.HasGump(typeof(RunebookGump)))
|
||||
{
|
||||
from.SendLocalizedMessage(500169); // You cannot pick that up.
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach (Mobile m in Openers)
|
||||
if (IsOpen(m))
|
||||
m.CloseGump(typeof(RunebookGump));
|
||||
|
||||
Openers.Clear();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
if (m_Description != null && m_Description.Length > 0)
|
||||
LabelTo(from, m_Description);
|
||||
|
||||
base.OnSingleClick(from);
|
||||
|
||||
if (m_Crafter != null)
|
||||
LabelTo(from, 1050043, m_Crafter.Name);
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (from.InRange(GetWorldLocation(), Core.ML ? 3 : 1) && CheckAccess(from))
|
||||
{
|
||||
if (RootParent is BaseCreature)
|
||||
{
|
||||
from.SendLocalizedMessage(502402); // That is inaccessible.
|
||||
return;
|
||||
}
|
||||
|
||||
if (DateTime.UtcNow < NextUse)
|
||||
{
|
||||
from.SendLocalizedMessage(502406); // This book needs time to recharge.
|
||||
return;
|
||||
}
|
||||
|
||||
from.CloseGump(typeof(RunebookGump));
|
||||
from.SendGump(new RunebookGump(from, this));
|
||||
|
||||
Openers.Add(from);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void OnTravel()
|
||||
{
|
||||
if (!Core.SA)
|
||||
NextUse = DateTime.UtcNow + UseDelay;
|
||||
}
|
||||
|
||||
public override void OnAfterDuped(Item newItem)
|
||||
{
|
||||
if (!(newItem is Runebook book))
|
||||
return;
|
||||
|
||||
book.Entries = new List<RunebookEntry>();
|
||||
|
||||
for (int i = 0; i < Entries.Count; i++)
|
||||
{
|
||||
RunebookEntry entry = Entries[i];
|
||||
|
||||
book.Entries.Add(new RunebookEntry(entry.Location, entry.Map, entry.Description, entry.House));
|
||||
}
|
||||
}
|
||||
|
||||
public bool CheckAccess(Mobile m)
|
||||
{
|
||||
if (!IsLockedDown || m.AccessLevel >= AccessLevel.GameMaster)
|
||||
return true;
|
||||
|
||||
BaseHouse house = BaseHouse.FindHouseAt(this);
|
||||
|
||||
if (house != null && house.IsAosRules && (house.Public ? house.IsBanned(m) : !house.HasAccess(m)))
|
||||
return false;
|
||||
|
||||
return house != null && house.HasSecureAccess(m, Level);
|
||||
}
|
||||
|
||||
public override bool OnDragDrop(Mobile from, Item dropped)
|
||||
{
|
||||
if (dropped is RecallRune rune)
|
||||
{
|
||||
if (IsLockedDown && from.AccessLevel < AccessLevel.GameMaster)
|
||||
{
|
||||
from.SendLocalizedMessage(502413, null, 0x35); // That cannot be done while the book is locked down.
|
||||
}
|
||||
else if (IsOpen(from))
|
||||
{
|
||||
from.SendLocalizedMessage(1005571); // You cannot place objects in the book while viewing the contents.
|
||||
}
|
||||
else if (Entries.Count < 16)
|
||||
{
|
||||
if (rune.Marked && rune.TargetMap != null)
|
||||
{
|
||||
Entries.Add(new RunebookEntry(rune.Target, rune.TargetMap, rune.Description, rune.House));
|
||||
|
||||
rune.Delete();
|
||||
|
||||
from.Send(new PlaySound(0x42, GetWorldLocation()));
|
||||
|
||||
string desc = rune.Description;
|
||||
|
||||
if (desc == null || (desc = desc.Trim()).Length == 0)
|
||||
desc = "(indescript)";
|
||||
|
||||
from.SendMessage(desc);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
from.SendLocalizedMessage(502409); // This rune does not have a marked location.
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(502401); // This runebook is full.
|
||||
}
|
||||
}
|
||||
else if (dropped is RecallScroll)
|
||||
{
|
||||
if (CurCharges < MaxCharges)
|
||||
{
|
||||
from.Send(new PlaySound(0x249, GetWorldLocation()));
|
||||
|
||||
int amount = dropped.Amount;
|
||||
|
||||
if (amount > MaxCharges - CurCharges)
|
||||
{
|
||||
dropped.Consume(MaxCharges - CurCharges);
|
||||
CurCharges = MaxCharges;
|
||||
}
|
||||
else
|
||||
{
|
||||
CurCharges += amount;
|
||||
dropped.Delete();
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(502410); // This book already has the maximum amount of charges.
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public class RunebookEntry
|
||||
{
|
||||
public RunebookEntry(Point3D loc, Map map, string desc, BaseHouse house)
|
||||
{
|
||||
Location = loc;
|
||||
Map = map;
|
||||
Description = desc;
|
||||
House = house;
|
||||
}
|
||||
|
||||
public RunebookEntry(GenericReader reader)
|
||||
{
|
||||
int version = reader.ReadByte();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
House = reader.ReadItem() as BaseHouse;
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
Location = reader.ReadPoint3D();
|
||||
Map = reader.ReadMap();
|
||||
Description = reader.ReadString();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Point3D Location{ get; }
|
||||
|
||||
public Map Map{ get; }
|
||||
|
||||
public string Description{ get; }
|
||||
|
||||
public BaseHouse House{ get; }
|
||||
|
||||
public void Serialize(GenericWriter writer)
|
||||
{
|
||||
if (House != null && !House.Deleted)
|
||||
{
|
||||
writer.Write((byte)1); // version
|
||||
|
||||
writer.Write(House);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.Write((byte)0); // version
|
||||
}
|
||||
|
||||
writer.Write(Location);
|
||||
writer.Write(Map);
|
||||
writer.Write(Description);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue