Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class AnimateDeadScroll : SpellScroll
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{
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[Constructible]
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public AnimateDeadScroll() : this( 1 )
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{
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}
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public class AnimateDeadScroll : SpellScroll
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{
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[Constructible]
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public AnimateDeadScroll() : this(1)
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{
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}
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[Constructible]
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public AnimateDeadScroll( int amount ) : base( 100, 0x2260, amount )
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{
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}
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[Constructible]
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public AnimateDeadScroll(int amount) : base(100, 0x2260, amount)
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{
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}
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public AnimateDeadScroll( Serial serial ) : base( serial )
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{
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}
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public AnimateDeadScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class BloodOathScroll : SpellScroll
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{
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[Constructible]
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public BloodOathScroll() : this( 1 )
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{
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}
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public class BloodOathScroll : SpellScroll
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{
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[Constructible]
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public BloodOathScroll() : this(1)
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{
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}
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[Constructible]
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public BloodOathScroll( int amount ) : base( 101, 0x2261, amount )
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{
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}
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[Constructible]
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public BloodOathScroll(int amount) : base(101, 0x2261, amount)
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{
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}
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public BloodOathScroll( Serial serial ) : base( serial )
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{
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}
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public BloodOathScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class CorpseSkinScroll : SpellScroll
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{
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[Constructible]
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public CorpseSkinScroll() : this( 1 )
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{
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}
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public class CorpseSkinScroll : SpellScroll
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{
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[Constructible]
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public CorpseSkinScroll() : this(1)
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{
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}
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[Constructible]
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public CorpseSkinScroll( int amount ) : base( 102, 0x2262, amount )
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{
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}
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[Constructible]
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public CorpseSkinScroll(int amount) : base(102, 0x2262, amount)
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{
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}
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public CorpseSkinScroll( Serial serial ) : base( serial )
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{
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}
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public CorpseSkinScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class CurseWeaponScroll : SpellScroll
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{
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[Constructible]
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public CurseWeaponScroll() : this( 1 )
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{
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}
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public class CurseWeaponScroll : SpellScroll
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{
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[Constructible]
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public CurseWeaponScroll() : this(1)
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{
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}
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[Constructible]
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public CurseWeaponScroll( int amount ) : base( 103, 0x2263, amount )
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{
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}
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[Constructible]
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public CurseWeaponScroll(int amount) : base(103, 0x2263, amount)
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{
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}
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public CurseWeaponScroll( Serial serial ) : base( serial )
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{
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}
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public CurseWeaponScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class EvilOmenScroll : SpellScroll
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{
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[Constructible]
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public EvilOmenScroll() : this( 1 )
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{
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}
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public class EvilOmenScroll : SpellScroll
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{
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[Constructible]
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public EvilOmenScroll() : this(1)
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{
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}
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[Constructible]
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public EvilOmenScroll( int amount ) : base( 104, 0x2264, amount )
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{
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}
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[Constructible]
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public EvilOmenScroll(int amount) : base(104, 0x2264, amount)
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{
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}
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public EvilOmenScroll( Serial serial ) : base( serial )
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{
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}
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public EvilOmenScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,33 +1,33 @@
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namespace Server.Items
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{
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public class ExorcismScroll : SpellScroll
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{
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[Constructible]
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public ExorcismScroll() : this( 1 )
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{
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}
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public class ExorcismScroll : SpellScroll
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{
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[Constructible]
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public ExorcismScroll() : this(1)
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{
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}
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[Constructible]
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public ExorcismScroll( int amount ) : base( 116, 0x2270, amount )
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{
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}
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[Constructible]
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public ExorcismScroll(int amount) : base(116, 0x2270, amount)
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{
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}
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public ExorcismScroll( Serial serial ) : base( serial )
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{
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}
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public ExorcismScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int)0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class HorrificBeastScroll : SpellScroll
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{
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[Constructible]
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public HorrificBeastScroll() : this( 1 )
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{
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}
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public class HorrificBeastScroll : SpellScroll
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{
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[Constructible]
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public HorrificBeastScroll() : this(1)
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{
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}
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[Constructible]
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public HorrificBeastScroll( int amount ) : base( 105, 0x2265, amount )
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{
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}
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[Constructible]
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public HorrificBeastScroll(int amount) : base(105, 0x2265, amount)
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{
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}
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public HorrificBeastScroll( Serial serial ) : base( serial )
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{
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}
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public HorrificBeastScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class LichFormScroll : SpellScroll
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{
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[Constructible]
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public LichFormScroll() : this( 1 )
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{
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}
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public class LichFormScroll : SpellScroll
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{
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[Constructible]
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public LichFormScroll() : this(1)
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{
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}
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[Constructible]
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public LichFormScroll( int amount ) : base( 106, 0x2266, amount )
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{
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}
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[Constructible]
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public LichFormScroll(int amount) : base(106, 0x2266, amount)
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{
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}
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public LichFormScroll( Serial serial ) : base( serial )
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{
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}
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public LichFormScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class MindRotScroll : SpellScroll
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{
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[Constructible]
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public MindRotScroll() : this( 1 )
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{
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}
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public class MindRotScroll : SpellScroll
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{
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[Constructible]
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public MindRotScroll() : this(1)
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{
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}
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[Constructible]
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public MindRotScroll( int amount ) : base( 107, 0x2267, amount )
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{
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}
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[Constructible]
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public MindRotScroll(int amount) : base(107, 0x2267, amount)
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{
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}
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public MindRotScroll( Serial serial ) : base( serial )
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{
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}
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public MindRotScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
|
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{
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base.Deserialize(reader);
|
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|
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
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{
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public class PainSpikeScroll : SpellScroll
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{
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[Constructible]
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public PainSpikeScroll() : this( 1 )
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{
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}
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public class PainSpikeScroll : SpellScroll
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{
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[Constructible]
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public PainSpikeScroll() : this(1)
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{
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}
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[Constructible]
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public PainSpikeScroll( int amount ) : base( 108, 0x2268, amount )
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{
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}
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[Constructible]
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public PainSpikeScroll(int amount) : base(108, 0x2268, amount)
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{
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}
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public PainSpikeScroll( Serial serial ) : base( serial )
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{
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}
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public PainSpikeScroll(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
|
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public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
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writer.Write( (int) 0 ); // version
|
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}
|
||||
writer.Write(0); // version
|
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}
|
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|
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public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
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int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
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int version = reader.ReadInt();
|
||||
}
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||||
}
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}
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@ -1,35 +1,33 @@
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namespace Server.Items
|
||||
{
|
||||
public class PoisonStrikeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
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||||
public PoisonStrikeScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class PoisonStrikeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PoisonStrikeScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PoisonStrikeScroll( int amount ) : base( 109, 0x2269, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public PoisonStrikeScroll(int amount) : base(109, 0x2269, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public PoisonStrikeScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public PoisonStrikeScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class StrangleScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public StrangleScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class StrangleScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public StrangleScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public StrangleScroll( int amount ) : base( 110, 0x226A, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public StrangleScroll(int amount) : base(110, 0x226A, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public StrangleScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public StrangleScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SummonFamiliarScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SummonFamiliarScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class SummonFamiliarScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SummonFamiliarScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SummonFamiliarScroll( int amount ) : base( 111, 0x226B, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public SummonFamiliarScroll(int amount) : base(111, 0x226B, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public SummonFamiliarScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public SummonFamiliarScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class VampiricEmbraceScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public VampiricEmbraceScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class VampiricEmbraceScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public VampiricEmbraceScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public VampiricEmbraceScroll( int amount ) : base( 112, 0x226C, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public VampiricEmbraceScroll(int amount) : base(112, 0x226C, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public VampiricEmbraceScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public VampiricEmbraceScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class VengefulSpiritScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public VengefulSpiritScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class VengefulSpiritScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public VengefulSpiritScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public VengefulSpiritScroll( int amount ) : base( 113, 0x226D, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public VengefulSpiritScroll(int amount) : base(113, 0x226D, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public VengefulSpiritScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public VengefulSpiritScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class WitherScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WitherScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class WitherScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WitherScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public WitherScroll( int amount ) : base( 114, 0x226E, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public WitherScroll(int amount) : base(114, 0x226E, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public WitherScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public WitherScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class WraithFormScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WraithFormScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
public class WraithFormScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WraithFormScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public WraithFormScroll( int amount ) : base( 115, 0x226F, amount )
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public WraithFormScroll(int amount) : base(115, 0x226F, amount)
|
||||
{
|
||||
}
|
||||
|
||||
public WraithFormScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public WraithFormScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue