Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,35 +1,33 @@
namespace Server.Items
{
public class ClumsyScroll : SpellScroll
{
[Constructible]
public ClumsyScroll() : this( 1 )
{
}
public class ClumsyScroll : SpellScroll
{
[Constructible]
public ClumsyScroll() : this(1)
{
}
[Constructible]
public ClumsyScroll( int amount ) : base( 0, 0x1F2E, amount )
{
}
[Constructible]
public ClumsyScroll(int amount) : base(0, 0x1F2E, amount)
{
}
public ClumsyScroll( Serial serial ) : base( serial )
{
}
public ClumsyScroll(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,35 +1,33 @@
namespace Server.Items
{
public class CreateFoodScroll : SpellScroll
{
[Constructible]
public CreateFoodScroll() : this( 1 )
{
}
public class CreateFoodScroll : SpellScroll
{
[Constructible]
public CreateFoodScroll() : this(1)
{
}
[Constructible]
public CreateFoodScroll( int amount ) : base( 1, 0x1F2F, amount )
{
}
[Constructible]
public CreateFoodScroll(int amount) : base(1, 0x1F2F, amount)
{
}
public CreateFoodScroll( Serial serial ) : base( serial )
{
}
public CreateFoodScroll(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,35 +1,33 @@
namespace Server.Items
{
public class FeeblemindScroll : SpellScroll
{
[Constructible]
public FeeblemindScroll() : this( 1 )
{
}
public class FeeblemindScroll : SpellScroll
{
[Constructible]
public FeeblemindScroll() : this(1)
{
}
[Constructible]
public FeeblemindScroll( int amount ) : base( 2, 0x1F30, amount )
{
}
[Constructible]
public FeeblemindScroll(int amount) : base(2, 0x1F30, amount)
{
}
public FeeblemindScroll( Serial serial ) : base( serial )
{
}
public FeeblemindScroll(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,35 +1,33 @@
namespace Server.Items
{
public class HealScroll : SpellScroll
{
[Constructible]
public HealScroll() : this( 1 )
{
}
public class HealScroll : SpellScroll
{
[Constructible]
public HealScroll() : this(1)
{
}
[Constructible]
public HealScroll( int amount ) : base( 3, 0x1F31, amount )
{
}
[Constructible]
public HealScroll(int amount) : base(3, 0x1F31, amount)
{
}
public HealScroll( Serial serial ) : base( serial )
{
}
public HealScroll(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,35 +1,33 @@
namespace Server.Items
{
public class MagicArrowScroll : SpellScroll
{
[Constructible]
public MagicArrowScroll() : this( 1 )
{
}
public class MagicArrowScroll : SpellScroll
{
[Constructible]
public MagicArrowScroll() : this(1)
{
}
[Constructible]
public MagicArrowScroll( int amount ) : base( 4, 0x1F32, amount )
{
}
public MagicArrowScroll( Serial serial ) : base( serial )
{
}
[Constructible]
public MagicArrowScroll(int amount) : base(4, 0x1F32, amount)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public MagicArrowScroll(Serial serial) : base(serial)
{
}
writer.Write( (int) 0 ); // version
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
writer.Write(0); // version
}
int version = reader.ReadInt();
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,35 +1,33 @@
namespace Server.Items
{
public class NightSightScroll : SpellScroll
{
[Constructible]
public NightSightScroll() : this( 1 )
{
}
public class NightSightScroll : SpellScroll
{
[Constructible]
public NightSightScroll() : this(1)
{
}
[Constructible]
public NightSightScroll( int amount ) : base( 5, 0x1F33, amount )
{
}
[Constructible]
public NightSightScroll(int amount) : base(5, 0x1F33, amount)
{
}
public NightSightScroll( Serial ser ) : base(ser)
{
}
public NightSightScroll(Serial ser) : base(ser)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,35 +1,33 @@
namespace Server.Items
{
public class ReactiveArmorScroll : SpellScroll
{
[Constructible]
public ReactiveArmorScroll() : this( 1 )
{
}
public class ReactiveArmorScroll : SpellScroll
{
[Constructible]
public ReactiveArmorScroll() : this(1)
{
}
[Constructible]
public ReactiveArmorScroll( int amount ) : base( 6, 0x1F2D, amount )
{
}
[Constructible]
public ReactiveArmorScroll(int amount) : base(6, 0x1F2D, amount)
{
}
public ReactiveArmorScroll( Serial ser ) : base(ser)
{
}
public ReactiveArmorScroll(Serial ser) : base(ser)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,35 +1,33 @@
namespace Server.Items
{
public class WeakenScroll : SpellScroll
{
[Constructible]
public WeakenScroll() : this( 1 )
{
}
public class WeakenScroll : SpellScroll
{
[Constructible]
public WeakenScroll() : this(1)
{
}
[Constructible]
public WeakenScroll( int amount ) : base( 7, 0x1F34, amount )
{
}
[Constructible]
public WeakenScroll(int amount) : base(7, 0x1F34, amount)
{
}
public WeakenScroll( Serial serial ) : base( serial )
{
}
public WeakenScroll(Serial serial) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
}