Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -3,185 +3,188 @@ using Server.Network;
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namespace Server.Items
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{
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[Flippable( 0x2A5D, 0x2A61 )]
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public class AwesomeDisturbingPortraitComponent : AddonComponent
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{
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public override int LabelNumber => 1074479; // Disturbing portrait
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public bool FacingSouth => ItemID < 0x2A61;
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[Flippable(0x2A5D, 0x2A61)]
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public class AwesomeDisturbingPortraitComponent : AddonComponent
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{
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private InternalTimer m_Timer;
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private InternalTimer m_Timer;
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public AwesomeDisturbingPortraitComponent() : base(0x2A5D)
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{
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m_Timer = new InternalTimer(this, TimeSpan.FromSeconds(1));
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m_Timer.Start();
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}
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public AwesomeDisturbingPortraitComponent() : base( 0x2A5D )
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{
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m_Timer = new InternalTimer( this, TimeSpan.FromSeconds( 1 ) );
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m_Timer.Start();
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}
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public AwesomeDisturbingPortraitComponent(Serial serial) : base(serial)
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{
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}
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public AwesomeDisturbingPortraitComponent( Serial serial ) : base( serial )
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{
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}
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public override int LabelNumber => 1074479; // Disturbing portrait
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public bool FacingSouth => ItemID < 0x2A61;
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public override void OnDoubleClick( Mobile from )
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{
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if ( Utility.InRange( Location, from.Location, 2 ) )
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{
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int hours;
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int minutes;
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public override void OnDoubleClick(Mobile from)
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{
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if (Utility.InRange(Location, from.Location, 2))
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{
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int hours;
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int minutes;
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Clock.GetTime( Map, X, Y, out hours, out minutes );
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Clock.GetTime(Map, X, Y, out hours, out minutes);
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if ( hours < 4 || hours > 20 )
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Effects.PlaySound( Location, Map, 0x569 );
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if (hours < 4 || hours > 20)
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Effects.PlaySound(Location, Map, 0x569);
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UpdateImage();
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}
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else
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from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
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}
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UpdateImage();
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}
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else
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
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}
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if ( m_Timer != null && m_Timer.Running )
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m_Timer.Stop();
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}
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if (m_Timer != null && m_Timer.Running)
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m_Timer.Stop();
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt( 0 ); // version
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}
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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int version = reader.ReadEncodedInt();
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m_Timer = new InternalTimer( this, TimeSpan.Zero );
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m_Timer.Start();
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}
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m_Timer = new InternalTimer(this, TimeSpan.Zero);
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m_Timer.Start();
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}
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private void UpdateImage()
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{
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int hours;
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int minutes;
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private void UpdateImage()
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{
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int hours;
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int minutes;
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Clock.GetTime( Map, X, Y, out hours, out minutes );
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Clock.GetTime(Map, X, Y, out hours, out minutes);
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if ( FacingSouth )
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{
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if ( hours < 4 )
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ItemID = 0x2A60;
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else if ( hours < 6 )
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ItemID = 0x2A5F;
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else if ( hours < 8 )
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ItemID = 0x2A5E;
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else if ( hours < 16 )
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ItemID = 0x2A5D;
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else if ( hours < 18 )
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ItemID = 0x2A5E;
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else if ( hours < 20 )
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ItemID = 0x2A5F;
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else
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ItemID = 0x2A60;
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}
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else
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{
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if ( hours < 4 )
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ItemID = 0x2A64;
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else if ( hours < 6 )
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ItemID = 0x2A63;
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else if ( hours < 8 )
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ItemID = 0x2A62;
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else if ( hours < 16 )
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ItemID = 0x2A61;
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else if ( hours < 18 )
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ItemID = 0x2A62;
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else if ( hours < 20 )
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ItemID = 0x2A63;
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else
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ItemID = 0x2A64;
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}
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}
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if (FacingSouth)
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{
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if (hours < 4)
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ItemID = 0x2A60;
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else if (hours < 6)
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ItemID = 0x2A5F;
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else if (hours < 8)
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ItemID = 0x2A5E;
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else if (hours < 16)
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ItemID = 0x2A5D;
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else if (hours < 18)
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ItemID = 0x2A5E;
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else if (hours < 20)
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ItemID = 0x2A5F;
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else
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ItemID = 0x2A60;
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}
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else
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{
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if (hours < 4)
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ItemID = 0x2A64;
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else if (hours < 6)
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ItemID = 0x2A63;
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else if (hours < 8)
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ItemID = 0x2A62;
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else if (hours < 16)
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ItemID = 0x2A61;
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else if (hours < 18)
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ItemID = 0x2A62;
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else if (hours < 20)
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ItemID = 0x2A63;
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else
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ItemID = 0x2A64;
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}
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}
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private class InternalTimer : Timer
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{
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private AwesomeDisturbingPortraitComponent m_Component;
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private class InternalTimer : Timer
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{
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private AwesomeDisturbingPortraitComponent m_Component;
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public InternalTimer( AwesomeDisturbingPortraitComponent c, TimeSpan delay ) : base( delay, TimeSpan.FromMinutes( 10 ) )
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{
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m_Component = c;
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public InternalTimer(AwesomeDisturbingPortraitComponent c, TimeSpan delay) : base(delay,
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TimeSpan.FromMinutes(10))
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{
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m_Component = c;
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Priority = TimerPriority.OneMinute;
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}
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Priority = TimerPriority.OneMinute;
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}
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protected override void OnTick()
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{
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if ( m_Component != null && !m_Component.Deleted )
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m_Component.UpdateImage();
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}
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}
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}
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protected override void OnTick()
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{
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if (m_Component != null && !m_Component.Deleted)
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m_Component.UpdateImage();
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}
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}
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}
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public class AwesomeDisturbingPortraitAddon : BaseAddon
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{
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public override BaseAddonDeed Deed => new AwesomeDisturbingPortraitDeed();
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public class AwesomeDisturbingPortraitAddon : BaseAddon
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{
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[Constructible]
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public AwesomeDisturbingPortraitAddon()
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{
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AddComponent(new AwesomeDisturbingPortraitComponent(), 0, 0, 0);
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}
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[Constructible]
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public AwesomeDisturbingPortraitAddon()
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{
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AddComponent( new AwesomeDisturbingPortraitComponent(), 0, 0, 0 );
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}
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public AwesomeDisturbingPortraitAddon(Serial serial) : base(serial)
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{
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}
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public AwesomeDisturbingPortraitAddon( Serial serial ) : base( serial )
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{
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}
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public override BaseAddonDeed Deed => new AwesomeDisturbingPortraitDeed();
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt( 0 ); // version
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}
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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int version = reader.ReadEncodedInt();
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}
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}
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public class AwesomeDisturbingPortraitDeed : BaseAddonDeed
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{
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public override BaseAddon Addon => new AwesomeDisturbingPortraitAddon();
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public override int LabelNumber => 1074479; // Disturbing portrait
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public class AwesomeDisturbingPortraitDeed : BaseAddonDeed
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{
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[Constructible]
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public AwesomeDisturbingPortraitDeed()
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{
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LootType = LootType.Blessed;
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}
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[Constructible]
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public AwesomeDisturbingPortraitDeed()
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{
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LootType = LootType.Blessed;
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}
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public AwesomeDisturbingPortraitDeed(Serial serial) : base(serial)
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{
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}
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public AwesomeDisturbingPortraitDeed( Serial serial ) : base( serial )
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{
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}
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public override BaseAddon Addon => new AwesomeDisturbingPortraitAddon();
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public override int LabelNumber => 1074479; // Disturbing portrait
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt( 0 ); // version
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}
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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int version = reader.ReadEncodedInt();
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}
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}
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}
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@ -2,192 +2,190 @@ using System;
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namespace Server.Items
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{
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public class BedOfNailsComponent : AddonComponent
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{
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public override int LabelNumber => 1074801; // Bed of Nails
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public class BedOfNailsComponent : AddonComponent
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{
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public BedOfNailsComponent(int itemID)
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: base(itemID)
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{
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}
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public BedOfNailsComponent( int itemID )
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: base( itemID )
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{
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}
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public BedOfNailsComponent(Serial serial)
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: base(serial)
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{
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}
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public BedOfNailsComponent( Serial serial )
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: base( serial )
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{
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}
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public override int LabelNumber => 1074801; // Bed of Nails
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public override bool OnMoveOver( Mobile m )
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{
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bool allow = base.OnMoveOver( m );
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public override bool OnMoveOver(Mobile m)
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{
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bool allow = base.OnMoveOver(m);
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if ( allow && Addon is BedOfNailsAddon addon )
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addon.OnMoveOver( m );
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if (allow && Addon is BedOfNailsAddon addon)
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addon.OnMoveOver(m);
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return allow;
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}
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return allow;
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt( 0 ); // version
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}
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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int version = reader.ReadEncodedInt();
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}
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}
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[FlippableAddon( Direction.South, Direction.East )]
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public class BedOfNailsAddon : BaseAddon
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{
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public override BaseAddonDeed Deed => new BedOfNailsDeed();
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[FlippableAddon(Direction.South, Direction.East)]
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public class BedOfNailsAddon : BaseAddon
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{
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private InternalTimer m_Timer;
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private InternalTimer m_Timer;
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[Constructible]
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public BedOfNailsAddon()
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{
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Direction = Direction.South;
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[Constructible]
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public BedOfNailsAddon()
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{
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Direction = Direction.South;
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AddComponent(new BedOfNailsComponent(0x2A81), 0, 0, 0);
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AddComponent(new BedOfNailsComponent(0x2A82), 0, -1, 0);
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}
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AddComponent( new BedOfNailsComponent( 0x2A81 ), 0, 0, 0 );
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AddComponent( new BedOfNailsComponent( 0x2A82 ), 0, -1, 0 );
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}
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public BedOfNailsAddon(Serial serial)
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: base(serial)
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{
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}
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public BedOfNailsAddon( Serial serial )
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: base( serial )
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{
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}
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public override BaseAddonDeed Deed => new BedOfNailsDeed();
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public override bool OnMoveOver( Mobile m )
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{
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if ( m.Alive && ( m.AccessLevel == AccessLevel.Player || !m.Hidden ) )
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{
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if ( m.Player )
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{
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if ( m.Female )
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Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x53B, 0x53D ) );
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else
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Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x53E, 0x540 ) );
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}
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public override bool OnMoveOver(Mobile m)
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{
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if (m.Alive && (m.AccessLevel == AccessLevel.Player || !m.Hidden))
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{
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if (m.Player)
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{
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if (m.Female)
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Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x53B, 0x53D));
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else
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Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x53E, 0x540));
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}
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if ( m_Timer == null || !m_Timer.Running )
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( m_Timer = new InternalTimer( m ) ).Start();
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}
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if (m_Timer == null || !m_Timer.Running)
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(m_Timer = new InternalTimer(m)).Start();
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}
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return true;
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}
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return true;
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt( 0 ); // version
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}
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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int version = reader.ReadEncodedInt();
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}
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public virtual void Flip( Mobile from, Direction direction )
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{
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switch( direction )
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{
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case Direction.East:
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AddComponent( new BedOfNailsComponent( 0x2A89 ), 0, 0, 0 );
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AddComponent( new BedOfNailsComponent( 0x2A8A ), -1, 0, 0 );
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break;
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case Direction.South:
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AddComponent( new BedOfNailsComponent( 0x2A81 ), 0, 0, 0 );
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AddComponent( new BedOfNailsComponent( 0x2A82 ), 0, -1, 0 );
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break;
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}
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}
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public virtual void Flip(Mobile from, Direction direction)
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{
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switch (direction)
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{
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case Direction.East:
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AddComponent(new BedOfNailsComponent(0x2A89), 0, 0, 0);
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AddComponent(new BedOfNailsComponent(0x2A8A), -1, 0, 0);
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break;
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case Direction.South:
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AddComponent(new BedOfNailsComponent(0x2A81), 0, 0, 0);
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AddComponent(new BedOfNailsComponent(0x2A82), 0, -1, 0);
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break;
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}
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}
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private class InternalTimer : Timer
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{
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private Mobile m_Mobile;
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private Point3D m_Location;
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private class InternalTimer : Timer
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{
|
||||
private Point3D m_Location;
|
||||
private Mobile m_Mobile;
|
||||
|
||||
public InternalTimer( Mobile m )
|
||||
: base( TimeSpan.Zero, TimeSpan.FromSeconds( 1 ), 5 )
|
||||
{
|
||||
m_Mobile = m;
|
||||
m_Location = Point3D.Zero;
|
||||
}
|
||||
public InternalTimer(Mobile m)
|
||||
: base(TimeSpan.Zero, TimeSpan.FromSeconds(1), 5)
|
||||
{
|
||||
m_Mobile = m;
|
||||
m_Location = Point3D.Zero;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
if ( m_Mobile?.Map == null || m_Mobile.Deleted || !m_Mobile.Alive || m_Mobile.Map == Map.Internal )
|
||||
{
|
||||
Stop();
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( m_Location != m_Mobile.Location )
|
||||
{
|
||||
int amount = Utility.RandomMinMax( 0, 7 );
|
||||
protected override void OnTick()
|
||||
{
|
||||
if (m_Mobile?.Map == null || m_Mobile.Deleted || !m_Mobile.Alive || m_Mobile.Map == Map.Internal)
|
||||
{
|
||||
Stop();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_Location != m_Mobile.Location)
|
||||
{
|
||||
int amount = Utility.RandomMinMax(0, 7);
|
||||
|
||||
for( int i = 0; i < amount; i++ )
|
||||
{
|
||||
int x = m_Mobile.X + Utility.RandomMinMax( -1, 1 );
|
||||
int y = m_Mobile.Y + Utility.RandomMinMax( -1, 1 );
|
||||
int z = m_Mobile.Z;
|
||||
for (int i = 0; i < amount; i++)
|
||||
{
|
||||
int x = m_Mobile.X + Utility.RandomMinMax(-1, 1);
|
||||
int y = m_Mobile.Y + Utility.RandomMinMax(-1, 1);
|
||||
int z = m_Mobile.Z;
|
||||
|
||||
if ( !m_Mobile.Map.CanFit( x, y, z, 1, false, false, true ) )
|
||||
{
|
||||
z = m_Mobile.Map.GetAverageZ( x, y );
|
||||
if (!m_Mobile.Map.CanFit(x, y, z, 1, false, false, true))
|
||||
{
|
||||
z = m_Mobile.Map.GetAverageZ(x, y);
|
||||
|
||||
if ( !m_Mobile.Map.CanFit( x, y, z, 1, false, false, true ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (!m_Mobile.Map.CanFit(x, y, z, 1, false, false, true)) continue;
|
||||
}
|
||||
|
||||
Blood blood = new Blood( Utility.RandomMinMax( 0x122C, 0x122F ) );
|
||||
blood.MoveToWorld( new Point3D( x, y, z ), m_Mobile.Map );
|
||||
}
|
||||
m_Location = m_Mobile.Location;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Blood blood = new Blood(Utility.RandomMinMax(0x122C, 0x122F));
|
||||
blood.MoveToWorld(new Point3D(x, y, z), m_Mobile.Map);
|
||||
}
|
||||
|
||||
public class BedOfNailsDeed : BaseAddonDeed
|
||||
{
|
||||
public override BaseAddon Addon => new BedOfNailsAddon();
|
||||
public override int LabelNumber => 1074801; // Bed of Nails
|
||||
m_Location = m_Mobile.Location;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public BedOfNailsDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
public class BedOfNailsDeed : BaseAddonDeed
|
||||
{
|
||||
[Constructible]
|
||||
public BedOfNailsDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public BedOfNailsDeed( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
public BedOfNailsDeed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override BaseAddon Addon => new BedOfNailsAddon();
|
||||
public override int LabelNumber => 1074801; // Bed of Nails
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,117 +1,117 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class BoneCouchComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber => 1074477; // Bone couch
|
||||
public class BoneCouchComponent : AddonComponent
|
||||
{
|
||||
public BoneCouchComponent(int itemID) : base(itemID)
|
||||
{
|
||||
}
|
||||
|
||||
public BoneCouchComponent( int itemID ) : base( itemID )
|
||||
{
|
||||
}
|
||||
public BoneCouchComponent(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public BoneCouchComponent( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1074477; // Bone couch
|
||||
|
||||
public override bool OnMoveOver( Mobile m )
|
||||
{
|
||||
bool allow = base.OnMoveOver( m );
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
{
|
||||
bool allow = base.OnMoveOver(m);
|
||||
|
||||
if ( allow && m.Alive && m.Player && ( m.AccessLevel == AccessLevel.Player || !m.Hidden ) )
|
||||
Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x547, 0x54A ) );
|
||||
if (allow && m.Alive && m.Player && (m.AccessLevel == AccessLevel.Player || !m.Hidden))
|
||||
Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x547, 0x54A));
|
||||
|
||||
return allow;
|
||||
}
|
||||
return allow;
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
[FlippableAddon( Direction.South, Direction.East )]
|
||||
public class BoneCouchAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed => new BoneCouchDeed();
|
||||
[FlippableAddon(Direction.South, Direction.East)]
|
||||
public class BoneCouchAddon : BaseAddon
|
||||
{
|
||||
[Constructible]
|
||||
public BoneCouchAddon()
|
||||
{
|
||||
Direction = Direction.South;
|
||||
|
||||
[Constructible]
|
||||
public BoneCouchAddon()
|
||||
{
|
||||
Direction = Direction.South;
|
||||
AddComponent(new BoneCouchComponent(0x2A5A), 0, 0, 0);
|
||||
AddComponent(new BoneCouchComponent(0x2A5B), -1, 0, 0);
|
||||
}
|
||||
|
||||
AddComponent( new BoneCouchComponent( 0x2A5A ), 0, 0, 0 );
|
||||
AddComponent( new BoneCouchComponent( 0x2A5B ), -1, 0, 0 );
|
||||
}
|
||||
public BoneCouchAddon(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public BoneCouchAddon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddonDeed Deed => new BoneCouchDeed();
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
|
||||
public virtual void Flip( Mobile from, Direction direction )
|
||||
{
|
||||
switch ( direction )
|
||||
{
|
||||
case Direction.East:
|
||||
AddComponent( new BoneCouchComponent( 0x2A80 ), 0, 0, 0 );
|
||||
AddComponent( new BoneCouchComponent( 0x2A7F ), 0, 1, 0 );
|
||||
break;
|
||||
case Direction.South:
|
||||
AddComponent( new BoneCouchComponent( 0x2A5A ), 0, 0, 0 );
|
||||
AddComponent( new BoneCouchComponent( 0x2A5B ), -1, 0, 0 );
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
public virtual void Flip(Mobile from, Direction direction)
|
||||
{
|
||||
switch (direction)
|
||||
{
|
||||
case Direction.East:
|
||||
AddComponent(new BoneCouchComponent(0x2A80), 0, 0, 0);
|
||||
AddComponent(new BoneCouchComponent(0x2A7F), 0, 1, 0);
|
||||
break;
|
||||
case Direction.South:
|
||||
AddComponent(new BoneCouchComponent(0x2A5A), 0, 0, 0);
|
||||
AddComponent(new BoneCouchComponent(0x2A5B), -1, 0, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class BoneCouchDeed : BaseAddonDeed
|
||||
{
|
||||
public override BaseAddon Addon => new BoneCouchAddon();
|
||||
public override int LabelNumber => 1074477; // Bone couch
|
||||
public class BoneCouchDeed : BaseAddonDeed
|
||||
{
|
||||
[Constructible]
|
||||
public BoneCouchDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public BoneCouchDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
public BoneCouchDeed(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public BoneCouchDeed( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddon Addon => new BoneCouchAddon();
|
||||
public override int LabelNumber => 1074477; // Bone couch
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,61 +1,61 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class BoneTableAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed => new BoneTableDeed();
|
||||
public class BoneTableAddon : BaseAddon
|
||||
{
|
||||
[Constructible]
|
||||
public BoneTableAddon()
|
||||
{
|
||||
AddComponent(new LocalizedAddonComponent(0x2A5C, 1074478), 0, 0, 0);
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public BoneTableAddon()
|
||||
{
|
||||
AddComponent( new LocalizedAddonComponent( 0x2A5C, 1074478 ), 0, 0, 0 );
|
||||
}
|
||||
public BoneTableAddon(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public BoneTableAddon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddonDeed Deed => new BoneTableDeed();
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class BoneTableDeed : BaseAddonDeed
|
||||
{
|
||||
public override BaseAddon Addon => new BoneTableAddon();
|
||||
public override int LabelNumber => 1074478; // Bone table
|
||||
public class BoneTableDeed : BaseAddonDeed
|
||||
{
|
||||
[Constructible]
|
||||
public BoneTableDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public BoneTableDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
public BoneTableDeed(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public BoneTableDeed( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddon Addon => new BoneTableAddon();
|
||||
public override int LabelNumber => 1074478; // Bone table
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,99 +1,99 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable( 0x2A58, 0x2A59 )]
|
||||
public class BoneThroneComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber => 1074476; // Bone throne
|
||||
[Flippable(0x2A58, 0x2A59)]
|
||||
public class BoneThroneComponent : AddonComponent
|
||||
{
|
||||
public BoneThroneComponent() : base(0x2A58)
|
||||
{
|
||||
}
|
||||
|
||||
public BoneThroneComponent() : base( 0x2A58 )
|
||||
{
|
||||
}
|
||||
public BoneThroneComponent(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public BoneThroneComponent( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1074476; // Bone throne
|
||||
|
||||
public override bool OnMoveOver( Mobile m )
|
||||
{
|
||||
bool allow = base.OnMoveOver( m );
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
{
|
||||
bool allow = base.OnMoveOver(m);
|
||||
|
||||
if ( allow && m.Alive && m.Player && ( m.AccessLevel == AccessLevel.Player || !m.Hidden ) )
|
||||
Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x54B, 0x54D ) );
|
||||
if (allow && m.Alive && m.Player && (m.AccessLevel == AccessLevel.Player || !m.Hidden))
|
||||
Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x54B, 0x54D));
|
||||
|
||||
return allow;
|
||||
}
|
||||
return allow;
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class BoneThroneAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed => new BoneThroneDeed();
|
||||
public class BoneThroneAddon : BaseAddon
|
||||
{
|
||||
[Constructible]
|
||||
public BoneThroneAddon()
|
||||
{
|
||||
AddComponent(new BoneThroneComponent(), 0, 0, 0);
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public BoneThroneAddon()
|
||||
{
|
||||
AddComponent( new BoneThroneComponent(), 0, 0, 0 );
|
||||
}
|
||||
public BoneThroneAddon(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public BoneThroneAddon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddonDeed Deed => new BoneThroneDeed();
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class BoneThroneDeed : BaseAddonDeed
|
||||
{
|
||||
public override BaseAddon Addon => new BoneThroneAddon();
|
||||
public override int LabelNumber => 1074476; // Bone throne
|
||||
public class BoneThroneDeed : BaseAddonDeed
|
||||
{
|
||||
[Constructible]
|
||||
public BoneThroneDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public BoneThroneDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
public BoneThroneDeed(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public BoneThroneDeed( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddon Addon => new BoneThroneAddon();
|
||||
public override int LabelNumber => 1074476; // Bone throne
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -3,135 +3,135 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flippable( 0x2A69, 0x2A6D )]
|
||||
public class CreepyPortraitComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber => 1074481; // Creepy portrait
|
||||
public override bool HandlesOnMovement => true;
|
||||
[Flippable(0x2A69, 0x2A6D)]
|
||||
public class CreepyPortraitComponent : AddonComponent
|
||||
{
|
||||
public CreepyPortraitComponent() : base(0x2A69)
|
||||
{
|
||||
}
|
||||
|
||||
public CreepyPortraitComponent() : base( 0x2A69 )
|
||||
{
|
||||
}
|
||||
public CreepyPortraitComponent(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public CreepyPortraitComponent( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1074481; // Creepy portrait
|
||||
public override bool HandlesOnMovement => true;
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( Utility.InRange( Location, from.Location, 2 ) )
|
||||
Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x565, 0x566 ) );
|
||||
else
|
||||
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
|
||||
}
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (Utility.InRange(Location, from.Location, 2))
|
||||
Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x565, 0x566));
|
||||
else
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
|
||||
}
|
||||
|
||||
public override void OnMovement( Mobile m, Point3D old )
|
||||
{
|
||||
if ( m.Alive && m.Player && ( m.AccessLevel == AccessLevel.Player || !m.Hidden ) )
|
||||
{
|
||||
if ( !Utility.InRange( old, Location, 2 ) && Utility.InRange( m.Location, Location, 2 ) )
|
||||
{
|
||||
if ( ItemID == 0x2A69 || ItemID == 0x2A6D )
|
||||
{
|
||||
Up();
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 0.5 ), TimeSpan.FromSeconds( 0.5 ), 2, Up );
|
||||
}
|
||||
}
|
||||
else if ( Utility.InRange( old, Location, 2 ) && !Utility.InRange( m.Location, Location, 2 ) )
|
||||
{
|
||||
if ( ItemID == 0x2A6C || ItemID == 0x2A70 )
|
||||
{
|
||||
Down();
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 0.5 ), TimeSpan.FromSeconds( 0.5 ), 2, Down );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void OnMovement(Mobile m, Point3D old)
|
||||
{
|
||||
if (m.Alive && m.Player && (m.AccessLevel == AccessLevel.Player || !m.Hidden))
|
||||
{
|
||||
if (!Utility.InRange(old, Location, 2) && Utility.InRange(m.Location, Location, 2))
|
||||
{
|
||||
if (ItemID == 0x2A69 || ItemID == 0x2A6D)
|
||||
{
|
||||
Up();
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5), 2, Up);
|
||||
}
|
||||
}
|
||||
else if (Utility.InRange(old, Location, 2) && !Utility.InRange(m.Location, Location, 2))
|
||||
{
|
||||
if (ItemID == 0x2A6C || ItemID == 0x2A70)
|
||||
{
|
||||
Down();
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5), 2, Down);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Up()
|
||||
{
|
||||
ItemID += 1;
|
||||
}
|
||||
private void Up()
|
||||
{
|
||||
ItemID += 1;
|
||||
}
|
||||
|
||||
private void Down()
|
||||
{
|
||||
ItemID -= 1;
|
||||
}
|
||||
private void Down()
|
||||
{
|
||||
ItemID -= 1;
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 1 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(1); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
if ( version == 0 && ItemID != 0x2A69 && ItemID != 0x2A6D )
|
||||
ItemID = 0x2A69;
|
||||
}
|
||||
}
|
||||
if (version == 0 && ItemID != 0x2A69 && ItemID != 0x2A6D)
|
||||
ItemID = 0x2A69;
|
||||
}
|
||||
}
|
||||
|
||||
public class CreepyPortraitAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed => new CreepyPortraitDeed();
|
||||
public class CreepyPortraitAddon : BaseAddon
|
||||
{
|
||||
[Constructible]
|
||||
public CreepyPortraitAddon()
|
||||
{
|
||||
AddComponent(new CreepyPortraitComponent(), 0, 0, 0);
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public CreepyPortraitAddon()
|
||||
{
|
||||
AddComponent( new CreepyPortraitComponent(), 0, 0, 0 );
|
||||
}
|
||||
public CreepyPortraitAddon(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public CreepyPortraitAddon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddonDeed Deed => new CreepyPortraitDeed();
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class CreepyPortraitDeed : BaseAddonDeed
|
||||
{
|
||||
public override BaseAddon Addon => new CreepyPortraitAddon();
|
||||
public override int LabelNumber => 1074481; // Creepy portrait
|
||||
public class CreepyPortraitDeed : BaseAddonDeed
|
||||
{
|
||||
[Constructible]
|
||||
public CreepyPortraitDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public CreepyPortraitDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
public CreepyPortraitDeed(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public CreepyPortraitDeed( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddon Addon => new CreepyPortraitAddon();
|
||||
public override int LabelNumber => 1074481; // Creepy portrait
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -3,119 +3,119 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flippable( 0x2A5D, 0x2A61 )]
|
||||
public class DisturbingPortraitComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber => 1074479; // Disturbing portrait
|
||||
[Flippable(0x2A5D, 0x2A61)]
|
||||
public class DisturbingPortraitComponent : AddonComponent
|
||||
{
|
||||
private Timer m_Timer;
|
||||
|
||||
private Timer m_Timer;
|
||||
public DisturbingPortraitComponent() : base(0x2A5D)
|
||||
{
|
||||
m_Timer = Timer.DelayCall(TimeSpan.FromMinutes(3), TimeSpan.FromMinutes(3), Change);
|
||||
}
|
||||
|
||||
public DisturbingPortraitComponent() : base( 0x2A5D )
|
||||
{
|
||||
m_Timer = Timer.DelayCall( TimeSpan.FromMinutes( 3 ), TimeSpan.FromMinutes( 3 ), Change );
|
||||
}
|
||||
public DisturbingPortraitComponent(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public DisturbingPortraitComponent( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1074479; // Disturbing portrait
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( Utility.InRange( Location, from.Location, 2 ) )
|
||||
Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x567, 0x568 ) );
|
||||
else
|
||||
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
|
||||
}
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (Utility.InRange(Location, from.Location, 2))
|
||||
Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x567, 0x568));
|
||||
else
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
if ( m_Timer != null && m_Timer.Running )
|
||||
m_Timer.Stop();
|
||||
}
|
||||
if (m_Timer != null && m_Timer.Running)
|
||||
m_Timer.Stop();
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
m_Timer = Timer.DelayCall( TimeSpan.FromMinutes( 3 ), TimeSpan.FromMinutes( 3 ), Change );
|
||||
}
|
||||
m_Timer = Timer.DelayCall(TimeSpan.FromMinutes(3), TimeSpan.FromMinutes(3), Change);
|
||||
}
|
||||
|
||||
private void Change()
|
||||
{
|
||||
if ( ItemID < 0x2A61 )
|
||||
ItemID = Utility.RandomMinMax( 0x2A5D, 0x2A60 );
|
||||
else
|
||||
ItemID = Utility.RandomMinMax( 0x2A61, 0x2A64 );
|
||||
}
|
||||
}
|
||||
private void Change()
|
||||
{
|
||||
if (ItemID < 0x2A61)
|
||||
ItemID = Utility.RandomMinMax(0x2A5D, 0x2A60);
|
||||
else
|
||||
ItemID = Utility.RandomMinMax(0x2A61, 0x2A64);
|
||||
}
|
||||
}
|
||||
|
||||
public class DisturbingPortraitAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed => new DisturbingPortraitDeed();
|
||||
public class DisturbingPortraitAddon : BaseAddon
|
||||
{
|
||||
[Constructible]
|
||||
public DisturbingPortraitAddon()
|
||||
{
|
||||
AddComponent(new DisturbingPortraitComponent(), 0, 0, 0);
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public DisturbingPortraitAddon()
|
||||
{
|
||||
AddComponent( new DisturbingPortraitComponent(), 0, 0, 0 );
|
||||
}
|
||||
public DisturbingPortraitAddon(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public DisturbingPortraitAddon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddonDeed Deed => new DisturbingPortraitDeed();
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class DisturbingPortraitDeed : BaseAddonDeed
|
||||
{
|
||||
public override BaseAddon Addon => new DisturbingPortraitAddon();
|
||||
public override int LabelNumber => 1074479; // Disturbing portrait
|
||||
public class DisturbingPortraitDeed : BaseAddonDeed
|
||||
{
|
||||
[Constructible]
|
||||
public DisturbingPortraitDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public DisturbingPortraitDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
public DisturbingPortraitDeed(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public DisturbingPortraitDeed( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddon Addon => new DisturbingPortraitAddon();
|
||||
public override int LabelNumber => 1074479; // Disturbing portrait
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,112 +1,112 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable( 0x2A7B, 0x2A7D )]
|
||||
public class HaunterMirrorComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber => 1074800; // Haunted Mirror
|
||||
public override bool HandlesOnMovement => true;
|
||||
[Flippable(0x2A7B, 0x2A7D)]
|
||||
public class HaunterMirrorComponent : AddonComponent
|
||||
{
|
||||
public HaunterMirrorComponent() : base(0x2A7B)
|
||||
{
|
||||
}
|
||||
|
||||
public HaunterMirrorComponent() : base( 0x2A7B )
|
||||
{
|
||||
}
|
||||
public HaunterMirrorComponent(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public HaunterMirrorComponent( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1074800; // Haunted Mirror
|
||||
public override bool HandlesOnMovement => true;
|
||||
|
||||
public override void OnMovement( Mobile m, Point3D old )
|
||||
{
|
||||
base.OnMovement( m, old );
|
||||
public override void OnMovement(Mobile m, Point3D old)
|
||||
{
|
||||
base.OnMovement(m, old);
|
||||
|
||||
if ( m.Alive && m.Player && ( m.AccessLevel == AccessLevel.Player || !m.Hidden ) )
|
||||
{
|
||||
if ( !Utility.InRange( old, Location, 2 ) && Utility.InRange( m.Location, Location, 2 ) )
|
||||
{
|
||||
if ( ItemID == 0x2A7B || ItemID == 0x2A7D )
|
||||
{
|
||||
Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x551, 0x553 ) );
|
||||
ItemID += 1;
|
||||
}
|
||||
}
|
||||
else if ( Utility.InRange( old, Location, 2 ) && !Utility.InRange( m.Location, Location, 2 ) )
|
||||
{
|
||||
if ( ItemID == 0x2A7C || ItemID == 0x2A7E )
|
||||
ItemID -= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (m.Alive && m.Player && (m.AccessLevel == AccessLevel.Player || !m.Hidden))
|
||||
{
|
||||
if (!Utility.InRange(old, Location, 2) && Utility.InRange(m.Location, Location, 2))
|
||||
{
|
||||
if (ItemID == 0x2A7B || ItemID == 0x2A7D)
|
||||
{
|
||||
Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x551, 0x553));
|
||||
ItemID += 1;
|
||||
}
|
||||
}
|
||||
else if (Utility.InRange(old, Location, 2) && !Utility.InRange(m.Location, Location, 2))
|
||||
{
|
||||
if (ItemID == 0x2A7C || ItemID == 0x2A7E)
|
||||
ItemID -= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class HaunterMirrorAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed => new HaunterMirrorDeed();
|
||||
public class HaunterMirrorAddon : BaseAddon
|
||||
{
|
||||
[Constructible]
|
||||
public HaunterMirrorAddon()
|
||||
{
|
||||
AddComponent(new HaunterMirrorComponent(), 0, 0, 0);
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public HaunterMirrorAddon()
|
||||
{
|
||||
AddComponent( new HaunterMirrorComponent(), 0, 0, 0 );
|
||||
}
|
||||
public HaunterMirrorAddon(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public HaunterMirrorAddon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddonDeed Deed => new HaunterMirrorDeed();
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class HaunterMirrorDeed : BaseAddonDeed
|
||||
{
|
||||
public override BaseAddon Addon => new HaunterMirrorAddon();
|
||||
public override int LabelNumber => 1074800; // Haunted Mirror
|
||||
public class HaunterMirrorDeed : BaseAddonDeed
|
||||
{
|
||||
[Constructible]
|
||||
public HaunterMirrorDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public HaunterMirrorDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
public HaunterMirrorDeed(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public HaunterMirrorDeed( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddon Addon => new HaunterMirrorAddon();
|
||||
public override int LabelNumber => 1074800; // Haunted Mirror
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2,97 +2,97 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flippable( 0x2A75, 0x2A76 )]
|
||||
public class MountedPixieBlueComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
[Flippable(0x2A75, 0x2A76)]
|
||||
public class MountedPixieBlueComponent : AddonComponent
|
||||
{
|
||||
public MountedPixieBlueComponent() : base(0x2A75)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieBlueComponent() : base( 0x2A75 )
|
||||
{
|
||||
}
|
||||
public MountedPixieBlueComponent(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieBlueComponent( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( Utility.InRange( Location, from.Location, 2 ) )
|
||||
Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x55C, 0x55E ) );
|
||||
else
|
||||
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
|
||||
}
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (Utility.InRange(Location, from.Location, 2))
|
||||
Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x55C, 0x55E));
|
||||
else
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class MountedPixieBlueAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed => new MountedPixieBlueDeed();
|
||||
public class MountedPixieBlueAddon : BaseAddon
|
||||
{
|
||||
public MountedPixieBlueAddon()
|
||||
{
|
||||
AddComponent(new MountedPixieBlueComponent(), 0, 0, 0);
|
||||
}
|
||||
|
||||
public MountedPixieBlueAddon()
|
||||
{
|
||||
AddComponent( new MountedPixieBlueComponent(), 0, 0, 0 );
|
||||
}
|
||||
public MountedPixieBlueAddon(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieBlueAddon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddonDeed Deed => new MountedPixieBlueDeed();
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class MountedPixieBlueDeed : BaseAddonDeed
|
||||
{
|
||||
public override BaseAddon Addon => new MountedPixieBlueAddon();
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
public class MountedPixieBlueDeed : BaseAddonDeed
|
||||
{
|
||||
[Constructible]
|
||||
public MountedPixieBlueDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MountedPixieBlueDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
public MountedPixieBlueDeed(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieBlueDeed( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddon Addon => new MountedPixieBlueAddon();
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2,97 +2,97 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flippable( 0x2A71, 0x2A72 )]
|
||||
public class MountedPixieGreenComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
[Flippable(0x2A71, 0x2A72)]
|
||||
public class MountedPixieGreenComponent : AddonComponent
|
||||
{
|
||||
public MountedPixieGreenComponent() : base(0x2A71)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieGreenComponent() : base( 0x2A71 )
|
||||
{
|
||||
}
|
||||
public MountedPixieGreenComponent(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieGreenComponent( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( Utility.InRange( Location, from.Location, 2 ) )
|
||||
Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x554, 0x557 ) );
|
||||
else
|
||||
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
|
||||
}
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (Utility.InRange(Location, from.Location, 2))
|
||||
Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x554, 0x557));
|
||||
else
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class MountedPixieGreenAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed => new MountedPixieGreenDeed();
|
||||
public class MountedPixieGreenAddon : BaseAddon
|
||||
{
|
||||
public MountedPixieGreenAddon()
|
||||
{
|
||||
AddComponent(new MountedPixieGreenComponent(), 0, 0, 0);
|
||||
}
|
||||
|
||||
public MountedPixieGreenAddon()
|
||||
{
|
||||
AddComponent( new MountedPixieGreenComponent(), 0, 0, 0 );
|
||||
}
|
||||
public MountedPixieGreenAddon(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieGreenAddon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddonDeed Deed => new MountedPixieGreenDeed();
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class MountedPixieGreenDeed : BaseAddonDeed
|
||||
{
|
||||
public override BaseAddon Addon => new MountedPixieGreenAddon();
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
public class MountedPixieGreenDeed : BaseAddonDeed
|
||||
{
|
||||
[Constructible]
|
||||
public MountedPixieGreenDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MountedPixieGreenDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
public MountedPixieGreenDeed(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieGreenDeed( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddon Addon => new MountedPixieGreenAddon();
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2,97 +2,97 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flippable( 0x2A77, 0x2A78 )]
|
||||
public class MountedPixieLimeComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
[Flippable(0x2A77, 0x2A78)]
|
||||
public class MountedPixieLimeComponent : AddonComponent
|
||||
{
|
||||
public MountedPixieLimeComponent() : base(0x2A77)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieLimeComponent() : base( 0x2A77 )
|
||||
{
|
||||
}
|
||||
public MountedPixieLimeComponent(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieLimeComponent( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( Utility.InRange( Location, from.Location, 2 ) )
|
||||
Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x55F, 0x561 ) );
|
||||
else
|
||||
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
|
||||
}
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (Utility.InRange(Location, from.Location, 2))
|
||||
Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x55F, 0x561));
|
||||
else
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class MountedPixieLimeAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed => new MountedPixieLimeDeed();
|
||||
public class MountedPixieLimeAddon : BaseAddon
|
||||
{
|
||||
public MountedPixieLimeAddon()
|
||||
{
|
||||
AddComponent(new MountedPixieLimeComponent(), 0, 0, 0);
|
||||
}
|
||||
|
||||
public MountedPixieLimeAddon()
|
||||
{
|
||||
AddComponent( new MountedPixieLimeComponent(), 0, 0, 0 );
|
||||
}
|
||||
public MountedPixieLimeAddon(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieLimeAddon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddonDeed Deed => new MountedPixieLimeDeed();
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class MountedPixieLimeDeed : BaseAddonDeed
|
||||
{
|
||||
public override BaseAddon Addon => new MountedPixieLimeAddon();
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
public class MountedPixieLimeDeed : BaseAddonDeed
|
||||
{
|
||||
[Constructible]
|
||||
public MountedPixieLimeDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MountedPixieLimeDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
public MountedPixieLimeDeed(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieLimeDeed( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddon Addon => new MountedPixieLimeAddon();
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2,97 +2,97 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flippable( 0x2A73, 0x2A74 )]
|
||||
public class MountedPixieOrangeComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
[Flippable(0x2A73, 0x2A74)]
|
||||
public class MountedPixieOrangeComponent : AddonComponent
|
||||
{
|
||||
public MountedPixieOrangeComponent() : base(0x2A73)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieOrangeComponent() : base( 0x2A73 )
|
||||
{
|
||||
}
|
||||
public MountedPixieOrangeComponent(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieOrangeComponent( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( Utility.InRange( Location, from.Location, 2 ) )
|
||||
Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x558, 0x55B ) );
|
||||
else
|
||||
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
|
||||
}
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (Utility.InRange(Location, from.Location, 2))
|
||||
Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x558, 0x55B));
|
||||
else
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class MountedPixieOrangeAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed => new MountedPixieOrangeDeed();
|
||||
public class MountedPixieOrangeAddon : BaseAddon
|
||||
{
|
||||
public MountedPixieOrangeAddon()
|
||||
{
|
||||
AddComponent(new MountedPixieOrangeComponent(), 0, 0, 0);
|
||||
}
|
||||
|
||||
public MountedPixieOrangeAddon()
|
||||
{
|
||||
AddComponent( new MountedPixieOrangeComponent(), 0, 0, 0 );
|
||||
}
|
||||
public MountedPixieOrangeAddon(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieOrangeAddon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddonDeed Deed => new MountedPixieOrangeDeed();
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class MountedPixieOrangeDeed : BaseAddonDeed
|
||||
{
|
||||
public override BaseAddon Addon => new MountedPixieOrangeAddon();
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
public class MountedPixieOrangeDeed : BaseAddonDeed
|
||||
{
|
||||
[Constructible]
|
||||
public MountedPixieOrangeDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MountedPixieOrangeDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
public MountedPixieOrangeDeed(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieOrangeDeed( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddon Addon => new MountedPixieOrangeAddon();
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2,97 +2,97 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flippable( 0x2A79, 0x2A7A )]
|
||||
public class MountedPixieWhiteComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
[Flippable(0x2A79, 0x2A7A)]
|
||||
public class MountedPixieWhiteComponent : AddonComponent
|
||||
{
|
||||
public MountedPixieWhiteComponent() : base(0x2A79)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieWhiteComponent() : base( 0x2A79 )
|
||||
{
|
||||
}
|
||||
public MountedPixieWhiteComponent(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieWhiteComponent( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( Utility.InRange( Location, from.Location, 2 ) )
|
||||
Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x562, 0x564 ) );
|
||||
else
|
||||
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
|
||||
}
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (Utility.InRange(Location, from.Location, 2))
|
||||
Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x562, 0x564));
|
||||
else
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class MountedPixieWhiteAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed => new MountedPixieWhiteDeed();
|
||||
public class MountedPixieWhiteAddon : BaseAddon
|
||||
{
|
||||
public MountedPixieWhiteAddon()
|
||||
{
|
||||
AddComponent(new MountedPixieWhiteComponent(), 0, 0, 0);
|
||||
}
|
||||
|
||||
public MountedPixieWhiteAddon()
|
||||
{
|
||||
AddComponent( new MountedPixieWhiteComponent(), 0, 0, 0 );
|
||||
}
|
||||
public MountedPixieWhiteAddon(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieWhiteAddon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddonDeed Deed => new MountedPixieWhiteDeed();
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class MountedPixieWhiteDeed : BaseAddonDeed
|
||||
{
|
||||
public override BaseAddon Addon => new MountedPixieWhiteAddon();
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
public class MountedPixieWhiteDeed : BaseAddonDeed
|
||||
{
|
||||
[Constructible]
|
||||
public MountedPixieWhiteDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MountedPixieWhiteDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
public MountedPixieWhiteDeed(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public MountedPixieWhiteDeed( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddon Addon => new MountedPixieWhiteAddon();
|
||||
public override int LabelNumber => 1074482; // Mounted pixie
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2,160 +2,158 @@ using System;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlippableAddon( Direction.South, Direction.East )]
|
||||
public class SacrificialAltarAddon : BaseAddonContainer
|
||||
{
|
||||
public override BaseAddonContainerDeed Deed => new SacrificialAltarDeed();
|
||||
public override int LabelNumber => 1074818; // Sacrificial Altar
|
||||
public override int DefaultMaxWeight => 0;
|
||||
public override int DefaultGumpID => 0x107;
|
||||
public override int DefaultDropSound => 0x42;
|
||||
[FlippableAddon(Direction.South, Direction.East)]
|
||||
public class SacrificialAltarAddon : BaseAddonContainer
|
||||
{
|
||||
private Timer m_Timer;
|
||||
|
||||
private Timer m_Timer;
|
||||
[Constructible]
|
||||
public SacrificialAltarAddon() : base(0x2A9B)
|
||||
{
|
||||
Direction = Direction.South;
|
||||
|
||||
[Constructible]
|
||||
public SacrificialAltarAddon() : base( 0x2A9B )
|
||||
{
|
||||
Direction = Direction.South;
|
||||
AddComponent(new LocalizedContainerComponent(0x2A9A, 1074818), 1, 0, 0);
|
||||
}
|
||||
|
||||
AddComponent( new LocalizedContainerComponent( 0x2A9A, 1074818 ), 1, 0, 0 );
|
||||
}
|
||||
public SacrificialAltarAddon(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public SacrificialAltarAddon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddonContainerDeed Deed => new SacrificialAltarDeed();
|
||||
public override int LabelNumber => 1074818; // Sacrificial Altar
|
||||
public override int DefaultMaxWeight => 0;
|
||||
public override int DefaultGumpID => 0x107;
|
||||
public override int DefaultDropSound => 0x42;
|
||||
|
||||
public override bool OnDragDrop( Mobile from, Item dropped )
|
||||
{
|
||||
if ( !base.OnDragDrop( from, dropped ) )
|
||||
return false;
|
||||
public override bool OnDragDrop(Mobile from, Item dropped)
|
||||
{
|
||||
if (!base.OnDragDrop(from, dropped))
|
||||
return false;
|
||||
|
||||
if ( TotalItems >= 50 )
|
||||
{
|
||||
SendLocalizedMessageTo( from, 501478 ); // The trash is full! Emptying!
|
||||
Empty();
|
||||
}
|
||||
else
|
||||
{
|
||||
SendLocalizedMessageTo( from, 1010442 ); // The item will be deleted in three minutes
|
||||
if (TotalItems >= 50)
|
||||
{
|
||||
SendLocalizedMessageTo(from, 501478); // The trash is full! Emptying!
|
||||
Empty();
|
||||
}
|
||||
else
|
||||
{
|
||||
SendLocalizedMessageTo(from, 1010442); // The item will be deleted in three minutes
|
||||
|
||||
m_Timer?.Stop();
|
||||
m_Timer?.Stop();
|
||||
|
||||
m_Timer = Timer.DelayCall( TimeSpan.FromMinutes( 3 ), Empty );
|
||||
}
|
||||
m_Timer = Timer.DelayCall(TimeSpan.FromMinutes(3), Empty);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool OnDragDropInto( Mobile from, Item item, Point3D p )
|
||||
{
|
||||
if ( !base.OnDragDropInto( from, item, p ) )
|
||||
return false;
|
||||
public override bool OnDragDropInto(Mobile from, Item item, Point3D p)
|
||||
{
|
||||
if (!base.OnDragDropInto(from, item, p))
|
||||
return false;
|
||||
|
||||
if ( TotalItems >= 50 )
|
||||
{
|
||||
SendLocalizedMessageTo( from, 501478 ); // The trash is full! Emptying!
|
||||
Empty();
|
||||
}
|
||||
else
|
||||
{
|
||||
SendLocalizedMessageTo( from, 1010442 ); // The item will be deleted in three minutes
|
||||
if (TotalItems >= 50)
|
||||
{
|
||||
SendLocalizedMessageTo(from, 501478); // The trash is full! Emptying!
|
||||
Empty();
|
||||
}
|
||||
else
|
||||
{
|
||||
SendLocalizedMessageTo(from, 1010442); // The item will be deleted in three minutes
|
||||
|
||||
m_Timer?.Stop();
|
||||
m_Timer?.Stop();
|
||||
|
||||
m_Timer = Timer.DelayCall( TimeSpan.FromMinutes( 3 ), Empty );
|
||||
}
|
||||
m_Timer = Timer.DelayCall(TimeSpan.FromMinutes(3), Empty);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
if ( Items.Count > 0 )
|
||||
m_Timer = Timer.DelayCall( TimeSpan.FromMinutes( 3 ), Empty );
|
||||
}
|
||||
if (Items.Count > 0)
|
||||
m_Timer = Timer.DelayCall(TimeSpan.FromMinutes(3), Empty);
|
||||
}
|
||||
|
||||
public virtual void Flip( Mobile from, Direction direction )
|
||||
{
|
||||
switch ( direction )
|
||||
{
|
||||
case Direction.East:
|
||||
ItemID = 0x2A9C;
|
||||
AddComponent( new LocalizedContainerComponent( 0x2A9D, 1074818 ), 0, -1, 0 );
|
||||
break;
|
||||
case Direction.South:
|
||||
ItemID = 0x2A9B;
|
||||
AddComponent( new LocalizedContainerComponent( 0x2A9A, 1074818 ), 1, 0, 0 );
|
||||
break;
|
||||
}
|
||||
}
|
||||
public virtual void Flip(Mobile from, Direction direction)
|
||||
{
|
||||
switch (direction)
|
||||
{
|
||||
case Direction.East:
|
||||
ItemID = 0x2A9C;
|
||||
AddComponent(new LocalizedContainerComponent(0x2A9D, 1074818), 0, -1, 0);
|
||||
break;
|
||||
case Direction.South:
|
||||
ItemID = 0x2A9B;
|
||||
AddComponent(new LocalizedContainerComponent(0x2A9A, 1074818), 1, 0, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void Empty()
|
||||
{
|
||||
if ( Items.Count > 0 )
|
||||
{
|
||||
Point3D location = Location;
|
||||
location.Z += 10;
|
||||
public virtual void Empty()
|
||||
{
|
||||
if (Items.Count > 0)
|
||||
{
|
||||
Point3D location = Location;
|
||||
location.Z += 10;
|
||||
|
||||
Effects.SendLocationEffect( location, Map, 0x3709, 10, 10, 0x356, 0 );
|
||||
Effects.PlaySound( location, Map, 0x32E );
|
||||
Effects.SendLocationEffect(location, Map, 0x3709, 10, 10, 0x356, 0);
|
||||
Effects.PlaySound(location, Map, 0x32E);
|
||||
|
||||
if ( Items.Count > 0 )
|
||||
{
|
||||
for ( int i = Items.Count - 1; i >= 0; --i )
|
||||
{
|
||||
if ( i >= Items.Count )
|
||||
continue;
|
||||
if (Items.Count > 0)
|
||||
for (int i = Items.Count - 1; i >= 0; --i)
|
||||
{
|
||||
if (i >= Items.Count)
|
||||
continue;
|
||||
|
||||
Items[ i ].Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
Items[i].Delete();
|
||||
}
|
||||
}
|
||||
|
||||
m_Timer?.Stop();
|
||||
m_Timer?.Stop();
|
||||
|
||||
m_Timer = null;
|
||||
}
|
||||
}
|
||||
m_Timer = null;
|
||||
}
|
||||
}
|
||||
|
||||
public class SacrificialAltarDeed : BaseAddonContainerDeed
|
||||
{
|
||||
public override BaseAddonContainer Addon => new SacrificialAltarAddon();
|
||||
public override int LabelNumber => 1074818; // Sacrificial Altar
|
||||
public class SacrificialAltarDeed : BaseAddonContainerDeed
|
||||
{
|
||||
[Constructible]
|
||||
public SacrificialAltarDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SacrificialAltarDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
public SacrificialAltarDeed(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public SacrificialAltarDeed( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddonContainer Addon => new SacrificialAltarAddon();
|
||||
public override int LabelNumber => 1074818; // Sacrificial Altar
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -3,122 +3,122 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flippable( 0x2A65, 0x2A67 )]
|
||||
public class UnsettlingPortraitComponent : AddonComponent
|
||||
{
|
||||
public override int LabelNumber => 1074480; // Unsettling portrait
|
||||
[Flippable(0x2A65, 0x2A67)]
|
||||
public class UnsettlingPortraitComponent : AddonComponent
|
||||
{
|
||||
private Timer m_Timer;
|
||||
|
||||
private Timer m_Timer;
|
||||
public UnsettlingPortraitComponent() : base(0x2A65)
|
||||
{
|
||||
m_Timer = Timer.DelayCall(TimeSpan.FromMinutes(3), TimeSpan.FromMinutes(3), ChangeDirection);
|
||||
}
|
||||
|
||||
public UnsettlingPortraitComponent() : base( 0x2A65 )
|
||||
{
|
||||
m_Timer = Timer.DelayCall( TimeSpan.FromMinutes( 3 ), TimeSpan.FromMinutes( 3 ), ChangeDirection );
|
||||
}
|
||||
public UnsettlingPortraitComponent(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public UnsettlingPortraitComponent( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1074480; // Unsettling portrait
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( Utility.InRange( Location, from.Location, 2 ) )
|
||||
Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x567, 0x568 ) );
|
||||
else
|
||||
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
|
||||
}
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (Utility.InRange(Location, from.Location, 2))
|
||||
Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x567, 0x568));
|
||||
else
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
m_Timer?.Stop();
|
||||
}
|
||||
m_Timer?.Stop();
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
m_Timer = Timer.DelayCall( TimeSpan.FromMinutes( 3 ), TimeSpan.FromMinutes( 3 ), ChangeDirection );
|
||||
}
|
||||
m_Timer = Timer.DelayCall(TimeSpan.FromMinutes(3), TimeSpan.FromMinutes(3), ChangeDirection);
|
||||
}
|
||||
|
||||
private void ChangeDirection()
|
||||
{
|
||||
if ( ItemID == 0x2A65 )
|
||||
ItemID += 1;
|
||||
else if ( ItemID == 0x2A66 )
|
||||
ItemID -= 1;
|
||||
else if ( ItemID == 0x2A67 )
|
||||
ItemID += 1;
|
||||
else if ( ItemID == 0x2A68 )
|
||||
ItemID -= 1;
|
||||
}
|
||||
}
|
||||
private void ChangeDirection()
|
||||
{
|
||||
if (ItemID == 0x2A65)
|
||||
ItemID += 1;
|
||||
else if (ItemID == 0x2A66)
|
||||
ItemID -= 1;
|
||||
else if (ItemID == 0x2A67)
|
||||
ItemID += 1;
|
||||
else if (ItemID == 0x2A68)
|
||||
ItemID -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
public class UnsettlingPortraitAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed => new UnsettlingPortraitDeed();
|
||||
public class UnsettlingPortraitAddon : BaseAddon
|
||||
{
|
||||
[Constructible]
|
||||
public UnsettlingPortraitAddon()
|
||||
{
|
||||
AddComponent(new UnsettlingPortraitComponent(), 0, 0, 0);
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public UnsettlingPortraitAddon()
|
||||
{
|
||||
AddComponent( new UnsettlingPortraitComponent(), 0, 0, 0 );
|
||||
}
|
||||
public UnsettlingPortraitAddon(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public UnsettlingPortraitAddon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddonDeed Deed => new UnsettlingPortraitDeed();
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class UnsettlingPortraitDeed : BaseAddonDeed
|
||||
{
|
||||
public override BaseAddon Addon => new UnsettlingPortraitAddon();
|
||||
public override int LabelNumber => 1074480; // Unsettling portrait
|
||||
public class UnsettlingPortraitDeed : BaseAddonDeed
|
||||
{
|
||||
[Constructible]
|
||||
public UnsettlingPortraitDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public UnsettlingPortraitDeed()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
public UnsettlingPortraitDeed(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public UnsettlingPortraitDeed( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
public override BaseAddon Addon => new UnsettlingPortraitAddon();
|
||||
public override int LabelNumber => 1074480; // Unsettling portrait
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue