Fixes code according to modern code style. Fixes a few expression bugs.
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parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -3,122 +3,122 @@ using Server.Network;
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namespace Server.Items
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{
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[Flippable( 0x2A65, 0x2A67 )]
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public class UnsettlingPortraitComponent : AddonComponent
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{
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public override int LabelNumber => 1074480; // Unsettling portrait
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[Flippable(0x2A65, 0x2A67)]
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public class UnsettlingPortraitComponent : AddonComponent
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{
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private Timer m_Timer;
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private Timer m_Timer;
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public UnsettlingPortraitComponent() : base(0x2A65)
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{
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m_Timer = Timer.DelayCall(TimeSpan.FromMinutes(3), TimeSpan.FromMinutes(3), ChangeDirection);
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}
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public UnsettlingPortraitComponent() : base( 0x2A65 )
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{
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m_Timer = Timer.DelayCall( TimeSpan.FromMinutes( 3 ), TimeSpan.FromMinutes( 3 ), ChangeDirection );
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}
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public UnsettlingPortraitComponent(Serial serial) : base(serial)
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{
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}
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public UnsettlingPortraitComponent( Serial serial ) : base( serial )
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{
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}
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public override int LabelNumber => 1074480; // Unsettling portrait
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public override void OnDoubleClick( Mobile from )
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{
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if ( Utility.InRange( Location, from.Location, 2 ) )
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Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x567, 0x568 ) );
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else
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from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (Utility.InRange(Location, from.Location, 2))
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Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x567, 0x568));
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else
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Timer?.Stop();
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}
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m_Timer?.Stop();
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt( 0 ); // version
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}
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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int version = reader.ReadEncodedInt();
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m_Timer = Timer.DelayCall( TimeSpan.FromMinutes( 3 ), TimeSpan.FromMinutes( 3 ), ChangeDirection );
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}
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m_Timer = Timer.DelayCall(TimeSpan.FromMinutes(3), TimeSpan.FromMinutes(3), ChangeDirection);
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}
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private void ChangeDirection()
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{
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if ( ItemID == 0x2A65 )
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ItemID += 1;
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else if ( ItemID == 0x2A66 )
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ItemID -= 1;
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else if ( ItemID == 0x2A67 )
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ItemID += 1;
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else if ( ItemID == 0x2A68 )
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ItemID -= 1;
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}
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}
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private void ChangeDirection()
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{
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if (ItemID == 0x2A65)
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ItemID += 1;
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else if (ItemID == 0x2A66)
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ItemID -= 1;
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else if (ItemID == 0x2A67)
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ItemID += 1;
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else if (ItemID == 0x2A68)
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ItemID -= 1;
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}
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}
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public class UnsettlingPortraitAddon : BaseAddon
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{
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public override BaseAddonDeed Deed => new UnsettlingPortraitDeed();
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public class UnsettlingPortraitAddon : BaseAddon
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{
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[Constructible]
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public UnsettlingPortraitAddon()
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{
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AddComponent(new UnsettlingPortraitComponent(), 0, 0, 0);
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}
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[Constructible]
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public UnsettlingPortraitAddon()
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{
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AddComponent( new UnsettlingPortraitComponent(), 0, 0, 0 );
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}
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public UnsettlingPortraitAddon(Serial serial) : base(serial)
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{
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}
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public UnsettlingPortraitAddon( Serial serial ) : base( serial )
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{
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}
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public override BaseAddonDeed Deed => new UnsettlingPortraitDeed();
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt( 0 ); // version
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}
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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int version = reader.ReadEncodedInt();
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}
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}
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public class UnsettlingPortraitDeed : BaseAddonDeed
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{
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public override BaseAddon Addon => new UnsettlingPortraitAddon();
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public override int LabelNumber => 1074480; // Unsettling portrait
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public class UnsettlingPortraitDeed : BaseAddonDeed
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{
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[Constructible]
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public UnsettlingPortraitDeed()
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{
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LootType = LootType.Blessed;
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}
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[Constructible]
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public UnsettlingPortraitDeed()
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{
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LootType = LootType.Blessed;
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}
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public UnsettlingPortraitDeed(Serial serial) : base(serial)
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{
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}
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public UnsettlingPortraitDeed( Serial serial ) : base( serial )
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{
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}
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public override BaseAddon Addon => new UnsettlingPortraitAddon();
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public override int LabelNumber => 1074480; // Unsettling portrait
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt( 0 ); // version
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}
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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int version = reader.ReadEncodedInt();
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}
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}
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}
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