Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,36 +1,36 @@
namespace Server.Items
{
public class HolidayTimepiece : Clock
{
public override int LabelNumber => 1041113; // a holiday timepiece
public override double DefaultWeight => 1.0;
public class HolidayTimepiece : Clock
{
[Constructible]
public HolidayTimepiece()
: base(0x1086)
{
Weight = DefaultWeight;
LootType = LootType.Blessed;
Layer = Layer.Bracelet;
}
[Constructible]
public HolidayTimepiece()
: base( 0x1086 )
{
Weight = DefaultWeight;
LootType = LootType.Blessed;
Layer = Layer.Bracelet;
}
public HolidayTimepiece(Serial serial)
: base(serial)
{
}
public HolidayTimepiece( Serial serial )
: base( serial )
{
}
public override int LabelNumber => 1041113; // a holiday timepiece
public override double DefaultWeight => 1.0;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
int version = reader.ReadInt();
}
}
}