Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,79 +1,78 @@
using System;
using Server.Engines.Craft;
namespace Server.Items
{
public class RunicSewingKit : BaseRunicTool
{
public override CraftSystem CraftSystem => DefTailoring.CraftSystem;
public class RunicSewingKit : BaseRunicTool
{
[Constructible]
public RunicSewingKit(CraftResource resource) : base(resource, 0xF9D)
{
Weight = 2.0;
Hue = CraftResources.GetHue(resource);
}
public override void AddNameProperty( ObjectPropertyList list )
{
string v = " ";
[Constructible]
public RunicSewingKit(CraftResource resource, int uses) : base(resource, uses, 0xF9D)
{
Weight = 2.0;
Hue = CraftResources.GetHue(resource);
}
if ( !CraftResources.IsStandard( Resource ) )
{
int num = CraftResources.GetLocalizationNumber( Resource );
public RunicSewingKit(Serial serial) : base(serial)
{
}
if ( num > 0 )
v = $"#{num}";
else
v = CraftResources.GetName( Resource );
}
public override CraftSystem CraftSystem => DefTailoring.CraftSystem;
list.Add( 1061119, v ); // ~1_LEATHER_TYPE~ runic sewing kit
}
public override void AddNameProperty(ObjectPropertyList list)
{
string v = " ";
public override void OnSingleClick( Mobile from )
{
string v = " ";
if (!CraftResources.IsStandard(Resource))
{
int num = CraftResources.GetLocalizationNumber(Resource);
if ( !CraftResources.IsStandard( Resource ) )
{
int num = CraftResources.GetLocalizationNumber( Resource );
if (num > 0)
v = $"#{num}";
else
v = CraftResources.GetName(Resource);
}
if ( num > 0 )
v = $"#{num}";
else
v = CraftResources.GetName( Resource );
}
list.Add(1061119, v); // ~1_LEATHER_TYPE~ runic sewing kit
}
LabelTo( from, 1061119, v ); // ~1_LEATHER_TYPE~ runic sewing kit
}
public override void OnSingleClick(Mobile from)
{
string v = " ";
[Constructible]
public RunicSewingKit( CraftResource resource ) : base( resource, 0xF9D )
{
Weight = 2.0;
Hue = CraftResources.GetHue( resource );
}
if (!CraftResources.IsStandard(Resource))
{
int num = CraftResources.GetLocalizationNumber(Resource);
[Constructible]
public RunicSewingKit( CraftResource resource, int uses ) : base( resource, uses, 0xF9D )
{
Weight = 2.0;
Hue = CraftResources.GetHue( resource );
}
if (num > 0)
v = $"#{num}";
else
v = CraftResources.GetName(Resource);
}
public RunicSewingKit( Serial serial ) : base( serial )
{
}
LabelTo(from, 1061119, v); // ~1_LEATHER_TYPE~ runic sewing kit
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
if ( ItemID == 0x13E4 || ItemID == 0x13E3 )
ItemID = 0xF9D;
}
}
}
if (ItemID == 0x13E4 || ItemID == 0x13E3)
ItemID = 0xF9D;
}
}
}