Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,66 +1,68 @@
using Server.Engines.VeteranRewards;
namespace Server.Items
{
public class LeatherDyeTub : DyeTub, Engines.VeteranRewards.IRewardItem
{
public override bool AllowDyables => false;
public override bool AllowLeather => true;
public override int TargetMessage => 1042416; // Select the leather item to dye.
public override int FailMessage => 1042418; // You can only dye leather with this tub.
public override int LabelNumber => 1041284; // Leather Dye Tub
public override CustomHuePicker CustomHuePicker => CustomHuePicker.LeatherDyeTub;
public class LeatherDyeTub : DyeTub, IRewardItem
{
[Constructible]
public LeatherDyeTub()
{
LootType = LootType.Blessed;
}
[CommandProperty( AccessLevel.GameMaster )]
public bool IsRewardItem { get; set; }
public LeatherDyeTub(Serial serial) : base(serial)
{
}
[Constructible]
public LeatherDyeTub()
{
LootType = LootType.Blessed;
}
public override bool AllowDyables => false;
public override bool AllowLeather => true;
public override int TargetMessage => 1042416; // Select the leather item to dye.
public override int FailMessage => 1042418; // You can only dye leather with this tub.
public override int LabelNumber => 1041284; // Leather Dye Tub
public override CustomHuePicker CustomHuePicker => CustomHuePicker.LeatherDyeTub;
public override void OnDoubleClick( Mobile from )
{
if ( IsRewardItem && !Engines.VeteranRewards.RewardSystem.CheckIsUsableBy( from, this, null ) )
return;
[CommandProperty(AccessLevel.GameMaster)]
public bool IsRewardItem{ get; set; }
base.OnDoubleClick( from );
}
public override void OnDoubleClick(Mobile from)
{
if (IsRewardItem && !RewardSystem.CheckIsUsableBy(from, this, null))
return;
public LeatherDyeTub( Serial serial ) : base( serial )
{
}
base.OnDoubleClick(from);
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if ( Core.ML && IsRewardItem )
list.Add( 1076218 ); // 2nd Year Veteran Reward
}
if (Core.ML && IsRewardItem)
list.Add(1076218); // 2nd Year Veteran Reward
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 1 ); // version
writer.Write(1); // version
writer.Write( (bool) IsRewardItem );
}
writer.Write(IsRewardItem);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
IsRewardItem = reader.ReadBool();
break;
}
}
}
}
}
switch (version)
{
case 1:
{
IsRewardItem = reader.ReadBool();
break;
}
}
}
}
}