Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class EarthquakeScroll : SpellScroll
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{
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[Constructible]
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public EarthquakeScroll() : this( 1 )
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{
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}
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public class EarthquakeScroll : SpellScroll
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{
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[Constructible]
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public EarthquakeScroll() : this(1)
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{
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}
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[Constructible]
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public EarthquakeScroll( int amount ) : base( 56, 0x1F65, amount )
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{
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}
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[Constructible]
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public EarthquakeScroll(int amount) : base(56, 0x1F65, amount)
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{
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}
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public EarthquakeScroll( Serial serial ) : base( serial )
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{
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}
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public EarthquakeScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class EnergyVortexScroll : SpellScroll
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{
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[Constructible]
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public EnergyVortexScroll() : this( 1 )
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{
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}
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public class EnergyVortexScroll : SpellScroll
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{
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[Constructible]
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public EnergyVortexScroll() : this(1)
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{
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}
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[Constructible]
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public EnergyVortexScroll( int amount ) : base( 57, 0x1F66, amount )
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{
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}
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[Constructible]
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public EnergyVortexScroll(int amount) : base(57, 0x1F66, amount)
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{
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}
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public EnergyVortexScroll( Serial serial ) : base( serial )
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{
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}
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public EnergyVortexScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class ResurrectionScroll : SpellScroll
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{
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[Constructible]
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public ResurrectionScroll() : this( 1 )
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{
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}
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public class ResurrectionScroll : SpellScroll
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{
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[Constructible]
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public ResurrectionScroll() : this(1)
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{
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}
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[Constructible]
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public ResurrectionScroll( int amount ) : base( 58, 0x1F67, amount )
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{
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}
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[Constructible]
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public ResurrectionScroll(int amount) : base(58, 0x1F67, amount)
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{
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}
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public ResurrectionScroll( Serial serial ) : base( serial )
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{
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}
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public ResurrectionScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class SummonAirElementalScroll : SpellScroll
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{
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[Constructible]
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public SummonAirElementalScroll() : this( 1 )
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{
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}
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public class SummonAirElementalScroll : SpellScroll
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{
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[Constructible]
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public SummonAirElementalScroll() : this(1)
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{
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}
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[Constructible]
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public SummonAirElementalScroll( int amount ) : base( 59, 0x1F68, amount )
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{
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}
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[Constructible]
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public SummonAirElementalScroll(int amount) : base(59, 0x1F68, amount)
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{
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}
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public SummonAirElementalScroll( Serial serial ) : base( serial )
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{
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}
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public SummonAirElementalScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class SummonDaemonScroll : SpellScroll
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{
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[Constructible]
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public SummonDaemonScroll() : this( 1 )
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{
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}
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public class SummonDaemonScroll : SpellScroll
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{
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[Constructible]
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public SummonDaemonScroll() : this(1)
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{
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}
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[Constructible]
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public SummonDaemonScroll( int amount ) : base( 60, 0x1F69, amount )
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{
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}
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[Constructible]
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public SummonDaemonScroll(int amount) : base(60, 0x1F69, amount)
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{
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}
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public SummonDaemonScroll( Serial serial ) : base( serial )
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{
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}
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public SummonDaemonScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class SummonEarthElementalScroll : SpellScroll
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{
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[Constructible]
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public SummonEarthElementalScroll() : this( 1 )
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{
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}
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public class SummonEarthElementalScroll : SpellScroll
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{
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[Constructible]
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public SummonEarthElementalScroll() : this(1)
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{
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}
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[Constructible]
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public SummonEarthElementalScroll( int amount ) : base( 61, 0x1F6A, amount )
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{
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}
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[Constructible]
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public SummonEarthElementalScroll(int amount) : base(61, 0x1F6A, amount)
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{
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}
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public SummonEarthElementalScroll( Serial serial ) : base( serial )
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{
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}
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public SummonEarthElementalScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class SummonFireElementalScroll : SpellScroll
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{
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[Constructible]
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public SummonFireElementalScroll() : this( 1 )
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{
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}
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public class SummonFireElementalScroll : SpellScroll
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{
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[Constructible]
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public SummonFireElementalScroll() : this(1)
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{
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}
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[Constructible]
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public SummonFireElementalScroll( int amount ) : base( 62, 0x1F6B, amount )
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{
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}
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[Constructible]
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public SummonFireElementalScroll(int amount) : base(62, 0x1F6B, amount)
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{
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}
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public SummonFireElementalScroll( Serial serial ) : base( serial )
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{
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}
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public SummonFireElementalScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class SummonWaterElementalScroll : SpellScroll
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{
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[Constructible]
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public SummonWaterElementalScroll() : this( 1 )
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{
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}
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public class SummonWaterElementalScroll : SpellScroll
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{
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[Constructible]
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public SummonWaterElementalScroll() : this(1)
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{
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}
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[Constructible]
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public SummonWaterElementalScroll( int amount ) : base( 63, 0x1F6C, amount )
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{
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}
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[Constructible]
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public SummonWaterElementalScroll(int amount) : base(63, 0x1F6C, amount)
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{
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}
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public SummonWaterElementalScroll( Serial serial ) : base( serial )
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{
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}
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public SummonWaterElementalScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class BladeSpiritsScroll : SpellScroll
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{
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[Constructible]
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public BladeSpiritsScroll() : this( 1 )
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{
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}
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public class BladeSpiritsScroll : SpellScroll
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{
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[Constructible]
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public BladeSpiritsScroll() : this(1)
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{
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}
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[Constructible]
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public BladeSpiritsScroll( int amount ) : base( 32, 0x1F4D, amount )
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{
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}
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[Constructible]
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public BladeSpiritsScroll(int amount) : base(32, 0x1F4D, amount)
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{
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}
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public BladeSpiritsScroll( Serial serial ) : base( serial )
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{
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}
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public BladeSpiritsScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
|
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{
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base.Deserialize(reader);
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|
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int version = reader.ReadInt();
|
||||
}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class DispelFieldScroll : SpellScroll
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{
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[Constructible]
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public DispelFieldScroll() : this( 1 )
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{
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}
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public class DispelFieldScroll : SpellScroll
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{
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[Constructible]
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public DispelFieldScroll() : this(1)
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{
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}
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[Constructible]
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public DispelFieldScroll( int amount ) : base( 33, 0x1F4E, amount )
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{
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}
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[Constructible]
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public DispelFieldScroll(int amount) : base(33, 0x1F4E, amount)
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{
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}
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public DispelFieldScroll( Serial serial ) : base( serial )
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{
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}
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public DispelFieldScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
|
||||
{
|
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base.Serialize( writer );
|
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public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
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|
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writer.Write( (int) 0 ); // version
|
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}
|
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writer.Write(0); // version
|
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}
|
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|
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public override void Deserialize( GenericReader reader )
|
||||
{
|
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base.Deserialize( reader );
|
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public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
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int version = reader.ReadInt();
|
||||
}
|
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|
||||
|
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}
|
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int version = reader.ReadInt();
|
||||
}
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}
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}
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|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class IncognitoScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public IncognitoScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class IncognitoScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public IncognitoScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public IncognitoScroll( int amount ) : base( 34, 0x1F4F, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public IncognitoScroll(int amount) : base(34, 0x1F4F, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public IncognitoScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public IncognitoScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MagicReflectScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MagicReflectScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class MagicReflectScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MagicReflectScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MagicReflectScroll( int amount ) : base( 35, 0x1F50, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public MagicReflectScroll(int amount) : base(35, 0x1F50, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public MagicReflectScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public MagicReflectScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MindBlastScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MindBlastScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class MindBlastScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MindBlastScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MindBlastScroll( int amount ) : base( 36, 0x1F51, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public MindBlastScroll(int amount) : base(36, 0x1F51, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public MindBlastScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public MindBlastScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ParalyzeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ParalyzeScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class ParalyzeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ParalyzeScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ParalyzeScroll( int amount ) : base( 37, 0x1F52, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public ParalyzeScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public ParalyzeScroll(int amount) : base(37, 0x1F52, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public ParalyzeScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PoisonFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PoisonFieldScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class PoisonFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PoisonFieldScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PoisonFieldScroll( int amount ) : base( 38, 0x1F53, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public PoisonFieldScroll(int amount) : base(38, 0x1F53, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public PoisonFieldScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public PoisonFieldScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SummonCreatureScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SummonCreatureScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class SummonCreatureScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SummonCreatureScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SummonCreatureScroll( int amount ) : base( 39, 0x1F54, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public SummonCreatureScroll(int amount) : base(39, 0x1F54, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public SummonCreatureScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public SummonCreatureScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ClumsyScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ClumsyScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class ClumsyScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ClumsyScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ClumsyScroll( int amount ) : base( 0, 0x1F2E, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public ClumsyScroll(int amount) : base(0, 0x1F2E, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public ClumsyScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public ClumsyScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class CreateFoodScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CreateFoodScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class CreateFoodScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CreateFoodScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public CreateFoodScroll( int amount ) : base( 1, 0x1F2F, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public CreateFoodScroll(int amount) : base(1, 0x1F2F, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public CreateFoodScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public CreateFoodScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class FeeblemindScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public FeeblemindScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class FeeblemindScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public FeeblemindScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public FeeblemindScroll( int amount ) : base( 2, 0x1F30, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public FeeblemindScroll(int amount) : base(2, 0x1F30, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public FeeblemindScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public FeeblemindScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class HealScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public HealScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class HealScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public HealScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public HealScroll( int amount ) : base( 3, 0x1F31, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public HealScroll(int amount) : base(3, 0x1F31, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public HealScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public HealScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MagicArrowScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MagicArrowScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class MagicArrowScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MagicArrowScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MagicArrowScroll( int amount ) : base( 4, 0x1F32, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public MagicArrowScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public MagicArrowScroll(int amount) : base(4, 0x1F32, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public MagicArrowScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class NightSightScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public NightSightScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class NightSightScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public NightSightScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public NightSightScroll( int amount ) : base( 5, 0x1F33, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public NightSightScroll(int amount) : base(5, 0x1F33, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public NightSightScroll( Serial ser ) : base(ser)
|
||||
{
|
||||
}
|
||||
public NightSightScroll(Serial ser) : base(ser)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ReactiveArmorScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ReactiveArmorScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class ReactiveArmorScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ReactiveArmorScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ReactiveArmorScroll( int amount ) : base( 6, 0x1F2D, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public ReactiveArmorScroll(int amount) : base(6, 0x1F2D, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public ReactiveArmorScroll( Serial ser ) : base(ser)
|
||||
{
|
||||
}
|
||||
public ReactiveArmorScroll(Serial ser) : base(ser)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class WeakenScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WeakenScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class WeakenScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WeakenScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public WeakenScroll( int amount ) : base( 7, 0x1F34, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public WeakenScroll(int amount) : base(7, 0x1F34, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public WeakenScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public WeakenScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ArchProtectionScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ArchProtectionScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class ArchProtectionScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ArchProtectionScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ArchProtectionScroll( int amount ) : base( 25, 0x1F46, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public ArchProtectionScroll(int amount) : base(25, 0x1F46, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public ArchProtectionScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public ArchProtectionScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ArchCureScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ArchCureScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class ArchCureScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ArchCureScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ArchCureScroll( int amount ) : base( 24, 0x1F45, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public ArchCureScroll(int amount) : base(24, 0x1F45, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public ArchCureScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public ArchCureScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class CurseScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CurseScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class CurseScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CurseScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public CurseScroll( int amount ) : base( 26, 0x1F47, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public CurseScroll(int amount) : base(26, 0x1F47, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public CurseScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public CurseScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class FireFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public FireFieldScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class FireFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public FireFieldScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public FireFieldScroll( int amount ) : base( 27, 0x1F48, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public FireFieldScroll(int amount) : base(27, 0x1F48, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public FireFieldScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public FireFieldScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class GreaterHealScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public GreaterHealScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class GreaterHealScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public GreaterHealScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public GreaterHealScroll( int amount ) : base( 28, 0x1F49, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public GreaterHealScroll(int amount) : base(28, 0x1F49, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public GreaterHealScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public GreaterHealScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LightningScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public LightningScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class LightningScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public LightningScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public LightningScroll( int amount ) : base( 29, 0x1F4A, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public LightningScroll(int amount) : base(29, 0x1F4A, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public LightningScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public LightningScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ManaDrainScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ManaDrainScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class ManaDrainScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ManaDrainScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ManaDrainScroll( int amount ) : base( 30, 0x1F4B, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public ManaDrainScroll(int amount) : base(30, 0x1F4B, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public ManaDrainScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public ManaDrainScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class RecallScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public RecallScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class RecallScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public RecallScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public RecallScroll( int amount ) : base( 31, 0x1F4C, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public RecallScroll(int amount) : base(31, 0x1F4C, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public RecallScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public RecallScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class AnimatedWeaponScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public AnimatedWeaponScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public class AnimatedWeaponScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public AnimatedWeaponScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public AnimatedWeaponScroll( int amount )
|
||||
: base( 683, 0x2DA4, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public AnimatedWeaponScroll(int amount)
|
||||
: base(683, 0x2DA4, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public AnimatedWeaponScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public AnimatedWeaponScroll(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class BombardScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public BombardScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public class BombardScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public BombardScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public BombardScroll( int amount )
|
||||
: base( 688, 0x2DA9, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public BombardScroll(int amount)
|
||||
: base(688, 0x2DA9, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public BombardScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public BombardScroll(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class CleansingWindsScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CleansingWindsScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public class CleansingWindsScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CleansingWindsScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public CleansingWindsScroll( int amount )
|
||||
: base( 687, 0x2DA8, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public CleansingWindsScroll(int amount)
|
||||
: base(687, 0x2DA8, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public CleansingWindsScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public CleansingWindsScroll(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class EagleStrikeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EagleStrikeScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public class EagleStrikeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EagleStrikeScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public EagleStrikeScroll( int amount )
|
||||
: base( 682, 0x2DA3, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public EagleStrikeScroll(int amount)
|
||||
: base(682, 0x2DA3, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public EagleStrikeScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public EagleStrikeScroll(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class EnchantScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EnchantScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public class EnchantScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EnchantScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public EnchantScroll( int amount )
|
||||
: base( 680, 0x2DA1, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public EnchantScroll(int amount)
|
||||
: base(680, 0x2DA1, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public EnchantScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public EnchantScroll(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class HailStormScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public HailStormScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public class HailStormScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public HailStormScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public HailStormScroll( int amount )
|
||||
: base( 690, 0x2DAB, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public HailStormScroll(int amount)
|
||||
: base(690, 0x2DAB, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public HailStormScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public HailStormScroll(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class HealingStoneScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public HealingStoneScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public class HealingStoneScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public HealingStoneScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public HealingStoneScroll( int amount )
|
||||
: base( 678, 0x2D9F, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public HealingStoneScroll(int amount)
|
||||
: base(678, 0x2D9F, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public HealingStoneScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public HealingStoneScroll(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MassSleepScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MassSleepScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public class MassSleepScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MassSleepScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MassSleepScroll( int amount )
|
||||
: base( 686, 0x2DA7, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public MassSleepScroll(int amount)
|
||||
: base(686, 0x2DA7, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public MassSleepScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public MassSleepScroll(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class NetherBoltScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public NetherBoltScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public class NetherBoltScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public NetherBoltScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public NetherBoltScroll( int amount )
|
||||
: base( 677, 0x2D9E, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public NetherBoltScroll(int amount)
|
||||
: base(677, 0x2D9E, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public NetherBoltScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public NetherBoltScroll(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class NetherCycloneScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public NetherCycloneScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public class NetherCycloneScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public NetherCycloneScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public NetherCycloneScroll( int amount )
|
||||
: base( 691, 0x2DAC, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public NetherCycloneScroll(int amount)
|
||||
: base(691, 0x2DAC, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public NetherCycloneScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public NetherCycloneScroll(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PurgeMagicScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PurgeMagicScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public class PurgeMagicScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PurgeMagicScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PurgeMagicScroll( int amount )
|
||||
: base( 679, 0x2DA0, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public PurgeMagicScroll(int amount)
|
||||
: base(679, 0x2DA0, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public PurgeMagicScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public PurgeMagicScroll(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class RisingColossusScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public RisingColossusScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public class RisingColossusScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public RisingColossusScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public RisingColossusScroll( int amount )
|
||||
: base( 692, 0x2DAD, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public RisingColossusScroll(int amount)
|
||||
: base(692, 0x2DAD, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public RisingColossusScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public RisingColossusScroll(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SleepScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SleepScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public class SleepScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SleepScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SleepScroll( int amount )
|
||||
: base( 681, 0x2DA2, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public SleepScroll(int amount)
|
||||
: base(681, 0x2DA2, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public SleepScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public SleepScroll(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SpellPlagueScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SpellPlagueScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public class SpellPlagueScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SpellPlagueScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SpellPlagueScroll( int amount )
|
||||
: base( 689, 0x2DAA, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public SpellPlagueScroll(int amount)
|
||||
: base(689, 0x2DAA, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public SpellPlagueScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public SpellPlagueScroll(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SpellTriggerScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SpellTriggerScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public class SpellTriggerScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SpellTriggerScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SpellTriggerScroll( int amount )
|
||||
: base( 685, 0x2DA6, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public SpellTriggerScroll(int amount)
|
||||
: base(685, 0x2DA6, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public SpellTriggerScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public SpellTriggerScroll(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +1,37 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class StoneFormScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public StoneFormScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
public class StoneFormScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public StoneFormScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public StoneFormScroll( int amount )
|
||||
: base( 684, 0x2DA5, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public StoneFormScroll(int amount)
|
||||
: base(684, 0x2DA5, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public StoneFormScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public StoneFormScroll(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class AnimateDeadScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public AnimateDeadScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class AnimateDeadScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public AnimateDeadScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public AnimateDeadScroll( int amount ) : base( 100, 0x2260, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public AnimateDeadScroll(int amount) : base(100, 0x2260, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public AnimateDeadScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public AnimateDeadScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class BloodOathScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public BloodOathScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class BloodOathScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public BloodOathScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public BloodOathScroll( int amount ) : base( 101, 0x2261, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public BloodOathScroll(int amount) : base(101, 0x2261, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public BloodOathScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public BloodOathScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class CorpseSkinScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CorpseSkinScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class CorpseSkinScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CorpseSkinScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public CorpseSkinScroll( int amount ) : base( 102, 0x2262, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public CorpseSkinScroll(int amount) : base(102, 0x2262, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public CorpseSkinScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public CorpseSkinScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class CurseWeaponScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CurseWeaponScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class CurseWeaponScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CurseWeaponScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public CurseWeaponScroll( int amount ) : base( 103, 0x2263, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public CurseWeaponScroll(int amount) : base(103, 0x2263, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public CurseWeaponScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public CurseWeaponScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class EvilOmenScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EvilOmenScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class EvilOmenScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EvilOmenScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public EvilOmenScroll( int amount ) : base( 104, 0x2264, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public EvilOmenScroll(int amount) : base(104, 0x2264, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public EvilOmenScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public EvilOmenScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,33 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ExorcismScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ExorcismScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class ExorcismScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ExorcismScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ExorcismScroll( int amount ) : base( 116, 0x2270, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public ExorcismScroll(int amount) : base(116, 0x2270, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public ExorcismScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public ExorcismScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class HorrificBeastScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public HorrificBeastScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class HorrificBeastScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public HorrificBeastScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public HorrificBeastScroll( int amount ) : base( 105, 0x2265, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public HorrificBeastScroll(int amount) : base(105, 0x2265, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public HorrificBeastScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public HorrificBeastScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LichFormScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public LichFormScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class LichFormScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public LichFormScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public LichFormScroll( int amount ) : base( 106, 0x2266, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public LichFormScroll(int amount) : base(106, 0x2266, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public LichFormScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public LichFormScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MindRotScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MindRotScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class MindRotScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MindRotScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MindRotScroll( int amount ) : base( 107, 0x2267, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public MindRotScroll(int amount) : base(107, 0x2267, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public MindRotScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public MindRotScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PainSpikeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PainSpikeScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class PainSpikeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PainSpikeScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PainSpikeScroll( int amount ) : base( 108, 0x2268, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public PainSpikeScroll(int amount) : base(108, 0x2268, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public PainSpikeScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public PainSpikeScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PoisonStrikeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PoisonStrikeScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class PoisonStrikeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PoisonStrikeScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PoisonStrikeScroll( int amount ) : base( 109, 0x2269, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public PoisonStrikeScroll(int amount) : base(109, 0x2269, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public PoisonStrikeScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public PoisonStrikeScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class StrangleScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public StrangleScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class StrangleScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public StrangleScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public StrangleScroll( int amount ) : base( 110, 0x226A, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public StrangleScroll(int amount) : base(110, 0x226A, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public StrangleScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public StrangleScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SummonFamiliarScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SummonFamiliarScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class SummonFamiliarScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SummonFamiliarScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SummonFamiliarScroll( int amount ) : base( 111, 0x226B, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public SummonFamiliarScroll(int amount) : base(111, 0x226B, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public SummonFamiliarScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public SummonFamiliarScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class VampiricEmbraceScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public VampiricEmbraceScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class VampiricEmbraceScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public VampiricEmbraceScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public VampiricEmbraceScroll( int amount ) : base( 112, 0x226C, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public VampiricEmbraceScroll(int amount) : base(112, 0x226C, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public VampiricEmbraceScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public VampiricEmbraceScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class VengefulSpiritScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public VengefulSpiritScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class VengefulSpiritScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public VengefulSpiritScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public VengefulSpiritScroll( int amount ) : base( 113, 0x226D, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public VengefulSpiritScroll(int amount) : base(113, 0x226D, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public VengefulSpiritScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public VengefulSpiritScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class WitherScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WitherScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class WitherScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WitherScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public WitherScroll( int amount ) : base( 114, 0x226E, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public WitherScroll(int amount) : base(114, 0x226E, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public WitherScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public WitherScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class WraithFormScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WraithFormScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class WraithFormScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WraithFormScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public WraithFormScroll( int amount ) : base( 115, 0x226F, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public WraithFormScroll(int amount) : base(115, 0x226F, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public WraithFormScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public WraithFormScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class AgilityScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public AgilityScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class AgilityScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public AgilityScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public AgilityScroll( int amount ) : base( 8, 0x1F35, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public AgilityScroll(int amount) : base(8, 0x1F35, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public AgilityScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public AgilityScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class CunningScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CunningScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class CunningScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CunningScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public CunningScroll( int amount ) : base( 9, 0x1F36, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public CunningScroll(int amount) : base(9, 0x1F36, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public CunningScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public CunningScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class CureScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CureScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class CureScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CureScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public CureScroll( int amount ) : base( 10, 0x1F37, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public CureScroll(int amount) : base(10, 0x1F37, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public CureScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public CureScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class HarmScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public HarmScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class HarmScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public HarmScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public HarmScroll( int amount ) : base( 11, 0x1F38, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public HarmScroll(int amount) : base(11, 0x1F38, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public HarmScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public HarmScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MagicTrapScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MagicTrapScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class MagicTrapScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MagicTrapScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MagicTrapScroll( int amount ) : base( 12, 0x1F39, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public MagicTrapScroll(int amount) : base(12, 0x1F39, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public MagicTrapScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public MagicTrapScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MagicUnTrapScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MagicUnTrapScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class MagicUnTrapScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MagicUnTrapScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MagicUnTrapScroll( int amount ) : base( 13, 0x1F3A, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public MagicUnTrapScroll(int amount) : base(13, 0x1F3A, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public MagicUnTrapScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public MagicUnTrapScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ProtectionScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ProtectionScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class ProtectionScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ProtectionScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ProtectionScroll( int amount ) : base( 14, 0x1F3B, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public ProtectionScroll(int amount) : base(14, 0x1F3B, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public ProtectionScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public ProtectionScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class StrengthScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public StrengthScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class StrengthScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public StrengthScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public StrengthScroll( int amount ) : base( 15, 0x1F3C, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public StrengthScroll(int amount) : base(15, 0x1F3C, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public StrengthScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public StrengthScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ChainLightningScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ChainLightningScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class ChainLightningScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ChainLightningScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ChainLightningScroll( int amount ) : base( 48, 0x1F5D, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public ChainLightningScroll(int amount) : base(48, 0x1F5D, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public ChainLightningScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public ChainLightningScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class EnergyFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EnergyFieldScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class EnergyFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EnergyFieldScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public EnergyFieldScroll( int amount ) : base( 49, 0x1F5E, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public EnergyFieldScroll(int amount) : base(49, 0x1F5E, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public EnergyFieldScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public EnergyFieldScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class FlamestrikeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public FlamestrikeScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class FlamestrikeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public FlamestrikeScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public FlamestrikeScroll( int amount ) : base( 50, 0x1F5F, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public FlamestrikeScroll(int amount) : base(50, 0x1F5F, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public FlamestrikeScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public FlamestrikeScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class GateTravelScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public GateTravelScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class GateTravelScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public GateTravelScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public GateTravelScroll( int amount ) : base( 51, 0x1F60, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public GateTravelScroll(int amount) : base(51, 0x1F60, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public GateTravelScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public GateTravelScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ManaVampireScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ManaVampireScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class ManaVampireScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ManaVampireScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ManaVampireScroll( int amount ) : base( 52, 0x1F61, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public ManaVampireScroll(int amount) : base(52, 0x1F61, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public ManaVampireScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public ManaVampireScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MassDispelScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MassDispelScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class MassDispelScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MassDispelScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MassDispelScroll( int amount ) : base( 53, 0x1F62, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public MassDispelScroll(int amount) : base(53, 0x1F62, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public MassDispelScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public MassDispelScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MeteorSwarmScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MeteorSwarmScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class MeteorSwarmScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MeteorSwarmScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MeteorSwarmScroll( int amount ) : base( 54, 0x1F63, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public MeteorSwarmScroll(int amount) : base(54, 0x1F63, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public MeteorSwarmScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public MeteorSwarmScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PolymorphScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PolymorphScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class PolymorphScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PolymorphScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PolymorphScroll( int amount ) : base( 55, 0x1F64, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public PolymorphScroll(int amount) : base(55, 0x1F64, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public PolymorphScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public PolymorphScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class DispelScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public DispelScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class DispelScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public DispelScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public DispelScroll( int amount ) : base( 40, 0x1F55, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public DispelScroll(int amount) : base(40, 0x1F55, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public DispelScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public DispelScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class EnergyBoltScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EnergyBoltScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class EnergyBoltScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EnergyBoltScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public EnergyBoltScroll( int amount ) : base( 41, 0x1F56, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public EnergyBoltScroll(int amount) : base(41, 0x1F56, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public EnergyBoltScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public EnergyBoltScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ExplosionScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ExplosionScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class ExplosionScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ExplosionScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ExplosionScroll( int amount ) : base( 42, 0x1F57, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public ExplosionScroll(int amount) : base(42, 0x1F57, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public ExplosionScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public ExplosionScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class InvisibilityScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public InvisibilityScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class InvisibilityScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public InvisibilityScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public InvisibilityScroll( int amount ) : base( 43, 0x1F58, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public InvisibilityScroll(int amount) : base(43, 0x1F58, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public InvisibilityScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public InvisibilityScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MarkScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MarkScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class MarkScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MarkScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MarkScroll( int amount ) : base( 44, 0x1F59, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public MarkScroll(int amount) : base(44, 0x1F59, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public MarkScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public MarkScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MassCurseScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MassCurseScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class MassCurseScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MassCurseScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MassCurseScroll( int amount ) : base( 45, 0x1F5A, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public MassCurseScroll(int amount) : base(45, 0x1F5A, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public MassCurseScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public MassCurseScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ParalyzeFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ParalyzeFieldScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class ParalyzeFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ParalyzeFieldScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ParalyzeFieldScroll( int amount ) : base( 46, 0x1F5B, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public ParalyzeFieldScroll(int amount) : base(46, 0x1F5B, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public ParalyzeFieldScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public ParalyzeFieldScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class RevealScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public RevealScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class RevealScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public RevealScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public RevealScroll( int amount ) : base( 47, 0x1F5C, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public RevealScroll(int amount) : base(47, 0x1F5C, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public RevealScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public RevealScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,86 +1,87 @@
|
|||
using System.Collections.Generic;
|
||||
using Server.Spells;
|
||||
using Server.ContextMenus;
|
||||
using Server.Multis;
|
||||
using Server.Spells;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class SpellScroll : Item, ICommodity
|
||||
{
|
||||
public int SpellID { get; private set; }
|
||||
public class SpellScroll : Item, ICommodity
|
||||
{
|
||||
public SpellScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
int ICommodity.DescriptionNumber => LabelNumber;
|
||||
bool ICommodity.IsDeedable => (Core.ML);
|
||||
[Constructible]
|
||||
public SpellScroll(int spellID, int itemID) : this(spellID, itemID, 1)
|
||||
{
|
||||
}
|
||||
|
||||
public SpellScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public SpellScroll(int spellID, int itemID, int amount) : base(itemID)
|
||||
{
|
||||
Stackable = true;
|
||||
Weight = 1.0;
|
||||
Amount = amount;
|
||||
|
||||
[Constructible]
|
||||
public SpellScroll( int spellID, int itemID ) : this( spellID, itemID, 1 )
|
||||
{
|
||||
}
|
||||
SpellID = spellID;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SpellScroll( int spellID, int itemID, int amount ) : base( itemID )
|
||||
{
|
||||
Stackable = true;
|
||||
Weight = 1.0;
|
||||
Amount = amount;
|
||||
public int SpellID{ get; private set; }
|
||||
|
||||
SpellID = spellID;
|
||||
}
|
||||
int ICommodity.DescriptionNumber => LabelNumber;
|
||||
bool ICommodity.IsDeedable => Core.ML;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write( (int) SpellID );
|
||||
}
|
||||
writer.Write(SpellID);
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch ( version )
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
SpellID = reader.ReadInt();
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
SpellID = reader.ReadInt();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
|
||||
{
|
||||
base.GetContextMenuEntries( from, list );
|
||||
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
|
||||
{
|
||||
base.GetContextMenuEntries(from, list);
|
||||
|
||||
if ( from.Alive && Movable )
|
||||
list.Add( new AddToSpellbookEntry() );
|
||||
}
|
||||
if (from.Alive && Movable)
|
||||
list.Add(new AddToSpellbookEntry());
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( !Multis.DesignContext.Check( from ) )
|
||||
return; // They are customizing
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (!DesignContext.Check(from))
|
||||
return; // They are customizing
|
||||
|
||||
if ( !IsChildOf( from.Backpack ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
|
||||
return;
|
||||
}
|
||||
if (!IsChildOf(from.Backpack))
|
||||
{
|
||||
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
||||
return;
|
||||
}
|
||||
|
||||
Spell spell = SpellRegistry.NewSpell( SpellID, from, this );
|
||||
Spell spell = SpellRegistry.NewSpell(SpellID, from, this);
|
||||
|
||||
if ( spell != null )
|
||||
spell.Cast();
|
||||
else
|
||||
from.SendLocalizedMessage( 502345 ); // This spell has been temporarily disabled.
|
||||
}
|
||||
}
|
||||
if (spell != null)
|
||||
spell.Cast();
|
||||
else
|
||||
from.SendLocalizedMessage(502345); // This spell has been temporarily disabled.
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class BlessScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public BlessScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class BlessScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public BlessScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public BlessScroll( int amount ) : base( 16, 0x1F3D, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public BlessScroll(int amount) : base(16, 0x1F3D, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public BlessScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public BlessScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class FireballScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public FireballScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class FireballScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public FireballScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public FireballScroll( int amount ) : base( 17, 0x1F3E, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public FireballScroll(int amount) : base(17, 0x1F3E, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public FireballScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public FireballScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MagicLockScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MagicLockScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class MagicLockScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MagicLockScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MagicLockScroll( int amount ) : base( 18, 0x1F3F, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public MagicLockScroll(int amount) : base(18, 0x1F3F, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public MagicLockScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public MagicLockScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PoisonScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PoisonScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class PoisonScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PoisonScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PoisonScroll( int amount ) : base( 19, 0x1F40, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public PoisonScroll(int amount) : base(19, 0x1F40, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public PoisonScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public PoisonScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TelekinisisScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public TelekinisisScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class TelekinisisScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public TelekinisisScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public TelekinisisScroll( int amount ) : base( 20, 0x1F41, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public TelekinisisScroll(int amount) : base(20, 0x1F41, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public TelekinisisScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public TelekinisisScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TeleportScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public TeleportScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class TeleportScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public TeleportScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public TeleportScroll( int amount ) : base( 21, 0x1F42, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public TeleportScroll(int amount) : base(21, 0x1F42, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public TeleportScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public TeleportScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class UnlockScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public UnlockScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class UnlockScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public UnlockScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public UnlockScroll( int amount ) : base( 22, 0x1F43, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public UnlockScroll(int amount) : base(22, 0x1F43, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public UnlockScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public UnlockScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class WallOfStoneScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WallOfStoneScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class WallOfStoneScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WallOfStoneScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public WallOfStoneScroll( int amount ) : base( 23, 0x1F44, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public WallOfStoneScroll(int amount) : base(23, 0x1F44, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public WallOfStoneScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public WallOfStoneScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue