Fixes code according to modern code style. Fixes a few expression bugs.
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89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,46 +1,45 @@
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using Server.Mobiles;
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using Server.Gumps;
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using Server.Mobiles;
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namespace Server.Items
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{
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public abstract class BaseImprisonedMobile : Item
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{
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public abstract BaseCreature Summon{ get; }
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[Constructible]
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public BaseImprisonedMobile( int itemID ) : base( itemID )
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{
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}
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public abstract class BaseImprisonedMobile : Item
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{
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[Constructible]
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public BaseImprisonedMobile(int itemID) : base(itemID)
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{
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}
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public BaseImprisonedMobile( Serial serial ) : base( serial )
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{
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( IsChildOf( from.Backpack ) )
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from.SendGump( new ConfirmBreakCrystalGump( this ) );
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else
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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public BaseImprisonedMobile(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public abstract BaseCreature Summon{ get; }
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public virtual void Release( Mobile from, BaseCreature summon )
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{
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}
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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from.SendGump(new ConfirmBreakCrystalGump(this));
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else
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public virtual void Release(Mobile from, BaseCreature summon)
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{
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}
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}
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}
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@ -3,79 +3,76 @@ using Server.Mobiles;
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namespace Server.Items
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{
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public class GrizzledMareStatuette : BaseImprisonedMobile
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{
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public override int LabelNumber => 1074475; // Grizzled Mare Statuette
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public override BaseCreature Summon => new GrizzledMare();
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public class GrizzledMareStatuette : BaseImprisonedMobile
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{
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[Constructible]
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public GrizzledMareStatuette() : base(0x2617)
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{
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Weight = 1.0;
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}
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[Constructible]
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public GrizzledMareStatuette() : base( 0x2617 )
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{
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Weight = 1.0;
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}
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public GrizzledMareStatuette(Serial serial) : base(serial)
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{
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}
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public GrizzledMareStatuette( Serial serial ) : base( serial )
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{
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}
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public override int LabelNumber => 1074475; // Grizzled Mare Statuette
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public override BaseCreature Summon => new GrizzledMare();
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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namespace Server.Mobiles
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{
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public class GrizzledMare : HellSteed
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{
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public override bool DeleteOnRelease => true;
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public class GrizzledMare : HellSteed
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{
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private static readonly string m_Myname = "a grizzled mare";
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private static readonly string m_Myname = "a grizzled mare";
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[Constructible]
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public GrizzledMare()
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: base(m_Myname)
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{
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}
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[Constructible]
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public GrizzledMare()
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: base( m_Myname )
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{
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}
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public GrizzledMare(Serial serial) : base(serial)
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{
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}
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public virtual void OnAfterDeserialize_Callback()
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{
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SetStats( this );
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public override bool DeleteOnRelease => true;
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Name = m_Myname;
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}
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public virtual void OnAfterDeserialize_Callback()
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{
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SetStats(this);
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public GrizzledMare( Serial serial ) : base( serial )
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{
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}
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Name = m_Myname;
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 1 ); // version
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}
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writer.Write(1); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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int version = reader.ReadInt();
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if ( version < 1 )
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{
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Timer.DelayCall( TimeSpan.FromSeconds( 0 ), OnAfterDeserialize_Callback );
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}
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}
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}
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}
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if (version < 1) Timer.DelayCall(TimeSpan.FromSeconds(0), OnAfterDeserialize_Callback);
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}
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}
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}
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@ -1,32 +1,31 @@
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namespace Server.Items
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{
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public class MinotaurHedge : Item
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{
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public override string DefaultName => "minotaur hedge";
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public class MinotaurHedge : Item
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{
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[Constructible]
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public MinotaurHedge() : base(Utility.Random(3215, 4))
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{
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Weight = 1.0;
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}
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[Constructible]
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public MinotaurHedge() : base( Utility.Random( 3215, 4 ) )
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{
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Weight = 1.0;
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}
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public MinotaurHedge(Serial serial) : base(serial)
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{
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}
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public MinotaurHedge( Serial serial ) : base( serial )
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{
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}
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public override string DefaultName => "minotaur hedge";
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,32 +1,31 @@
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namespace Server.Items
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{
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public class TormentedChains : Item
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{
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public override string DefaultName => "chains of the tormented";
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public class TormentedChains : Item
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{
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[Constructible]
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public TormentedChains() : base(Utility.Random(6663, 2))
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{
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Weight = 1.0;
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}
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[Constructible]
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public TormentedChains() : base( Utility.Random( 6663, 2 ) )
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{
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Weight = 1.0;
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}
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public TormentedChains(Serial serial) : base(serial)
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{
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}
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public TormentedChains( Serial serial ) : base( serial )
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{
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}
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public override string DefaultName => "chains of the tormented";
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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