Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -2,53 +2,53 @@ using Server.Engines.Craft;
namespace Server.Items
{
public class RunicFletcherTool : BaseRunicTool
{
public override CraftSystem CraftSystem => DefBowFletching.CraftSystem;
public class RunicFletcherTool : BaseRunicTool
{
[Constructible]
public RunicFletcherTool(CraftResource resource) : base(resource, 0x1022)
{
Weight = 2.0;
Hue = CraftResources.GetHue(resource);
}
public override int LabelNumber
{
get
{
int index = CraftResources.GetIndex( Resource );
[Constructible]
public RunicFletcherTool(CraftResource resource, int uses) : base(resource, uses, 0x1022)
{
Weight = 2.0;
Hue = CraftResources.GetHue(resource);
}
if ( index >= 1 && index <= 6 )
return 1072627 + index;
public RunicFletcherTool(Serial serial) : base(serial)
{
}
return 1044559; // Fletcher's Tools
}
}
public override CraftSystem CraftSystem => DefBowFletching.CraftSystem;
[Constructible]
public RunicFletcherTool( CraftResource resource ) : base( resource, 0x1022 )
{
Weight = 2.0;
Hue = CraftResources.GetHue( resource );
}
public override int LabelNumber
{
get
{
int index = CraftResources.GetIndex(Resource);
[Constructible]
public RunicFletcherTool( CraftResource resource, int uses ) : base( resource, uses, 0x1022 )
{
Weight = 2.0;
Hue = CraftResources.GetHue( resource );
}
if (index >= 1 && index <= 6)
return 1072627 + index;
public RunicFletcherTool( Serial serial ) : base( serial )
{
}
return 1044559; // Fletcher's Tools
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}