Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

File diff suppressed because it is too large Load diff

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@ -1,199 +1,219 @@
using System;
using Server.Network;
using Server.Engines.Craft;
using Server.Network;
namespace Server.Items
{
public enum ToolQuality
{
Low,
Regular,
Exceptional
}
public enum ToolQuality
{
Low,
Regular,
Exceptional
}
public abstract class BaseTool : Item, IUsesRemaining, ICraftable
{
private Mobile m_Crafter;
private ToolQuality m_Quality;
private int m_UsesRemaining;
public abstract class BaseTool : Item, IUsesRemaining, ICraftable
{
private Mobile m_Crafter;
private ToolQuality m_Quality;
private int m_UsesRemaining;
[CommandProperty( AccessLevel.GameMaster )]
public Mobile Crafter
{
get => m_Crafter;
set{ m_Crafter = value; InvalidateProperties(); }
}
public BaseTool(int itemID) : this(Utility.RandomMinMax(25, 75), itemID)
{
}
[CommandProperty( AccessLevel.GameMaster )]
public ToolQuality Quality
{
get => m_Quality;
set{ UnscaleUses(); m_Quality = value; InvalidateProperties(); ScaleUses(); }
}
public BaseTool(int uses, int itemID) : base(itemID)
{
m_UsesRemaining = uses;
m_Quality = ToolQuality.Regular;
}
[CommandProperty( AccessLevel.GameMaster )]
public int UsesRemaining
{
get => m_UsesRemaining;
set { m_UsesRemaining = value; InvalidateProperties(); }
}
public BaseTool(Serial serial) : base(serial)
{
}
public virtual bool BreakOnDepletion => true;
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Crafter
{
get => m_Crafter;
set
{
m_Crafter = value;
InvalidateProperties();
}
}
public void ScaleUses()
{
m_UsesRemaining = (m_UsesRemaining * GetUsesScalar()) / 100;
InvalidateProperties();
}
[CommandProperty(AccessLevel.GameMaster)]
public ToolQuality Quality
{
get => m_Quality;
set
{
UnscaleUses();
m_Quality = value;
InvalidateProperties();
ScaleUses();
}
}
public void UnscaleUses()
{
m_UsesRemaining = (m_UsesRemaining * 100) / GetUsesScalar();
}
public virtual bool BreakOnDepletion => true;
public int GetUsesScalar()
{
if ( m_Quality == ToolQuality.Exceptional )
return 200;
public abstract CraftSystem CraftSystem{ get; }
return 100;
}
#region ICraftable Members
public bool ShowUsesRemaining{ get => true;
set{} }
public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
CraftItem craftItem, int resHue)
{
Quality = (ToolQuality)quality;
public abstract CraftSystem CraftSystem{ get; }
if (makersMark)
Crafter = from;
public BaseTool( int itemID ) : this( Utility.RandomMinMax( 25, 75 ), itemID )
{
}
return quality;
}
public BaseTool( int uses, int itemID ) : base( itemID )
{
m_UsesRemaining = uses;
m_Quality = ToolQuality.Regular;
}
#endregion
public BaseTool( Serial serial ) : base( serial )
{
}
[CommandProperty(AccessLevel.GameMaster)]
public int UsesRemaining
{
get => m_UsesRemaining;
set
{
m_UsesRemaining = value;
InvalidateProperties();
}
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
public bool ShowUsesRemaining
{
get => true;
set { }
}
// Makers mark not displayed on OSI
//if ( m_Crafter != null )
// list.Add( 1050043, m_Crafter.Name ); // crafted by ~1_NAME~
public void ScaleUses()
{
m_UsesRemaining = m_UsesRemaining * GetUsesScalar() / 100;
InvalidateProperties();
}
if ( m_Quality == ToolQuality.Exceptional )
list.Add( 1060636 ); // exceptional
public void UnscaleUses()
{
m_UsesRemaining = m_UsesRemaining * 100 / GetUsesScalar();
}
list.Add( 1060584, m_UsesRemaining.ToString() ); // uses remaining: ~1_val~
}
public int GetUsesScalar()
{
if (m_Quality == ToolQuality.Exceptional)
return 200;
public virtual void DisplayDurabilityTo( Mobile m )
{
LabelToAffix( m, 1017323, AffixType.Append, ": " + m_UsesRemaining.ToString() ); // Durability
}
return 100;
}
public static bool CheckAccessible( Item tool, Mobile m )
{
return ( tool.IsChildOf( m ) || tool.Parent == m );
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
public static bool CheckTool( Item tool, Mobile m )
{
Item check = m.FindItemOnLayer( Layer.OneHanded );
// Makers mark not displayed on OSI
//if ( m_Crafter != null )
// list.Add( 1050043, m_Crafter.Name ); // crafted by ~1_NAME~
if ( check is BaseTool && check != tool && !(check is AncientSmithyHammer) )
return false;
if (m_Quality == ToolQuality.Exceptional)
list.Add(1060636); // exceptional
check = m.FindItemOnLayer( Layer.TwoHanded );
list.Add(1060584, m_UsesRemaining.ToString()); // uses remaining: ~1_val~
}
if ( check is BaseTool && check != tool && !(check is AncientSmithyHammer) )
return false;
public virtual void DisplayDurabilityTo(Mobile m)
{
LabelToAffix(m, 1017323, AffixType.Append, ": " + m_UsesRemaining); // Durability
}
return true;
}
public static bool CheckAccessible(Item tool, Mobile m)
{
return tool.IsChildOf(m) || tool.Parent == m;
}
public override void OnSingleClick( Mobile from )
{
DisplayDurabilityTo( from );
public static bool CheckTool(Item tool, Mobile m)
{
Item check = m.FindItemOnLayer(Layer.OneHanded);
base.OnSingleClick( from );
}
if (check is BaseTool && check != tool && !(check is AncientSmithyHammer))
return false;
public override void OnDoubleClick( Mobile from )
{
if ( IsChildOf( from.Backpack ) || Parent == from )
{
CraftSystem system = CraftSystem;
check = m.FindItemOnLayer(Layer.TwoHanded);
int num = system.CanCraft( from, this, null );
if (check is BaseTool && check != tool && !(check is AncientSmithyHammer))
return false;
if ( num > 0 && ( num != 1044267 || !Core.SE ) ) // Blacksmithing shows the gump regardless of proximity of an anvil and forge after SE
{
from.SendLocalizedMessage( num );
}
else
{
CraftContext context = system.GetContext( from );
return true;
}
from.SendGump( new CraftGump( from, system, this, null ) );
}
}
else
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
}
public override void OnSingleClick(Mobile from)
{
DisplayDurabilityTo(from);
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
base.OnSingleClick(from);
}
writer.Write( (int) 1 ); // version
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack) || Parent == from)
{
CraftSystem system = CraftSystem;
writer.Write( (Mobile) m_Crafter );
writer.Write( (int) m_Quality );
int num = system.CanCraft(from, this, null);
writer.Write( (int) m_UsesRemaining );
}
if (num > 0 && (num != 1044267 || !Core.SE)
) // Blacksmithing shows the gump regardless of proximity of an anvil and forge after SE
{
from.SendLocalizedMessage(num);
}
else
{
CraftContext context = system.GetContext(from);
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
from.SendGump(new CraftGump(from, system, this, null));
}
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
int version = reader.ReadInt();
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
switch ( version )
{
case 1:
{
m_Crafter = reader.ReadMobile();
m_Quality = (ToolQuality) reader.ReadInt();
goto case 0;
}
case 0:
{
m_UsesRemaining = reader.ReadInt();
break;
}
}
}
#region ICraftable Members
writer.Write(1); // version
public int OnCraft( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CraftItem craftItem, int resHue )
{
Quality = (ToolQuality)quality;
writer.Write(m_Crafter);
writer.Write((int)m_Quality);
if ( makersMark )
Crafter = from;
writer.Write(m_UsesRemaining);
}
return quality;
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
#endregion
}
}
int version = reader.ReadInt();
switch (version)
{
case 1:
{
m_Crafter = reader.ReadMobile();
m_Quality = (ToolQuality)reader.ReadInt();
goto case 0;
}
case 0:
{
m_UsesRemaining = reader.ReadInt();
break;
}
}
}
}
}

View file

@ -2,46 +2,46 @@ using Server.Engines.Craft;
namespace Server.Items
{
[FlippableAttribute( 0xE8A, 0xE89 )]
public class Blowpipe : BaseTool
{
public override CraftSystem CraftSystem => DefGlassblowing.CraftSystem;
[Flippable(0xE8A, 0xE89)]
public class Blowpipe : BaseTool
{
[Constructible]
public Blowpipe() : base(0xE8A)
{
Weight = 4.0;
Hue = 0x3B9;
}
public override int LabelNumber => 1044608; // blow pipe
[Constructible]
public Blowpipe(int uses) : base(uses, 0xE8A)
{
Weight = 4.0;
Hue = 0x3B9;
}
[Constructible]
public Blowpipe() : base( 0xE8A )
{
Weight = 4.0;
Hue = 0x3B9;
}
public Blowpipe(Serial serial) : base(serial)
{
}
[Constructible]
public Blowpipe( int uses ) : base( uses, 0xE8A )
{
Weight = 4.0;
Hue = 0x3B9;
}
public override CraftSystem CraftSystem => DefGlassblowing.CraftSystem;
public Blowpipe( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1044608; // blow pipe
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
if ( Weight == 2.0 )
Weight = 4.0;
}
}
}
if (Weight == 2.0)
Weight = 4.0;
}
}
}

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@ -2,42 +2,42 @@ using Server.Engines.Craft;
namespace Server.Items
{
[Flippable( 0x1028, 0x1029 )]
public class DovetailSaw : BaseTool
{
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
[Flippable(0x1028, 0x1029)]
public class DovetailSaw : BaseTool
{
[Constructible]
public DovetailSaw() : base(0x1028)
{
Weight = 2.0;
}
[Constructible]
public DovetailSaw() : base( 0x1028 )
{
Weight = 2.0;
}
[Constructible]
public DovetailSaw(int uses) : base(uses, 0x1028)
{
Weight = 2.0;
}
[Constructible]
public DovetailSaw( int uses ) : base( uses, 0x1028 )
{
Weight = 2.0;
}
public DovetailSaw(Serial serial) : base(serial)
{
}
public DovetailSaw( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 2.0;
}
}
}
if (Weight == 1.0)
Weight = 2.0;
}
}
}

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@ -2,38 +2,38 @@ using Server.Engines.Craft;
namespace Server.Items
{
public class DrawKnife : BaseTool
{
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public class DrawKnife : BaseTool
{
[Constructible]
public DrawKnife() : base(0x10E4)
{
Weight = 1.0;
}
[Constructible]
public DrawKnife() : base( 0x10E4 )
{
Weight = 1.0;
}
[Constructible]
public DrawKnife(int uses) : base(uses, 0x10E4)
{
Weight = 1.0;
}
[Constructible]
public DrawKnife( int uses ) : base( uses, 0x10E4 )
{
Weight = 1.0;
}
public DrawKnife(Serial serial) : base(serial)
{
}
public DrawKnife( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

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@ -2,42 +2,42 @@ using Server.Engines.Craft;
namespace Server.Items
{
[FlippableAttribute( 0x1022, 0x1023 )]
public class FletcherTools : BaseTool
{
public override CraftSystem CraftSystem => DefBowFletching.CraftSystem;
[Flippable(0x1022, 0x1023)]
public class FletcherTools : BaseTool
{
[Constructible]
public FletcherTools() : base(0x1022)
{
Weight = 2.0;
}
[Constructible]
public FletcherTools() : base( 0x1022 )
{
Weight = 2.0;
}
[Constructible]
public FletcherTools(int uses) : base(uses, 0x1022)
{
Weight = 2.0;
}
[Constructible]
public FletcherTools( int uses ) : base( uses, 0x1022 )
{
Weight = 2.0;
}
public FletcherTools(Serial serial) : base(serial)
{
}
public FletcherTools( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefBowFletching.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 2.0;
}
}
}
if (Weight == 1.0)
Weight = 2.0;
}
}
}

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@ -2,38 +2,38 @@ using Server.Engines.Craft;
namespace Server.Items
{
public class FlourSifter : BaseTool
{
public override CraftSystem CraftSystem => DefCooking.CraftSystem;
public class FlourSifter : BaseTool
{
[Constructible]
public FlourSifter() : base(0x103E)
{
Weight = 1.0;
}
[Constructible]
public FlourSifter() : base( 0x103E )
{
Weight = 1.0;
}
[Constructible]
public FlourSifter(int uses) : base(uses, 0x103E)
{
Weight = 1.0;
}
[Constructible]
public FlourSifter( int uses ) : base( uses, 0x103E )
{
Weight = 1.0;
}
public FlourSifter(Serial serial) : base(serial)
{
}
public FlourSifter( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefCooking.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

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@ -2,38 +2,38 @@ using Server.Engines.Craft;
namespace Server.Items
{
public class Froe : BaseTool
{
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public class Froe : BaseTool
{
[Constructible]
public Froe() : base(0x10E5)
{
Weight = 1.0;
}
[Constructible]
public Froe() : base( 0x10E5 )
{
Weight = 1.0;
}
[Constructible]
public Froe(int uses) : base(uses, 0x10E5)
{
Weight = 1.0;
}
[Constructible]
public Froe( int uses ) : base( uses, 0x10E5 )
{
Weight = 1.0;
}
public Froe(Serial serial) : base(serial)
{
}
public Froe( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

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@ -2,38 +2,38 @@ using Server.Engines.Craft;
namespace Server.Items
{
public class Hammer : BaseTool
{
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public class Hammer : BaseTool
{
[Constructible]
public Hammer() : base(0x102A)
{
Weight = 2.0;
}
[Constructible]
public Hammer() : base( 0x102A )
{
Weight = 2.0;
}
[Constructible]
public Hammer(int uses) : base(uses, 0x102A)
{
Weight = 2.0;
}
[Constructible]
public Hammer( int uses ) : base( uses, 0x102A )
{
Weight = 2.0;
}
public Hammer(Serial serial) : base(serial)
{
}
public Hammer( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

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@ -2,38 +2,38 @@ using Server.Engines.Craft;
namespace Server.Items
{
public class Inshave : BaseTool
{
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public class Inshave : BaseTool
{
[Constructible]
public Inshave() : base(0x10E6)
{
Weight = 1.0;
}
[Constructible]
public Inshave() : base( 0x10E6 )
{
Weight = 1.0;
}
[Constructible]
public Inshave(int uses) : base(uses, 0x10E6)
{
Weight = 1.0;
}
[Constructible]
public Inshave( int uses ) : base( uses, 0x10E6 )
{
Weight = 1.0;
}
public Inshave(Serial serial) : base(serial)
{
}
public Inshave( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,42 +2,42 @@ using Server.Engines.Craft;
namespace Server.Items
{
[Flippable( 0x1030, 0x1031 )]
public class JointingPlane : BaseTool
{
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
[Flippable(0x1030, 0x1031)]
public class JointingPlane : BaseTool
{
[Constructible]
public JointingPlane() : base(0x1030)
{
Weight = 2.0;
}
[Constructible]
public JointingPlane() : base( 0x1030 )
{
Weight = 2.0;
}
[Constructible]
public JointingPlane(int uses) : base(uses, 0x1030)
{
Weight = 2.0;
}
[Constructible]
public JointingPlane( int uses ) : base( uses, 0x1030 )
{
Weight = 2.0;
}
public JointingPlane(Serial serial) : base(serial)
{
}
public JointingPlane( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 2.0;
}
}
}
if (Weight == 1.0)
Weight = 2.0;
}
}
}

View file

@ -2,38 +2,38 @@ using Server.Engines.Craft;
namespace Server.Items
{
public class MalletAndChisel : BaseTool
{
public override CraftSystem CraftSystem => DefMasonry.CraftSystem;
public class MalletAndChisel : BaseTool
{
[Constructible]
public MalletAndChisel() : base(0x12B3)
{
Weight = 1.0;
}
[Constructible]
public MalletAndChisel() : base( 0x12B3 )
{
Weight = 1.0;
}
[Constructible]
public MalletAndChisel(int uses) : base(uses, 0x12B3)
{
Weight = 1.0;
}
[Constructible]
public MalletAndChisel( int uses ) : base( uses, 0x12B3 )
{
Weight = 1.0;
}
public MalletAndChisel(Serial serial) : base(serial)
{
}
public MalletAndChisel( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefMasonry.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,44 +2,44 @@ using Server.Engines.Craft;
namespace Server.Items
{
[FlippableAttribute( 0x0FBF, 0x0FC0 )]
public class MapmakersPen : BaseTool
{
public override CraftSystem CraftSystem => DefCartography.CraftSystem;
[Flippable(0x0FBF, 0x0FC0)]
public class MapmakersPen : BaseTool
{
[Constructible]
public MapmakersPen() : base(0x0FBF)
{
Weight = 1.0;
}
public override int LabelNumber => 1044167; // mapmaker's pen
[Constructible]
public MapmakersPen(int uses) : base(uses, 0x0FBF)
{
Weight = 1.0;
}
[Constructible]
public MapmakersPen() : base( 0x0FBF )
{
Weight = 1.0;
}
public MapmakersPen(Serial serial) : base(serial)
{
}
[Constructible]
public MapmakersPen( int uses ) : base( uses, 0x0FBF )
{
Weight = 1.0;
}
public override CraftSystem CraftSystem => DefCartography.CraftSystem;
public MapmakersPen( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1044167; // mapmaker's pen
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
if ( Weight == 2.0 )
Weight = 1.0;
}
}
}
if (Weight == 2.0)
Weight = 1.0;
}
}
}

View file

@ -2,38 +2,38 @@ using Server.Engines.Craft;
namespace Server.Items
{
public class MortarPestle : BaseTool
{
public override CraftSystem CraftSystem => DefAlchemy.CraftSystem;
public class MortarPestle : BaseTool
{
[Constructible]
public MortarPestle() : base(0xE9B)
{
Weight = 1.0;
}
[Constructible]
public MortarPestle() : base( 0xE9B )
{
Weight = 1.0;
}
[Constructible]
public MortarPestle(int uses) : base(uses, 0xE9B)
{
Weight = 1.0;
}
[Constructible]
public MortarPestle( int uses ) : base( uses, 0xE9B )
{
Weight = 1.0;
}
public MortarPestle(Serial serial) : base(serial)
{
}
public MortarPestle( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefAlchemy.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,39 +2,39 @@ using Server.Engines.Craft;
namespace Server.Items
{
[Flippable( 0x102C, 0x102D )]
public class MouldingPlane : BaseTool
{
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
[Flippable(0x102C, 0x102D)]
public class MouldingPlane : BaseTool
{
[Constructible]
public MouldingPlane() : base(0x102C)
{
Weight = 2.0;
}
[Constructible]
public MouldingPlane() : base( 0x102C )
{
Weight = 2.0;
}
[Constructible]
public MouldingPlane(int uses) : base(uses, 0x102C)
{
Weight = 2.0;
}
[Constructible]
public MouldingPlane( int uses ) : base( uses, 0x102C )
{
Weight = 2.0;
}
public MouldingPlane(Serial serial) : base(serial)
{
}
public MouldingPlane( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,39 +2,39 @@ using Server.Engines.Craft;
namespace Server.Items
{
[Flippable( 0x102E, 0x102F )]
public class Nails : BaseTool
{
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
[Flippable(0x102E, 0x102F)]
public class Nails : BaseTool
{
[Constructible]
public Nails() : base(0x102E)
{
Weight = 2.0;
}
[Constructible]
public Nails() : base( 0x102E )
{
Weight = 2.0;
}
[Constructible]
public Nails(int uses) : base(uses, 0x102C)
{
Weight = 2.0;
}
[Constructible]
public Nails( int uses ) : base( uses, 0x102C )
{
Weight = 2.0;
}
public Nails(Serial serial) : base(serial)
{
}
public Nails( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,38 +2,38 @@ using Server.Engines.Craft;
namespace Server.Items
{
public class RollingPin : BaseTool
{
public override CraftSystem CraftSystem => DefCooking.CraftSystem;
public class RollingPin : BaseTool
{
[Constructible]
public RollingPin() : base(0x1043)
{
Weight = 1.0;
}
[Constructible]
public RollingPin() : base( 0x1043 )
{
Weight = 1.0;
}
[Constructible]
public RollingPin(int uses) : base(uses, 0x1043)
{
Weight = 1.0;
}
[Constructible]
public RollingPin( int uses ) : base( uses, 0x1043 )
{
Weight = 1.0;
}
public RollingPin(Serial serial) : base(serial)
{
}
public RollingPin( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefCooking.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,53 +2,53 @@ using Server.Engines.Craft;
namespace Server.Items
{
public class RunicDovetailSaw : BaseRunicTool
{
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public class RunicDovetailSaw : BaseRunicTool
{
[Constructible]
public RunicDovetailSaw(CraftResource resource) : base(resource, 0x1028)
{
Weight = 2.0;
Hue = CraftResources.GetHue(resource);
}
public override int LabelNumber
{
get
{
int index = CraftResources.GetIndex( Resource );
[Constructible]
public RunicDovetailSaw(CraftResource resource, int uses) : base(resource, uses, 0x1028)
{
Weight = 2.0;
Hue = CraftResources.GetHue(resource);
}
if ( index >= 1 && index <= 6 )
return 1072633 + index;
public RunicDovetailSaw(Serial serial) : base(serial)
{
}
return 1024137; // dovetail saw
}
}
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
[Constructible]
public RunicDovetailSaw( CraftResource resource ) : base( resource, 0x1028 )
{
Weight = 2.0;
Hue = CraftResources.GetHue( resource );
}
public override int LabelNumber
{
get
{
int index = CraftResources.GetIndex(Resource);
[Constructible]
public RunicDovetailSaw( CraftResource resource, int uses ) : base( resource, uses, 0x1028 )
{
Weight = 2.0;
Hue = CraftResources.GetHue( resource );
}
if (index >= 1 && index <= 6)
return 1072633 + index;
public RunicDovetailSaw( Serial serial ) : base( serial )
{
}
return 1024137; // dovetail saw
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,53 +2,53 @@ using Server.Engines.Craft;
namespace Server.Items
{
public class RunicFletcherTool : BaseRunicTool
{
public override CraftSystem CraftSystem => DefBowFletching.CraftSystem;
public class RunicFletcherTool : BaseRunicTool
{
[Constructible]
public RunicFletcherTool(CraftResource resource) : base(resource, 0x1022)
{
Weight = 2.0;
Hue = CraftResources.GetHue(resource);
}
public override int LabelNumber
{
get
{
int index = CraftResources.GetIndex( Resource );
[Constructible]
public RunicFletcherTool(CraftResource resource, int uses) : base(resource, uses, 0x1022)
{
Weight = 2.0;
Hue = CraftResources.GetHue(resource);
}
if ( index >= 1 && index <= 6 )
return 1072627 + index;
public RunicFletcherTool(Serial serial) : base(serial)
{
}
return 1044559; // Fletcher's Tools
}
}
public override CraftSystem CraftSystem => DefBowFletching.CraftSystem;
[Constructible]
public RunicFletcherTool( CraftResource resource ) : base( resource, 0x1022 )
{
Weight = 2.0;
Hue = CraftResources.GetHue( resource );
}
public override int LabelNumber
{
get
{
int index = CraftResources.GetIndex(Resource);
[Constructible]
public RunicFletcherTool( CraftResource resource, int uses ) : base( resource, uses, 0x1022 )
{
Weight = 2.0;
Hue = CraftResources.GetHue( resource );
}
if (index >= 1 && index <= 6)
return 1072627 + index;
public RunicFletcherTool( Serial serial ) : base( serial )
{
}
return 1044559; // Fletcher's Tools
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,76 +2,76 @@ using Server.Engines.Craft;
namespace Server.Items
{
[FlippableAttribute( 0x13E4, 0x13E3 )]
public class RunicHammer : BaseRunicTool
{
public override CraftSystem CraftSystem => DefBlacksmithy.CraftSystem;
[Flippable(0x13E4, 0x13E3)]
public class RunicHammer : BaseRunicTool
{
[Constructible]
public RunicHammer(CraftResource resource) : base(resource, 0x13E3)
{
Weight = 8.0;
Layer = Layer.OneHanded;
Hue = CraftResources.GetHue(resource);
}
public override int LabelNumber
{
get
{
int index = CraftResources.GetIndex( Resource );
[Constructible]
public RunicHammer(CraftResource resource, int uses) : base(resource, uses, 0x13E3)
{
Weight = 8.0;
Layer = Layer.OneHanded;
Hue = CraftResources.GetHue(resource);
}
if ( index >= 1 && index <= 8 )
return 1049019 + index;
public RunicHammer(Serial serial) : base(serial)
{
}
return 1045128; // runic smithy hammer
}
}
public override CraftSystem CraftSystem => DefBlacksmithy.CraftSystem;
public override void AddNameProperties( ObjectPropertyList list )
{
base.AddNameProperties( list );
public override int LabelNumber
{
get
{
int index = CraftResources.GetIndex(Resource);
int index = CraftResources.GetIndex( Resource );
if (index >= 1 && index <= 8)
return 1049019 + index;
if ( index >= 1 && index <= 8 )
return;
return 1045128; // runic smithy hammer
}
}
if ( !CraftResources.IsStandard( Resource ) )
{
int num = CraftResources.GetLocalizationNumber( Resource );
public override void AddNameProperties(ObjectPropertyList list)
{
base.AddNameProperties(list);
if ( num > 0 )
list.Add( num );
else
list.Add( CraftResources.GetName( Resource ) );
}
}
int index = CraftResources.GetIndex(Resource);
[Constructible]
public RunicHammer( CraftResource resource ) : base( resource, 0x13E3 )
{
Weight = 8.0;
Layer = Layer.OneHanded;
Hue = CraftResources.GetHue( resource );
}
if (index >= 1 && index <= 8)
return;
[Constructible]
public RunicHammer( CraftResource resource, int uses ) : base( resource, uses, 0x13E3 )
{
Weight = 8.0;
Layer = Layer.OneHanded;
Hue = CraftResources.GetHue( resource );
}
if (!CraftResources.IsStandard(Resource))
{
int num = CraftResources.GetLocalizationNumber(Resource);
public RunicHammer( Serial serial ) : base( serial )
{
}
if (num > 0)
list.Add(num);
else
list.Add(CraftResources.GetName(Resource));
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -1,79 +1,78 @@
using System;
using Server.Engines.Craft;
namespace Server.Items
{
public class RunicSewingKit : BaseRunicTool
{
public override CraftSystem CraftSystem => DefTailoring.CraftSystem;
public class RunicSewingKit : BaseRunicTool
{
[Constructible]
public RunicSewingKit(CraftResource resource) : base(resource, 0xF9D)
{
Weight = 2.0;
Hue = CraftResources.GetHue(resource);
}
public override void AddNameProperty( ObjectPropertyList list )
{
string v = " ";
[Constructible]
public RunicSewingKit(CraftResource resource, int uses) : base(resource, uses, 0xF9D)
{
Weight = 2.0;
Hue = CraftResources.GetHue(resource);
}
if ( !CraftResources.IsStandard( Resource ) )
{
int num = CraftResources.GetLocalizationNumber( Resource );
public RunicSewingKit(Serial serial) : base(serial)
{
}
if ( num > 0 )
v = $"#{num}";
else
v = CraftResources.GetName( Resource );
}
public override CraftSystem CraftSystem => DefTailoring.CraftSystem;
list.Add( 1061119, v ); // ~1_LEATHER_TYPE~ runic sewing kit
}
public override void AddNameProperty(ObjectPropertyList list)
{
string v = " ";
public override void OnSingleClick( Mobile from )
{
string v = " ";
if (!CraftResources.IsStandard(Resource))
{
int num = CraftResources.GetLocalizationNumber(Resource);
if ( !CraftResources.IsStandard( Resource ) )
{
int num = CraftResources.GetLocalizationNumber( Resource );
if (num > 0)
v = $"#{num}";
else
v = CraftResources.GetName(Resource);
}
if ( num > 0 )
v = $"#{num}";
else
v = CraftResources.GetName( Resource );
}
list.Add(1061119, v); // ~1_LEATHER_TYPE~ runic sewing kit
}
LabelTo( from, 1061119, v ); // ~1_LEATHER_TYPE~ runic sewing kit
}
public override void OnSingleClick(Mobile from)
{
string v = " ";
[Constructible]
public RunicSewingKit( CraftResource resource ) : base( resource, 0xF9D )
{
Weight = 2.0;
Hue = CraftResources.GetHue( resource );
}
if (!CraftResources.IsStandard(Resource))
{
int num = CraftResources.GetLocalizationNumber(Resource);
[Constructible]
public RunicSewingKit( CraftResource resource, int uses ) : base( resource, uses, 0xF9D )
{
Weight = 2.0;
Hue = CraftResources.GetHue( resource );
}
if (num > 0)
v = $"#{num}";
else
v = CraftResources.GetName(Resource);
}
public RunicSewingKit( Serial serial ) : base( serial )
{
}
LabelTo(from, 1061119, v); // ~1_LEATHER_TYPE~ runic sewing kit
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
if ( ItemID == 0x13E4 || ItemID == 0x13E3 )
ItemID = 0xF9D;
}
}
}
if (ItemID == 0x13E4 || ItemID == 0x13E3)
ItemID = 0xF9D;
}
}
}

View file

@ -2,39 +2,39 @@ using Server.Engines.Craft;
namespace Server.Items
{
[FlippableAttribute( 0x1034, 0x1035 )]
public class Saw : BaseTool
{
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
[Flippable(0x1034, 0x1035)]
public class Saw : BaseTool
{
[Constructible]
public Saw() : base(0x1034)
{
Weight = 2.0;
}
[Constructible]
public Saw() : base( 0x1034 )
{
Weight = 2.0;
}
[Constructible]
public Saw(int uses) : base(uses, 0x1034)
{
Weight = 2.0;
}
[Constructible]
public Saw( int uses ) : base( uses, 0x1034 )
{
Weight = 2.0;
}
public Saw(Serial serial) : base(serial)
{
}
public Saw( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,38 +2,38 @@ using Server.Engines.Craft;
namespace Server.Items
{
public class Scorp : BaseTool
{
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public class Scorp : BaseTool
{
[Constructible]
public Scorp() : base(0x10E7)
{
Weight = 1.0;
}
[Constructible]
public Scorp() : base( 0x10E7 )
{
Weight = 1.0;
}
[Constructible]
public Scorp(int uses) : base(uses, 0x10E7)
{
Weight = 1.0;
}
[Constructible]
public Scorp( int uses ) : base( uses, 0x10E7 )
{
Weight = 1.0;
}
public Scorp(Serial serial) : base(serial)
{
}
public Scorp( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,44 +2,44 @@ using Server.Engines.Craft;
namespace Server.Items
{
[FlippableAttribute( 0x0FBF, 0x0FC0 )]
public class ScribesPen : BaseTool
{
public override CraftSystem CraftSystem => DefInscription.CraftSystem;
[Flippable(0x0FBF, 0x0FC0)]
public class ScribesPen : BaseTool
{
[Constructible]
public ScribesPen() : base(0x0FBF)
{
Weight = 1.0;
}
public override int LabelNumber => 1044168; // scribe's pen
[Constructible]
public ScribesPen(int uses) : base(uses, 0x0FBF)
{
Weight = 1.0;
}
[Constructible]
public ScribesPen() : base( 0x0FBF )
{
Weight = 1.0;
}
public ScribesPen(Serial serial) : base(serial)
{
}
[Constructible]
public ScribesPen( int uses ) : base( uses, 0x0FBF )
{
Weight = 1.0;
}
public override CraftSystem CraftSystem => DefInscription.CraftSystem;
public ScribesPen( Serial serial ) : base( serial )
{
}
public override int LabelNumber => 1044168; // scribe's pen
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
if ( Weight == 2.0 )
Weight = 1.0;
}
}
}
if (Weight == 2.0)
Weight = 1.0;
}
}
}

View file

@ -2,38 +2,38 @@ using Server.Engines.Craft;
namespace Server.Items
{
public class SewingKit : BaseTool
{
public override CraftSystem CraftSystem => DefTailoring.CraftSystem;
public class SewingKit : BaseTool
{
[Constructible]
public SewingKit() : base(0xF9D)
{
Weight = 2.0;
}
[Constructible]
public SewingKit() : base( 0xF9D )
{
Weight = 2.0;
}
[Constructible]
public SewingKit(int uses) : base(uses, 0xF9D)
{
Weight = 2.0;
}
[Constructible]
public SewingKit( int uses ) : base( uses, 0xF9D )
{
Weight = 2.0;
}
public SewingKit(Serial serial) : base(serial)
{
}
public SewingKit( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefTailoring.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,40 +2,40 @@ using Server.Engines.Craft;
namespace Server.Items
{
public class Skillet : BaseTool
{
public override int LabelNumber => 1044567; // skillet
public class Skillet : BaseTool
{
[Constructible]
public Skillet() : base(0x97F)
{
Weight = 1.0;
}
public override CraftSystem CraftSystem => DefCooking.CraftSystem;
[Constructible]
public Skillet(int uses) : base(uses, 0x97F)
{
Weight = 1.0;
}
[Constructible]
public Skillet() : base( 0x97F )
{
Weight = 1.0;
}
public Skillet(Serial serial) : base(serial)
{
}
[Constructible]
public Skillet( int uses ) : base( uses, 0x97F )
{
Weight = 1.0;
}
public override int LabelNumber => 1044567; // skillet
public Skillet( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefCooking.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,39 +2,39 @@ using Server.Engines.Craft;
namespace Server.Items
{
[FlippableAttribute( 0xFB5, 0xFB4 )]
public class SledgeHammer : BaseTool
{
public override CraftSystem CraftSystem => DefBlacksmithy.CraftSystem;
[Flippable(0xFB5, 0xFB4)]
public class SledgeHammer : BaseTool
{
[Constructible]
public SledgeHammer() : base(0xFB5)
{
Layer = Layer.OneHanded;
}
[Constructible]
public SledgeHammer() : base( 0xFB5 )
{
Layer = Layer.OneHanded;
}
[Constructible]
public SledgeHammer(int uses) : base(uses, 0xFB5)
{
Layer = Layer.OneHanded;
}
[Constructible]
public SledgeHammer( int uses ) : base( uses, 0xFB5 )
{
Layer = Layer.OneHanded;
}
public SledgeHammer(Serial serial) : base(serial)
{
}
public SledgeHammer( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefBlacksmithy.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,41 +2,41 @@ using Server.Engines.Craft;
namespace Server.Items
{
[FlippableAttribute( 0x13E3, 0x13E4 )]
public class SmithHammer : BaseTool
{
public override CraftSystem CraftSystem => DefBlacksmithy.CraftSystem;
[Flippable(0x13E3, 0x13E4)]
public class SmithHammer : BaseTool
{
[Constructible]
public SmithHammer() : base(0x13E3)
{
Weight = 8.0;
Layer = Layer.OneHanded;
}
[Constructible]
public SmithHammer() : base( 0x13E3 )
{
Weight = 8.0;
Layer = Layer.OneHanded;
}
[Constructible]
public SmithHammer(int uses) : base(uses, 0x13E3)
{
Weight = 8.0;
Layer = Layer.OneHanded;
}
[Constructible]
public SmithHammer( int uses ) : base( uses, 0x13E3 )
{
Weight = 8.0;
Layer = Layer.OneHanded;
}
public SmithHammer(Serial serial) : base(serial)
{
}
public SmithHammer( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefBlacksmithy.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,39 +2,39 @@ using Server.Engines.Craft;
namespace Server.Items
{
[Flippable( 0x1032, 0x1033 )]
public class SmoothingPlane : BaseTool
{
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
[Flippable(0x1032, 0x1033)]
public class SmoothingPlane : BaseTool
{
[Constructible]
public SmoothingPlane() : base(0x1032)
{
Weight = 1.0;
}
[Constructible]
public SmoothingPlane() : base( 0x1032 )
{
Weight = 1.0;
}
[Constructible]
public SmoothingPlane(int uses) : base(uses, 0x1032)
{
Weight = 1.0;
}
[Constructible]
public SmoothingPlane( int uses ) : base( uses, 0x1032 )
{
Weight = 1.0;
}
public SmoothingPlane(Serial serial) : base(serial)
{
}
public SmoothingPlane( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,77 +2,77 @@ using Server.Engines.Craft;
namespace Server.Items
{
[Flippable( 0x1EB8, 0x1EB9 )]
public class TinkerTools : BaseTool
{
public override CraftSystem CraftSystem => DefTinkering.CraftSystem;
[Flippable(0x1EB8, 0x1EB9)]
public class TinkerTools : BaseTool
{
[Constructible]
public TinkerTools() : base(0x1EB8)
{
Weight = 1.0;
}
[Constructible]
public TinkerTools() : base( 0x1EB8 )
{
Weight = 1.0;
}
[Constructible]
public TinkerTools(int uses) : base(uses, 0x1EB8)
{
Weight = 1.0;
}
[Constructible]
public TinkerTools( int uses ) : base( uses, 0x1EB8 )
{
Weight = 1.0;
}
public TinkerTools(Serial serial) : base(serial)
{
}
public TinkerTools( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefTinkering.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
public class TinkersTools : BaseTool
{
public override CraftSystem CraftSystem => DefTinkering.CraftSystem;
public class TinkersTools : BaseTool
{
[Constructible]
public TinkersTools()
: base(0x1EBC)
{
Weight = 1.0;
}
[Constructible]
public TinkersTools()
: base(0x1EBC)
{
Weight = 1.0;
}
[Constructible]
public TinkersTools(int uses)
: base(uses, 0x1EBC)
{
Weight = 1.0;
}
[Constructible]
public TinkersTools(int uses)
: base(uses, 0x1EBC)
{
Weight = 1.0;
}
public TinkersTools(Serial serial)
: base(serial)
{
}
public TinkersTools(Serial serial)
: base(serial)
{
}
public override CraftSystem CraftSystem => DefTinkering.CraftSystem;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}

View file

@ -2,39 +2,39 @@ using Server.Engines.Craft;
namespace Server.Items
{
[FlippableAttribute( 0xfbb, 0xfbc )]
public class Tongs : BaseTool
{
public override CraftSystem CraftSystem => DefBlacksmithy.CraftSystem;
[Flippable(0xfbb, 0xfbc)]
public class Tongs : BaseTool
{
[Constructible]
public Tongs() : base(0xFBB)
{
Weight = 2.0;
}
[Constructible]
public Tongs() : base( 0xFBB )
{
Weight = 2.0;
}
[Constructible]
public Tongs(int uses) : base(uses, 0xFBB)
{
Weight = 2.0;
}
[Constructible]
public Tongs( int uses ) : base( uses, 0xFBB )
{
Weight = 2.0;
}
public Tongs(Serial serial) : base(serial)
{
}
public Tongs( Serial serial ) : base( serial )
{
}
public override CraftSystem CraftSystem => DefBlacksmithy.CraftSystem;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}